Survev UI Mod v5

QoL features for Survev.io (works with expandedwater, untested)

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Survev UI Mod v5
// @namespace    http://tampermonkey.net/
// @version      2024-08-31
// @description  QoL features for Survev.io (works with expandedwater, untested)
// @author       Blubbled
// @match        https://survev.io/*
// @match        https://expandedwater.online/
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// @license MIT
// ==/UserScript==



(function() {

    var lastCalledTime;
    var fps;
    var frameTimes = [];
    var maxFrames = 100;
    var uncappedFPS = false;
    var uiElementsEnabled = true;
    var fpsCounterEnabled = true;
    var currentCountdown = null;
    var healthBarSettingsCreated = false;
    var switchDelayEnabled = localStorage.getItem('switchDelayEnabled') === 'true';
    var customColor = localStorage.getItem('customColor') || '#ffffff';
    var colorToggleState = localStorage.getItem('colorToggle') === 'true';

    function requestAnimFrame() {
        if (!lastCalledTime) {
            lastCalledTime = Date.now();
            fps = 0;
            return;
        }

        var currentTime = Date.now();
        var delta = (currentTime - lastCalledTime) / 1000;
        lastCalledTime = currentTime;

        frameTimes.push(delta);

        if (frameTimes.length > maxFrames) {
            frameTimes.shift();
        }

        var totalTime = frameTimes.reduce((sum, time) => sum + time, 0);
        fps = (frameTimes.length / totalTime).toFixed(0);
    }

    function createFPSCounter() {
        var fpsCounter = document.createElement('div');
        fpsCounter.id = 'fps-counter';
        fpsCounter.style.position = 'fixed';
        fpsCounter.style.left = '10px';
        fpsCounter.style.top = '130px';
        fpsCounter.style.color = customColor;
        fpsCounter.style.fontSize = '20px';
        fpsCounter.style.fontWeight = 'bold';
        fpsCounter.style.zIndex = '1000';
        fpsCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
        fpsCounter.style.padding = '5px';
        fpsCounter.style.borderRadius = '5px';
        document.body.appendChild(fpsCounter);

        var lastUpdate = Date.now();

        function updateFPSCounter() {
            requestAnimFrame();
            var now = Date.now();
            if (now - lastUpdate >= 1000) {
                fpsCounter.textContent = `FPS: ${fps}`;
                lastUpdate = now;
            }

            requestAnimationFrame(updateFPSCounter);
        }

        updateFPSCounter();
    }

    createFPSCounter();

    function toggleFPSCounter(enabled) {
        var fpsCounter = document.getElementById('fps-counter');
        if (enabled) {
            fpsCounter.style.display = 'block';
        } else {
            fpsCounter.style.display = 'none';
        }
    }

    function resetTextColors() {
        var fpsCounter = document.getElementById('fps-counter');
        var ammoCount = document.getElementById('ui-current-clip');
        var healCounts = document.querySelectorAll('.ui-loot-count');

        if (fpsCounter) fpsCounter.style.color = '';
        if (ammoCount) ammoCount.style.color = '';
        healCounts.forEach(function(healCount) {
            healCount.style.color = '';
        });
    }

    function updateTextColor(newColor) {
        if (!colorToggleState) {
            resetTextColors();
            return;
        }

        customColor = newColor;
        localStorage.setItem('customColor', newColor);

        var fpsCounter = document.getElementById('fps-counter');
        var ammoCount = document.getElementById('ui-current-clip');
        var healCounts = document.querySelectorAll('.ui-loot-count');

        if (fpsCounter) fpsCounter.style.color = newColor;
        if (ammoCount) ammoCount.style.color = newColor;
        healCounts.forEach(function(healCount) {
            healCount.style.color = newColor;
        });
    }

    function applyInitialTextColor() {
        if (!colorToggleState) {
            return;
        }

        var ammoCount = document.getElementById('ui-current-clip');
        var healCounts = document.querySelectorAll('.ui-loot-count');

        if (ammoCount) ammoCount.style.color = customColor;
        healCounts.forEach(function(healCount) {
            healCount.style.color = customColor;
        });
    }

    function applyColorOnGameUI() {
        var observer = new MutationObserver(function(mutations) {
            mutations.forEach(function(mutation) {
                if (mutation.addedNodes.length) {
                    applyInitialTextColor();
                }
            });
        });

        observer.observe(document.body, { childList: true, subtree: true });
    }

    var uiTopLeft = document.getElementById('ui-top-left');
    if (uiTopLeft) {
        uiTopLeft.style.position = 'relative';
        uiTopLeft.style.left = '100px';
    }

    document.addEventListener("DOMContentLoaded", function() {
        if (colorToggleState) {
            applyInitialTextColor();
        }

        applyColorOnGameUI();
    });

    function createSwitchDelayToggle(settingsTab) {
        var switchDelayLabel = document.createElement('label');
        switchDelayLabel.textContent = 'Show Switch Delay';
        settingsTab.appendChild(switchDelayLabel);

        var switchDelayCheckbox = document.createElement('input');
        switchDelayCheckbox.type = 'checkbox';
        switchDelayCheckbox.id = 'switch-delay-checkbox';
        switchDelayCheckbox.checked = switchDelayEnabled;
        settingsTab.appendChild(switchDelayCheckbox);
        settingsTab.appendChild(document.createElement('br'));

        switchDelayCheckbox.addEventListener('change', function() {
            switchDelayEnabled = switchDelayCheckbox.checked;
            localStorage.setItem('switchDelayEnabled', switchDelayEnabled);
        });
    }

    var settingsButton = document.createElement('button');
    settingsButton.id = 'settings-button';
    settingsButton.textContent = 'Mod Settings';
    settingsButton.style.position = 'fixed';
    settingsButton.style.left = '10px';
    settingsButton.style.top = '50%';
    settingsButton.style.transform = 'translateY(-50%)';
    settingsButton.style.padding = '10px';
    settingsButton.style.fontSize = '18px';
    settingsButton.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsButton.style.color = 'white';
    settingsButton.style.zIndex = '1000';
    settingsButton.style.display = 'none';
    document.body.appendChild(settingsButton);

    var settingsTab = document.createElement('div');
    settingsTab.id = 'settings-tab';
    settingsTab.style.position = 'fixed';
    settingsTab.style.left = '200px';
    settingsTab.style.top = '50%';
    settingsTab.style.width = '300px';
    settingsTab.style.height = '400px';
    settingsTab.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsTab.style.color = 'white';
    settingsTab.style.padding = '20px';
    settingsTab.style.borderRadius = '10px';
    settingsTab.style.display = 'none';
    settingsTab.innerHTML = '<h2>Mod Settings (buggy, reenable uncapped FPS a few times if cursor info doesnt update)</h2>';
    document.body.appendChild(settingsTab);

    var fpsSettingWrapper = document.createElement('div');
    fpsSettingWrapper.style.textAlign = 'left';

    var fpsLabel = document.createElement('label');
    fpsLabel.textContent = 'Enable Uncapped FPS';
    fpsLabel.setAttribute('for', 'uncapped-fps-checkbox');

    var fpsCheckbox = document.createElement('input');
    fpsCheckbox.type = 'checkbox';
    fpsCheckbox.id = 'uncapped-fps-checkbox';

    fpsSettingWrapper.appendChild(fpsLabel);
    fpsSettingWrapper.appendChild(fpsCheckbox);

    settingsTab.appendChild(fpsSettingWrapper);

    var uiSettingWrapper = document.createElement('div');
    uiSettingWrapper.style.textAlign = 'left';

    var uiLabel = document.createElement('label');
    uiLabel.textContent = 'Show Cursor Info';
    uiLabel.setAttribute('for', 'ui-elements-checkbox');

    var uiCheckbox = document.createElement('input');
    uiCheckbox.type = 'checkbox';
    uiCheckbox.id = 'ui-elements-checkbox';

    uiSettingWrapper.appendChild(uiLabel);
    uiSettingWrapper.appendChild(uiCheckbox);

    settingsTab.appendChild(uiSettingWrapper);

    var fpsCounterWrapper = document.createElement('div');
    fpsCounterWrapper.style.textAlign = 'left';

    var fpsCounterLabel = document.createElement('label');
    fpsCounterLabel.textContent = 'Show FPS Counter';
    fpsCounterLabel.setAttribute('for', 'fps-counter-checkbox');

    var fpsCounterCheckbox = document.createElement('input');
    fpsCounterCheckbox.type = 'checkbox';
    fpsCounterCheckbox.id = 'fps-counter-checkbox';

    fpsCounterWrapper.appendChild(fpsCounterLabel);
    fpsCounterWrapper.appendChild(fpsCounterCheckbox);

    settingsTab.appendChild(fpsCounterWrapper);

    createSwitchDelayToggle(settingsTab);
    settingsTab.appendChild(document.createElement('br'));

    function toggleUncappedFPS(enabled) {
        if (enabled) {
            window.requestAnimationFrame = function(callback) {
                return setTimeout(callback, 1);
            };
        } else {
            window.requestAnimationFrame = function(callback) {
                return setTimeout(callback, 1000 / 60);
            };
        }
    }



    var colorToggleLabel = document.createElement('label');
    colorToggleLabel.textContent = 'Enable Custom Text Color';
    settingsTab.appendChild(colorToggleLabel);

    var colorToggleCheckbox = document.createElement('input');
    colorToggleCheckbox.type = 'checkbox';
    colorToggleCheckbox.id = 'color-toggle-checkbox';
    colorToggleCheckbox.checked = colorToggleState;
    settingsTab.appendChild(colorToggleCheckbox);
    settingsTab.appendChild(document.createElement('br'));

    var colorPickerLabel = document.createElement('label');
    colorPickerLabel.textContent = 'Select Text Color';
    settingsTab.appendChild(colorPickerLabel);

    var colorPicker = document.createElement('input');
    colorPicker.type = 'color';
    colorPicker.value = customColor;
    colorPicker.disabled = !colorToggleState;
    settingsTab.appendChild(colorPicker);
    settingsTab.appendChild(document.createElement('br'));

    colorToggleCheckbox.addEventListener('change', function() {
    colorToggleState = colorToggleCheckbox.checked;
        colorPicker.disabled = !colorToggleState;
        if (colorToggleState) {
            updateTextColor(colorPicker.value);
        } else {
            resetTextColors();
        }
        localStorage.setItem('colorToggle', colorToggleState);
    });
    colorPicker.addEventListener('input', function() {
        if (colorToggleState) {
            updateTextColor(colorPicker.value);
        }
    });

    function updateSettingsButtonVisibility() {
        var loadingOverlay = document.querySelector('.play-loading-outer');

        if (loadingOverlay && window.getComputedStyle(loadingOverlay).opacity === '0') {
            settingsButton.style.display = 'block';
        } else {
            settingsButton.style.display = 'none';
            settingsTab.style.display = 'none';
        }

        if (!healthBarSettingsCreated) {
            createHealthBarSettingsUI(settingsTab);
            healthBarSettingsCreated = true;
        }

        if (healthBarColorToggleState) {
            observeHealthBar();
        }
}

    setInterval(updateSettingsButtonVisibility, 100);

    settingsButton.addEventListener('click', function() {
        if (settingsTab.style.display === 'none') {
            settingsTab.style.display = 'block';
        } else {
            settingsTab.style.display = 'none';
        }
    });

    function loadSettings() {
        var uncappedFPSSetting = localStorage.getItem('uncappedFPS') === 'true';
        var uiElementsSetting = localStorage.getItem('uiElementsEnabled') === 'true';
        var fpsCounterSetting = localStorage.getItem('fpsCounterEnabled') === 'true';

        fpsCheckbox.checked = uncappedFPSSetting;
        uiCheckbox.checked = uiElementsSetting;
        fpsCounterCheckbox.checked = fpsCounterSetting;

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);

        if (colorToggleState) {
            updateTextColor(customColor);
        }
    }

    function saveSettings() {
        var uncappedFPSSetting = fpsCheckbox.checked;
        var uiElementsSetting = uiCheckbox.checked;
        var fpsCounterSetting = fpsCounterCheckbox.checked;

        localStorage.setItem('uncappedFPS', uncappedFPSSetting);
        localStorage.setItem('uiElementsEnabled', uiElementsSetting);
        localStorage.setItem('fpsCounterEnabled', fpsCounterSetting);

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    loadSettings();

    fpsCheckbox.addEventListener('change', saveSettings);
    uiCheckbox.addEventListener('change', saveSettings);
    fpsCounterCheckbox.addEventListener('change', saveSettings);

    var healthBarColor = localStorage.getItem('healthBarColor') || '#00ff00';
    var healthBarDegradationColor = localStorage.getItem('healthBarDegradationColor') || '#ff0000';
    var healthBarColorToggleState = localStorage.getItem('healthBarColorToggle') === 'true';

    function interpolateColor(color1, color2, factor) {
        var result = color1.slice(1).match(/.{2}/g).map((hex, i) => {
            return Math.round(parseInt(hex, 16) * (1 - factor) + parseInt(color2.slice(1).match(/.{2}/g)[i], 16) * factor).toString(16).padStart(2, '0');
        });
        return `#${result.join('')}`;
    }


    function updateHealthBarColor(percentage) {
        if (!healthBarColorToggleState) return;
        var interpolatedColor = interpolateColor(healthBarColor, healthBarDegradationColor, 1 - percentage);
        var healthBar = document.getElementById('ui-health-actual');
        if (healthBar) {
            healthBar.style.backgroundColor = interpolatedColor;
        }
    }

    function observeHealthBar() {
        var healthBar = document.getElementById('ui-health-actual');
        if (!healthBar) return;

        var observer = new MutationObserver(function() {
            var width = parseFloat(healthBar.style.width);
            var percentage = width / 100;
            updateHealthBarColor(percentage);
        });

        observer.observe(healthBar, { attributes: true, attributeFilter: ['style'] });
    }


    function createHealthBarSettingsUI(settingsTab) {

        var healthBarColorToggleLabel = document.createElement('label');
        settingsTab.appendChild(document.createElement('br'));
        healthBarColorToggleLabel.textContent = 'Enable Custom Health Bar Color';
        settingsTab.appendChild(healthBarColorToggleLabel);

        var healthBarColorToggleCheckbox = document.createElement('input');
        healthBarColorToggleCheckbox.type = 'checkbox';
        healthBarColorToggleCheckbox.id = 'health-bar-color-toggle-checkbox';
        healthBarColorToggleCheckbox.checked = healthBarColorToggleState;
        settingsTab.appendChild(healthBarColorToggleCheckbox);
        settingsTab.appendChild(document.createElement('br'));


        var healthBarColorLabel = document.createElement('label');
        healthBarColorLabel.textContent = 'Health Bar Color:';
        settingsTab.appendChild(healthBarColorLabel);

        var healthBarColorPicker = document.createElement('input');
        healthBarColorPicker.type = 'color';
        healthBarColorPicker.value = healthBarColor;
        healthBarColorPicker.disabled = !healthBarColorToggleState;
        settingsTab.appendChild(healthBarColorPicker);
        settingsTab.appendChild(document.createElement('br'));


        var healthBarDegradationColorLabel = document.createElement('label');
        healthBarDegradationColorLabel.textContent = 'Health Bar Degradation Color:';
        settingsTab.appendChild(healthBarDegradationColorLabel);

        var healthBarDegradationColorPicker = document.createElement('input');
        healthBarDegradationColorPicker.type = 'color';
        healthBarDegradationColorPicker.value = healthBarDegradationColor;
        healthBarDegradationColorPicker.disabled = !healthBarColorToggleState;
        settingsTab.appendChild(healthBarDegradationColorPicker);
        settingsTab.appendChild(document.createElement('br'));


        healthBarColorToggleCheckbox.addEventListener('change', function() {
            healthBarColorToggleState = healthBarColorToggleCheckbox.checked;
            localStorage.setItem('healthBarColorToggle', healthBarColorToggleState);
            healthBarColorPicker.disabled = !healthBarColorToggleState;
            healthBarDegradationColorPicker.disabled = !healthBarColorToggleState;

            if (healthBarColorToggleState) {
                observeHealthBar();
            }
        });

        healthBarColorPicker.addEventListener('input', function() {
            healthBarColor = healthBarColorPicker.value;
            localStorage.setItem('healthBarColor', healthBarColor);
        });

        healthBarDegradationColorPicker.addEventListener('input', function() {
            healthBarDegradationColor = healthBarDegradationColorPicker.value;
            localStorage.setItem('healthBarDegradationColor', healthBarDegradationColor);
        });
    }
    var gunSwitchDelayMap = {
        "AWM-S": 1000,
        "BLR 81": 1000,
        "Model 94": 1000,
        "Mosin-Nagant": 1000,
        "SV-98": 1000,
        "Scout Elite": 1000,

        "Hawk 12G": 900,
        "Heart Cannon": 900,
        "M1100": 900,
        "M134": 900,
        "M79": 900,
        "M870": 900,
        "Potato Cannon": 900,

        "AK-47": 750,
        "AN-94": 750,
        "BAR M1918": 750,
        "CZ-3A1": 750,
        "DP-28": 750,
        "FAMAS": 750,
        "Groza": 750,
        "Groza-S": 750,
        "L86A2": 750,
        "M1 Garand": 750,
        "M1014": 750,
        "M1A1": 750,
        "M249": 750,
        "M39 EMR": 750,
        "M416": 750,
        "M4A1-S": 750,
        "MAC-10": 750,
        "MP5": 750,
        "Mk 12 SPR": 750,
        "Mk45G": 750,
        "PKM": 750,
        "PKP Pecheneg": 750,
        "QBB-97": 750,
        "SCAR-H": 750,
        "SCAR-SSR": 750,
        "SPAS-12": 750,
        "SVD-63": 750,
        "Saiga-12": 750,
        "Spud Gun": 750,
        "UMP9": 750,
        "USAS-12": 750,
        "VSS": 750,
        "Vector": 750,

        "Bugle": 300,
        "DEagle 50": 300,
        "Dual DEagle 50": 300,
        "Dual Flare Gun": 300,
        "Dual OT-38": 300,
        "Dual OTs-38": 300,
        "Dual P30L": 300,
        "Dual Peacemaker": 300,
        "Flare Gun": 300,
        "MP220": 300,
        "OT-38": 300,
        "OTs-38": 300,
        "Peacemaker": 300,
        "Rainbow Blaster": 300,

        "Dual G18C": 250,
        "Dual M1911": 250,
        "Dual M9": 250,
        "Dual M93R": 250,
        "G18C": 250,
        "M1911": 250,
        "M9": 250,
        "M9 Cursed": 250,
        "M93R": 250,
        "P30L": 250
    };


    var currentCountdown = null;

    function createSwitchDelayText() {
        var delayText = document.createElement('div');
        delayText.id = 'switch-delay-text';
        delayText.style.position = 'fixed';
        delayText.style.color = 'red';
        delayText.style.fontSize = '25px';
        delayText.style.fontWeight = 'bold';
        delayText.style.zIndex = '1000';
        delayText.style.left = '50%';
        delayText.style.transform = 'translateX(-50%)';
        delayText.style.top = '40%';
        document.body.appendChild(delayText);
        return delayText;
    }


    function showSwitchDelay(gunName, delayMs) {
        if (!switchDelayEnabled) return;

        if (currentCountdown) {
            clearInterval(currentCountdown);
        }

        if (!gunSwitchDelayMap[gunName]) {
            return;
        }

        var delayInSeconds = (delayMs / 1000).toFixed(2);
        var delayText = document.getElementById('switch-delay-text') || createSwitchDelayText();

        delayText.textContent = `${delayInSeconds}s`;
        delayText.style.display = 'block';

        currentCountdown = setInterval(function() {
            delayInSeconds -= 0.01;
            delayText.textContent = `${delayInSeconds.toFixed(2)}s`;

            if (delayInSeconds <= 0) {
                clearInterval(currentCountdown);
                delayText.style.display = 'none';
                currentCountdown = null;
            }
        }, 10);
    }


    function detectWeaponSwitch() {
        var previousWeapon = null;

        setInterval(function() {
            var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
            if (equippedWeapon) {
                var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent.trim();
                if (weaponName !== previousWeapon) {
                    previousWeapon = weaponName;

                    var delayMs = gunSwitchDelayMap[weaponName];
                    if (delayMs) {
                        showSwitchDelay(weaponName, delayMs);
                    }
                }
            }
        }, 100);
    }

    detectWeaponSwitch();


    function periodicallyShowKillCounter() {
        showKillCounter();
        setTimeout(periodicallyShowKillCounter, 100);
    }

    function showKillCounter() {
        var killCounter = document.getElementById('ui-kill-counter-wrapper');
        if (killCounter) {
            killCounter.style.display = 'block';
            killCounter.style.position = 'fixed';
            killCounter.style.left = '5px';
            killCounter.style.top = '-25px';
            killCounter.style.color = 'white';
            killCounter.style.fontSize = '20px';
            killCounter.style.fontWeight = 'bold';
            killCounter.style.zIndex = '1000';
            killCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
            killCounter.style.padding = '5px';
            killCounter.style.borderRadius = '5px';

            var counterText = killCounter.querySelector('.counter-text');
            if (counterText) {
                counterText.style.minWidth = '30px';
            }
        }
    }

    function calculateAverageBoostWidth() {
        var counterLengths = [98.5, 98.5, 147.75, 49.25];
        var boostCounters = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
        var totalWidth = 0;

        boostCounters.forEach(function(counter, index) {
            var widthPercentage = parseFloat(counter.style.width);
            var unitLength = counterLengths[index];
            totalWidth += (widthPercentage / 100) * unitLength;
        });

        var totalUnitLength = counterLengths.reduce((a, b) => a + b, 0);
        var averageWidthPercentage = (totalWidth / totalUnitLength) * 100;

        return averageWidthPercentage.toFixed(2) + "%";
    }

    function toggleUIElementDisplay(enabled) {
        if (enabled) {

            var healthBarWidthCopy = document.createElement('span');
            healthBarWidthCopy.id = 'health-bar-width-copy';
            healthBarWidthCopy.classList.add('unselectable');
            healthBarWidthCopy.style.position = 'fixed';
            healthBarWidthCopy.style.fontSize = '25px';
            healthBarWidthCopy.style.fontWeight = 'bold';
            healthBarWidthCopy.style.display = 'none';

            var ammoCountCopy = document.createElement('span');
            ammoCountCopy.id = 'ammo-count-copy';
            ammoCountCopy.classList.add('unselectable');
            ammoCountCopy.style.position = 'fixed';
            ammoCountCopy.style.fontSize = '25px';
            ammoCountCopy.style.fontWeight = 'bold';
            ammoCountCopy.style.display = 'none';

            var weaponNameCopy = document.createElement('span');
            weaponNameCopy.id = 'weapon-name-copy';
            weaponNameCopy.classList.add('unselectable');
            weaponNameCopy.style.position = 'fixed';
            weaponNameCopy.style.fontSize = '20px';
            weaponNameCopy.style.fontWeight = 'bold';
            weaponNameCopy.style.display = 'none';

            var boostWidthCopy = document.createElement('span');
            boostWidthCopy.id = 'boost-width-copy';
            boostWidthCopy.classList.add('unselectable');
            boostWidthCopy.style.position = 'fixed';
            boostWidthCopy.style.fontSize = '20px';
            boostWidthCopy.style.fontWeight = 'bold';
            boostWidthCopy.style.color = 'orange';
            boostWidthCopy.style.display = 'none';

            function updateHealthBarWidthCopy() {
                var healthBar = document.getElementById('ui-health-actual');
                if (healthBar && healthBar.offsetWidth > 0 && healthBar.offsetHeight > 0) {
                    var healthBarWidth = Math.round(parseFloat(healthBar.style.width));
                    var healthBarColor = healthBar.style.backgroundColor;

                    healthBarWidthCopy.textContent = healthBarWidth + "%";
                    healthBarWidthCopy.style.color = healthBarColor;
                    healthBarWidthCopy.style.display = 'block';
                } else {
                    healthBarWidthCopy.style.display = 'none';
                }
            }

            function updateAmmoCountCopy() {
                var ammoCountElement = document.getElementById('ui-current-clip');

                if (ammoCountElement && window.getComputedStyle(ammoCountElement).display !== 'none' && parseFloat(window.getComputedStyle(ammoCountElement).opacity) > 0) {
                    var ammoCount = ammoCountElement.textContent;
                    ammoCountCopy.textContent = ammoCount;
                    ammoCountCopy.style.color = ammoCountElement.style.color;
                    ammoCountCopy.style.display = 'block';
                } else {
                    ammoCountCopy.style.display = 'none';
                }
            }

            function updateWeaponNameCopy() {
                var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
                if (equippedWeapon) {
                    var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent;
                    weaponNameCopy.textContent = weaponName;
                    weaponNameCopy.style.color = 'white';
                    weaponNameCopy.style.display = 'block';
                } else {
                    weaponNameCopy.style.display = 'none';
                }
            }

            function updateBoostWidthCopy() {
                var boostElement = document.getElementById('ui-boost-counter');
                if (boostElement && window.getComputedStyle(boostElement).display !== 'none' && parseFloat(window.getComputedStyle(boostElement).opacity) > 0) {
                    var averageBoostWidth = calculateAverageBoostWidth();
                    boostWidthCopy.textContent = averageBoostWidth;
                    boostWidthCopy.style.display = 'block';
                } else {
                    boostWidthCopy.style.display = 'none';
                }
            }

            function followCursor(event) {
                healthBarWidthCopy.style.left = `${event.clientX - 70}px`;
                healthBarWidthCopy.style.top = `${event.clientY + 25}px`;

                ammoCountCopy.style.left = `${event.clientX + 40}px`;
                ammoCountCopy.style.top = `${event.clientY + 25}px`;

                weaponNameCopy.style.left = `${event.clientX + 40}px`;
                weaponNameCopy.style.top = `${event.clientY + 50}px`;

                boostWidthCopy.style.left = `${event.clientX - 70}px`;
                boostWidthCopy.style.top = `${event.clientY + 50}px`;
            }
            document.addEventListener('mousemove', followCursor);

            healthBarWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            healthBarWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            healthBarWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            ammoCountCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            ammoCountCopy.style.webkitUserSelect = 'none'; /* Safari */
            ammoCountCopy.style.userSelect = 'none'; /* Standard syntax */

            weaponNameCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            weaponNameCopy.style.webkitUserSelect = 'none'; /* Safari */
            weaponNameCopy.style.userSelect = 'none'; /* Standard syntax */

            boostWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            boostWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            boostWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            document.body.appendChild(healthBarWidthCopy);
            document.body.appendChild(ammoCountCopy);
            document.body.appendChild(weaponNameCopy);
            document.body.appendChild(boostWidthCopy);

            updateHealthBarWidthCopy();
            updateAmmoCountCopy();
            updateWeaponNameCopy();
            updateBoostWidthCopy();

            var healthObserver = new MutationObserver(updateHealthBarWidthCopy);
            var healthTargetNode = document.getElementById('ui-health-actual');
            if (healthTargetNode) {
                healthObserver.observe(healthTargetNode, { attributes: true, attributeFilter: ['style', 'class'] });
            }
            if (healthTargetNode && healthTargetNode.parentElement) {
                healthObserver.observe(healthTargetNode.parentElement, { attributes: true, attributeFilter: ['style', 'class'] });
            }

            var ammoObserver = new MutationObserver(updateAmmoCountCopy);
            var ammoTargetNode = document.getElementById('ui-current-clip');
            if (ammoTargetNode) {
                ammoObserver.observe(ammoTargetNode, { attributes: true, childList: true, subtree: true });
            }

            var weaponObserver = new MutationObserver(updateWeaponNameCopy);
            var weaponTargetNodes = document.querySelectorAll('.ui-weapon-switch');
            weaponTargetNodes.forEach(function(node) {
                weaponObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

            var boostObserver = new MutationObserver(updateBoostWidthCopy);
            var boostTargetNodes = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
            boostTargetNodes.forEach(function(node) {
                boostObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

        } else {
            var healthBarWidthCopy = document.getElementById('health-bar-width-copy');
            if (healthBarWidthCopy) {
                healthBarWidthCopy.parentNode.removeChild(healthBarWidthCopy);
            }

            var ammoCountCopy = document.getElementById('ammo-count-copy');
            if (ammoCountCopy) {
                ammoCountCopy.parentNode.removeChild(ammoCountCopy);
            }

            var weaponNameCopy = document.getElementById('weapon-name-copy');
            if (weaponNameCopy) {
                weaponNameCopy.parentNode.removeChild(weaponNameCopy);
            }

            var boostWidthCopy = document.getElementById('boost-width-copy');
            if (boostWidthCopy) {
                boostWidthCopy.parentNode.removeChild(boostWidthCopy);
            }
        }
    }

    toggleUIElementDisplay(true);
    showKillCounter();
    periodicallyShowKillCounter();
})();