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pancake mod [ PATCHED ]

This mod is not bad, its just ok. To know the controls, look in the description! Enjoy :>

< Feedback em pancake mod [ PATCHED ]

Avaliação: Bom - o script funciona

§
Publicado: 03/08/2021

Can you help me make a mod?

W4ITAutor
§
Publicado: 04/08/2021

Ok

§
Publicado: 18/08/2021

It should be called Skull X Mod

§
Publicado: 18/08/2021

Post to me how to get 360 hit or auto spin. ...please

§
Publicado: 18/08/2021

// ==UserScript==
// @name New Userscript
// @namespace http://tampermonkey.net/
// @version 0.1
// @description try to take over the world!
// @author You
// @match http://*/*
// @icon data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant none
// ==/UserScript==

(function() {
'use strict';

// Your code here...
})();// ==UserScript==
// @name Skull X MOD
// @name Skull X MOD
// @namespace -
// @version 2.0
// @description Welcome To The Leading 2021 MooMoo.io Hack. Btw, this hack can be used for sandbox and normal.
// @author Skull X
// @match *://moomoo.io/*
// @match *://sandbox.moomoo.io/*
// @match *://dev.moomoo.io/*
// @grant none
// @require https://greasyfork.org/scripts/368273-msgpack/code/msgpack.js?version=598723
// @require http://code.jquery.com/jquery-3.3.1.min.js
// @require https://code.jquery.com/ui/1.12.0/jquery-ui.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/jquery-confirm/3.3.0/jquery-confirm.min.js
// @icon https://th.bing.com/th/id/OIP.y2URGFDTLMVu-8ra8raTPgHaHa?pid=Api&rs=1


_______________________
/ \ \
| | Skull X Mod |
\_ | Version: 2 |
| Last Edit TODAY|
| |
| _____ _____ |
| \ \ / / |
| \ \/ / |
| \ /\ / |
| / / \ \ |
| / / \ \ |
| /___/ \___\ |
| |
| __________________|__
| / /
\_/____________________/

*/
// ==/UserScript==
var doinginsta = false;
var autopit = false;
let changelook = false;
let instaChat = " ~ X_MOD ~ "
let quadChat = "Leaving Tribe!" // You can change
$("#consentBlock").css({display: "none"});
//$("#youtuberOf").css({display: "none"});
if(changelook == true){
$("#mapDisplay").css({background: `url('https://i.imgur.com/ihSJ6Y6.png')`});
}
$('#ageBarContainer')['append']('

\x0aR - Instakill | V - Spike | T - Toggle Auto heal | G - Spike + Boost | Q(hold) - Anti Insta|\x0a

')
document.getElementById("gameName").innerHTML = "✵ ~X~ ✵";
$('#gameName').css({'color': 'aqua',
'text-shadow': '0 1px 0 rgba(255, 255, 255, 0), 0 2px 0 rgba(255, 255, 255, 0), 0 3px 0 rgba(255, 255, 255, 0), 0 4px 0 rgba(255, 255, 255, 0), 0 5px 0 rgba(255, 255, 255, 0), 0 6px 0 rgba(255, 255, 255, 0), 0 7px 0 rgba(255, 255, 255, 0), 0 8px 0 rgba(255, 255, 255, 0), 0 9px 0 rgba(255, 255, 255, 0)',
'text-align': 'center',
'font-size': '126px',
'margin-bottom': '-30px'});
document.getElementById("leaderboard").style.color = "aqua";
document.getElementById("gameName").style.color = "aqua";
document.getElementById("setupCard").style.color = "aqua";
document.getElementById("promoImg").remove();
document.getElementById("scoreDisplay").style.color = "aqua";
document.getElementById("woodDisplay").style.color = "aqua";
document.getElementById("stoneDisplay").style.color = "aqua";
document.getElementById("killCounter").style.color = "aqua";
document.getElementById("foodDisplay").style.color = "aqua";
document.getElementById("ageText").style.color = "aqua";
document.getElementById("allianceButton").style.color = "aqua";
document.getElementById("chatButton").style.color = "aqua";
document.getElementById("storeButton").style.color = "aqua";
document.getElementById("leaderboard").append('');
document.getElementById('loadingText').innerHTML = "Made By Skull X";
document.getElementById("loadingText").style.color = "aqua";
let _1536E = false;
//https://i.imgur.com/ihSJ6Y6.png
//https://i.imgur.com/ihSJ6Y6.png
document.getElementById("moomooio_728x90_home").style.display = "none";
$("#moomooio_728x90_home").parent().css({display: "none"});
const canvas = document.getElementById("gameCanvas");
const ctx = canvas.getContext("2d");
window.onbeforeunload = null;
$("#gameCanvas").css('cursor', 'url(https://cur.cursors-4u.net/symbols/sym-6/sym580.cur), default');
let mouseX;
let mouseY;
let enemyX;
let enemyY;
let euse = true;
let width;
let height;
let killcount;
let showMap = 1;
let whichMap = 1;
setInterval(() => {
killcount = parseInt(document.getElementById("killCounter").innerText);
if (killcount > kills) {
boom.play();
//doNewSend(["ch", ["X_MOD"]);
}
kills = killcount;
},20);
/*setInterval(() => {
if(showMap == 1){
if(whichMap == 1){
$("#mapDisplay").css({background: `url('')`});
whichMap = 2;
}else{
$("#mapDisplay").css({background: `url('')`});
whichMap = 1;
}
}else{
$("#mapDisplay").css({background: `rgba(0, 0, 0, 0.25)`})
}
},200);*/
var bullsoldier;
setInterval(() => {
if(autoaim == true) {
doNewSend(["2", [nearestEnemyAngle]]);
}
if(bullsoldier == true){
document.getElementById("gameCanvas").onmousedown = function(){hat(idBullHelmet);
acc(19)
setTimeout(function(){hat(idSoldierHelmet);
acc(21)}, instaSpeed);}//change to whatever offense gear and whatever after
};
}, 0);
setInterval(() => {
if(hatToggle == 1) {
if(oldHat != normalHat) {
hat(normalHat);
console.log("Tried. - Hat")
}
if(oldAcc != normalAcc) {
acc(normalAcc);
console.log("Tried. - Acc")
}
oldHat = normalHat;
oldAcc = normalAcc
}
}, 25);
function normal() {
hat(normalHat);
acc(normalAcc);
}
function aim(x, y){
var cvs = document.getElementById("gameCanvas");
cvs.dispatchEvent(new MouseEvent("mousemove", {
clientX: x,
clientY: y
}));
}
let coreURL = new URL(window.location.href);
window.sessionStorage.force = coreURL.searchParams.get("fc");
var nearestEnemy;
var nearestEnemyAngle;
var isEnemyNear;
var instaMessage;
var instaSpeed = 230;
var instaSpeedd = 5;
var primary;
var secondary;
var foodType;
var wallType;
var spikeType;
var millType;
var mineType;
var boostType;
var turretType;
var spawnpadType;
var autoaim = false;
var tick = 1;
var oldHat;
var oldAcc;
var enemiesNear;
var normalHat;
var normalAcc;
var ws;
var msgpack5 = msgpack;
var boostDir;
var woodLeft;
var stoneLeft;
var foodLeft;
var kills;
var gold;
var myStatus;
let myPlayer = {
id: null,
x: null,
y: null,
dir: null,
object: null,
weapon: null,
clan: null,
isLeader: null,
hat: null,
accessory: null,
isSkull: null
};
let healSpeed = 150000; //COME BACK TO THE AUTOHEAL
var healSpeedd = 100000000;
var messageToggle = 1;
var clanToggle = 0;
let healToggle = 1;
let hatToggle = 1;
let hitToggle = 0;
let hitTToggle = 0;
const players = {};
let currentID = null;
document.msgpack = msgpack;
function n(){
this.buffer = new Uint8Array([0]);
this.buffer.__proto__ = new Uint8Array;
this.type = 0;
}
WebSocket.prototype.oldSend = WebSocket.prototype.send;
WebSocket.prototype.send = function(m){
if (!ws){
document.ws = this;
ws = this;
socketFound(this);
}
this.oldSend(m);
};
function socketFound(socket){
socket.addEventListener('message', function(message){
handleMessage(message);
});
}
setInterval(() => {
var POGCHAT = document.getElementById("AutoChat").value;
setTimeout(function(){
if(doinginsta == false){
doNewSend(["ch", [POGCHAT]])
}
}, 200);//firstone
}, 3800);
function handleMessage(m){
let temp = msgpack5.decode(new Uint8Array(m.data));
let data;
if(temp.length > 1) {
data = [temp[0], ...temp[1]];
if (data[1] instanceof Array){
data = data;
}
} else {
data = temp;
}
let item = data[0];
if(!data) {return};
if(item === "io-init") {
let cvs = document.getElementById("gameCanvas");
width = cvs.clientWidth;
height = cvs.clientHeight;
$(window).resize(function() {
width = cvs.clientWidth;
height = cvs.clientHeight;
});
cvs.addEventListener("mousemove", e => {
mouseX = e.clientX;
mouseY = e.clientY;
});
}
if (item == "1" && myPlayer.id == null){
myPlayer.id = data[1];
}
if (item == "33") {
enemiesNear = [];
for(let i = 0; i < data[1].length / 13; i++) {
let playerInfo = data[1].slice(13*i, 13*i+13);
if(playerInfo[0] == myPlayer.id) {
myPlayer.x = playerInfo[1];
myPlayer.y = playerInfo[2];
myPlayer.dir = playerInfo[3];
myPlayer.object = playerInfo[4];
myPlayer.weapon = playerInfo[5];
myPlayer.clan = playerInfo[7];
myPlayer.isLeader = playerInfo[8];
myPlayer.hat = playerInfo[9];
myPlayer.accessory = playerInfo[10];
myPlayer.isSkull = playerInfo[11];
} else if(playerInfo[7] != myPlayer.clan || playerInfo[7] === null) {
enemiesNear.push(playerInfo);
enemyX = playerInfo[1];
enemyY = playerInfo[2];
}
}
}
isEnemyNear = false;
if(enemiesNear) {
nearestEnemy = enemiesNear.sort((a,b) => dist(a, myPlayer) - dist(b, myPlayer))[0];
}
if(nearestEnemy) {
nearestEnemyAngle = Math.atan2(nearestEnemy[2]-myPlayer.y, nearestEnemy[1]-myPlayer.x);
if(Math.sqrt(Math.pow((myPlayer.y-nearestEnemy[2]), 2) + Math.pow((myPlayer.x-nearestEnemy[1]), 2)) < 300) {
isEnemyNear = true;
if(autoaim == false && myPlayer.hat != 7 && myPlayer.hat != 53) {
if(autopit == true){
for (let i=0;i<4;i++){
let angle = myPlayer.dir + toRad(i * 90);
place(boostType, angle)
};
autopit = false
setTimeout(function(){ autopit = true }, 3000);
}
normalHat = 6;
if(primary != 8) {
normalAcc = 19
}
};
}
}
if(isEnemyNear == false && autoaim == false) {
normalAcc = 11;
if (myPlayer.y < 2400){
normalHat = 15;
} else if (myPlayer.y > 6850 && myPlayer.y < 7550){
normalHat = 31;
} else {
normalHat = 12;
}
}
if (!nearestEnemy) {
nearestEnemyAngle = myPlayer.dir;
}
if (item=="ch"&&data[1]!==myPlayer.id&&triggers.includes(data[2])){
var response = responses[triggers.indexOf(data[2])]
doNewSend(["ch",[response]]);
}
if(item == "h" && data[1] == myPlayer.id) {
if(data[2] < 100 && data[2] > 0 && healToggle == 1) {
if(data[2] < 31){
setTimeout(function(){
place(foodType)
place(foodType)
}, 30);
}
if(data[2] < 100){
setTimeout(function(){
place(foodType)
}, 85);
}
}
}
update();
}
setInterval(() => {
if(musicp == 1){
sound.play();
}
},5000);
var triggers = [];
var responses = [];
var gotoenemy = 1
if(gotoenemy % 2 == 0){
var nearestenemy = nearestEnemyAngle
}
setInterval(() => {
if(gotoenemy % 2 == 0){
doNewSend(["ch",["Going to Nearest Enemy"]]);
boostDir = nearestEnemyAngle;
doNewSend(["33", [boostDir]]);
};
},0);
//-MythicalPingu, I implemented this but I ended up so stupid that I couldn't delete this line of code ;-; so I just left it not run by never changing the toggle variable
setInterval(() => {
var checkpit = myPlayer.x
var checkpit2 = myPlayer.y
var tank = 0
if(myPlayer.x == checkpit && myPlayer.y == checkpit2 && gotoenemy % 2 == 0){
hat(40);
tank += 1
setTimeout(function(){ hat(idBoosterHat);
tank = 0
}, 3000);
}else{
if(tank == 0){
hat(idBoosterHat);
acc(12)
}
};
},3000);
function doNewSend(sender){
ws.send(new Uint8Array(Array.from(msgpack5.encode(sender))));
}
function acc(id) {
doNewSend(["13c", [0, 0, 1]]);
doNewSend(["13c", [0, id, 1]]);
}
function hat(id) {
doNewSend(["13c", [0, id, 0]]);
}
function place(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) {
doNewSend(["5", [id, null]]);
doNewSend(["c", [1, angle]]);
doNewSend(["c", [0, angle]]);
doNewSend(["5", [myPlayer.weapon, true]]);
}
function boostSpike() {
if(boostDir == null) {
boostDir = nearestEnemyAngle;
}
place(spikeType, boostDir + toRad(90));
place(spikeType, boostDir - toRad(90));
place(boostType, boostDir);
doNewSend(["33", [boostDir]]);
}
var repeater = function(key, action, interval) {
let _isKeyDown = false;
let _intervalId = undefined;
return {
start(keycode) {
if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') {
_isKeyDown = true;
if(_intervalId === undefined) {
_intervalId = setInterval(() => {
action();
if(!_isKeyDown){
clearInterval(_intervalId);
_intervalId = undefined;
console.log("claered");
}
}, interval);
}
}
},
stop(keycode) {
if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') {
_isKeyDown = false;
}
}
};
}
const healer = repeater(81, () => {place(foodType)}, 0);
const boostPlacer = repeater(70, () => {place(boostType)}, 0);
const spikePlacer = repeater(86, () => {place(spikeType)}, 0);
const millPlacer = repeater(78, () => {place(millType)}, 0);
const turretPlacer = repeater(72, () => {place(turretType)}, 0);
const boostSpiker = repeater(71, boostSpike, 0);
document.addEventListener('keydown', (e)=>{
spikePlacer.start(e.keyCode);
healer.start(e.keyCode);
boostPlacer.start(e.keyCode);
boostSpiker.start(e.keyCode);
millPlacer.start(e.keyCode);
turretPlacer.start(e.keyCode);
if (e.keyCode == 69 && document.activeElement.id.toLowerCase() !== 'chatbox') {
hitToggle = (hitToggle + 1) % 2;
if(hitTToggle == 1){
if(hitToggle == 1) {
if(!isEnemyNear){
doNewSend(["13c", [0, 40, 0]]);
}
}else{
doNewSend(["13c", [0, 0, 0]]);
doNewSend(["13c", [0, 12, 0]]);
doNewSend(["13c", [0, 6, 0]]);
}
}
}
if (e.keyCode == 73 && document.activeElement.id.toLowerCase() !== 'chatbox') {
for (let i=0;i<4;i++){
let angle = myPlayer.dir + toRad(i * 90);
place(boostType, angle)
}
}
if (e.keyCode == 17 && document.activeElement.id.toLowerCase() !== 'chatbox') {
for (let i=0;i<5;i++){
let angle = myPlayer.dir + toRad(i * 72);
place(millType, angle)
}
}
if (e.keyCode == 186 && document.activeElement.id.toLowerCase() !== 'chatbox') {
for (let i=0;i<4;i++){
let angle = myPlayer.dir + toRad(i * 90);
place(spikeType, angle)
}//doNewSend(["ch",["hahahahahah"]]);
}
if (e.keyCode == 72 && document.activeElement.id.toLowerCase() !== 'chatbox') {
place(turretType, myPlayer.dir + toRad(45));
place(turretType, myPlayer.dir - toRad(45));
}
if(e.keyCode == 38 && document.activeElement.id.toLowerCase() !== 'chatbox') {
messageToggle = (messageToggle + 1) % 2;
}
if (e.keyCode == 76 && document.activeElement.id.toLowerCase() !== 'chatbox') {
woodLeft = document.getElementById("woodDisplay").innerHTML;
stoneLeft = document.getElementById("stoneDisplay").innerHTML;
if(woodLeft > 100 && stoneLeft > 75){
place(spikeType, myPlayer.dir);
place(spikeType, myPlayer.dir - toRad(90));
place(spikeType, myPlayer.dir + toRad(90));
place(spikeType, myPlayer.dir - toRad(180));
}else{
place(spikeType, myPlayer.dir);
place(spikeType, myPlayer.dir - toRad(120));
place(spikeType, myPlayer.dir + toRad(120));
}
doNewSend(["ch", [quadChat]]);
setTimeout( () => {
document.getElementById("woodDisplay").innerHTML = "Leave";
document.getElementById("stoneDisplay").innerHTML = "Team";
doNewSend(["9", [null]]);
}, 75);
}
if (e.keyCode == 85 && document.activeElement.id.toLowerCase() !== 'chatbox') {
hitTToggle = (hitTToggle + 1) % 2;
}
if(e.keyCode == 82 && document.activeElement.id.toLowerCase() !== 'chatbox') {
autoaim = true;
doNewSend(["ch", ['~ X MOD ~ ']]);
doNewSend(["5", [primary, true]]);
doNewSend(["13c", [0, 7, 0]]);
doNewSend(["13c",[0,11,0]]);
doNewSend(["13c", [0, 0, 1]]);
doNewSend(["13c", [0, 18, 1]]);
doNewSend(["ch", [(true, 5)]])
doNewSend(["c", [1]]);
setTimeout( () => {
doNewSend(["13c", [0, 6, 0]]);
doNewSend(["13c", [0, 0, 0]]);
doNewSend(["13c", [0, 6, 0]]);
doNewSend(["13c", [0, 53, 0]]);
doNewSend(["13c", [0, 21, 1]]);
doNewSend(["5", [secondary, true]]);
}, instaSpeed - 140);
setTimeout( () => {
doNewSend(["5", [primary, true]]);
doNewSend(["c", [0, null]]);
doNewSend(["13c", [0, 0, 0]]);
doNewSend(["13c", [0, 6, 0]]);
doNewSend(["13c", [0, 52, 0]]);
doNewSend(["13c", [0, 21, 1]]);
doNewSend(["13c", [0, 13, 1]]);
doNewSend(["13c", [0, 11, 0]]);
doNewSend(["13c", [0, 21, 1]]);
doNewSend(["13c", [0, 19, 1]]);
doNewSend(["13c", [0, 12, 0]]);
doNewSend(["13c", [0, 0, 1]]);
doNewSend(["13c", [0, 11, 1]]);
setTimeout( () =>{
doNewSend(["5", [secondary, true]]);
setTimeout( () =>{
doNewSend(["5", [primary, true]]);
}, 1000)
}, 1000)
autoaim = null;
}, instaSpeed);
}
/* if(e.keyCode == 32 && document.activeElement.id.toLowerCase() !== 'chatbox') {
autoaim = true;
doNewSend(["5", [primary, true]]);
doNewSend(["13c", [0, 7, 0]]);
doNewSend(["13c", [0, 0, 1]]);
doNewSend(["13c", [0, 19, 1]]);
place(spikeType);
doNewSend(["c", [1]]);
setTimeout( () => {
doNewSend(["13c", [0, 53, 0]]);
}, 100);
setTimeout( () => {
doNewSend(["c", [0, null]]);
doNewSend(["13c", [0, 6, 0]]);
autoaim = false;
}, 200);
}*/
/*if(e.keyCode == 32 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["5", [primary, true]]);
doNewSend(["13c", [0, 7, 0]]);
doNewSend(["1d3c", [0, 0, 1]]);
setTimeout( () => {
doNewSend(["c", [0, null]]);
doNewSend(["13c", [0, 6, 0]]);
}, 200);
}*/
if(e.keyCode == 80 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["5", [primary, true]]);
doNewSend(["13c", [0, 7, 0]]);
doNewSend(["13c", [0, 0, 1]]);
doNewSend(["c", [1]]);
setTimeout( () => {
doNewSend(["c", [0, null]]);
doNewSend(["13c", [0, 11, 1]]);
doNewSend(["13c", [0, 0, 0]]);
doNewSend(["13c", [0, 12, 0]]);
doNewSend(["13c", [0, 6, 0]]);
}, 200);
}
/*if(e.keyCode == 35 && document.activeElement.id.toLowerCase() !== 'chatbox') {
musicp = (musicp + 1) % 2
if (musicp == 1){
sound.play();
}else{
sound.stop();
}*/
if(e.keyCode == 84 && document.activeElement.id.toLowerCase() !== 'chatbox') {
healToggle = (healToggle + 1) % 2;
if(healToggle == 0) {
if(hatToggle == 0) {
document.title = " autoHeal=off autoHat: off"
//doNewSend(["ch", [" autoHeal=off Hat: off"]]);
} else {
document.title = " autoHeal=off autoHat=on"
//doNewSend(["ch", [" autoHeal=off autoHat=on"]]);
}
} else {
if(hatToggle == 0) {
document.title = " autoHeal=on autoHat=off"
//doNewSend(["ch", [" autoHeal=on autoHat=off"]]);
} else {
document.title = " autoHeal=on autoHat=on"
//doNewSend(["ch", [" autoHeal=on autoHat=on"]]);
}
}
}
if (e.keyCode == 113 && document.activeElement.id.toLowerCase() !== 'chatbox') {
gunshot.play();
autoaim = true
doNewSend(["5", [secondary, true]]);
doNewSend(["c", [1]]);
setTimeout(() => {
doNewSend(["6", [12]]);
doNewSend(["5", [secondary, true]]);
doNewSend(["c", [1]]);
setTimeout(() => {
doNewSend(["6", [15]]);
doNewSend(["5", [secondary, true]]);
doNewSend(["c", [1]]);
setTimeout(() => {
hat(idTurretGear)
setTimeout(() => {
doNewSend(["5", [primary, true]]);
setTimeout(() => {
hat(0)
if (myPlayer.y < 2400) {
hat(15);
} else if (myPlayer.y > 6850 && myPlayer.y < 7550) {
hat(31);
} else {
hat(12);
}
acc(11);
}, 100);
}, 80);
}, 80);
}, 80);
}, 80);
autoaim = false
}
if(e.keyCode == 112 && document.activeElement.id.toLowerCase() !== 'chatbox') {
autoaim = true;
doNewSend(["5", [primary, true]]);
doNewSend(["13c", [0, 7, 0]]);
doNewSend(["c", [1]]);
setTimeout( () => {
doNewSend(["6", [5]]);
doNewSend(["c", [1]]);
}, 90);
setTimeout( () => {
autoaim = false;
}, 50);
}
/*if(e.keyCode == 33 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["6", [4]]);
}
if(e.keyCode == 34 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["6", [15]]);
}*/
if(e.keyCode == 33 && document.activeElement.id.toLowerCase() !== 'chatbox') {
if(instaSpeedd != 10){
instaSpeedd += 1;
}else{
instaSpeedd = 1;
}
doNewSend(["ch",["Insta-kill Speed: "+ instaSpeedd + "/10"]]);
instaSpeed = (10 - instaSpeedd) * 10 + 170;
}
if(e.keyCode == 34 && document.activeElement.id.toLowerCase() !== 'chatbox') {
if(healSpeedd != 10){
healSpeedd += 10000;
}else{
healSpeedd = 10000;
}
doNewSend(["ch",["AutoHeal Speed: " + healSpeedd + "/10"]]);
healSpeed = (10 - healSpeedd) * 10 + 40;
}
if(e.keyCode == 36 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["6", [4]]);
doNewSend(["6", [15]]);
}
if(e.keyCode == 35 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["6", [5]]);
}
if(e.keyCode == 99 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["6", [28]]);
}
if(e.keyCode == 105 && document.activeElement.id.toLowerCase() !== 'chatbox') {
doNewSend(["6", [28]]);
doNewSend(["6", [25]]);
}
if(e.keyCode == 77 && document.activeElement.id.toLowerCase() !== 'chatbox') {
hatToggle = (hatToggle + 1) % 2;
if(healToggle == 0) {
if(hatToggle == 0) {
document.title = " autoHeal=off autoHat: off"
//doNewSend(["ch", [" AutoHeal=off AutoHat: off"]]);
} else {
document.title = " autoHeal=off autoHat=on"
//doNewSend(["ch", [" AutoHeal=off AutoHat=on"]]);
}
} else {
if(hatToggle == 0) {
document.title = "autoHeal=on autoHat=off"
//doNewSend(["ch", [" autoHeal=on autoHat=off"]]);
} else {
document.title = " autoHeal=on autoHat=on"
//doNewSend(["ch", [" AutoHeal=on AutoHat=on"]]);
}
}
}
})
document.addEventListener('keyup', (e)=>{
spikePlacer.stop(e.keyCode);
boostPlacer.stop(e.keyCode);
boostSpiker.stop(e.keyCode);
millPlacer.stop(e.keyCode);
turretPlacer.stop(e.keyCode);
healer.stop(e.keyCode);
if(e.keyCode == 71 && document.activeElement.id.toLowerCase() !== 'chatbox') {
setTimeout( () => {
doNewSend(["33", [null]]);
boostDir = null;
}, 10);
}
})
function isElementVisible(e) {
return (e.offsetParent !== null);
}
function toRad(angle) {
return angle * 0.01745329251;
}
function dist(a, b){
return Math.sqrt( Math.pow((b.y-a[2]), 2) + Math.pow((b.x-a[1]), 2) );
}
document.title = "X MOD";
if(changelook == true){
document.getElementById("gameName").innerHTML = "X MOD";
document.getElementById("leaderboard").append('X MOD');
document.getElementById("diedText").innerHTML = " Oh well ";
document.getElementById("gameName").style.color = "#0080FF";
document.getElementById('nameInput').style.color = "#0080FF";
document.getElementById("loadingText").style.color = "#99ccff";
document.getElementById("scoreDisplay").style.color = "#0080FF";
document.getElementById("woodDisplay").style.color = "#33FF33";
document.getElementById("stoneDisplay").style.color = "#A0A0A0";
document.getElementById("killCounter").style.color = "#0080FF";
document.getElementById("foodDisplay").style.color = "#FF3333";
document.getElementById("allianceButton").style.color = "#99ccFF";
document.getElementById("chatButton").style.color = "#99ccFF";
document.getElementById("storeButton").style.color = "#99ccFF";
document.getElementById("desktopInstructions").style.color = "#0080FF";
document.getElementById("leaderboardData").style.color = "#99ccff";
document.getElementById("ageText").style.color = "#000033";
document.getElementById("leaderboard").style.color = "#0080ff";
document.getElementById("diedText").style.color = "#101010";
document.getElementById("ageBar").style.color = "aqua";
document.getElementById('enterGame').style.color = "#0000ff";
document.getElementById('smallLinks').style.color = "#0000ff";
document.getElementById('altServer').style.color = "#0000ff";
//$("#chatButton").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
//$("#allianceButton").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
//$("#storeButton").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
//$("#chatButton").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
$("#allianceButton").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
$("#storeButton").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
//$("#foodDisplay").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
//$("#woodDisplay").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
//$("#stoneDisplay").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
//$("#scoreDisplay").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
//$("#killCounter").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
$("#actionBarItem1").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#actionBarItem2").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#actionBarItem3").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#actionBarItem4").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#actionBarItem5").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#actionBarItem6").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#actionBarItem7").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#actionBarItem8").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
//$("#actionBarItem9").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
//$("#actionBarItem10").css({background: `url('https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ-bKG1PBymL6XkAKZSNwzpudTaVnTMcPLeaEQp4rn8YmsyTXyF&usqp=CAU')`});
$("#topInfoHolder").css({background: 'linear-gradient(45deg, #0022cc 0%, #000000 100%)'});
$("#topInfoHolder").css({transition: '0.5s'});
$('.menuLink').css({
'color': '#0080ff',
'background-color': 'rgba(0, 0, 0, 0)'
});
$('.ageBarBody').css({
'color': '#0080ff'
});
$('.menuHeader').css({
'color': '#0080ff'
});
$('.menuText').css({
'color': '#99ccff'
});
$('#serverSelect').css({
'color': '#0080FF',
});
$('#mainMenu').css({
'background-color': 'rgba(0, 0, 0, 0.95)'
});
$('#linksContainer2').css({
'background-color': 'rgba(0, 0, 0, 0)'
});
document.getElementById('enterGame').innerHTML = 'GO FUN';
document.getElementById('setupCard').prepend = 'sUB dISGUSTED dUKE';
document.getElementById('desktopInstructions').innerHTML = 'Hotkeys:
V for spike
F for trap
R for insta-kill
F1 for age 1 instakill
F2 for bow instakill
P for autobull + attack
G for 2 spikes and boost pad
H for 2 turrets
L for 3/4 spikes around you
N for 1 windmill
O to leave clan
T to turn on/off AutoHeal
M to turn on/off AutoHat
U to turn on/off AutoTank
HOME to get Katana-Musket
PGUP to change insta-kill speed
PGDN to change autoheal speed
ESC to open settings'
document.getElementById('nameInput').placeholder = "What is your name?";
document.getElementById("loadingText").innerHTML = "[LoaDinG...]";
$('.menuCard').css({'white-space': 'normal',
'text-align': 'left',
'background-color': 'rgba(0, 0, 0, 0)',
'-moz-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'margin': '15px',
'margin-top': '15px',
'align': 'center'});
$('#ageBar').css({'background-color': 'rgba(0, 0, 0, 0.3)',
'border-radius': '30px',
});
$('#ageBarBody').css({'background-color': 'rgba(0, 80, 255, 1)',
'border-radius': '30px',
});
$('.guideCard').css({'white-space': 'normal',
'text-align': 'left',
'left': '150px',
'background-color': 'rgba(0, 0, 0, 0)',
'-moz-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'margin': '15px',
'margin-top': '15px',
'align': 'center',
'position': 'absolute',
'top': '1000px',
'left': '1000px',
'height': '500px',
});
$('.setupCard').css({
'background-color': 'rgba(0, 0, 0, 0)'});
$('.storeHolder').css({'white-space': 'normal',
'text-align': 'center',
'background-color': 'rgba(20, 20, 60, 0.5)',
'-moz-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'margin': '15px',
'margin-top': '15px',
'height': '1500px'});
$('.ytLink').css({'color': '#144db4',
'padding': '8px',
'background-color': 'rgba(0, 0, 0, 0)'});
$('#ageBar').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 50, ff, 0.4)'});
$('#enterGame').css({'background-color': 'rgba(0, 50, ff, 0.4)'});
var myElement = document.querySelector('#nameInput');
myElement.style.backgroundColor = "000033";
myElement.style.color = "#0099ff";
let adimg = document.querySelector('#promoImg');
adimg.src = "https://imgur.com/3YGoIV2.png";
adimg.href = "https://www.youtube.com/channel/UCsusSt6oV_ZqJAieS-uWKwA/";
$("#youtuberOf").remove();
$("#followText").remove();
$("#promoImgHolder").remove();
$("#twitterFollow").remove();
$("#joinPartyButton").remove();
$("#partyButton").remove();
$("#youtubeFollow").remove();
$("#adCard").remove();
$("#mobileInstructions").remove();
$("#altServer").remove();
$("#downloadButtonContainer").remove();
$("#mobileDownloadButtonContainer").remove();
$(".downloadBadge").remove();
var getElement = document.querySelector('#enterGame');
getElement.style.backgroundColor = "#000099";
getElement.style.color = "#000000";
$('#gameName').css({'color': 'aqua',
'text-shadow': '0 1px 0 rgba(255, 255, 255, 0)',
'text-align': 'center',
'font-size': '100px',
'margin-bottom': '-30px'});
$('#foodDisplay').css({'border-radius': '50px'});
$('#woodDisplay').css({'border-radius': '50px'});
$('#stoneDisplay').css({'border-radius': '50px'});
$('#scoreDisplay').css({'border-radius': '50px'});
$('#killCounter').css({'border-radius': '50px'});
$('#topInfoHolder').css({'border-radius': '30px'});
$('#leaderboard').css({'border-radius': '30px'});
$('#chatButton').css({'border-radius': '30px'});
$('#allianceButton').css({'border-radius': '30px'});
$('#storeButton').css({'border-radius': '30px'});
$('#serverSelect').css({
'cursor': 'pointer',
'color': '#000000',
'background-color': '#0080ff',
'border': 'hidden',
'font-size': '25px'
});
let newImg = document.createElement("img");
newImg.src = "https://vignette.wikia.nocookie.net/moom/images/4/4a/Skull.png/revision/latest/scale-to-width-down/340?cb=20171004215540";
newImg.style = `position: absolute; top: 160px; left: 10px; z-index: 100000; width: 100px; height: 100px; cursor: pointer;`;
document.body.prepend(newImg);
newImg.addEventListener("click", () => {
let w = window.open("https://www.youtube.com/channel/UCsusSt6oV_ZqJAieS-uWKwA", null, `height=650, width=1199, status=yes, toolbar=no, menubar=no, location=no`);
});
document.getElementById("gameName").style.color = "#0090FF";
document.getElementById("gameName").style.textShadow = "0 15px 0 #003260, 0 5px 0 #003260, 0 10px 0 #003260";
$('#linksContainer2').prepend('

`
document.body.appendChild(menuChange)
$("#trigger").on("input", () => {
var cval = $("#trigger").val();
if (cval){
triggers = [];
trigger = cval;
triggers.push(cval);
}
});
$("#responder").on("input", () => {
var cval = $("#responder").val();
if (cval){
responses = [];
responder = cval;
responses.push(cval);
}
});
$("#tankGear").on("input", () => {
var cval = $("#tankGear").val();
if (cval){
TankGearK = cval.toUpperCase();
TankGearK = TankGearK.charCodeAt(0);
console.log(TankGearK);
}
});
$("#bullHelm").on("input", () => {
var cval = $("#bullHelm").val();
if (cval){
BullHelmetK = cval.toUpperCase();
BullHelmetK = BullHelmetK.charCodeAt(0);
console.log(BullHelmetK);
}
});
$("#soldier").on("input", () => {
var cval = $("#soldier").val();
if (cval){
SoldierHelmetK = cval.toUpperCase();
SoldierHelmetK = SoldierHelmetK.charCodeAt(0);
console.log(SoldierHelmetK);
}
});
$("#turret").on("input", () => {
var cval = $("#turret").val();
if (cval){
TurretGearK = cval.toUpperCase();
TurretGearK = TurretGearK.charCodeAt(0);
console.log(TurretGearK);
}
});
$("#emp").on("input", () => {
var cval = $("#emp").val();
if (cval){
EmpHelmetK = cval.toUpperCase();
EmpHelmetK = EmpHelmetK.charCodeAt(0);
console.log(EmpHelmetK);
}
});
$("#booster").on("input", () => {
var cval = $("#booster").val();
if (cval){
BoosterHatK = cval.toUpperCase();
BoosterHatK = BoosterHatK.charCodeAt(0);
console.log(BoosterHatK);
}
});
$("#spikeg").on("input", () => {
var cval = $("#spikeg").val();
if (cval){
SpikeGearK = cval.toUpperCase();
SpikeGearK = SpikeGearK.charCodeAt(0);
console.log(SpikeGearK);
}
});
$("#trap").on("input", () => {
var cval = $("#trap").val();
if (cval){
TrapK = cval.toUpperCase();
TrapK = TrapKey.charCodeAt(0);
console.log(TrapK);
}
});
var styleItem = document.createElement("style");
styleItem.type = "text/css";
styleItem.appendChild(document.createTextNode(`
.keyPressLow {
margin-left: 8px;
font-size: 12px;
margin-right: 8px;
height: 20px;
width: 40px;
background-color: #303030;
border-radius: 50px;
border: none;
text-align: center;
color: #ffffff;
border: 3px solid #f2f2f2;
}
.menuPrompt {
font-size: 17px;
font-family: 'Hammersmith One';
color: #fff;
flex: 0.2;
text-align: center;
margin-top: 10px;
display: inline-block;
}
.modal {
display: none;
position: fixed;
z-index: 1;
left: 0;
top: 0;
overflow: auto;
height: 100%;
width: 100%;
}
.modal-content {
margin: 10% auto;
width: 40%;
box-shadow: 0 5px 8px 0 rgba(0, 0, 0, 0.2), 0 7px 20px 0 rgba(0, 0, 0, 0.17);
font-size: 14px;
line-height: 1.6;
}
.modal-header h2,
.modal-footer h3 {
margin: 0;
}
.modal-header {
background: #428bca;
padding: 15px;
color: #fff;
border-top-left-radius: 5px;
border-top-right-radius: 5px;
}
.modal-body {
padding: 10px 20px;
background: #303030;
}
.modal-footer {
background: #428bca;
padding: 10px;
color: #fff;
text-align: center;
border-bottom-left-radius: 5px;
border-bottom-right-radius: 5px;
}
.closeBtn {
color: #ccc;
float: right;
font-size: 30px;
color: #fff;
}
.closeBtn:hover,
.closeBtn:focus {
color: #000;
text-decoration: none;
cursor: pointer;
}
/* Customize the label (the container) */
.container {
display: block;
position: relative;
padding-left: 35px;
margin-bottom: 12px;
cursor: pointer;
font-size: 20px;
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
}
/* Hide the browser's default checkbox */
.container input {
position: absolute;
opacity: 0;
cursor: pointer;
height: 0;
width: 0;
}
/* Create a custom checkbox */
.checkmark {
position: absolute;
top: 0;
left: 0;
height: 15px;
width: 15px;
background-color: #eee;
}
/* On mouse-over, add a grey background color */
.container:hover input ~ .checkmark {
background-color: #ccc;
}
/* When the checkbox is checked, add a blue background */
.container input:checked ~ .checkmark {
background-color: #2196F3;
}
/* Create the checkmark/indicator (hidden when not checked) */
.checkmark:after {
content: "";
position: absolute;
display: none;
}
/* Show the checkmark when checked */
.container input:checked ~ .checkmark:after {
display: block;
}
/* Style the checkmark/indicator */
.container .checkmark:after {
left: 4px;
top: 0px;
width: 5px;
height: 10px;
border: solid white;
border-width: 0 3px 3px 0;
-webkit-transform: rotate(45deg);
-ms-transform: rotate(45deg);
transform: rotate(45deg);
}
`))
document.head.appendChild(styleItem);
$("#adCard").css({display: "none"});
let setOpen = 0;
if(changelook){
let newImgx = document.createElement("img");
newImgx.src = "https://i.ya-webdesign.com/images/cogs-vector-8-bit-2.png";
newImgx.style = `position: absolute; top: 270px; left: 10px; z-index: 100000; width: 100px; height: 100px; cursor: pointer;`;
document.body.prepend(newImgx);
newImgx.addEventListener("click", () => {
if (setOpen == 0) {
modal.style.display = "block";
setOpen = 1
} else {
modal.style.display = "none";
setOpen = 0
}
});
}
document.addEventListener('keydown', function(e) {
if (e.keyCode == uneqiupK && document.activeElement.id.toLowerCase() !== 'chatbox'){
} else if (e.keyCode == 27){
if (setOpen == 0) {
modal.style.display = "block";
setOpen = 1
} else {
modal.style.display = "none";
setOpen = 0
}
} else if (e.keyCode == TankGearK && document.activeElement.id.toLowerCase() !== 'chatbox'){
hat(idTankGear);
acc(18)
} else if (e.keyCode == SoldierHelmetK && document.activeElement.id.toLowerCase() !== 'chatbox'){
hat(idSoldierHelmet);
acc(21)
} else if (e.keyCode == BullHelmetK && document.activeElement.id.toLowerCase() !== 'chatbox'){
hat(idBullHelmet);
acc(18)
} else if (e.keyCode == BoosterHatK && document.activeElement.id.toLowerCase() !== 'chatbox'){
hat(idBoosterHat);
acc(12)
} else if (e.keyCode == EmpHelmetK && document.activeElement.id.toLowerCase() !== 'chatbox'){
hat(idEmpHelmet);
} else if (e.keyCode == SpikeGearK && document.activeElement.id.toLowerCase() !== 'chatbox'){
hat(idSpikeGear);
} else if (e.keyCode == TurretGearK && document.activeElement.id.toLowerCase() !== 'chatbox'){
hat(idTurretGear);
}
})
var modal = document.getElementById("simpleModal");
var closeBtn = document.getElementsByClassName('closeBtn')[0];
closeBtn.addEventListener('click', closeModal);
window.addEventListener('click', outsideClick);
function closeModal() {
modal.style.display = 'none';
setOpen = 0
}
function outsideClick(e) {
if (e.target == modal) {
modal.style.display = 'none';
setOpen = 0
}
}
var checkbox = document.querySelector("#Check1")
checkbox.addEventListener('change', function() {
if (this.checked) {
//showMap = 1;
if(changelook){
$("#mapDisplay").css({background: `url('')`});
}
} else {
//showMap = 0;
$("#mapDisplay").css({background: `rgba(0, 0, 0, 0.25)`});
}
})
var checkbox2 = document.querySelector("#Check2")
checkbox2.addEventListener('change', function() {
if (this.checked) {
autopit = true;
} else {
autopit = false;
}
})
var drawcircle = true;
var checkbox3 = document.querySelector("#yes")
checkbox3.addEventListener('change', function() {
if (this.checked) {
bullsoldier = true;
} else {
bullsoldier = false;

§
Publicado: 20/08/2021

How do I publish it?

W4ITAutor
§
Publicado: 21/08/2021

go to your profile on greasyfork. on the top of you profike you see 'publish a script you've written' press on it. you see a box where you have to put in a code. paste the code of your mod there. than you can add a description. now go to the bottom of the site and press 'publish'(or something like that)

§
Publicado: 27/08/2021

I dont see a publish button on tamper monkey

§
Publicado: 27/08/2021

can you send me a good mod link, thats a hidden one?

W4ITAutor
§
Publicado: 28/08/2021

Tf. Not on tampermonkey

§
Publicado: 28/08/2021

ok thx

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