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Image Viewer

inject this script into any page, and RIGHT-CLICK on the image you want to view full-size

Fra 04.05.2014. Se den seneste versjonen.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name       Image Viewer
// @namespace  https://gist.github.com/bradenbest/04bd0fc2d57ec650449f
// @version    1.3.0
// @description  inject this script into any page, and RIGHT-CLICK on the image you want to view full-size
// @copyright  2014 - present, Braden Best
// ==/UserScript==

/*
 * Web image viewer script by Braden Best
 * To use: 
 *   inject this script into any page, and RIGHT-CLICK on the image you want to view full-size
 *     while the image is "open", you can drag it around to pan instead of scrolling
 *     There is a close button, and a full URL link above the image
 *     You can press Esc to close the image without the need for clicking the close button
 *     You can press Ctrl to re-initialize the script, for when images don't respond to right-clicking
 * Special thanks to Cyberdevil for providing suggestions
 *   Escape key
 *   Provide Direct URL to image
 *   image is draggable
 *   Don't let it interfere with default click events
 */
 
(function initialize(init){
  var init = init || 0;
  function push(url){
    var img = document.createElement('img'),
        img_helper = document.createElement('div');
    // Image
    img.src = url;
    img.style.position = 'absolute';
    img.style.left = '0px';
    img.style.top  = '60px';
    img.style.zIndex = '2147483647'; // this is to push it above everything else, so the NG navbar doesn't float over it.
    img.className = 'img_viewer';
    img.draggable = 'false';
    img.dragging = 0;
    img.mousepos = [0,0];
    // Image helper
    img_helper.innerHTML = "Click here to close image<hr><a target=\"_blank\" href=\"" + url + "\">Direct URL</a>";
    img_helper.style.position = 'absolute';
    img_helper.style.left = '0px';
    img_helper.style.top  = '0px';
    img_helper.style.margin = '0';
    img_helper.style.padding = '5px 0';
    img_helper.style.width = '100%';
    img_helper.style.height='50px';
    img_helper.style.background = '#fff';
    img_helper.style.color = '#000';
    img_helper.style.fontSize = '12px';
    img_helper.style.textAlign = 'center';
    img_helper.style.zIndex = '2147483647'; // The absolute maximum
    img_helper.className = 'img_viewer';
    // append to body
    document.body.appendChild(img);
    document.body.appendChild(img_helper);
    document.body.scrollTop = 0;
    // helper on-click
    img_helper.onclick = function(){
      document.body.removeChild(img);
      document.body.removeChild(img_helper);
      img_helper.onclick = null;
    }
    img.onmousedown = function(evt){
      this.dragging = 1;
      this.mousepos[0] = (evt.clientX || evt.pageX);
      this.mousepos[1] = (evt.clientY || evt.pageY);
    }
    img.onmouseup = function(evt){
      this.dragging = 0;
    }
    img.onmousemove = function(evt){ // Hoo boy, that was pretty difficult to figure out
      if(this.dragging){
        lastX = this.mousepos[0];
        curX = (evt.clientX || evt.pageX);
        lastY = this.mousepos[1];
        curY = (evt.clientY || evt.pageY);
        if(!(lastX == curX && lastY == curY)){
          console.log("mouse has moved")
          if(curX > lastX){
            this.style.left = (parseInt(this.style.left) + (curX - lastX)) + 'px';
          }
          if(curX < lastX){
            this.style.left = (parseInt(this.style.left) - (lastX - curX)) + 'px';
          }
          if(curY > lastY){
            this.style.top = (parseInt(this.style.top) + (curY - lastY)) + 'px';
          }
          if(curY < lastY){
            this.style.top = (parseInt(this.style.top) - (lastY - curY)) + 'px';
          }
        }
        this.mousepos[0] = curX;
        this.mousepos[1] = curY;
      }
      return false;
    }
  }

  function clear(){
    var imgs = document.querySelectorAll('.img_viewer');
    if(imgs[0]) {
      for(var i = 0; i < imgs.length; i++){
        document.body.removeChild(imgs[i]);
      }
    } else {
      console.log("No images generated by this script were found");
    }
  }

  var imgs = document.querySelectorAll('img[src]'), i;
  if(imgs[0]){
    for(i = 0; i < imgs.length; i++){
      if(imgs[i].src){
        imgs[i].oncontextmenu = function(){
          push(this.src);
          return false;
        }
      }
    }
  } else {
    console.log("Something has gone wrong!");
  }
  document.body.onkeydown = function(evt){
    if(evt.keyCode == 27){ // Escape key
      clear();
    }
    if(evt.keyCode == 17){ // Ctrl
      clear();
      initialize(1);
    }
  }
  if(!init){
    console.log("Image Viewer successfully started up!");
    console.log("Try right-clicking an image");
  }else{
    console.log("Queue updated");
  }
})();