Blox Fruits Level Mastery Script

1.0

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Blox Fruits Level Mastery Script
// @namespace   Violentmonkey Scripts
// @match       https://www.roblox.com/*
// @grant       none
// @version     1.0
// @author      -
// @description 1.0
// ==/UserScript==

function main() {
  // Find the player data object
  const playerData = getPlayerData();

  // Set the desired max level and mastery values
  const maxLevel = 1000;
  const maxMastery = 1000;

  // Modify the player's level and mastery
  playerData.level = maxLevel;
  playerData.mastery = maxMastery;

  // Update the player data (you may need to find the correct update function)
  updatePlayerData(playerData);
}

// Find the player data object and update function based on the current game version
function getPlayerData() {
  // Placeholder code - replace this with the actual implementation
  return null;
}

function updatePlayerData(playerData) {
  // Placeholder code - replace this with the actual implementation
}

// Run the script when the page loads
main();