Youtube Player perf

Optimizes animation calls for lower GPU/CPU consumption

Fra 23.07.2023. Se den seneste versjonen.

Forfatter
nopeless
Vurderinger
0 0 0
Versjon
0.1
Lagd
23.07.2023
Oppdatert
23.07.2023
Size
2,6 kB
Lisens
MIT
Gjelder

Currently the youtube player issues an animation frame for every frame the mouse is hovering the player. This puts a lot of pressure on CPU and GPU. This script somewhat prevents style recalculations and requestAnimationFrame calls

Before:

before

After:

after

Constantly hovering without moving mouse is achieved by hovering the mouse above the volume button

Here are the results

Specs: Ryzen 5600X, RTX 3080, 2666Mhz 8gb x 4, Windows 10 22H2

Mode proc CPU proc GPU total GPU Additional GPU usage by Desktop Window Manager
IDLE 0.3% 6.4% 6.5% ~x0.02
Default hovering 2.9% 20.5% 36.7% ~x0.8
Perf fix 0.7% 6.5% 7.0% ~x0.1

most of the javascript overhead is still run when the mouse is over the player, which would explain the cpu still being high.