Spacom addons

View zones, editor unlock

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Spacom addons
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  View zones, editor unlock
// @match        https://spacom.ru/?act=game/map*
// @match        https://spacom.ru/?act=game/design*
// @run-at       document-end
// ==/UserScript==

(function (w) {
	
	function waitFor(obj, prop, callback) {
		var token = setInterval(function () {
			if (obj[prop] !== undefined) {
				clearInterval(token);
				callback(obj[prop]);
			}
		}, 0);
	}

	function createMapButton (css) {
		var last = $("#radar + div");
		var next = $('<div><i class="fa '+css+' fa-2x"></i></div>').css({
			"z-index": last.css("z-index"),
			"position": last.css("position"),
			"cursor": last.css("cursor"),
			"color": last.css("color"),
			"right": last.css("right"),
			"bottom": (parseInt(last.css("bottom")) + 40) + "px"
		});
		last.before(next);
		return next;
	}
	
	if (!w.Addons) {
		w.Addons = {};
	}

	Addons.ViewZones = {
		button: null,
		circles: null,
		enabled: false,
		createCircles: function () {
			this.circles = {};
			for (var id in map.fleets) {
				var fleet = map.fleets[id];
				if (fleet.owner == "own" && (fleet.turn == 0 || fleet.start_turn - fleet.turn == 0)) {
					var center;
					if (fleet.turn == 0) {
						center = getCenterXY(fleet.x, fleet.y);
					} else {
						center = {x: fleet.start_x, y: fleet.start_y};
					}
					this.circles[id] = new fabric.Circle({
						left: center.x,
						top: center.y,
						radius: fleet.view_radius * box_size,
						fill: 'rgb(40,100,40)',
						opacity: 0.2,
						originX: 'center',
						originY: 'center',
						selectable: false,
						visible:false
					});
					
					scene.add(this.circles[id]);
					scene.sendToBack(this.circles[id]);
				}
			}
		},
		draw: function () {
			if (!this.circles) {
				if (this.enabled) {
					this.createCircles();
				} else {
					return;
				}
			}
			
			var left = current_x;
			var top = current_y;
			var right = current_x + base_width / current_scale;
			var bottom = current_y + base_height / current_scale;
			
			for (var id in this.circles) {
				var circle = this.circles[id];
				var show = this.enabled;
				
				if (show) {
					var raduis = circle.getRadiusX();
					show = this.inBox(
						circle.getLeft(), circle.getTop(),
						left  - raduis, top    - raduis,
						right + raduis, bottom + raduis
					);
				}
				
				circle.set({visible:show});
			}
		},
		show: function (flag) {
			this.enabled = flag;
			this.draw();
			scene.renderAll();
		},
		toggle: function () {
			this.show(!this.enabled);
		},
		inBox: function (x, y, left, top, right, bottom) {
			return (x > left && x < right && y > top && y < bottom);
		},
		init: function () {
			var self = this;
			this.button = createMapButton("fa-eye");
			this.button.on("click", this.toggle.bind(this));
			
			var renewMap = map.renewMap;
			map.renewMap = function () {
				renewMap();
				self.draw();
			};
		}
	};
		
	Addons.AllLevels = {
		enable: function () {
			for (var i in design.template_components) {
				design.template_components[i].max_level = 100;
			}
			design.draw();
		},
		disable: function () {
			for (var i in design.template_components) {
				design.template_components[i].max_level = design.template_components[i]._max_level;
			}
			design.draw();
		},
		init: function () {
			var self = this;
			$("#details_list").prepend('<span><input id="all_levels" type="checkbox"> все уровни</span>');
			$("#all_levels").on("change", function () {
				if ($(this).is(":checked")) {
					self.enable();
				} else {
					self.disable();
				}
			});
			for (var i in design.template_components) {
				design.template_components[i]._max_level = design.template_components[i].max_level;
			}
		}
	};
			
	if (w.map) {
		Addons.ViewZones.init();
	} else if (w.Design) {
		waitFor(w, "design", function (design) {
			Addons.AllLevels.init();
		});
	}
})(unsafeWindow);