Splix.IO - Zoom In/Out | Zoom Hack

This user script allows you to easy zoom and zoom out using your scroll wheel in Splix.IO!

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Splix.IO - Zoom In/Out | Zoom Hack
// @namespace   armagan.rest
// @match       https://splix.io/
// @grant       none
// @version     0.1.0
// @author      Kıraç Armağan Önal
// @description This user script allows you to easy zoom and zoom out using your scroll wheel in Splix.IO!
// ==/UserScript==

function setConstantValue(key, value) {
  Object.defineProperty(window, key, { configurable: false, writable: false, value });
}

setConstantValue("BLOCKS_ON_SCREEN", 1100*4);

window.addEventListener("DOMContentLoaded", ()=>{
  const beginScreen = document.querySelector("#beginScreen");
  function isInGame() {
    return beginScreen.getAttribute("style")?.includes("display: none");
  }
  
  document.addEventListener("mousewheel", (e)=>{
    if (!isInGame()) return;
    let isUp = e.wheelDeltaY > 1;
    
    if (isUp) {
      if (window.MAX_ZOOM < 720) window.MAX_ZOOM += 20;
    } else {
      if (window.MAX_ZOOM > 120) window.MAX_ZOOM -= 20;
    }
  })
})