Gameminer.net Auto Join

A userscript to autojoin giveaways on gameminer

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name Gameminer.net Auto Join
// @namespace GMAJ
// @description A userscript to autojoin giveaways on gameminer
// @author Tackyou
// @version 0.7
// @license https://raw.githubusercontent.com/Tackyou/gameminer-autojoin/master/LICENSE
// @match *://gameminer.net/*
// @supportURL https://github.com/Tackyou/gameminer-autojoin/issues
// @grant none
// ==/UserScript==

var giveawaysjoined = 0, i = 0, x = 1, category = "coal", categories = ["coal", "sandbox", "golden"], coal = $('span.g-coal-big-icon span.user__coal'), gold = $('span.g-coal-big-icon span.user__gold'), yourcoal = +(coal.text()), yourgold = +(gold.text());
console.log('[GMAJ # ' + new Date().toString() +'] # Coal: '+yourcoal+', Gold: '+yourgold);
cycle(); // lets go
setTimeout(pointrefill, 3600000);
function cycle() {
    x = 1;
    category = categories[i];
    $.get('http://gameminer.net/giveaway/' + category + '?type=any&q=&sortby=finish&order=asc&filter_entered=on', function(content){
        console.log('[GMAJ # ' + new Date().toString() +'] # Browsing category ' + category + ' ...');
        var parsedcontent = $(content);
        $('.giveaway__container', parsedcontent).each(function(index){
            JoinIfNotDLC(this, category);
        });
        i++;
        if(i > 2){
            i=0;
            setTimeout(cycle, 900000); // every 15 minutes
            console.log('[GMAJ # ' + new Date().toString() +'] ### Giveaways joined: ' + giveawaysjoined + ', pausing for 15 minutes ...');
        }else{
            setTimeout(cycle, 5000);
        }
    });
}

function pointrefill(){
    yourcoal += 1;
    coal.text(yourcoal);
    setTimeout(pointrefill, 3600000);
}

function JoinIfNotDLC(content, category){
    var name = $('a.giveaway__name', content).text();
    var points = +($('.giveaway__main-info', content).next().find('p:nth-child(3) span').text().split(' ')[0]);
    var form = $('.giveaway__action form', content);
    var canjoin = form.hasClass('giveaway-join');
    var steamurl = $('.giveaway__topc a', content).attr('href'), steamappid = 0;
    if(steamurl != undefined){
        try{
            steamappid = steamurl.split('/app/')[1].split('/')[0];
        }catch(ex){
            // it's a bundle /sub/
            canJoin = false; // can't check them, can't join them.
            // you could make it check all games in the bundle some day .... maybe a bit overload tho
        }
    }
    setTimeout(function(){
        if(((category == 'golden' && points <= yourgold) || (category != 'golden' && points <= yourcoal)) && canjoin){
            var site = 'http://store.steampowered.com/api/appdetails/?appids='+steamappid;
            var yql = 'https://query.yahooapis.com/v1/public/yql?q=' + encodeURIComponent('select * from json where url="' + site + '"') + '&format=json&callback=?';
            $.getJSON(yql, function(data) {
                var game;
                var json = data.query.results;
                for (var property in json) {
                    if (json.hasOwnProperty(property)) {
                        game = json[property];
                        break;
                    }
                }
                if(game != undefined && game.data != undefined && game.data.type != 'dlc'){
                    $.post(form.attr('action'), form.serialize() + "&json=true", function(resp) {
                        coal.text(resp.coal);
                        gold.text(resp.gold);
                        yourcoal = resp.coal;
                        yourgold = resp.gold;
                        console.log('[GMAJ # ' + new Date().toString() +'] # ('+points+'p) '+name);
                        giveawaysjoined++;
                    });
                }
            });
        }
    }, 3000*x);
    x++;
}