Prints NeverWinterOnline items in inventory (including content of user bags!)
< Valutazione su NW - inventory names
xD, it lives...
Yes, it is better make some small "Userscripts" than make main script messed up with tools, xD.
var _pbags_crafting = client.dataModel.model.ent.main.inventory.tradebag; //tradebag _pbags_crafting.forEach(function (slot) { // Match unused slots if (slot === null || !slot || slot === undefined) { // _bagUnused++; } // Match items to exclude from auto vendoring, dont add to _tmpBag: Exclude pattern list - bound - Epic Quality - Blue Quality - Green Quality(might cause problems) else if (_excludeItems.test(slot.name) || slot.bound || slot.rarity == "Special" || slot.rarity == "Gold" || slot.rarity == "Silver") { // _bagUsed++; } // Match everything else else { if (settings["autovendor_profresults"]) { for (i = 0; i < _profitems.length; i++) { if (_profitems[i].pattern.test(slot.name)) _profitems[i].count++; } } _tmpBag2[_tmpBag2.length] = slot; // _bagUsed++; console.log(slot.name); // tradebag debug msg } });
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xD, it lives...
Yes, it is better make some small "Userscripts" than make main script messed up with tools, xD.