Circle hitboxes - Sploop

Accurate Circle Hitboxes For PvP in Sploop.io!

Dovrai installare un'estensione come Tampermonkey, Greasemonkey o Violentmonkey per installare questo script.

You will need to install an extension such as Tampermonkey to install this script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Userscripts per installare questo script.

Dovrai installare un'estensione come ad esempio Tampermonkey per installare questo script.

Dovrai installare un gestore di script utente per installare questo script.

(Ho già un gestore di script utente, lasciamelo installare!)

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

(Ho già un gestore di stile utente, lasciamelo installare!)

// ==UserScript==
// @name         Circle hitboxes - Sploop
// @namespace    http://tampermonkey.net/
// @version      2024-04-30
// @description  Accurate Circle Hitboxes For PvP in Sploop.io!
// @author       fizzixww
// @match        https://sploop.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=sploop.io
// @grant        none
// @license      MIT
// ==/UserScript==
const hitbox_Circle_Colour = "#ff0000"; //Choose the colour of the hitboxes! (search Hex Colour Picker in google)

const Remove_weird_circle_above_animals = 0; //(not recommended) Set this to 1 to remove the weird looking circle above animals. however, you will not be able to see other players hitboxes if you do this.


//Code derived from Nudos visual extention.
(function() {
    class Visuals {
        constructor() {
            this.text = {
                color: {
                    all: "#fff",
                    rainbow: false
                },
                visible: 1
            };
            this.hi = {
                active: true,
                disttag: true,
                dashline: false,
                color: {
                    entity: "#cc5151",
                    ally: "#a4cc4f",
                    rainbow: false
                },
                size: 1,
                visible: 1
            };
            this.hitboxes = {
                active: false,
                dashline: false,
                color: {
                    all: "#5174cd",
                    rainbow: false
                },
                size: 1,
                visible: 1
            };
            this.rainbow = {
                old: Date.now(),
                hue: 0,
                power: 3,
                time: 10
            };
            this.offset = [0, Date.now()];
        }

        rainbowColor() {
            if (!this.rainbow.old || Date.now() - this.rainbow.old >= this.rainbow.time) {
                this.rainbow.hue += this.rainbow.power * Math.random();
                this.rainbow.old = Date.now();
            }
            visuals.rb = `hsl(${this.rainbow.hue}, 100%, 50%)`;
        }

        drawText(text, x, y) {
            Context.save();
            Context.font = '18px "Baloo Paaji"';
            Context.lineWidth = 8;
            Context.strokeStyle = "#3d3f42";
            Context.globalAlpha = this.text.visible;
            Context.textAlign = 'center';
            Context.fillStyle = this.text.color.rainbow ? visuals.rb : this.text.color.all;
            Context.strokeText(text, x, y);
            Context.fillText(text, x, y);
            Context.restore();
        }

        updateOffset() {
            if (!this.offset[1] || Date.now() - this.offset[1] >= 10) {
                this.offset[0]++;
                this.offset[1] = Date.now();
            }
        }

        dashLine() {
            Context.setLineDash([18, 6, 6, 6]);
            Context.lineDashOffset = -visuals.offset[0];
        }
    }

    let visuals = new Visuals();

    class fizzBurger {
        constructor() {
            this.allAlly = [];
            this.allEntity = [];
            this.localPlayer = {
                active: false,
                positions: [],
                maxPositions: 50 //amount
            };
        }

        drawCircle(x, y, imgWidth, imgHeight, rotation, rad) {
            const radius = rad;
            const offset = -radius;
            const centerX = x + imgWidth / 2;
            const centerY = y + imgHeight / 2;
            const rotatedX = centerX + (radius + offset) * Math.cos(rotation);
            const rotatedY = centerY + (radius + offset) * Math.sin(rotation);
            Context.save();
            Context.beginPath();
            Context.arc(rotatedX, rotatedY, radius, 0, 2 * Math.PI);
            Context.lineWidth = 2;
            Context.strokeStyle = hitbox_Circle_Colour;
            Context.stroke();
            Context.restore();
        }
        updatePositions(x, y) {
            this.localPlayer.positions.push({
                x,
                y
            });

            if (this.localPlayer.positions.length > this.localPlayer.maxPositions) {
                this.localPlayer.positions.shift();
            }
        }

        drawAllCircles() {
            this.allEntity.forEach(({
                x,
                y,
                imgWidth,
                imgHeight,
                rotation
            }) => {
                this.drawCircle(x, y, imgWidth, imgHeight, rotation);
            });
        }
    }

    let QuickQuix = new fizzBurger();

    let Context;

    let {
        clearRect,
        fillRect,
        fillText,
        drawImage
    } = CanvasRenderingContext2D.prototype;

    CanvasRenderingContext2D.prototype.clearRect = function(x, y, width, height) {
        if (this.canvas.id === "game-canvas") {
            Context = this.canvas.getContext("2d");
        }
        return clearRect.apply(this, arguments);
    };

    CanvasRenderingContext2D.prototype.fillRect = function(x, y, width, height) {
        if (document.getElementById("homepage").style.display == "none") {
            visuals.updateOffset();
            if (this.fillStyle == "#a4cc4f") {}
        } else {
            QuickQuix.localPlayer.active = false;
        }
        return fillRect.apply(this, arguments);
    };

    const imageRadii = {
        "https://sploop.io/img/entity/tree.png?v=1923912": 90,
        "https://sploop.io/img/entity/rock.png?v=1923912": 75,
        "https://sploop.io/img/entity/cherry_tree.png?v=1923912": 90,
        "https://sploop.io/img/entity/gold.png?v=1923912": 76,
        "https://sploop.io/img/entity/hard_spike.png?v=1923912": 45,
        "https://sploop.io/img/entity/spike.png?v=1923912": 45,
        "https://sploop.io/img/entity/wall.png?v=1923912": 45,
        "https://sploop.io/img/entity/platform.png?v=1923912": 60,
        "https://sploop.io/img/entity/boost.png?v=1923912": 40,
        "https://sploop.io/img/entity/lootbox.png?v=1923912": 40,
        "https://sploop.io/img/entity/windmill_base.png?v=1923912": 45,
        "https://sploop.io/img/entity/windmill_top.png?v=1923912": 54,
        "https://sploop.io/img/entity/bed.png?v=1923912": 50,
        "https://sploop.io/img/entity/castle_spike.png?v=1923912": 42,
        "https://sploop.io/img/entity/tornado.png?v=1923912": 220,
        "https://sploop.io/img/entity/cactus.png?v=1923912": 50,
        "https://sploop.io/img/entity/bush.png?v=1923912": 50,
        "https://sploop.io/img/entity/roof.png?v=1923912": 50,
        "https://sploop.io/img/entity/chest.png?v=1923912": 45,
        "https://sploop.io/img/entity/turret_base.png?v=1923912": 45,
        "https://sploop.io/img/entity/cow.png?v=1923912": 90,
        "https://sploop.io/img/entity/trap.png?v=1923912": 40,
        "https://sploop.io/img/entity/wood_farm.png?v=1923912": 80,
        "https://sploop.io/img/entity/shark.png?v=1923912": 90,
        "https://sploop.io/img/entity/castle_wall.png?v=1923912": 59,
        "https://sploop.io/img/entity/wolf.png?v=1923912": 50,
        "https://sploop.io/img/entity/berry_farm.png?v=1923912": 50,
        "https://sploop.io/img/entity/gcow.png?v=1923912": 90,
        "https://sploop.io/img/entity/palm_tree.png?v=1923912": 90,
        "https://sploop.io/img/entity/cave_stone0.png?v=1923912": 92,
        "https://sploop.io/img/entity/cave_stone1.png?v=1923912": 92,
        "https://sploop.io/img/entity/cave_stone2.png?v=1923912": 58,
        "https://sploop.io/img/entity/fireball.png?v=1923912": 100,
        "https://sploop.io/img/entity/ice0.png?v=1923912": 92,
        "https://sploop.io/img/entity/ice1.png?v=1923912": 20,
        "https://sploop.io/img/entity/teleporter.png?v=1923912": 35,
        "https://sploop.io/img/entity/duck.png?v=1923912": 20,
        "https://sploop.io/img/entity/mammoth_body.png?v=1923912": 90,
        "https://sploop.io/img/entity/dragon_2_body.png?v=1923912": 100,
        "https://sploop.io/img/entity/wood_farm_cherry.png?v=1923912": 80,
        "https://sploop.io/img/entity/wood_farm.png?v=1923912": 80,
        "https://sploop.io/img/entity/ruby.png?v=1923912": 100,
        "https://sploop.io/img/skins/body0.png?v=1923912": 35,
        "https://sploop.io/img/skins/body1.png?v=1923912": 35,
        "https://sploop.io/img/skins/body2.png?v=1923912": 35,
        "https://sploop.io/img/skins/body3.png?v=1923912": 35,
        "https://sploop.io/img/skins/body4.png?v=1923912": 35,
        "https://sploop.io/img/skins/body5.png?v=1923912": 35,
        "https://sploop.io/img/skins/body6.png?v=1923912": 35,
        "https://sploop.io/img/skins/body7.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body61.png?v=1923912": 35,
        "https://sploop.io/img/skins/body62.png?v=1923912": 35,
        "https://sploop.io/img/skins/body63.png?v=1923912": 35,
        "https://sploop.io/img/skins/body64.png?v=1923912": 35,
        "https://sploop.io/img/skins/body65.png?v=1923912": 35,
        "https://sploop.io/img/skins/body66.png?v=1923912": 35,
        "https://sploop.io/img/skins/body67.png?v=1923912": 35,
        "https://sploop.io/img/skins/body68.png?v=1923912": 35,
        "https://sploop.io/img/skins/body69.png?v=1923912": 35,
        "https://sploop.io/img/skins/body70.png?v=1923912": 35,
        "https://sploop.io/img/skins/body71.png?v=1923912": 35,
        "https://sploop.io/img/skins/body72.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body74.png?v=1923912": 35,
        "https://sploop.io/img/skins/body75.png?v=1923912": 35,
        "https://sploop.io/img/skins/body76.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body78.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body80.png?v=1923912": 35,
        "https://sploop.io/img/skins/body81.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body83.png?v=1923912": 35,
        "https://sploop.io/img/skins/body84.png?v=1923912": 35,
        "https://sploop.io/img/skins/body85.png?v=1923912": 35,
        "https://sploop.io/img/skins/body86.png?v=1923912": 35,
        "https://sploop.io/img/skins/body87.png?v=1923912": 35,
        "https://sploop.io/img/skins/body88.png?v=1923912": 35,
        "https://sploop.io/img/skins/body89.png?v=1923912": 35,
        "https://sploop.io/img/skins/body90.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body94.png?v=1923912": 35,
        "https://sploop.io/img/skins/body95.png?v=1923912": 35,
        //more bodies added incase of future skins dont worry I didnt type them all out thanks for caring
        "https://sploop.io/img/skins/body96.png?v=1923912": 35,
        "https://sploop.io/img/skins/body97.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body106.png?v=1923912": 35,
        "https://sploop.io/img/skins/body107.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body110.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body114.png?v=1923912": 35,
        "https://sploop.io/img/skins/body115.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body120.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body123.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body125.png?v=1923912": 35,
        "https://sploop.io/img/skins/body126.png?v=1923912": 35,
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        "https://sploop.io/img/skins/body145.png?v=1923912": 35,
        "https://sploop.io/img/skins/body146.png?v=1923912": 35,
        "https://sploop.io/img/skins/body147.png?v=1923912": 35,
        "https://sploop.io/img/skins/body148.png?v=1923912": 35,
        "https://sploop.io/img/skins/body149.png?v=1923912": 35,
        "https://sploop.io/img/skins/body150.png?v=1923912": 35,
    };
    CanvasRenderingContext2D.prototype.drawImage = function(img, ...args) {
        if (this.canvas.id === "game-canvas") {
            const imageURL = img.src;
            const radius = imageRadii[imageURL] || 0.0;

            if (imageURL in imageRadii) {
                const x = args[0];
                const y = args[1];
                const width = args[2];
                const height = args[3];
                const rotation = args[4] || 0;

                drawImage.apply(this, [img, ...args]);
                QuickQuix.drawCircle(x, y, width, height, rotation, radius);
                return;
            }
        }
        return drawImage.apply(this, [img, ...args]);
    };
})();

//following function draws a second circle using healthbar so that player hitbox can be seen above hat.

(function() {
    class xXSploopyTailXx {
        constructor() {
            this.text = {
                color: {
                    all: "#fff"
                },
                visible: 1
            };
            this.rainbow = {};
            this.offset = [0, Date.now()];
        }

        xXsploopyColorsXx() {
            if (!this.rainbow.old || Date.now() - this.rainbow.old >= this.rainbow.time) {
                this.rainbow.hue += this.rainbow.power * Math.random();
                this.rainbow.old = Date.now();
            }
            xXsploopyTextXx.rb = `hsl(${this.rainbow.hue}, 100%, 50%)`;
        }

        xXsploopyOffsetXx() {
            if (!this.offset[1] || Date.now() - this.offset[1] >= 10) {
                this.offset[0]++;
                this.offset[1] = Date.now();
            }
        }
    }

    let xXsploopyTextXx = new xXSploopyTailXx();

    class xXSploopyLooperXx {
        constructor() {
            this.localPlayer = {
                position: {
                    x: 0,
                    y: 0
                },
                maxPositions: 50
            };
        }

        drawXxSplooptailXx(x, y) {
            const radius = 35;

            Context.save();
            Context.beginPath();
            Context.arc(x, y, radius, 0, 2 * Math.PI);
            Context.lineWidth = 2;
            Context.strokeStyle = hitbox_Circle_Colour;
            Context.stroke();
            Context.restore();
        }

        updateXxSploopyPositionXx(x, y) {
            this.localPlayer.position = {
                x,
                y
            };
        }

        drawXxSploopyCircleXx() {
            const {
                x,
                y
            } = this.localPlayer.position;
            this.drawXxSplooptailXx(x, y);
        }
    }

    let xXsploopyLooperXx = new xXSploopyLooperXx();

    let Context;

    let {
        clearRect,
        fillRect
    } = CanvasRenderingContext2D.prototype;

    CanvasRenderingContext2D.prototype.clearRect = function(x, y, width, height) {
        if (this.canvas.id === "game-canvas") {
            Context = this.canvas.getContext("2d");
            xXsploopyTextXx.xXsploopyColorsXx();
        }
        return clearRect.apply(this, arguments);
    };

    CanvasRenderingContext2D.prototype.fillRect = function(x, y, width, height) {
        if (document.getElementById("homepage").style.display == "none") {
            xXsploopyTextXx.xXsploopyOffsetXx();
            if (this.fillStyle == "#a4cc4f") {
                xXsploopyLooperXx.updateXxSploopyPositionXx(x + 48, y - 70);
                xXsploopyLooperXx.drawXxSploopyCircleXx();
            }
            if (this.fillStyle == "#cc5151" && Remove_weird_circle_above_animals === 0) {
                xXsploopyLooperXx.updateXxSploopyPositionXx(x + 48, y - 70);
                xXsploopyLooperXx.drawXxSploopyCircleXx();
            }
        }
        return fillRect.apply(this, arguments);
    };
})();