Diep.io Join Notifier

Notifies when people join,leave,respawn or die using the inbuilt diep.io player list. (note: if it says {not updated} as name, they left while dead before we saw real name)

Versione datata 02/03/2024. Vedi la nuova versione l'ultima versione.

Dovrai installare un'estensione come Tampermonkey, Greasemonkey o Violentmonkey per installare questo script.

You will need to install an extension such as Tampermonkey to install this script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Userscripts per installare questo script.

Dovrai installare un'estensione come ad esempio Tampermonkey per installare questo script.

Dovrai installare un gestore di script utente per installare questo script.

(Ho già un gestore di script utente, lasciamelo installare!)

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

(Ho già un gestore di stile utente, lasciamelo installare!)

// ==UserScript==
// @name         Diep.io Join Notifier
// @namespace    *
// @version      1.1.4
// @description  Notifies when people join,leave,respawn or die using the inbuilt diep.io player list. (note: if it says {not updated} as name, they left while dead before we saw real name)
// @author       rbest
// @match        https://diep.io/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=diep.io
// @license      rbest
// @grant        none
// ==/UserScript==
// made by king rbest
// made by king rbest
// made by king rbest
//toggle which notifications you want
let joinNotifications = true;
let dieNotifications = true;
let respawnNotifications = true;
let leaveNotifications = true;
//dont touch this;
let old = [];
let bef = [];
let changed = false;
let oldPlayers = {};
let oldNames = {};
function check() {
    let players = window.ui.players;
    let players2 = {};
    players.forEach(player=>{
        players2[player.identityId] = player;
    })
    if (players) {
        bef = old;
        oldPlayers = {};
        bef.forEach(player=>{
            oldPlayers[player.identityId] = player;
        })
        old = players;
        if (bef===old) changed = false;
        if (bef!==old) changed = true;
        if (changed === true) {
            for (let player of players) {
                if (!oldPlayers[player.identityId]) {
                    if (joinNotifications) notification(`${player.name} joined`);
                }
                if (oldPlayers[player.identityId]) {
                    if (oldPlayers[player.identityId].name !== ' (dead)' && player.name === ' (dead)') {
                        oldNames[player.identityId] = oldPlayers[player.identityId].name;
                      if (dieNotifications) notification(`${oldPlayers[player.identityId].name} died`)
                    }
                    if (oldPlayers[player.identityId].name === ' (dead)' && player.name !== ' (dead)') {
                        if (player.name === oldNames[player.identityId]) {
                           if (respawnNotifications) notification(`${player.name} respawned`);
                        }
                        else if (player.name !== oldNames[player.identityId] && oldNames[player.identityId] !== undefined) {
                          if (respawnNotifications) notification(`${player.name} (${oldNames[player.identityId]}) respawned`); //if they changed username
                        }
                        oldNames[player.identityId] = player.name;
                    }
                }
            }
            Object.values(oldPlayers).forEach(playr=>{
                if (!players2[playr.identityId] && oldNames[playr.identityId] !== undefined) if (leaveNotifications) notification(`${oldNames[playr.identityId]} left`);
                if (!players2[playr.identityId] && oldNames[playr.identityId] === undefined) if (leaveNotifications) notification('{not updated} left');
            })
        }
    }
}
setInterval(check,100);
//Modified notification code from DiepBox
let notificationBody = document.body.appendChild(document.createElement('div'));
notificationBody.style.pointerEvents = 'none';
notificationBody.style.position = 'fixed';
notificationBody.style.left = `50%`;
notificationBody.style.top = `1.9%`;
notificationBody.style.opacity = '0.70';

function notification(text, duration = 3500) {
    const button = document.createElement('button');
    button.innerHTML = ` ${text} `;
    button.style['background-color'] = '#E8B18B';
    button.style.display = 'block';
    button.style.height = '35px';
    button.style.border = 'none';
    button.style.color = 'white';
    button.style.fontSize = '26px';
    button.style.transform = 'translate(-50%, -1.9%)';
    button.addEventListener('contextmenu', (e) => e.preventDefault());

    notificationBody.appendChild(button);
    setTimeout(()=>{
        button.style.transition = "opacity 250ms ease";
        button.style.opacity = "0";

        setTimeout(() => button.remove(), 250);
    },duration);
}
// made by king rbest