Chess.com Piece Numbers

Adds piece number data to pieces in the chess board

Dovrai installare un'estensione come Tampermonkey, Greasemonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Userscripts per installare questo script.

Dovrai installare un'estensione come ad esempio Tampermonkey per installare questo script.

Dovrai installare un gestore di script utente per installare questo script.

(Ho già un gestore di script utente, lasciamelo installare!)

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

(Ho già un gestore di stile utente, lasciamelo installare!)

// ==UserScript==
// @name         Chess.com Piece Numbers
// @namespace    https://theusaf.org
// @version      0.1.1
// @description  Adds piece number data to pieces in the chess board
// @author       theusaf
// @match        https://www.chess.com/**
// @icon         https://www.google.com/s2/favicons?domain=chess.com
// @grant        none
// @license      MIT
// ==/UserScript==

let tries = 0;

function init() {
  const board = document.querySelector("chess-board,wc-chess-board"),
  pieces = {
    black: {
      p: 2 // to fix promotion stuff
    },
    white: {
      p: 2
    }
  };

  if (board) {
    const observer = new MutationObserver((mutations, observer) => {
         console.log(mutations);
      const attributeMutations = new Set();
      for (const mutation of mutations) {
        if (mutation.type === "childList") {
          const {addedNodes, removedNodes} = mutation;
          for (const node of addedNodes) {
            if (node.nodeName !== "DIV") {continue;}
            if (Array.from(node.classList)?.includes("piece")) {
              addPiece(node);
            }
          }
          for (const node of removedNodes) {
            if (node.nodeName !== "DIV") {continue;}
            if (Array.from(node.classList)?.includes("piece")) {
              removePiece(node);
            }
          }
        } else {
          const filter = (mutation) => {
            return (/piece/.test(mutation.oldValue) ||
            /piece/.test(mutation.target.className)) &&
            (!/dragging/.test(mutation.target.className) &&
            !/dragging/.test(mutation.oldValue) &&
            mutation.oldValue !== null);
          };
          if (filter(mutation)) {
            attributeMutations.add(mutation);
          }
        }
      }
      const out = [],
        moveSquaresProcessed = new Set(),
        toSwap = new Set();
      for (const mutation of attributeMutations) {
        out.push(mutation);
        const piecePosition = getPieceSquare(mutation.target.className),
          [pieceTeam, pieceType] = getPieceType(mutation.target.className),
          [originalPieceTeam, originalPieceType] = getPieceType(mutation.oldValue);
        if (piecePosition in moveSquaresProcessed) {continue;}
        moveSquaresProcessed.add(piecePosition);
        let shouldContinue = false;
        // console.log(piecePosition, pieceTeam, pieceType, originalPieceTeam, originalPieceType)
        for (const swap of toSwap) {
          const {team, type, swapWith} = swap;
          if (pieceTeam === team && pieceType === type) {
            console.log("swapping");
            swapPieces(mutation.target, swapWith);
            toSwap.delete(swap);
            shouldContinue = true;
            break;
          }
        }
        if (shouldContinue) {continue;}
        if (pieceTeam === originalPieceTeam && pieceType === originalPieceType) {
          // no change required
        } else {
          // uh oh, need to swap!
          toSwap.add({
            team: originalPieceTeam,
            type: originalPieceType,
            swapWith: mutation.target
          });
        }
      }
      if (out.length) {
        /*console.log(out.map(mutation => {
          return [`${mutation.oldValue} --> ${mutation.target.className}`, mutation.target];
        }));*/
        // Check for any abnormalities and fix issues
        moveSquaresProcessed.clear();
        for (const mutation of attributeMutations) {
          const piecePosition = getPieceSquare(mutation.target.className),
            currentPiece = getPieceType(mutation.target.className).join(""),
            originalPiece = mutation.target.getAttribute("original-piece");
          if (piecePosition in moveSquaresProcessed) {continue;}
          moveSquaresProcessed.add(piecePosition);
          if (!currentPiece || !piecePosition) {continue;}
          if (currentPiece !== originalPiece) {
            const pieces = [...document.querySelectorAll(`[original-piece=${currentPiece}]`)];
            for (const piece of pieces) {
              const pieceOrignalPiece = piece.getAttribute("original-piece"),
                pieceCurrentPiece = getPieceType(piece.className).join("");
              if (pieceOrignalPiece !== pieceCurrentPiece) {
                console.log("Swapping #2", mutation.target, piece);
                swapPieces(piece, mutation.target);
                // swap original pieces also
                mutation.target.setAttribute("original-piece", pieceOrignalPiece);
                piece.setAttribute("original-piece", originalPiece);
                break;
              }
            }
          }
        }
      }
    });
    observer.observe(board, {
      childList: true,
      subtree: true,
      attributeFilter: ["class"],
      attributeOldValue: true
    });
    const existingPieces = board.querySelectorAll(".piece");
    for (const piece of existingPieces) {
      addPiece(piece);
    }

    // check if it is just a temporary board
    setTimeout(() => {
      if (!board.isConnected) {
        if (++tries > 10) {return;}
        setTimeout(init, 500);
      }
    }, 500)
  } else {
    if (++tries > 10) {return;}
    setTimeout(init, 500);
  }

  function swapPieces(a, b) {
    const myNumber = a.getAttribute("piece-number"),
      myOriginalPiece = a.getAttribute("original-piece");
    a.setAttribute("piece-number", b.getAttribute("piece-number"));
    a.setAttribute("original-piece", b.getAttribute("original-piece"));
    b.setAttribute("piece-number", myNumber);
    b.setAttribute("original-piece", myOriginalPiece);
    if (a.getAttribute("piece-number") === "null") addPiece(a);
    if (b.getAttribute("piece-number") === "null") addPiece(b);
  }
  function getPieceSquare(name) {
    const piece = name.split(" ").find(word => /^square/.test(word));
    return piece?.split("-")[1];
  }
  function getPieceType(name) {
    const piece = name.split(" ").find(word => word.length === 2 && /^[wb]/.test(word));
    return piece?.split("") || [];
  }
  function addPiece(piece) {
    console.log("new piece", piece)
    const colorPieces = piece.classList[1][0] === "w" ? pieces.white : pieces.black,
    actualPiece = piece.classList[1][1];
    if (typeof colorPieces[actualPiece] !== "number") {colorPieces[actualPiece] = 0;}
    colorPieces[actualPiece]++;
    piece.setAttribute("piece-number", colorPieces[actualPiece]);
    piece.setAttribute("original-piece", getPieceType(piece.className).join(""));
  }
  function removePiece(piece) {
    const colorPieces = piece.classList[1][0] === "w" ? pieces.white : pieces.black,
    actualPiece = piece.classList[1][1];
    if (typeof colorPieces[actualPiece] !== "number") {colorPieces[actualPiece] = 0;}
    colorPieces[actualPiece]--;
  }
}

init();