AtCoder Standings Watcher

順位表を定期的に取得して、お気に入りの人の動きを通知します

Dovrai installare un'estensione come Tampermonkey, Greasemonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Userscripts per installare questo script.

Dovrai installare un'estensione come ad esempio Tampermonkey per installare questo script.

Dovrai installare un gestore di script utente per installare questo script.

(Ho già un gestore di script utente, lasciamelo installare!)

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

(Ho già un gestore di stile utente, lasciamelo installare!)

// ==UserScript==
// @name         AtCoder Standings Watcher
// @name:en      AtCoder Standings Watcher
// @namespace    https://atcoder.jp/
// @version      0.2.8
// @license      MIT
// @description  順位表を定期的に取得して、お気に入りの人の動きを通知します
// @description:en Watch standings and notify your friends' movements
// @author       magurofly
// @match        https://atcoder.jp/contests/*
// @icon         https://www.google.com/s2/favicons?domain=atcoder.jp
// @grant        GM_notification
// @grant        unsafeWindow
// ==/UserScript==

(function() {
    'use strict';

    // 各種設定
    const LANG = "en"; // "ja" or "en"
    const INTERVAL = 30e3; // 更新間隔(ミリ秒単位)
    const NOTIFICATION_TIMEOUT = 15e3; // 通知の表示時間(ミリ秒単位)
    const NOTIFICATION_TEMPLATES = {
        "ja": {
            penalty: ({user, task}) => `${user.id} さんが ${task.assignment} - ${task.name} でペナルティを出しました`,
            accepted: ({user, task, score}) => `${user.id} さんが ${task.assignment} - ${task.name} で ${score} 点を獲得し、 ${user.rank} 位になりました`,
        },
        "en": {
            penalty: ({user, task}) => `${user.id} got penalty at ${task.assignment} - ${task.name}`,
            accepted: ({user, task, score}) => `${user.id} got ${score} points at ${task.assignment} - ${task.name} and became ${user.rank}th`,
        },
    }[LANG];

    // 定数
    const watchingContest = unsafeWindow.contestScreenName;
    const standingsAPI = `/contests/${watchingContest}/standings/json`;
    const channel = new BroadcastChannel("atcoder-standings-watcher");

    // 状態
    let lastUpdate = 0; // 最後に更新した時刻
    const watchingUsers = {};

    // 関数
    async function initialize() {
        console.dir(() => {});
        if (unsafeWindow.getServerTime().isAfter(unsafeWindow.endTime)) { // コンテストが終了している
            console.info("AtCoder Standings Watcher: contest has ended");
            return;
        }

        channel.onmessage = ({data}) => {
            console.log("AtCoder Standings Watcher: receive: ", data);
            switch (data.type) {
                case "update":
                    if (data.contest == watchingContest) lastUpdate = Math.max(lastUpdate, data.time);
                    break;
                case "task":
                    watchingUsers[data.userId].taskResults[data.taskId] = data.result;
                    break
            }
        };

        setTimeout(() => {
            update(false);
            setInterval(() => {
                const now = Date.now();
                if (now - lastUpdate <= INTERVAL) return; // INTERVAL 以内に更新していた場合、今回は見送る
                lastUpdate = now;
                channel.postMessage({ type: "update", contest: watchingContest, time: lastUpdate });
                update().catch(error => console.error(error));
            }, INTERVAL / 2);
        }, INTERVAL);

        const favs = await getFavs();
        for (const fav of favs) {
            watchingUsers[fav] = {
                id: fav,
                rank: 0,
                taskResults: {},
            };
        }
    }

    async function update(notifyChanges = true) {
        console.info("AtCoder Standings Watcher: update");
        const data = await getStandingsData();
        const tasks = {};
        for (const {TaskScreenName, Assignment, TaskName} of data.TaskInfo) {
            tasks[TaskScreenName] = { id: TaskScreenName, assignment: Assignment, name: TaskName };
        }
        for (const standing of data.StandingsData) {
            const userId = standing.UserScreenName;
            if (!(userId in watchingUsers)) continue;
            const user = watchingUsers[userId];

            user.rank = standing.Rank;

            for (const task in standing.TaskResults) {
                const result = user[task] || (user[task] = { count: 0, penalty: 0, score: 0 });
                const Result = standing.TaskResults[task];
                if (Result.Penalty > result.penalty) {
                    result.penalty = Result.Penalty;
                    if (notifyChanges) notify({ user, task: tasks[task], type: "penalty" });
                }
                if (Result.Score > result.score) {
                    result.score = Result.Score;
                    if (notifyChanges) notify({ user, task: tasks[task], type: "accepted", score: result.score / 100 });
                }
            }
        }
    }

    function notify(notification) {
        console.log("AtCoder Standings Watcher: notification: ", notification);
        GM_notification({
            text: NOTIFICATION_TEMPLATES[notification.type](notification),
            timeout: NOTIFICATION_TIMEOUT,
        });
        if (notification.user && notification.task && notification.user.taskResults) {
            channel.postMessage({ type: "task", userId: notification.user.id, taskId: notification.task.id, result: notification.user.taskResults[notification.task.id] });
        }
    }

    async function getFavs() {
        while (!unsafeWindow.favSet) {
            unsafeWindow.reloadFavs();
            await sleep(100);
        }
        return unsafeWindow.favSet;
    }

    async function getStandingsData() {
        return await fetch(standingsAPI).then(response => response.json());
    }

    const sleep = (ms) => new Promise(done => setInterval(done, ms));

    // 初期化
    initialize();
})();