github fake commits

自定义github commit历史

Dovrai installare un'estensione come Tampermonkey, Greasemonkey o Violentmonkey per installare questo script.

You will need to install an extension such as Tampermonkey to install this script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Userscripts per installare questo script.

Dovrai installare un'estensione come ad esempio Tampermonkey per installare questo script.

Dovrai installare un gestore di script utente per installare questo script.

(Ho già un gestore di script utente, lasciamelo installare!)

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

(Ho già un gestore di stile utente, lasciamelo installare!)

// ==UserScript==
// @name           github fake commits
// @author         wusuluren
// @description    自定义github commit历史
// @require        http://cdn.bootcss.com/jquery/1.8.3/jquery.min.js
// @match          *://github.com/*
// @supportURL     https://github.com/Wusuluren
// @version        0.0.1
// @grant          None
// @namespace https://greasyfork.org/users/194747
// ==/UserScript==
(function () {
    'use strict';
  
    var color_table = new Array()
    
    $(function(){
        get_color_table()
        //full(color_table.length-1)
        random()
        //love()
        //the_520()
        //the_666()
        //i_love_u()
    })
  
    function get_color_table () {
      var lis = $('.legend').children()
      for (var i = 0; i < lis.length; i++) {
        color_table[i] = lis[i].style.backgroundColor
      }
    }
    
    function draw_point(x, y, depth) {
        var gs = document.getElementsByTagName('g')
        if (x < gs.length)
        {
          var days = gs[x].getElementsByClassName('day')
          if (y < days.length)
          {
            days[y].setAttribute('fill', color_table[depth])
          }
        }
    }
  
    function draw_rect(start_x, start_y, end_x, end_y, depth) {
      var step_x, step_y
      if (start_x <= end_x) {
        step_x = 1
      } else {
        step_x = -1
      }
      if (start_y <= end_y) {
        step_y = 1
      } else {
        step_y = -1
      }
      for (var x = start_x; x <= end_x; x += step_x) {
        for (var y = start_y; y <= end_y; y += step_y)
          draw_point(x, y, depth)
      }
    }
  
    function draw_line(start_x, start_y, end_x, end_y, depth) {
      var step_x, step_y
      if (start_x < end_x) {
        step_x = 1
      } else if (start_x > end_x) {
        step_x = -1
      } else {
        step_x = 0
      }
      if (start_y < end_y) {
        step_y = 1
      } else if (start_y > end_y) {
        step_y = -1
      } else {
        step_y = 0
      }
      while (start_x !== end_x || start_y !== end_y) {
        draw_point(start_x, start_y, depth)
        if (start_x < end_x)
          start_x += step_x
        if (start_y < end_y)
          start_y += step_y
      } 
    }
    
    function full (depth) {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      for (var x = 1; x < gs.length; x++) {        
        for (var y = 0; y < 7; y++)
          draw_point(x, y, depth)
      }
      return true
    }
    
   function random() {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      for (var x = 1; x < gs.length; x++) {        
        for (var y = 0; y < 7; y++)
          draw_point(x, y, Math.floor(Math.random() * color_table.length))
      }
      return true
   }
   
   function love () {
        var gs = document.getElementsByTagName('g')
        if (gs === undefined)
          return false
        full(0)
     
        var depth = color_table.length - 1
        var step = Math.floor((gs.length - 1) / 4)
        
        //L
        draw_line(4, 0, 4, 7, depth)
        draw_line(4, 6, 9, 6, depth)
     
        //O
        draw_line(step+3, 0, step+3+7, 0, depth)
        draw_line(step+3, 6, step+3+7, 6, depth)
        draw_line(step+3, 0, step+3, 7, depth)
        draw_line(step+3+7, 0, step+3+7, 7, depth)
     
        //V
        draw_line(step*2+3, 0, step*2+3, 3, depth)
        draw_line(step*2+3+5, 0, step*2+3+5, 3, depth)
        draw_line(step*2+4, 3, step*2+4, 6, depth)
        draw_line(step*2+4+3, 3, step*2+4+3, 6, depth)
        draw_point(step*2+5, 6, step*2+5, 7, depth)
        draw_point(step*2+6, 6, step*2+6, 7, depth)
     
        //E
        draw_line(step*3+3, 0, step*3+3+7, 0, depth)
        draw_line(step*3+3, 3, step*3+3+7, 3, depth)
        draw_line(step*3+3, 6, step*3+3+7, 6, depth)
        draw_line(step*3+3, 0, step*3+3, 6, depth)
     
        return true
    }
  
   function i_love_u () {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      full(0)

      var depth = color_table.length - 1
      var step = Math.floor((gs.length - 1) / 6)

      //I
      draw_line(4, 0, 4, 7,depth)

      //L
      draw_line(step+2, 0, step+2, 7, depth)
      draw_line(step+2, 6, step+7, 6, depth)

      //O
      draw_line(step*2+1, 0, step*2+1+5, 0, depth)
      draw_line(step*2+1, 6, step*2+1+5, 6, depth)
      draw_line(step*2+1, 0, step*2+1, 7, depth)
      draw_line(step*2+1+5, 0, step*2+1+5, 7, depth)

      //V
      draw_line(step*3+2, 0, step*3+2, 3, depth)
      draw_line(step*3+2+5, 0, step*3+2+5, 3, depth)
      draw_line(step*3+3, 3, step*3+3, 6, depth)
      draw_line(step*3+3+3, 3, step*3+3+3, 6, depth)
      draw_point(step*3+4, 6, step*3+4, 7, depth)
      draw_point(step*3+5, 6, step*3+5, 7, depth)

      //E
      draw_line(step*4+3, 0, step*4+3+5, 0, depth)
      draw_line(step*4+3, 3, step*4+3+5, 3, depth)
      draw_line(step*4+3, 6, step*4+3+5, 6, depth)
      draw_line(step*4+3, 0, step*4+3, 6, depth)

      //U
      draw_line(step*5+3, 0, step*5+3, 7, depth)
      draw_line(step*5+3, 6, step*5+8, 6, depth)
      draw_line(step*5+7, 0, step*5+7, 7, depth)

      return true
    }
  
   function the_520 () {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      full(0)

      var depth = color_table.length - 1
      var step = Math.floor((gs.length - 1) / 3)

      //5
      draw_line(5, 0, 5+7, 0, depth)
      draw_line(5, 3, 5+7, 3, depth)
      draw_line(5, 6, 5+7, 6, depth)
      draw_line(5, 0, 5, 3, depth)
      draw_line(5+6, 3, 5+6, 6, depth)

      //2
      draw_line(step+5, 0, step+5+7, 0, depth)
      draw_line(step+5, 3, step+5+7, 3, depth)
      draw_line(step+5, 6, step+5+7, 6, depth)
      draw_line(step+5, 3, step+5, 6, depth)
      draw_line(step+5+6, 0, step+5+6, 3, depth)

      //0
      draw_line(step*2+5, 0, step*2+5+7, 0, depth)
      draw_line(step*2+5, 6, step*2+5+7, 6, depth)
      draw_line(step*2+5, 0, step*2+5, 7, depth)
      draw_line(step*2+5+7, 0, step*2+5+7, 7, depth)

      return true
    }
  
   function the_666 () {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      full(0)

      var depth = color_table.length - 1
      var step = Math.floor((gs.length - 1) / 3)

      //6
      draw_line(5, 0, 5+7, 0, depth)
      draw_line(5, 3, 5+7, 3, depth)
      draw_line(5, 6, 5+7, 6, depth)
      draw_line(5, 0, 5, 6, depth)
      draw_line(5+6, 3, 5+6, 6, depth)

      //6
      draw_line(step+5, 0, step+5+7, 0, depth)
      draw_line(step+5, 3, step+5+7, 3, depth)
      draw_line(step+5, 6, step+5+7, 6, depth)
      draw_line(step+5, 0, step+5, 6, depth)
      draw_line(step+5+6, 3, step+5+6, 6, depth)

      //6
      draw_line(step*2+5, 0, step*2+5+7, 0, depth)
      draw_line(step*2+5, 3, step*2+5+7, 3, depth)
      draw_line(step*2+5, 6, step*2+5+7, 6, depth)
      draw_line(step*2+5, 0, step*2+5, 6, depth)
      draw_line(step*2+5+6, 3, step*2+5+6, 6, depth)

      return true
   }
})();