QT Framework for Grepolis

A script framework for Grepolis

Dovrai installare un'estensione come Tampermonkey, Greasemonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Violentmonkey per installare questo script.

Dovrai installare un'estensione come Tampermonkey o Userscripts per installare questo script.

Dovrai installare un'estensione come ad esempio Tampermonkey per installare questo script.

Dovrai installare un gestore di script utente per installare questo script.

(Ho già un gestore di script utente, lasciamelo installare!)

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione come ad esempio Stylus per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

Dovrai installare un'estensione per la gestione degli stili utente per installare questo stile.

(Ho già un gestore di stile utente, lasciamelo installare!)

// ==UserScript==
// @name           QT Framework for Grepolis
// @namespace      Quack
// @description    A script framework for Grepolis
// @include        http://*.grepolis.*/game*
// @icon           http://s1.directupload.net/images/140711/eshmcqzu.png
// @version        1.02.02
// @grant          GM_listValues
// @grant          GM_getValue
// @grant          GM_setValue
// @grant          GM_deleteValue
// @grant          GM_info
// @grant          GM_xmlhttpRequest
// ==/UserScript==

/************************************************************************
 * Main Script
 ***********************************************************************/
function main_script(DATA) {
	/************************************************************************
	 * Global variables
	 ***********************************************************************/
	var QT = {};
	var wID = Game.world_id;
	var mID = Game.market_id;
	var aID = Game.alliance_id;
	var sID = Game.player_id;
	var pName = Game.player_name;

	/************************************************************************
	 * Languages
	 ***********************************************************************/
	QT.Lang = {
		get : function (a, b) {
			if (QT.Lang[mID] != undefined && QT.Lang[mID][a] != undefined && QT.Lang[mID][a][b] != undefined) {
				return QT.Lang[mID][a][b]
			} else {
				return QT.Lang.en[a][b]
			}
		},
		de : {
			test : {
				teststring : 'Sprache wurde erkannt'
			}
		},
		en : {
			test : {
				teststring : 'Language detected'
			}
		}
	};

	/************************************************************************
	 * Images
	 ***********************************************************************/
	QT.Images = {};

	/************************************************************************
	 * Links
	 ***********************************************************************/
	QT.Links = {};

	/************************************************************************
	 * Settings
	 ***********************************************************************/
	QT.Settings = {
		values : {
			"messageOpenAlert" : true,
			"reportOpenAlert" : true,
			"onlinetotal" : 0
		},
		save : function (name, value) {
			QT_saveValue(name, value);
		},
		save_all : function (valuesToSave) {
			QT_saveAllValues(valuesToSave);
		},
		delete : function (name) {
			QT_deleteValue(name);
		},
		delete_all : function () {
			QT_deleteAllValues();
		},
		setValues : function () {
			for (var opt in DATA) {
				QT.Settings.values[opt] = DATA[opt];
			}
		}
	};

	/************************************************************************
	 * Ajax Call functions
	 ***********************************************************************/
	QT.CallAjaxFunction = {
		message : {
		default:
			function (event, xhr, settings) {
				if (QT.Settings.values.messageOpenAlert)
					QT.Functions.messageOpenAlert();
			}
		},
		report : {
			index : function () {
				if (QT.Settings.values.reportOpenAlert)
					QT.Functions.reportOpenAlert();
			}
		}
	};

	/************************************************************************
	 * Functions
	 ***********************************************************************/
	QT.Functions = {
		messageOpenAlert : function () {
			alert("Die Nachrichten wurden geöffnet");
		},
		reportOpenAlert : function () {
			alert("Die Berichte wurden geöffnet");
		},
		testButtons : function () {
			$('#ui_box').append('<div id="qt_buttons" style="position: relative;top: 54px;z-index: 100"><button id="qt_save">Save</button><button id="qt_saveall">Save all</button><button id="qt_delete">Delete</button><button id="qt_deleteall">Delete all</button></div>');
			$("#qt_save").click(function () {
				QT.Settings.save("messageOpenAlert", false);
			});
			$("#qt_saveall").click(function () {
				var values = {};
				values.messageOpenAlert = false;
				values.reportOpenAlert = false;
				QT.Settings.save_all(values);
			});
			$("#qt_delete").click(function () {
				QT.Settings.delete("messageOpenAlert");
			});
			$("#qt_deleteall").click(function () {
				QT.Settings.delete_all();
			});
		}
	};

	/************************************************************************
	 * Observer
	 ***********************************************************************/
	$.Observer(GameEvents.game.load).subscribe('QT', function (e, data) {
		QT.Settings.setValues();
		QT.Functions.testButtons();

		$(document).ajaxComplete(function (event, xhr, settings) {
			var a = settings.url.split("?");
			var b = a[0].substr(6);
			var c = a[1].split("&")[1].substr(7);
			if (b in QT.CallAjaxFunction && c in QT.CallAjaxFunction[b]) {
				QT.CallAjaxFunction[b][c](event, xhr, settings);
			}
		});
	});
}

/************************************************************************
 * Start Method
 ***********************************************************************/
var DATA = {
	script_version : GM_info.script.version
};

var keys = GM_listValues();
for (var i = 0, key = null; key = keys[i]; i++) {
	DATA[key] = GM_getValue(key);
}

unsafeWindow.QT_saveValue = function (name, value) {
	setTimeout(function () {
		GM_setValue(name, value);
	}, 0);
};
unsafeWindow.QT_saveAllValues = function (values) {
	setTimeout(function () {
		var exceptions = ["qmenu_update_next", "qmenu_online_version", "onlinetotal, googledocsurl"];
		var keys = GM_listValues();
		for (var i = 0, key = null; key = keys[i]; i++) {
			if (exceptions.indexOf(key) > -1) {
				continue;
			}
			GM_deleteValue(key);
		}
		for (key in values) {
			GM_setValue(key, values[key]);
		}
		window.location.reload();
	}, 0);
};
unsafeWindow.QT_deleteValue = function (name) {
	setTimeout(function () {
		GM_deleteValue(name);
	}, 0);
};
unsafeWindow.QT_deleteAllValues = function () {
	setTimeout(function () {
		var keys = GM_listValues();
		for (var i = 0, key = null; key = keys[i]; i++) {
			GM_deleteValue(key);
		}
		window.location.reload();
	}, 0);
};

if (typeof exportFunction == 'function') {
	exportFunction(unsafeWindow.QT_saveValue, unsafeWindow, {
		defineAs : "QT_saveValue"
	});
	exportFunction(unsafeWindow.QT_saveAllValues, unsafeWindow, {
		defineAs : "QT_saveAllValues"
	});
	exportFunction(unsafeWindow.QT_deleteValue, unsafeWindow, {
		defineAs : "QT_deleteValue"
	});
	exportFunction(unsafeWindow.QT_deleteAllValues, unsafeWindow, {
		defineAs : "QT_deleteAllValues"
	});
}

function appendScript() {
	if (unsafeWindow.Game) {
		var QT_script = document.createElement('script');
		QT_script.type = 'text/javascript';
		QT_script.textContent = main_script.toString() + "\n main_script(" + JSON.stringify(DATA) + ");";
		document.body.appendChild(QT_script);
	} else {
		setTimeout(function () {
			appendScript();
		}, 100);
	}
}

appendScript();