Nitro Type - Loadout Randomizer

Randomizes your selected items

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Nitro Type - Loadout Randomizer
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Randomizes your selected items
// @author       thisisks
// @match        https://www.nitrotype.com/race*
// @match        https://www.nitrotype.com/garage/customizer*
// @run-at       document-start
// @grant        none
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    const isRace = location.pathname.startsWith("/race");
    const isCustomizer = location.pathname.startsWith("/garage/customizer");

    // -----------------------------
    // CORE RANDOMIZER (shared)
    // -----------------------------
    async function runRandomizer() {
        const random = (arr) => arr[Math.floor(Math.random() * arr.length)];

        const raw = localStorage.getItem("persist:nt");
        if (!raw) return console.error("persist:nt not found");

        const parsed = JSON.parse(raw);

        let dataKey = null;
        let data = null;

        for (const key in parsed) {
            try {
                const obj = JSON.parse(parsed[key]);
                if (obj && obj.cars && obj.loot) {
                    data = obj;
                    dataKey = key;
                    break;
                }
            } catch {}
        }

        if (!data) return console.error("Player data not found");

        const cars = data.cars.map(c => ({
            id: c[0],
            hueAngle: c[2] || 0
        }));

        const trails = data.loot.filter(l => l.type === "trail");
        const nitros = data.loot.filter(l => l.type === "nitro");
        const nametags = data.loot.filter(l => l.type === "nametag");
        const titles = data.loot.filter(l => l.type === "title");

        const car = random(cars);
        const trail = random(trails);
        const nitro = random(nitros);
        const nametag = random(nametags);
        const title = random(titles);
        const perk = Math.random() < 0.5 ? 1 : 0;

        data.carID = car.id;
        data.carHueAngle = car.hueAngle;
        data.title = title.name;
        data.disablePerk = perk;

        const typesToHandle = ["trail", "nitro", "nametag"];

        data.loot.forEach(item => {
            if (typesToHandle.includes(item.type)) {
                item.equipped = 0;
            }
        });

        data.loot.forEach(item => {
            if (item.type === "trail" && item.lootID === trail.lootID) item.equipped = 1;
            if (item.type === "nitro" && item.lootID === nitro.lootID) item.equipped = 1;
            if (item.type === "nametag" && item.lootID === nametag.lootID) item.equipped = 1;
        });

        parsed[dataKey] = JSON.stringify(data);
        localStorage.setItem("persist:nt", JSON.stringify(parsed));

        const payload = [
            { id: car.id, hueAngle: car.hueAngle, type: "car" },
            { id: trail.lootID, type: "trail" },
            { id: nitro.lootID, type: "nitro" },
            { id: nametag.lootID, type: "nametag" },
            { id: title.lootID, type: "title" },
            { disablePerk: perk, type: "perk" }
        ];

        const token = localStorage.getItem("player_token");

        await fetch("https://www.nitrotype.com/api/v2/loot/equip", {
            method: "POST",
            headers: {
                authorization: `Bearer ${token}`,
                "content-type": "application/json"
            },
            body: JSON.stringify(payload),
            credentials: "include"
        });

        console.log("Randomized & saved");
    }

    // -----------------------------
    // FIX: race-safe execution (wait for data)
    // -----------------------------
    function runOnRaceWhenReady() {
        let tries = 0;

        const interval = setInterval(() => {
            tries++;

            const raw = localStorage.getItem("persist:nt");
            if (raw) {
                clearInterval(interval);
                runRandomizer();
                return;
            }

            // stop after ~10s to avoid infinite loop
            if (tries > 50) {
                clearInterval(interval);
                console.error("Timed out waiting for persist:nt");
            }
        }, 200);
    }

    // -----------------------------
    // CUSTOMIZER BUTTON
    // -----------------------------
    function injectButton() {
        const nav = document.querySelector(".customizer--tabs.nav-list");
        if (!nav || document.querySelector("#nt-randomizer-btn")) return;

        const btn = document.createElement("div");
        btn.id = "nt-randomizer-btn";
        btn.className = "nav-list-item customizer--tab";
        btn.innerHTML = `
            <div class="customizer--tab--content">
                <div class="customizer--tab--icon">🎲</div>
                <div class="customizer--tab--label">Randomize</div>
            </div>
        `;

        btn.style.cursor = "pointer";

        btn.addEventListener("click", async () => {
            btn.style.opacity = "0.6";
            btn.style.pointerEvents = "none";

            await runRandomizer();
            location.reload();
        });

        nav.appendChild(btn);
    }

    // -----------------------------
    // ROUTER
    // -----------------------------
    if (isRace) {
        runOnRaceWhenReady();
    }

    if (isCustomizer) {
        const obs = new MutationObserver(injectButton);
        obs.observe(document.documentElement, { childList: true, subtree: true });
        injectButton();
    }

})();