adjustColor2

convert colors to eye-friendly - webページの配色を目に優しく変更します (Flash対応)

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        adjustColor2
// @namespace   http://chiebukuro.yahoo.co.jp/my/gbjyn273
// @author Syakku
// @description	convert colors to eye-friendly - webページの配色を目に優しく変更します (Flash対応)
// @include     *
// @version     2.0
// @run-at     document-start  
// ==/UserScript==

//	================≪ OPTION ≫================

//	----------------< white" & "black" color >----------------
var FILTER_COLOR_W = "rgb(234, 229, 227)";
var FILTER_COLOR_B = "rgb(41, 34, 29)";
var INNER_COLOR_W = "rgb(211, 203, 198)";
var INNER_COLOR_B = "rgb(41, 34, 29)";	//	gb is disabled

//	OPTION : apply to Flash object
var FLASH = true;

//	OPTION : skip <a> tag (link anchor)
//	OPTION : <a> タグ、つまりリンク文字列を処理から除外します
var A_SKIP = true;



// ################################################ //
// ################# オブジェクト #################### //
// ################################################ //
	
//	================ <色縮小オブジェクト ≫================
function RGBConv(w, b, pre_filter){
	this.w = w, this.b = b, this.pf = pre_filter;
	this.init();
}

// ----------------< 初期化 >----------------
RGBConv.prototype.init = function(){

	this.pr = (this.w[0] - this.b[0]) / 255;
	this.pg = (this.w[1] - this.b[1]) / 255;
	this.pb = (this.w[2] - this.b[2]) / 255;
	this.pr2 = this.b[0], this.pg2 = this.b[1], this.pb2 = this.b[2];
	
	// 先に計算
	this.ra = this.pf.r * this.pf.a;
	this.ga = this.pf.g * this.pf.a;
	this.ba = this.pf.b * this.pf.a;
	this.ia = 1 - this.pf.a;
	
	// 色変換の結果保持配列
	this.lBefore = [];
	this.lAfter = [];
	this.lCount = 0;
}

// ----------------< 色変換メソッド >----------------
RGBConv.prototype.conv = function(bg){
	//	処理する必要のないカラーは省く
	// (本スクリプトで処理後のカラーは大抵変な数字になっている)
	// (それを利用して簡易的ではあるが二重処理を防いでいる)
	for (var i=0; n<this.lCount; i++){
		if (bg === this.lAfter[i]) return;
	}
				
	//	既存のカラーは省エネ
	for (var i=0; i<this.lCount; i++){
		if (bg === this.lBefore[i]){
			tElm.style.color = this.lAfter[i];
			return;
		}
	}
	
	var ret = this.calc(bg);
	this.lBefore[lCount] = bg;
	this.lAfter[lCount] = ret;
	this.lCount++;
	return ret;
}

// ----------------< 計算メソッド >----------------
RGBConv.prototype.calc = function(bg){

	var col = rgbSplit(bg);
	
    var colR = col[0] * this.pr + this.pr2*1;
    var colG = col[1] * this.pg + this.pg2*1;
    var colB = col[2] * this.pb + this.pb2*1;
	
	// フィルターによる効果を考慮
	// filter.r + (colR - filter.r) / filter.ia と同義
	colR = Math.floor((colR - this.ra) / this.ia);
	colG = Math.floor((colG - this.ga) / this.ia);
	colB = Math.floor((colB - this.ba) / this.ia);

    if (typeof col[3] === "undefined") {
        return ("rgb(" + colR + ", " + colG + ", " + colB + ")");
    }
    return ("rgb(" + colR + ", " + colG + ", " + colB + ", " + col[3] + ")"); //	rgba
}
	

// ================≪ フィルタオブジェクト≫================
function RGBFilter(w, b){
	this.wr = w[0], this.wg = w[1], this.wb = w[2];
	this.br = b[0];
	this.r = 0, this.b = 0, this.g = 0, this.a = 0, this.str = 0;
	
	this.init();
}

// ----------------< 初期化 >----------------
RGBFilter.prototype.init = function(){
	
	with(this){
		// trをwr-0と100-wrの総計で割ってwrの取り分を決める
		r = (wr-br) / (255 - (wr-br)) * br + br;
		
		a = br / r;	// 中心値rが気をつけないと 0 や 255 になって 0 除算になる
		if (isNaN(a) === true) a = (wr-255) / (r-255);

		g = r - (wr-wg) / a;
		b = r - (wr-wb) / a;
		
		str = "rgba(" + Math.floor(r) + ", " + Math.floor(g) + ", " + Math.floor(b) + ", " + a + ")";
	}
}

// ----------------< フィルター適用 >----------------
RGBFilter.prototype.applyFilter = function(elm){
	
	var f = document.createElement("ac_filter");
	f.id = "adjustColor"; 
	
	with (f.style){
		backgroundColor = this.str;
		pointerEvents = "none";
		height = "100%";
		width = "100%";
		display = "block";
		position = "fixed";
		zIndex = "2147483647";
	}

	for (var i=0, len=elm.children.length; i<len; i++){
		if (elm.children[i].tagName !== "HEAD"){
			elm.insertBefore(f, elm.children[i]);
			break;
		} else if (i === len - 1){
			elm.insertBefore(f, null);
			break
		}
	}
}


// ================≪ フラッシュオブジェクト ≫================
function FlashObj(obj, type){
	this.obj = obj;
	this.type = type;
	this.init();
}

// ----------------< 初期化 >----------------
FlashObj.prototype.init = function(){
	
	if (this.type == "OBJECT"){
	
		this.name = "value";
		var params = this.obj.querySelector("param[name='wmode']");
		if (params){
			this.wmode = params;
		} else {
			// paramが存在しないとき用(動作未確認)
			var param = document.createElement("param");
			param.setAttribute("name", "wmode");
			this.obj.appendChild(param);
			this.wmode = param;
		}
	} else {
		
		this.name = "wmode";
		this.wmode = this.obj;
	}
}

// ----------------< 透過メソッド >----------------
FlashObj.prototype.trans = function(){

	this.wmode.setAttribute(this.name, "transparent");
	this.obj.src = this.obj.src;
	this.obj.data = this.obj.data;
}
	

	
// ################################################ //
// ################### メソッド ###################### //
// ################################################ //

// ================≪ 追加処理 ≫================
function afterTouch(){

	mo.observe(document.body, {childList: true, subtree: true});
	
	var elm;
	if (A_SKIP) elm = document.querySelector(":not(A)");
	else elm = document.getElementsByTagName("*");
	
	for (var i = 0; i < elm.length; i++) {

		var tElm = elm[i];
        var style = window.getComputedStyle(tElm, null);
		var fgColor = style.getPropertyValue("color");
		
		var tColor = conv.conv(fgColor);
		if (tColor) tElm.style.color = tColor;
	}
}


// ================≪ RGB値の分割 ≫================
function rgbSplit(col){
	var ret = col.match(/\d+/g);
	for (var i=0; i<ret.length; i++){
		ret[i]*=1;
	}
	return (ret);
}


// ==========≪ フラッシュにもフィルタを適用 ≫==========
function applyFlash(){

	for (var i=0, obj, objs=document.body.getElementsByTagName("object"); obj = objs[i]; i++){
		obj = new FlashObj(obj, "OBJECT");
		obj.trans();
	}
	
	for (var i=0, obj, objs=document.body.getElementsByTagName("embed"); obj = objs[i]; i++){
		obj = new FlashObj(obj, "EMBED");
		obj.trans();
	}
}



// ################################################ //
// ################### メイン処理 #################### //
// ################################################ //

// ----------------< フィルタ関連の初期化 >----------------
var fCw = rgbSplit(FILTER_COLOR_W);
var fCb = rgbSplit(FILTER_COLOR_B);
var iCw = rgbSplit(INNER_COLOR_W);
var iCb = rgbSplit(INNER_COLOR_B);

// インナーがフィルターを超えていたら修正
for (var i=0; i<3; i++){
	if (iCw[i] > fCw[i]) iCw[i] = fCw[i];
	if (iCb[i] < fCb[i]) iCb[i] = fCb[i];
}

var filter = new RGBFilter(fCw, fCb);
var conv = new RGBConv(iCw, iCb, filter);


// ================≪ 起動処理 ≫================
// iframeではフィルターはいらない
if (window === window.parent) {
	filter.applyFilter(document.getElementsByTagName("html")[0]);
}

window.addEventListener("DOMContentLoaded", afterTouch, false);

if (FLASH === true) {
	window.addEventListener("DOMContentLoaded", applyFlash, false);
}

var mo = new MutationObserver(function(rec){this.adjustColor(rec)});

// MOをオーバーライド、メモリ節約(?)
MutationObserver.prototype.adjustColor = function(rec){

	for (i=0; i<rec.length; i++){
		for (j=0; j<rec[i].addedNodes.length; j++){
			var node = rec[i].addedNodes[j];
			
			if (node.tagName == "OBJECT" || node.tagName == "EMBED"){
				var obj = new FlashObj(node, node.tagName);
				obj.trans();
				
			}
		}
	}
}