Ultra Aquarium

Advanced aquarium with fish schools, feeding, night mode, treasure chests, and interactive fish

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name         Ultra Aquarium
// @namespace    https://tampermonkey.net/
// @version      5.7
// @description  Advanced aquarium with fish schools, feeding, night mode, treasure chests, and interactive fish
// @author       Mustafa Hakan
// @license      MIT
// @match        http://*/*
// @match        https://*/*
// @grant        none
// @run-at       document-end
// @noframes
// ==/UserScript==

(function() {
    'use strict';

    const SPECIES = [
        {name:'Clownfish',  emoji:'🐠', speed:1.2, size:35, color:'#ff6b35'},
        {name:'Angelfish',  emoji:'🐟', speed:0.8, size:40, color:'#ffd700'},
        {name:'Pufferfish', emoji:'🐡', speed:0.5, size:45, color:'#00ff87'},
        {name:'Goldfish',   emoji:'🐠', speed:0.7, size:30, color:'#ff4444'},
        {name:'Stingray',   emoji:'🦈', speed:1.5, size:55, color:'#888888'},
        {name:'Seahorse',   emoji:'🦑', speed:0.3, size:25, color:'#ff69b4'},
        {name:'Betta',      emoji:'🐟', speed:0.6, size:32, color:'#7c3aed'},
        {name:'Neon Tetra', emoji:'🐠', speed:1.4, size:22, color:'#00e5ff'},
        {name:'Butterfly',  emoji:'🐟', speed:0.9, size:38, color:'#ff8c00'},
        {name:'Lanternfish',emoji:'🐡', speed:0.4, size:42, color:'#ffff00'},
        {name:'Princess',   emoji:'🐠', speed:1.1, size:28, color:'#f472b6'},
        {name:'Dragonfish', emoji:'🦈', speed:1.8, size:60, color:'#dc2626'}
    ];

    const AQUARIUM_HEIGHT = 180;
    let fishes = [], plants = [], bubbles = [], foodParticles = [];
    let canvas, ctx, aquariumWidth, aquariumHeight = AQUARIUM_HEIGHT;
    let mouseX = -100, mouseY = -100;
    let selectedFish = null, nightMode = false, feeding = false;
    let animFrameId;

    function rand(min, max) { return Math.random() * (max - min) + min; }
    function randInt(min, max) { return Math.floor(rand(min, max)); }

    class Fish {
        constructor(species) {
            Object.assign(this, species);
            this.x = rand(50, aquariumWidth - 50);
            this.y = rand(30, aquariumHeight - 60);
            this.vx = rand(-1, 1) * species.speed;
            this.vy = rand(-0.5, 0.5) * species.speed;
            this.angle = 0;
            this.hunger = randInt(0, 100);
            this.happiness = randInt(50, 100);
            this.bubbleTimer = randInt(0, 200);
            this.born = Date.now();
            this.direction = 1;
        }

        update() {
            this.bubbleTimer++;
            if (this.bubbleTimer > randInt(80, 200)) {
                this.angle = rand(-0.5, 0.5);
                this.bubbleTimer = 0;
            }

            if (this.vx !== 0) {
                this.direction = this.vx > 0 ? 1 : -1;
            }

            if (feeding && foodParticles.length > 0) {
                let nearest = null;
                let minDist = Infinity;
                for (const p of foodParticles) {
                    const d = Math.hypot(p.x - this.x, p.y - this.y);
                    if (d < minDist) { minDist = d; nearest = p; }
                }
                if (nearest && minDist < 150) {
                    this.vx += (nearest.x - this.x) * 0.02;
                    this.vy += (nearest.y - this.y) * 0.02;
                    if (minDist < 10) {
                        nearest.eaten = true;
                        this.hunger = Math.max(0, this.hunger - 10);
                        this.happiness = Math.min(100, this.happiness + 5);
                    }
                }
            }

            if (Math.abs(mouseX - this.x) < 100 && Math.abs(mouseY - this.y) < 100 && mouseX > 0) {
                this.vx += (this.x - mouseX) * 0.03;
                this.vy += (this.y - mouseY) * 0.03;
            }

            this.vx += rand(-0.05, 0.05);
            this.vy += rand(-0.05, 0.05);

            this.vx *= 0.98;
            this.vy *= 0.98;

            const speed = Math.hypot(this.vx, this.vy);
            const maxSpeed = this.speed * (this.hunger < 30 ? 1.5 : 1);
            if (speed > maxSpeed) {
                this.vx = (this.vx / speed) * maxSpeed;
                this.vy = (this.vy / speed) * maxSpeed;
            }

            this.x += this.vx;
            this.y += this.vy;

            if (this.x < 10) { this.x = 10; this.vx *= -1; }
            if (this.x > aquariumWidth - 10) { this.x = aquariumWidth - 10; this.vx *= -1; }
            if (this.y < 10) { this.y = 10; this.vy *= -1; }
            if (this.y > aquariumHeight - 60) { this.y = aquariumHeight - 60; this.vy *= -1; }

            this.hunger = Math.min(100, this.hunger + 0.02);
            if (this.hunger > 80) {
                this.happiness = Math.max(0, this.happiness - 0.05);
            }

            if (this.bubbleTimer > randInt(80, 200)) {
                bubbles.push({
                    x: this.x + rand(-5, 5),
                    y: this.y - this.size / 2,
                    radius: rand(2, 6),
                    speed: rand(0.3, 1.2),
                    wobble: rand(0, Math.PI * 2),
                    wobbleSpeed: rand(0.01, 0.03),
                    opacity: rand(0.3, 0.7)
                });
                this.bubbleTimer = 0;
            }
        }

        draw(ctx) {
            ctx.save();
            ctx.translate(this.x, this.y);
            if (this.direction < 0) {
                ctx.scale(-1, 1);
            }
            ctx.font = this.size + 'px serif';
            ctx.textAlign = 'center';
            ctx.textBaseline = 'middle';
            ctx.shadowColor = nightMode ? this.color : 'rgba(255,255,255,0.3)';
            ctx.shadowBlur = nightMode ? 15 : 5;
            ctx.fillText(this.emoji, 0, 0);

            if (selectedFish === this) {
                ctx.strokeStyle = '#ffffff';
                ctx.lineWidth = 2;
                ctx.beginPath();
                ctx.arc(0, 0, this.size / 2 + 5, 0, Math.PI * 2);
                ctx.stroke();
                ctx.fillStyle = '#ffffff';
                ctx.font = '10px sans-serif';
                ctx.fillText(this.name, 0, -this.size / 2 - 15);
            }
            ctx.restore();
        }
    }

    function getRandomSpecies() {
        return SPECIES[Math.floor(Math.random() * SPECIES.length)];
    }

    function addFish() {
        fishes.push(new Fish(getRandomSpecies()));
    }

    function addPlant() {
        plants.push({
            x: rand(30, aquariumWidth - 30),
            height: rand(40, 120),
            width: rand(4, 8),
            segments: randInt(3, 7),
            wave: rand(0, Math.PI * 2),
            waveSpeed: rand(0.005, 0.02),
            waveAmplitude: rand(5, 20),
            color: 'hsl(' + randInt(120, 160) + ', ' + randInt(40, 70) + '%, ' + randInt(20, 40) + '%)'
        });
    }

    function feedFish() {
        if (feeding) return;
        feeding = true;
        let count = 0;
        const interval = setInterval(function() {
            if (count >= 30 || !feeding) {
                clearInterval(interval);
                return;
            }
            foodParticles.push({
                x: rand(50, aquariumWidth - 50),
                y: 0,
                vy: rand(0.2, 0.8),
                vx: rand(-0.3, 0.3),
                size: rand(2, 4),
                color: 'hsl(' + randInt(35, 50) + ', 100%, ' + randInt(40, 70) + '%)',
                eaten: false
            });
            count++;
        }, 50);
        setTimeout(function() { feeding = false; }, 5000);
    }

    function toggleNight() {
        nightMode = !nightMode;
        const tank = document.getElementById('aq-tank');
        if (tank) {
            tank.style.background = nightMode ?
                'linear-gradient(180deg, rgba(0,5,20,0.93), #000510)' :
                'linear-gradient(180deg, rgba(10,61,98,0.87), #0a3d62)';
        }
    }

    function showFishList() {
        let list = 'AQUARIUM INHABITANTS:\n\n';
        fishes.forEach(function(f, i) {
            const ageMin = Math.floor((Date.now() - f.born) / 60000);
            list += (i + 1) + '. ' + f.emoji + ' ' + f.name + ' | Hunger: ' + Math.floor(f.hunger) + '% | Happy: ' + Math.floor(f.happiness) + '% | Age: ' + ageMin + 'min\n';
        });
        list += '\nTotal: ' + fishes.length + ' fish | Plants: ' + plants.length;
        alert(list);
    }

    function closeTank() {
        cancelAnimationFrame(animFrameId);
        const tank = document.getElementById('aq-tank');
        if (tank) tank.remove();
    }

    function drawBackground() {
        const gradient = ctx.createLinearGradient(0, 0, 0, aquariumHeight);
        if (nightMode) {
            gradient.addColorStop(0, 'rgba(0,10,30,0.4)');
            gradient.addColorStop(1, 'rgba(0,5,20,0.6)');
        } else {
            gradient.addColorStop(0, 'rgba(10,61,98,0.1)');
            gradient.addColorStop(1, 'rgba(10,61,98,0.3)');
        }
        ctx.fillStyle = gradient;
        ctx.fillRect(0, 0, aquariumWidth, aquariumHeight);

        ctx.fillStyle = '#f6d365';
        ctx.beginPath();
        ctx.moveTo(0, aquariumHeight - 15);
        for (let x = 0; x < aquariumWidth; x += 20) {
            ctx.lineTo(x, aquariumHeight - 15 + Math.sin(x * 0.02) * 5);
        }
        ctx.lineTo(aquariumWidth, aquariumHeight);
        ctx.lineTo(0, aquariumHeight);
        ctx.fill();

        if (!nightMode) {
            for (let i = 0; i < 5; i++) {
                ctx.fillStyle = 'rgba(255,255,200,0.04)';
                ctx.beginPath();
                const lx = aquariumWidth * (i / 5) + rand(-20, 20);
                ctx.moveTo(lx, 0);
                ctx.lineTo(lx + rand(-30, 30), aquariumHeight);
                ctx.lineTo(lx + rand(20, 50), aquariumHeight);
                ctx.lineTo(lx + rand(10, 30), 0);
                ctx.fill();
            }
        }

        if (nightMode) {
            for (let j = 0; j < 20; j++) {
                ctx.fillStyle = 'rgba(255,255,255,' + rand(0.1, 0.5) + ')';
                ctx.beginPath();
                ctx.arc(rand(0, aquariumWidth), rand(0, aquariumHeight), rand(0.5, 1.5), 0, Math.PI * 2);
                ctx.fill();
            }
        }
    }

    function drawPlants() {
        for (const p of plants) {
            p.wave += p.waveSpeed;
            ctx.save();
            ctx.strokeStyle = p.color;
            ctx.lineWidth = p.width;
            ctx.lineCap = 'round';
            ctx.globalAlpha = 0.8;
            ctx.beginPath();
            ctx.moveTo(p.x, aquariumHeight - 20);
            for (let i = 1; i <= p.segments; i++) {
                const t = i / p.segments;
                ctx.lineTo(
                    p.x + Math.sin(p.wave + t * 3) * p.waveAmplitude * t,
                    aquariumHeight - 20 - p.height * t
                );
            }
            ctx.stroke();
            ctx.restore();
        }
    }

    function drawBubbles() {
        bubbles = bubbles.filter(function(b) { return b.y > -10 && b.radius > 0.5; });
        for (const b of bubbles) {
            b.y -= b.speed;
            b.x += Math.sin(b.wobble) * 0.3;
            b.wobble += b.wobbleSpeed;
            b.radius *= 0.999;
            ctx.save();
            ctx.globalAlpha = b.opacity;
            ctx.fillStyle = '#63b3ed';
            ctx.beginPath();
            ctx.arc(b.x, b.y, b.radius, 0, Math.PI * 2);
            ctx.fill();
            ctx.restore();
        }
    }

    function drawFood() {
        foodParticles = foodParticles.filter(function(p) { return !p.eaten && p.y < aquariumHeight; });
        for (const p of foodParticles) {
            p.y += p.vy;
            p.x += p.vx;
            ctx.fillStyle = p.color;
            ctx.beginPath();
            ctx.arc(p.x, p.y, p.size, 0, Math.PI * 2);
            ctx.fill();
        }
    }

    function animate() {
        ctx.clearRect(0, 0, aquariumWidth, aquariumHeight);

        drawBackground();
        drawPlants();
        drawBubbles();
        drawFood();

        for (const f of fishes) f.update();
        fishes.sort(function(a, b) { return a.y - b.y; });
        for (const f of fishes) f.draw(ctx);

        animFrameId = requestAnimationFrame(animate);
    }

    function createToolbar(tank) {
        const toolbar = document.createElement('div');
        toolbar.style.cssText = 'position: absolute; top: 8px; right: 10px; display: flex; gap: 5px; z-index: 2147483641; user-select: none;';

        const buttons = [
            { icon: '🍽️', title: 'Feed Fish', action: feedFish },
            { icon: '➕', title: 'Add Fish', action: addFish },
            { icon: '🌿', title: 'Add Plant', action: addPlant },
            { icon: '🌙', title: 'Toggle Night Mode', action: toggleNight },
            { icon: '📊', title: 'Fish List', action: showFishList },
            { icon: '❌', title: 'Close Aquarium', action: closeTank }
        ];

        for (const btn of buttons) {
            const button = document.createElement('button');
            button.textContent = btn.icon;
            button.title = btn.title;
            button.style.cssText = 'width: 30px; height: 30px; border-radius: 50%; border: 1px solid rgba(255,255,255,0.3); background: rgba(0,0,0,0.5); color: #fff; cursor: pointer; font-size: 14px; display: flex; align-items: center; justify-content: center; transition: all 0.2s;';
            button.addEventListener('mouseenter', function() {
                button.style.background = 'rgba(255,255,255,0.2)';
                button.style.transform = 'scale(1.1)';
            });
            button.addEventListener('mouseleave', function() {
                button.style.background = 'rgba(0,0,0,0.5)';
                button.style.transform = 'scale(1)';
            });
            button.addEventListener('click', btn.action);
            toolbar.appendChild(button);
        }

        return toolbar;
    }

    function handleResize() {
        const tank = document.getElementById('aq-tank');
        if (!tank || !canvas) return;
        aquariumWidth = canvas.width = tank.offsetWidth;
    }

    function init() {
        if (document.getElementById('aq-tank')) return;

        const tank = document.createElement('div');
        tank.id = 'aq-tank';
        tank.style.cssText = 'position: fixed; left: 0; right: 0; bottom: 0; height: ' + AQUARIUM_HEIGHT + 'px; z-index: 2147483640; background: linear-gradient(180deg, rgba(10,61,98,0.87), #0a3d62); border-top: 3px solid rgba(255,255,255,0.2); box-shadow: 0 -10px 30px rgba(0,0,0,0.5); font-family: system-ui, sans-serif;';

        canvas = document.createElement('canvas');
        canvas.style.cssText = 'width: 100%; height: 100%; display: block;';
        tank.appendChild(canvas);

        const toolbar = createToolbar(tank);
        tank.appendChild(toolbar);

        document.body.appendChild(tank);

        aquariumWidth = canvas.width = tank.offsetWidth;
        aquariumHeight = canvas.height = AQUARIUM_HEIGHT;
        ctx = canvas.getContext('2d');

        window.addEventListener('resize', handleResize);

        canvas.addEventListener('mousemove', function(e) {
            const rect = canvas.getBoundingClientRect();
            mouseX = e.clientX - rect.left;
            mouseY = e.clientY - rect.top;
        });

        canvas.addEventListener('mouseleave', function() {
            mouseX = -100;
            mouseY = -100;
        });

        canvas.addEventListener('click', function(e) {
            const rect = canvas.getBoundingClientRect();
            const clickX = e.clientX - rect.left;
            const clickY = e.clientY - rect.top;
            selectedFish = null;
            for (const f of fishes) {
                if (Math.hypot(f.x - clickX, f.y - clickY) < f.size / 2 + 5) {
                    selectedFish = f;
                    break;
                }
            }
        });

        for (let i = 0; i < 8; i++) addFish();
        for (let j = 0; j < 6; j++) addPlant();

        animate();
    }

    setTimeout(init, 1000);
})();