Sploop.io Legit Script

Show HP%, FPS, CPS, Ping, Big Shop, Transparent Shop & Clan menu. Use 75% page zoom for best results. Add Ghost mode & Hitbox. Press f2 to ON/OFF ghost mode & f4 to ON/OFF hitbox.

Version au 02/09/2025. Voir la dernière version.

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name         Sploop.io Legit Script
// @namespace    http://tampermonkey.net/
// @version      1.3
// @description  Show HP%, FPS, CPS, Ping, Big Shop, Transparent Shop & Clan menu. Use 75% page zoom for best results. Add Ghost mode & Hitbox. Press f2 to ON/OFF ghost mode & f4 to ON/OFF hitbox.
// @match        *://sploop.io/*
// @icon         https://i.postimg.cc/vBz07fcS/Screenshot-2025-08-28-090152.png
// @grant        none
// @author       Normalplayer part of the script belongs to Fizzixw
// ==/UserScript==
              // =========//i got hitbox from fizzixww//========= //
              // =========//This is a completely legal script made by me and a compilation of scripts from other authors.//========== //
// ==/UserScript==
(function() {
    'use strict';
    // ---------------- Better Health Bar ----------------
    function lerpColor(a, b, amount) {
        const ah = parseInt(a.replace(/#/g, ''), 16),
              ar = ah >> 16, ag = (ah >> 8) & 0xff, ab = ah & 0xff;
        const bh = parseInt(b.replace(/#/g, ''), 16),
              br = bh >> 16, bg = (bh >> 8) & 0xff, bb = bh & 0xff;
        const rr = ar + amount * (br - ar),
              rg = ag + amount * (bg - ag),
              rb = ab + amount * (bb - ab);
        return '#' + (((1 << 24) + (rr << 16) + (rg << 8) + rb) | 0).toString(16).slice(1);
    }

    function drawHpText(ctx, text, xPos, yPos, color) {
        ctx.save();
        ctx.font = "20px 'Baloo Paaji'";
        ctx.textAlign = "center";
        ctx.textBaseline = "top";
        ctx.fillStyle = color;
        ctx.fillText(text, xPos, yPos);
        ctx.restore();
    }

    const enhanceFillRect = function (fill) {
        return function (x, y, width, height) {
            const fullWidth = 95;
            const hpPercent = Math.max(0, Math.min(1, width / fullWidth));
            const percentText = `${~~(width / fullWidth * 100)}%`;
            const centerX = x + fullWidth / 2;
            let color;
            if (this.fillStyle === "#a4cc4f") {
                color = hpPercent > 0.5 ? lerpColor("#a4cc4f", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#cc5151", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            if (this.fillStyle === "#cc5151") {
                color = hpPercent > 0.5 ? lerpColor("#cc5151", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#a4cc4f", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            fill.call(this, x, y, width, height);
        };
    };

    const FillRect = CanvasRenderingContext2D.prototype.fillRect;
    CanvasRenderingContext2D.prototype.fillRect = enhanceFillRect(FillRect);

    const { fillText } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.fillText = function (...args) {
        if (typeof args[0] === "string") {
            this.lineWidth = 8;
            this.strokeStyle = "#313131";
            this.strokeText.apply(this, args);
        }
        return fillText.apply(this, args);
    };

    const { strokeRect } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.strokeRect = function(x, y, w, h) {
        if ((w === 40 && h === 40) || this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return strokeRect.call(this, x, y, w, h);
    };

    const { stroke } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.stroke = function(...args) {
        if (this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return stroke.apply(this, args);
    };
// ---------------- Overlay ----------------
const overlay = document.createElement("canvas");
overlay.width = window.innerWidth;
overlay.height = window.innerHeight;
overlay.style.position = "absolute";
overlay.style.top = "0";
overlay.style.left = "0";
overlay.style.pointerEvents = "none";
overlay.style.zIndex = "9999";
document.body.appendChild(overlay);

const octx = overlay.getContext("2d");
let frameCount = 0, fpsStartTime = performance.now(), fps=0, cps=0;
let lastFrameTime = performance.now(), ping='...';

// ---------------- Ping, FPS, CPS ----------------
setInterval(()=>{
    const now = performance.now();
    ping = Math.round(now - lastFrameTime);
    lastFrameTime = now;
}, 50);

document.addEventListener("mousedown", ()=>{
    cps++; setTimeout(()=>cps--,1000);
});

// ---------------- Server Info ----------------
let serverName = "Unknown";

function updateServerName() {
    const select = document.getElementById("server-select");
    if (select && select.options.length > 0) {
        serverName = select.options[select.selectedIndex].text;
    }
}
setInterval(updateServerName, 2000);

function loop(){
    const now = performance.now();
    frameCount++;
    if(now - fpsStartTime >= 1000){
        fps = frameCount;
        frameCount=0;
        fpsStartTime=now;
    }

    octx.clearRect(0,0,overlay.width,overlay.height);
    octx.save();
    octx.font = "20px 'Baloo Paaji'";
    octx.textBaseline = "top";

    octx.strokeStyle="#313131";
    octx.lineWidth=4;

    // SERVER
    octx.strokeText(`SERVER: ${serverName}`,10,5);
    octx.fillStyle="white";
    octx.fillText(`SERVER: ${serverName}`,10,5);

    // FPS
    octx.strokeText(`FPS: ${fps}`,10,30);
    octx.fillText(`FPS: ${fps}`,10,30);

    // CPS
    octx.strokeText(`CPS: ${cps}`,10,55);
    octx.fillText(`CPS: ${cps}`,10,55);

    // PING
    octx.strokeText(`PING: ${ping}ms`,10,80);
    octx.fillText(`PING: ${ping}ms`,10,80);

    octx.restore();
    requestAnimationFrame(loop);
}
loop();

window.addEventListener("resize", ()=>{
    overlay.width = window.innerWidth;
    overlay.height = window.innerHeight;
});
    // ---------------- Auto Toggle ----------------
    ['#grid-toggle','#native-friendly-indicator'].forEach(id=>{
        const el = document.querySelector(id); if(el) el.click();
    });

    // ---------------- Ad Remove ----------------
    const styleAdRemove = document.createElement('style');
    styleAdRemove.type = 'text/css';
    styleAdRemove.appendChild(document.createTextNode(`
        #cross-promo,#bottom-wrap,#google_play,#game-left-content-main,#game-bottom-content,#game-right-content-main,#left-content,#right-content{
            display:none !important;
        }
    `));
    document.head.appendChild(styleAdRemove);
    document.querySelector('#game-content').style.justifyContent='center';
    document.querySelector('#main-content').style.width='auto';
    // ---------------- Big Shop, Clan -------------------
(function() {
    var style = document.createElement("style");
    style.innerHTML = `
        /* --- SHOP  --- */
        #hat-menu {
            width: 500px !important;
            height: 790px !important;
            background: rgba(0,0,0,0) !important;
            opacity: 0.95 !important;
            border: 5px solid black !important;
            box-shadow: none !important;
        }
        #hat_menu_content {
            max-height: 780px !important;
            overflow-y: auto !important;
            background: transparent !important;
        }

        /* --- CLAN MENU  --- */
        #clan-menu {
            background: rgba(0,0,0,0) !important; /* trong suốt */
            opacity: 0.95 !important;
            border: 5px solid black !important;   /* vẫn giữ viền */
            box-shadow: none !important;
        }
        #clan_menu_content {
            background: transparent !important;
        }
    `;
    document.head.appendChild(style);
})();
    // ------------------ Background --------------------
    window.addEventListener("load", () => {
        const homepage = document.getElementById("homepage");
        if (homepage) {
            homepage.style.backgroundImage = "url('https://4kwallpapers.com/images/wallpapers/satoru-gojo-black-3440x1440-14684.png')";
            homepage.style.backgroundSize = "cover";
            homepage.style.backgroundPosition = "center";
            homepage.style.backgroundRepeat = "no-repeat";
        }
    });
    // --------------- UI --------------
const customReplacements = [
    {
        selector: "#logo",
        image: "https://i.postimg.cc/HW8qMWLM/logo.png"
    },
];
function applyCustomUI() {
    customReplacements.forEach(item => {
        const el = document.querySelector(item.selector);
        if (el) {
            if (el.tagName === "IMG") {
                el.src = item.image;
            } else {
                el.style.backgroundImage = `url(${item.image})`;
                el.style.backgroundSize = "cover";
                el.style.backgroundPosition = "center";
                el.style.backgroundRepeat = "no-repeat";
            }
        }
    });
}
applyCustomUI();
setInterval(applyCustomUI, 2000);
function clearStyles(el) {
    if (!el) return;
    el.style.border = 'none';
    el.style.outline = 'none';
    el.style.boxShadow = 'none';
    el.style.background = 'transparent';
    el.style.backgroundColor = 'transparent';
    el.style.opacity = '0.7';
    el.style.setProperty('background-color', 'transparent', 'important');
    el.style.setProperty('box-shadow', 'none', 'important');
    el.style.setProperty('border', 'none', 'important');
    el.style.setProperty('outline', 'none', 'important');
}

window.addEventListener('load', () => {
    ['nav-img-profile', 'nav-img-shop', 'nav-img-game', 'nav-img-skins', 'nav-img-ranking']
        .forEach(id => {
            const el = document.getElementById(id);
            if (el) el.style.display = 'none';
        });
    [
        'nav-profile', 'nav-game', 'nav-shop', 'nav-skins', 'nav-ranking',
        'menu-nickname', 'server-select', 'play-text',
        'ffa-mode', 'sandbox-mode', 'event-mode'
    ].forEach(id => {
        const el = document.getElementById(id);
        if (el) {
            el.style.opacity = '0.5';
            el.style.color = '#5262ab';
        }
    });
    const nicknameInput = document.getElementById('nickname');
    if (nicknameInput) {
        clearStyles(nicknameInput);
        nicknameInput.style.background = 'transparent';
        nicknameInput.style.backgroundColor = 'transparent';
        nicknameInput.style.color = '#5262ab';
        nicknameInput.style.caretColor = '#ffffff';
        nicknameInput.style.opacity = '0.5';
        nicknameInput.style.border = 'none';
        nicknameInput.style.outline = 'none';
    }
    const serverSelect = document.getElementById('server-select');
    if (serverSelect) {
        clearStyles(serverSelect);
        serverSelect.style.backgroundColor = 'rgba(0, 0, 0, 0.3)';
        serverSelect.style.color = '#5262ab';
        serverSelect.style.opacity = '1';
        serverSelect.style.border = 'none';
        serverSelect.style.outline = 'none';
        serverSelect.style.boxShadow = 'none';
        serverSelect.style.setProperty('background-color', 'rgba(0, 0, 0, 0.3)', 'important');
    }
    const playBtn = document.getElementById('play-text');
    clearStyles(playBtn);
    if (playBtn?.parentElement) clearStyles(playBtn.parentElement);

    ['ffa-mode', 'sandbox-mode', 'event-mode'].forEach(id => {
        const el = document.getElementById(id);
        clearStyles(el);
        if (el?.parentElement) clearStyles(el.parentElement);
    });

    const container = document.getElementById('game-middle-main');
    clearStyles(container);
    if (container) {
        container.querySelectorAll('*').forEach(child => clearStyles(child));
    }
});
// ================== Toggle States ==================
let ghostModeEnabled = false;
let hitboxEnabled = true;

document.addEventListener("keydown", e => {
    switch (e.key.toLowerCase()) {
        case "f2": ghostModeEnabled = !ghostModeEnabled; break;
        case "f4": hitboxEnabled = !hitboxEnabled; hitboxPlayerEnabled = hitboxEnabled; break;
    }
    console.log(`Ghost=${ghostModeEnabled} | Hitbox=${hitboxEnabled}`);
});

// ================== Keywords (chia loại) ==================
const excludedKeywords = [
    "player", "cow", "duck", "wolf", "shark",
    "mammoth", "gcow", "dragon"
];
const resourceKeywords = [
    "tree", "rock", "bush", "cactus", "ruby", "wood", "stone", "gold",
    "wall", "spike", "windmill", "trap", "boost", "turret",
    "heal_pad", "platform", "roof", "bed", "teleporter", "lootbox", "tornado",
    "inv_", "ice", "cave_stone","chest"
];
// ============= Texture ============
    const customTextures = {
        "/img/entity/hat_1.png": "https://i.postimg.cc/pTkr1g9K/hat-1.png",
        "/img/entity/hat_2.png": "https://i.postimg.cc/8kKsdggS/hat-2.png",
        "/img/entity/hat_3.png": "https://i.postimg.cc/yYDxvp7S/hat-3.png",
        "/img/entity/hat_4.png": "https://i.postimg.cc/pr6TPzJT/hat-4.png",
        "/img/entity/hat_5.png": "https://i.postimg.cc/QxvtPgMY/hat-5.png",
        "/img/entity/hat_6.png": "https://i.postimg.cc/yNHN6VcF/hat-6.png",
        "/img/entity/hat_7.png": "https://i.postimg.cc/ydf6Tc5P/hat-12.png",
        "/img/entity/hat_8.png": "https://i.postimg.cc/dVd1K7ks/hat-8.png",
        "/img/entity/hat_9.png": "https://i.postimg.cc/26j8v2Hy/hat-9.png",
        "/img/entity/hat_11.png": "https://i.postimg.cc/R0LZNjL2/hat-11.png",
        "/img/entity/hat_14.png": "https://i.postimg.cc/JnmCvqS8/hat-14.png",
        "/img/entity/skid_hat.png": "https://i.postimg.cc/MHv63XJ8/hat-13.png",
        "/img/entity/stone_toolhammer.png": "https://i.postimg.cc/qvj2q8PG/stone-toolhammer.png",
        "/img/items/g_toolhammer.png": "https://i.postimg.cc/m2PFkLZY/g-toolhammer.png",
        "/img/items/d_toolhammer.png": "https://i.postimg.cc/dQ48DN2Y/d-toolhammer.png",
        "/img/items/r_toolhammer.png": "https://i.postimg.cc/0jT5bqZn/r-toolhammer.png",
        "/img/entity/stone_sword.png": "https://i.postimg.cc/jSVCjyFT/i-sword.png",
        "/img/entity/katana.png": "https://i.postimg.cc/GtH94KRL/i-katana.png",
        "/img/items/g_katana.png": "https://i.postimg.cc/KzmM8t4j/g-katana.png",
        "/img/items/d_katana.png": "https://i.postimg.cc/26xnQ2gn/d-katana.png",
        "/img/items/c_katana.png": "https://i.postimg.cc/rpjpg3Fy/r-katana.png",
        "/img/entity/stone_axe.png": "https://i.postimg.cc/RV2Jnkqj/i-axe.png",
        "/img/items/g_axe.png": "https://i.postimg.cc/L65jPkDZ/g-axe.png",
        "/img/items/d_axe.png": "https://i.postimg.cc/nchGkfFr/d-axe.png",
        "/img/entity/great_axe.png": "https://i.postimg.cc/SsQnhqtz/i-great-axe.png",
        "/img/items/g_great_axe.png": "https://i.postimg.cc/43kcjDgz/g-great-axe.png",
        "/img/items/d_great_axe.png": "https://i.postimg.cc/9Q4P6Pqj/d-great-axe.png",
        "/img/entity/stone_spear.png": "https://i.postimg.cc/Xqmqd5Nw/i-spear.png",
        "/img/items/g_spear.png": "https://i.postimg.cc/nrz9vZ4t/g-spear.png",
        "/img/items/d_spear.png": "https://i.postimg.cc/prXzqKt4/d-spear.png",
        "/img/entity/cut_spear.png": "https://i.postimg.cc/jj4DmCvb/i-cutsspear.png",
        "/img/items/g_cutspear.png": "https://i.postimg.cc/Hk75ZpfY/g-cutspear.png",
        "/img/items/d_cutspear.png": "https://i.postimg.cc/157c77XH/d-cutspear.png",
        "/img/entity/stick.png": "https://i.postimg.cc/c1brVp7r/i-stick.png",
        "/img/items/g_stick.png": "https://i.postimg.cc/Y0sGRVRL/g-stick.png",
        "/img/items/d_stick.png": "https://i.postimg.cc/brCbMdyJ/d-stick.png",
        "/img/items/r_stick.png": "https://i.postimg.cc/90RFmfPz/r-stick.png",
        "/img/items/bat.png": "https://i.postimg.cc/DwsJQxXm/i-bat.png",
        "/img/entity/g_bat.png": "https://i.postimg.cc/pdVNRZPJ/g-bat.png",
        "/img/entity/d_bat.png": "https://i.postimg.cc/13rxkT1z/d-bat.png",
        "/img/entity/r_bat.png": "https://i.postimg.cc/0NVTQwQR/r-bat.png",
        "/img/entity/s_dagger.png": "https://i.postimg.cc/jjbWMyHc/i-dagger.png",
        "/img/items/g_dagger.png": "https://i.postimg.cc/rFHxNdZZ/g-dagger.png",
        "/img/items/d_dagger.png": "https://i.postimg.cc/5tLB0x37/d-dagger.png",
        "/img/items/r_dagger.png": "https://i.postimg.cc/fRxySkG9/r-dagger.png",
        "/img/entity/s_healing_staff.png": "https://i.postimg.cc/9MxrXSvg/i-healing-staff.png",
        "/img/items/g_healing_staff.png": "https://i.postimg.cc/3wXGht8z/g-healing-staff.png",
        "/img/items/d_healing_staff.png": "https://i.postimg.cc/Y971LJDp/d-healing-staff.png",
        "/img/items/r_healing_staff.png": "https://i.postimg.cc/NM0jnD56/r-healing-staff.png",
        "/img/entity/hammer.png": "https://i.postimg.cc/HWZyTcmW/hammer.png",
        "/img/entity/g_hammer.png": "https://i.postimg.cc/G2zs89sQ/g-hammer.png",
        "/img/entity/d_hammer.png": "https://i.postimg.cc/DwtQnWq4/d-hammer.png",
        "/img/entity/r_hammer.png": "https://i.postimg.cc/nLpz4pxw/r-hammer.png",
        "/img/entity/shield.png": "https://i.postimg.cc/wTNTn7TG/shield.png",
        "/img/entity/s_musket.png": "https://i.postimg.cc/jSrdTtDd/w-musket.png",
        "/img/entity/bow.png": "https://i.postimg.cc/cLM14237/wbow.png",
        "/img/entity/Xbow.png": "https://i.postimg.cc/R0SS3d1k/Xbow.png",
        "/img/items/scythe.png": "https://i.postimg.cc/V6HkPtC3/r-scythe.png",
};
const customCache = {};

    // ================== Image Radii ==================
const imageRadii = {
    // Nature //
    "https://sploop.io/img/entity/tree.png?v=1923912": 90,
    "https://sploop.io/img/entity/cherry_tree.png?v=1923912": 90,
    "https://sploop.io/img/entity/palm_tree.png?v=1923912": 90,
    "https://sploop.io/img/entity/wood_farm.png?v=1923912": 80,
    "https://sploop.io/img/entity/wood_farm_cherry.png?v=1923912": 80,
    "https://sploop.io/img/entity/rock.png?v=1923912": 75,
    "https://sploop.io/img/entity/stone_farm.png?v=1923912":75,
    "https://sploop.io/img/entity/bush.png?v=1923912": 50,
    "https://sploop.io/img/entity/berry_farm.png?v=1923912": 50,
    "https://sploop.io/img/entity/cactus.png?v=1923912": 50,
    "https://sploop.io/img/entity/gold.png?v=1923912": 76,
    "https://sploop.io/img/entity/ruby.png?v=1923912": 100,
    "https://sploop.io/img/entity/tornado.png?v=1923912": 220,
    "https://sploop.io/img/entity/cave_stone0.png?v=1923912": 92,
    "https://sploop.io/img/entity/cave_stone1.png?v=1923912": 92,
    "https://sploop.io/img/entity/cave_stone2.png?v=1923912": 58,
    "https://sploop.io/img/entity/fireball.png?v=1923912": 100,
    "https://sploop.io/img/entity/ice0.png?v=1923912": 92,
    "https://sploop.io/img/entity/ice1.png?v=1923912": 20,
    "https://sploop.io/img/entity/chest.png?v=1923912": 40,
    // Player //
    "https://sploop.io/img/entity/wall.png?v=1923912": 45,
    "https://sploop.io/img/entity/castle_wall.png?v=1923912": 59,
    "https://sploop.io/img/entity/spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/hard_spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/ice_spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/castle_spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/windmill_base.png?v=1923912": 45,
    "https://sploop.io/img/entity/trap.png?v=1923912": 40,
    "https://sploop.io/img/entity/boost.png?v=1923912": 40,
    "https://sploop.io/img/entity/turret_base.png?v=1923912": 45,
    "https://sploop.io/img/entity/heal_pad.png?v=1923912":50,
    "https://sploop.io/img/entity/platform.png?v=1923912": 60,
    "https://sploop.io/img/entity/roof.png?v=1923912": 50,
    "https://sploop.io/img/entity/bed.png?v=1923912": 50,
    "https://sploop.io/img/entity/teleporter.png?v=1923912": 35,
    "https://sploop.io/img/entity/lootbox.png?v=1923912": 40,
    // Animals //
    "https://sploop.io/img/entity/wolf.png?v=1923912": 50,
    "https://sploop.io/img/entity/duck.png?v=1923912": 20,
    "https://sploop.io/img/entity/cow.png?v=1923912": 90,
    "https://sploop.io/img/entity/shark.png?v=1923912": 90,
    // Bosses //
    "https://sploop.io/img/entity/mammoth_body.png?v=1923912": 90,
    "https://sploop.io/img/entity/dragon_2_body.png?v=1923912": 100,
    "https://sploop.io/img/entity/gcow.png?v=1923912": 90,
};

// ================== Hook ==================
const origDrawImage = CanvasRenderingContext2D.prototype.drawImage;
CanvasRenderingContext2D.prototype.drawImage = function (...args) {
    const img = args[0];
    if (!img || !img.src) return origDrawImage.apply(this, args);
    const src = img.src;

if (Object.keys(customTextures).length) {
    for (let key in customTextures) {
        if (src.includes(key)) {
            if (!customCache[key]) {
                const newImg = new Image();
                newImg.src = customTextures[key];
                customCache[key] = newImg;
            }
            if (customCache[key].complete) args[0] = customCache[key];
            break;
        }
    }
}
    if (ghostModeEnabled) {
        if (excludedKeywords.some(k => src.includes(k))) {
            origDrawImage.apply(this, args);
        } else if (resourceKeywords.some(k => src.includes(k))) {
            this.save();
            this.globalAlpha = 0.25;
            origDrawImage.apply(this, args);
            this.restore();
        } else {
            origDrawImage.apply(this, args);
        }
    } else {
        origDrawImage.apply(this, args);
    }
    if (hitboxEnabled && args.length >= 5) {
        if (resourceKeywords.some(k => src.includes(k))) {
            const radius = imageRadii[src];
            if (radius) {
                const [x, y, w, h] = args.slice(1, 5);
                this.save();
                this.beginPath();
                this.strokeStyle = "black";
                this.lineWidth = 2;
                this.arc(x + w / 2, y + h / 2, radius, 0, 2 * Math.PI);
                this.stroke();
                this.restore();
            }
        }
    }
    try {
        if (
            this.canvas?.id === 'game-canvas' &&
            skinFragments.some(f => src.includes(f)) &&
            args.length >= 4
        ) {
            const transform = this.getTransform();
            const [x, y, width, height] = args.slice(1, 5);
            circlesToDraw.push({ x, y, width, height, transform });
        }
    } catch (e) {}
};

// ================== Hitbox Player (overlay) ==================
const skinFragments = [
    'body0.png','body1.png','body2.png','body3.png','body4.png','body5.png','body6.png','body7.png',
    'body8.png','body9.png','body10.png','body11.png','body12.png','body13.png','body14.png','body15.png',
    'body16.png','body17.png','body18.png','body19.png','body20.png','body21.png','body22.png','body23.png',
    'body24.png','body25.png','body26.png','body27.png','body28.png','body29.png','body30.png','body31.png',
    'body32.png','body33.png','body34.png','body35.png','body36.png','body37.png','body38.png','body39.png',
    'body40.png','body41.png','body42.png','body43.png','body44.png','body45.png','body46.png','body47.png',
    'body48.png','body49.png','body50.png','body51.png','body52.png','body53.png','body54.png','body55.png',
    'body56.png','body57.png','body58.png','body59.png','body60.png','body61.png','body62.png','body63.png',
    'body64.png','body65.png','body66.png','body67.png','body68.png','body69.png','body70.png','body71.png',
    'body72.png','body73.png','body74.png','body75.png','body76.png','body77.png','body78.png','body79.png',
    'body80.png','body81.png','body82.png','body83.png','body84.png','body85.png','body86.png','body87.png',
    'body88.png','body89.png','body90.png','body91.png','body92.png','body93.png','body94.png','body95.png',
    'body96.png','body97.png','body98.png','body99.png','body100.png','body101.png','body102.png','body103.png',
    'body104.png','body105.png'
];

const circleColor = 'black';
const circleLineWidth = 2;
const playerRadius = 35;
let overlayCanvas, overlayCtx;
let gameCanvas = null;
const circlesToDraw = [];
let hitboxPlayerEnabled = false;

function createOverlayCanvas() {
    overlayCanvas = document.createElement('canvas');
    overlayCanvas.id = 'overlay-canvas';
    overlayCanvas.style.position = 'absolute';
    overlayCanvas.style.pointerEvents = 'none';
    overlayCanvas.style.zIndex = '999999';
    overlayCanvas.style.top = '0';
    overlayCanvas.style.left = '0';
    document.body.appendChild(overlayCanvas);
    overlayCtx = overlayCanvas.getContext('2d');
}
function syncCanvasSize() {
    const rect = gameCanvas.getBoundingClientRect();
    overlayCanvas.style.left = rect.left + 'px';
    overlayCanvas.style.top = rect.top + 'px';
    overlayCanvas.width = rect.width;
    overlayCanvas.height = rect.height;
}
function initOverlay() {
    gameCanvas = document.getElementById('game-canvas');
    if (!gameCanvas) return setTimeout(initOverlay, 500);
    createOverlayCanvas();
    syncCanvasSize();
    new ResizeObserver(syncCanvasSize).observe(gameCanvas);
    window.addEventListener('resize', syncCanvasSize);

    function loop() {
        overlayCtx.clearRect(0, 0, overlayCanvas.width, overlayCanvas.height);
        if (hitboxPlayerEnabled) {
            for (const circle of circlesToDraw) {
                overlayCtx.save();
                overlayCtx.setTransform(circle.transform);
                const cx = circle.x + circle.width / 2;
                const cy = circle.y + circle.height / 2;
                overlayCtx.beginPath();
                overlayCtx.arc(cx, cy, playerRadius, 0, 2 * Math.PI);
                overlayCtx.lineWidth = circleLineWidth;
                overlayCtx.strokeStyle = circleColor;
                overlayCtx.stroke();
                overlayCtx.restore();
            }
        }
        circlesToDraw.length = 0;
        requestAnimationFrame(loop);
    }
    requestAnimationFrame(loop);
}
initOverlay();
})();