Queens Solver

Solves a color-based N-Queens puzzle.

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

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Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

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Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

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// ==UserScript==
// @name         Queens Solver
// @namespace    ViolentmonkeyScripts
// @version      1.0
// @description  Solves a color-based N-Queens puzzle.
// @author       Zach Kosove
// @match        https://www.playqueensgame.com/puzzles/*
// @grant        none
// @license      MIT
// @run-at       document-idle
// ==/UserScript==

(function() {
    'use strict';

    const board = [];

    const blocked = [];

    function initBoard() {
        document.querySelectorAll('.grid .aspect-square').forEach(square => {
            const row = +square.dataset.row;
            const col = +square.dataset.col;
            const color = square.style.backgroundColor.trim();

            if (!board[row]) board[row] = [];
            board[row][col] = color || null;

            if (!blocked[row]) blocked[row] = [];
            blocked[row][col] = new Set();
        });

        console.table(board);
    }

    initBoard();

    let queens = [];

    let queenId = 0;

    function updateBlocked(row, col, color, id, add = true, heuristic = false) {
        if (!add && heuristic) return;
        const size = board.length;
        const method = add ? 'add' : 'delete';
        const action = add ? 'Blocking' : 'Unblocking';

        for (let r = 0; r < size; r++) {
            for (let c = 0; c < size; c++) {
                if (r === row || c === col || board[r][c] === color) {
                    const tag = `q:${id}`;
                    blocked[r][c][method](tag);
                    console.log(`${action} (${r}, ${c}) due to queen ${id} at (${row}, ${col}) [${r === row ? 'row' : c === col ? 'col' : 'color'} match]`);
                }
            }
        }

        [
            [-1, -1],
            [-1, 1],
            [1, -1],
            [1, 1]
        ].forEach(([dr, dc]) => {
            const nr = row + dr,
                nc = col + dc;
            if (nr >= 0 && nr < size && nc >= 0 && nc < size) {
                const tag = `q:${id}`;
                blocked[nr][nc][method](tag);
                console.log(`${action} diagonal (${nr}, ${nc}) from queen ${id}`);
            }
        });
    }

    function placeQueen(row, col, heuristic = false) {
        const id = queenId++;
        queens.push({
            id,
            row,
            col,
            heuristic
        });
        updateBlocked(row, col, board[row][col], id, true, heuristic);
        console.log(`♛ Placed Queen ${id} at (${row}, ${col}) [Color: ${board[row][col]}]${heuristic ? " [Heuristic]" : ""}`);
    }

    function removeQueen(row, col, heuristic = false) {
        const q = queens.find(q => q.row === row && q.col === col);
        // if (!q || q.heuristic) return; // 🔒 Never remove heuristic queens
        updateBlocked(row, col, board[row][col], q.id, false, heuristic);
        queens = queens.filter(queen => queen.id !== q.id);
        console.log(`🟥 Removed Queen ${q.id} from (${row}, ${col})`);
    }

    function isValid(row, col) {
        const tags = [...blocked[row][col]];

        // 🔍 Check if any tag corresponds to a heuristic queen
        const blockedByHeuristic = tags.some(tag => {
            if (!tag.startsWith('q:')) return false;
            const id = parseInt(tag.slice(2));
            const q = queens.find(q => q.id === id);
            return q?.heuristic;
        });

        const reason = tags.length > 0 ?
            `⛔ Blocked by ${tags.join(', ')}${blockedByHeuristic ? ' (Heuristic Blocked)' : ''}` :
            '✅ Valid';

        console.log(`Checking cell (${row}, ${col}) → ${reason}`);

        return !blockedByHeuristic && tags.length === 0;
    }

    function applyColorHeuristic() {
        const n = board.length;
        let placed = false;

        // --- tiny helpers ---
        const ensure = (map, key, init) => (map.has(key) ? map.get(key) : (map.set(key, init()), map.get(key)));
        const tag = (r, c, reason) => blocked[r][c].add(reason);
        const addSpan = (map, key, color) => {
            const e = ensure(map, key, () => ({
                count: 0,
                colors: new Set()
            }));
            e.count++;
            e.colors.add(color);
        };

        // byColor: color -> array of valid [r,c] cells
        const byColor = new Map();
        for (let r = 0; r < n; r++) {
            for (let c = 0; c < n; c++) {
                if (!isValid(r, c)) continue;
                const color = board[r][c];
                if (!color) continue;
                ensure(byColor, color, () => []).push([r, c]);
            }
        }

        // Span aggregators: "<min>-<max>" -> { count, colors:Set }
        const rowSpans = new Map();
        const colSpans = new Map();

        // --- pass 1: compute spans per color + handle forced single-cell placements ---
        for (const [color, cells] of byColor) {
            if (cells.length === 0) continue;

            // Find min/max rows/cols for this color
            let minR = Infinity,
                maxR = -Infinity,
                minC = Infinity,
                maxC = -Infinity;
            for (const [r, c] of cells) {
                if (r < minR) minR = r;
                if (r > maxR) maxR = r;
                if (c < minC) minC = c;
                if (c > maxC) maxC = c;
            }
            const rowSpan = maxR - minR + 1;
            const colSpan = maxC - minC + 1;

            // Record spans keyed by "<min>-<max>"
            addSpan(rowSpans, `${minR}-${maxR}`, color);
            addSpan(colSpans, `${minC}-${maxC}`, color);

            // Single cell => forced queen
            if (cells.length === 1 || (rowSpan === 1 && colSpan === 1)) {
                const [r, c] = cells[0];
                placeQueen(r, c, true);
                placed = true;
            }
        }

        // --- pass 2: lock spans when (#colors == span length), then block non-matching cells ---
        const lockRowSpan = (key, entry) => {
            const [minR, maxR] = key.split('-').map(Number);
            const spanLen = maxR - minR + 1;
            if (entry.count !== spanLen) return;

            const colors = entry.colors; // Set
            let blocks = 0;
            for (let r = minR; r <= maxR; r++) {
                for (let c = 0; c < n; c++) {
                    const cellColor = board[r][c];
                    if (!colors.has(cellColor)) {
                        tag(r, c, `row-span-${key}`);
                        blocks++;
                    }
                }
            }
            console.log(`⛔ Row span ${key} locked by ${[...colors].join(", ")} ["Heuristic"] → Blocked ${blocks} non-matching cells`);
        };

        const lockColSpan = (key, entry) => {
            const [minC, maxC] = key.split('-').map(Number);
            const spanLen = maxC - minC + 1;
            if (entry.count !== spanLen) return;

            const colors = entry.colors; // Set
            let blocks = 0;
            for (let c = minC; c <= maxC; c++) {
                for (let r = 0; r < n; r++) {
                    const cellColor = board[r][c];
                    if (!colors.has(cellColor)) {
                        tag(r, c, `col-span-${key}`);
                        blocks++;
                    }
                }
            }
            console.log(`⛔ Col span ${key} locked by ${[...colors].join(", ")} ["Heuristic"] → Blocked ${blocks} non-matching cells`);
        };

        for (const [key, entry] of rowSpans) lockRowSpan(key, entry);
        for (const [key, entry] of colSpans) lockColSpan(key, entry);

        return placed;
    }




    function solve(row = 0) {
        if (row === board.length) {
            console.log("🎯 All queens placed successfully.");
            return true;
        }

        // ✅ Skip if row already has a heuristic queen
        const existing = queens.find(q => q.row === row);
        if (existing?.heuristic) {
            console.log(`✅ Row ${row} already solved by heuristic queen. Skipping.`);
            return solve(row + 1);
        }

        console.log(`\n➡️ Solving row ${row}...`);

        for (let col = 0; col < board.length; col++) {
            if (!isValid(row, col)) continue;

            placeQueen(row, col); // ← heuristic: false by default
            if (solve(row + 1)) return true;
            removeQueen(row, col); // ✅ Heuristic queens are NOT removed
        }

        console.log(`↩️ Backtracking from row ${row}`);
        return false;
    }


    function printFinalBoard() {
        const size = board.length;
        const grid = Array.from({
            length: size
        }, () => Array(size).fill(' '));

        queens.forEach(({
            row,
            col
        }) => {
            grid[row][col] = '♛';
        });

        console.log("📋 Final Board Layout:");
        console.table(grid);
    }

    function autoSolve() {
        console.log("🧠 Starting N-Queens AutoSolver with logging...");

        // Apply heuristic queen placements BEFORE solving
        const heuristicPlaced = applyColorHeuristic();

        if (heuristicPlaced) {
            console.log("🧩 Heuristic queens placed, starting solver with partial board...");
        } else {
            console.log("🔎 No heuristic queens placed, starting full solver...");
        }

        if (solve()) {
            console.log("🎉 Puzzle solved. Queens placed:");
            printFinalBoard();
        } else {
            console.warn("❌ No solution found for this board.");
        }
    }


    autoSolve();
    const sleep = ms => new Promise(r => setTimeout(r, ms));

    async function clickQueenCells() {
        for (const {
                row,
                col
            }
            of queens) {
            const cell = document.querySelector(`.grid [data-row="${row}"][data-col="${col}"]`);
            if (!cell) continue;

            cell.click();
            await sleep(250 + Math.random() * 150);
            cell.click();

            await sleep(600 + Math.random() * 500);
        }
    }

    clickQueenCells();

})();