// ==UserScript==
// @name StateFarm Client V3 - Combat, Bloom, ESP, Rendering, Chat, Automation, Botting, Unbanning and more
// @description Advanced, Open Source, No Ads. Best cheats menu for Shell Shockers in 2024. Many modules such as Aimbot, PlayerESP, AmmoESP, Chams, Nametags, Join/Leave messages, Chat Filter Disabling, AntiAFK, FOV Slider, Zooming, Co-ords, Player Stats, Auto Refill and many more whilst having unsurpassed customisation options such as binding to any key, easily editable colour scheme and themes - all on the fly!
// @author Hydroflame521, onlypuppy7, enbyte and notfood
// @namespace http://github.com/Hydroflame522/StateFarmClient/
// @license GPL-3.0
// @run-at document-start
// @grant none
// @icon https://raw.githubusercontent.com/Hydroflame522/StateFarmClient/main/icons/StateFarmClientLogo384px.png
// @require https://cdn.jsdelivr.net/npm/[email protected]/dist/tweakpane.min.js
// version naming:
//3.#.#-pre[number] for development versions, increment for every commit (not full release)
//3.#.#-release for release
//this ensures that each version of the script is counted as different
// @version 3.3.2-pre6
// @match *://shellshock.io/*
// @match *://algebra.best/*
// @match *://algebra.vip/*
// @match *://biologyclass.club/*
// @match *://deadlyegg.com/*
// @match *://deathegg.world/*
// @match *://eggboy.club/*
// @match *://eggboy.xyz/*
// @match *://eggcombat.com/*
// @match *://egg.dance/*
// @match *://eggfacts.fun/*
// @match *://egghead.institute/*
// @match *://eggisthenewblack.com/*
// @match *://eggsarecool.com/*
// @match *://geometry.best/*
// @match *://geometry.monster/*
// @match *://geometry.pw/*
// @match *://geometry.report/*
// @match *://hardboiled.life/*
// @match *://hardshell.life/*
// @match *://humanorganising.org/*
// @match *://mathactivity.xyz/*
// @match *://mathactivity.club/*
// @match *://mathdrills.info/*
// @match *://mathdrills.life/*
// @match *://mathfun.rocks/*
// @match *://mathgames.world/*
// @match *://math.international/*
// @match *://mathlete.fun/*
// @match *://mathlete.pro/*
// @match *://overeasy.club/*
// @match *://scrambled.tech/*
// @match *://scrambled.today/*
// @match *://scrambled.us/*
// @match *://scrambled.world/*
// @match *://shellshockers.club/*
// @match *://shellshockers.site/*
// @match *://shellshockers.us/*
// @match *://shellshockers.world/*
// @match *://shellshockers.xyz/*
// @match *://shellsocks.com/*
// @match *://softboiled.club/*
// @match *://urbanegger.com/*
// @match *://violentegg.club/*
// @match *://violentegg.fun/*
// @match *://yolk.best/*
// @match *://yolk.life/*
// @match *://yolk.rocks/*
// @match *://yolk.tech/*
// @match *://yolk.quest/*
// @match *://yolk.today/*
// @match *://zygote.cafe/*
// ==/UserScript==
(function () {
//script info
const name="StateFarm Client";
const version="3.3.2-pre6";
//startup sequence
const startUp=function () {
mainLoop()
injectScript()
document.addEventListener("DOMContentLoaded", function () {
initMenu();
applyStylesAddElements(); //set font and change menu cass, and other stuff to do with the page
const intervalId1 = setInterval(everySecond, 1000);
const intervalId2 = setInterval(updateConfig, 100);
applyStateFarmLogo();
const observer = new MutationObserver(applyStateFarmLogo);
observer.observe(document.body, { subtree: true, childList: true });
});
};
//INIT WEBSITE LINKS: store them here so they are easy to maintain and update!
const discordURL = "https://discord.gg/mPa95HB7Q6";
const githubURL = "https://github.com/Hydroflame522/StateFarmClient";
const featuresGuideURL = "https://github.com/Hydroflame522/StateFarmClient/tree/main#features";
const aimbottingGuideURL = "https://github.com/Hydroflame522/StateFarmClient/tree/main#botting";
const replacementLogoURL = 'https://github.com/Hydroflame522/StateFarmClient/blob/main/icons/shell-logo-replacement.png?raw=true';
//INIT VARS
window.newGame=false
let binding=false;
let lastSpamMessage=0;
let lastAutoJump=0;
let lastAntiAFKMessage=0;
let lastSentMessage="";
let targetingComplete=false;
let yourPlayerKills = 0;
let currentlyTargetingName = "none";
let username = "";
let autoStrafeValue=[0,0,"left"];
const allModules=[];
const allFolders=[];
const F=[];
const functionNames=[];
const isKeyToggled={};
let ESPArray=[];
let onlinePlayersArray=[];
let bindsArray={};
const tp={}; // <-- tp = tweakpane
let ss,msgElement,playersInGame,coordElement,gameInfoElement,automatedElement,playerinfoElement,playerstatsElement,redCircle,crosshairsPosition,currentlyTargeting,ammo,ranOneTime,lastWeaponBox,lastChatItemLength,config;
let whitelistPlayers,previousDetail,blacklistPlayers,playerLookingAt,playerNearest,enemyLookingAt,enemyNearest,AUTOMATED,ranEverySecond,currentlyInGame;
let isLeftButtonDown = false;
let isRightButtonDown = false;
let proxyList = [
'shellshock.io', 'algebra.best', 'algebra.vip', 'biologyclass.club', 'deadlyegg.com', 'deathegg.world', 'eggboy.club', 'eggboy.xyz', 'eggcombat.com', 'egg.dance',
'eggfacts.fun', 'egghead.institute', 'eggisthenewblack.com', 'eggsarecool.com', 'geometry.best', 'geometry.monster', 'geometry.pw', 'geometry.report', 'hardboiled.life',
'hardshell.life', 'humanorganising.org', 'mathactivity.xyz', 'mathactivity.club', 'mathdrills.info', 'mathdrills.life', 'mathfun.rocks', 'mathgames.world', 'math.international',
'mathlete.fun', 'mathlete.pro', 'overeasy.club', 'scrambled.tech', 'scrambled.today', 'scrambled.us', 'scrambled.world', 'shellshockers.club', 'shellshockers.site',
'shellshockers.us', 'shellshockers.world', 'shellshockers.xyz', 'shellsocks.com', 'softboiled.club', 'urbanegger.com', 'violentegg.club', 'violentegg.fun', 'yolk.best', 'yolk.life',
'yolk.rocks', 'yolk.tech', 'yolk.quest', 'yolk.today', 'zygote.cafe'
];
proxyList=proxyList.filter(item=>item!==window.location.hostname);
proxyList=[...proxyList].sort(() => Math.random() - 0.5);
let proxyListIndex=0;
//menu interaction functions
const extract = function (variable,shouldUpdate) {
if (shouldUpdate) {updateConfig()};
return config[variable];
};
const beginBinding = function (value) {
if (binding == false) {
binding=value;
tp[binding+"BindButton"].title="PRESS KEY";
};
};
const change = function (module,newValue) { //its important to note that every module must have a unique name
const labels = document.querySelectorAll('.tp-lblv_l');
const moduleButton=module+"Button";
const moduleLabel=tp[moduleButton].label;
for (const label of labels) {
if (label.textContent.includes(moduleLabel)) {
const inputContainer = label.nextElementSibling;
const currentValue=extract(module);
// check for checkbox
const checkbox = inputContainer.querySelector('.tp-ckbv_i');
if (checkbox) {
if (newValue==undefined) {
newValue=(!currentValue);
};
if (newValue!=currentValue) {
checkbox.click(); // Toggle checkbox
};
return extract(module,true);
};
// check for button
const button = inputContainer.querySelector('.tp-btnv_b');
if (button) {
button.click(); // Trigger button click
return ("NOMSG"); //no change of state, dont show pop up message
};
// check for dropdown
const dropdown = inputContainer.querySelector('.tp-lstv_s');
if (dropdown) {
if (newValue==undefined) { //if youre going to set a list to a certain value, use the int value of the list item
newValue=(dropdown.selectedIndex+1) % dropdown.options.length;
};
dropdown.selectedIndex = newValue;
dropdown.dispatchEvent(new Event('change')); // trigger change event for dropdown
return extract(module,true);
};
// check for text input
const textInput = inputContainer.querySelector('.tp-txtv_i');
if (textInput) {
textInput.value = newValue;
textInput.dispatchEvent(new Event('change')); // trigger change event for dropdown
return extract(module,true);
};
};
};
};
document.addEventListener('mousedown', function (event) {
if (event.button === 2) {
isRightButtonDown = true;
};
if (event.button === 0) {
isLeftButtonDown = true;
};
});
document.addEventListener('mouseup', function (event) {
if (event.button === 2) {
isRightButtonDown = false;
};
if (event.button === 0) {
isLeftButtonDown = false;
};
});
//menu
document.addEventListener("keydown", function (event) {
event=(event.code.substring(3));
isKeyToggled[event]=true;
});
document.addEventListener("keyup", function (event) {
event=(event.code.replace("Key",""));
isKeyToggled[event]=false;
if (document.activeElement&&document.activeElement.tagName==='INPUT' ) {
return;
} else if (binding!=false) {
if (event=="Delete") { event="Set Bind" };
tp[binding+"BindButton"].title=event;
bindsArray[binding]=event;
localStorage.setItem(binding+"Bind",JSON.stringify(event));
createPopup("Binded "+tp[binding+"Button"].label+" to key: "+event);
binding=false;
} else {
Object.keys(bindsArray).forEach(function (module) {
if ((bindsArray[module] == event) && module!="zoom") {
let state=change(module)
let popupText=state
if (typeof state === "boolean") {
state=(state?"ON":"OFF");
};
if (state!="NOMSG") {
popupText="Set "+module+" to: "+state;
if (extract("announcer")) {
sendChatMessage("I just set "+module+" to "+state+"!");
};
} else {
switch (module) {
case ("hide"):
popupText="Toggled GUI"; break;
case ("panic"):
popupText="Exiting to set URL..."; break;
};
};
createPopup(popupText);
};
});
};
});
const initTab = function(tab) {
tp[tab.storeAs]=tab.location.addTab({
pages: [
{title: 'Modules'},
{title: 'Binds'},
],
});
};
const initFolder = function(folder) {
tp[folder.storeAs]=folder.location.addFolder({
title: folder.title,
expanded: JSON.parse(localStorage.getItem(folder.storeAs)) !== null ? JSON.parse(localStorage.getItem(folder.storeAs)) : false
});
allFolders.push(folder.storeAs);
};
const initModule = function (module) {
const value={}
value[module.storeAs]=(JSON.parse(localStorage.getItem(module.storeAs)) || (module.defaultValue !== undefined ? module.defaultValue : false));
if (!(module.slider&&module.slider.step)) {module.slider={}};
const config={
label: module.title,
options: module.dropdown,
min: module.slider.min,
max: module.slider.max,
step: module.slider.step,
title: module.button,
};
if (!module.button) {
tp[(module.storeAs+"Button")]=module.location.addInput(value,module.storeAs,config
).on("change", (value) => {
localStorage.setItem(module.storeAs,JSON.stringify(value.value));
if (module.changeFunction!==undefined) {module.changeFunction(value)};
});
} else {
tp[(module.storeAs+"Button")]=module.location.addButton({
label: module.title,
title: module.button,
}).on("click", (value) => {
if (module.clickFunction!==undefined) {module.clickFunction(value)};
});
};
allModules.push(name.replace("Button",""));
if (module.bindLocation) {initBind(module)};
};
const initBind = function (module) {
const theBind=(JSON.parse(localStorage.getItem(module.storeAs+"Bind")) || module.defaultBind || "Set Bind");
tp[(module.storeAs+"BindButton")]=module.bindLocation.addButton({
label: module.title,
title: theBind,
}).on("click", (value) => {
beginBinding(module.storeAs);
});
bindsArray[module.storeAs]=theBind;
};
const initMenu = function () {
//INIT MENU
//init tp.mainPanel
tp.mainPanel = new Tweakpane.Pane();
tp.mainPanel.title = name + " v" + version;
//COMBAT MODULES
initFolder({ location: tp.mainPanel, title: "Combat", storeAs: "combatFolder",});
initTab({ location: tp.combatFolder, storeAs: "combatTab" })
initModule({ location: tp.combatTab.pages[0], title: "Aimbot", storeAs: "aimbot", bindLocation: tp.combatTab.pages[1], defaultBind:"V",});
initFolder({ location: tp.combatTab.pages[0], title: "Aimbot Options", storeAs: "aimbotFolder",});
initModule({ location: tp.aimbotFolder, title: "Target", storeAs: "aimbotTargeting", bindLocation: tp.combatTab.pages[1], defaultBind:"T", dropdown: [{text: "Pointing At", value: "pointingat"}, {text: "Nearest", value: "nearest"}], defaultValue: "pointingat"});
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "ToggleRM", storeAs: "aimbotRightClick", bindLocation: tp.combatTab.pages[1],});
initModule({ location: tp.aimbotFolder, title: "SilentAim", storeAs: "silentAimbot", bindLocation: tp.combatTab.pages[1],});
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "Prediction", storeAs: "prediction", bindLocation: tp.combatTab.pages[1],});
initModule({ location: tp.aimbotFolder, title: "AntiBloom", storeAs: "antiBloom", bindLocation: tp.combatTab.pages[1],});
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "AntiSwitch", storeAs: "antiSwitch", bindLocation: tp.combatTab.pages[1],});
initModule({ location: tp.aimbotFolder, title: "1 Kill", storeAs: "oneKill", bindLocation: tp.combatTab.pages[1],});
initModule({ location: tp.aimbotFolder, title: "LineOfSight", storeAs: "lineOfSight", bindLocation: tp.combatTab.pages[1],});
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "MinAngle", storeAs: "aimbotMinAngle", bindLocation: tp.combatTab.pages[1], slider: {min: 0, max: Math.PI*2, step: 0.05}, defaultValue: Math.PI*2,});
initModule({ location: tp.aimbotFolder, title: "AntiSnap", storeAs: "aimbotAntiSnap", bindLocation: tp.combatTab.pages[1], slider: {min: 0, max: 0.99, step: 0.01}, defaultValue: 0,});
initModule({ location: tp.aimbotFolder, title: "AntiSneak", storeAs: "antiSneak", bindLocation: tp.combatTab.pages[1], slider: {min: 0, max: 5, step: 0.2}, defaultValue: 0,});
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "ESPColor", storeAs: "aimbotColor", defaultValue: "#0000ff"});
tp.combatTab.pages[0].addSeparator();
initModule({ location: tp.combatTab.pages[0], title: "Auto Refill", storeAs: "autoRefill", bindLocation: tp.combatTab.pages[1],});
initModule({ location: tp.combatTab.pages[0], title: "Auto Fire", storeAs: "enableAutoFire", bindLocation: tp.combatTab.pages[1],});
initModule({ location: tp.combatTab.pages[0], title: "AutoFireType", storeAs: "autoFireType", bindLocation: tp.combatTab.pages[1], dropdown: [{text: "While Holding LMB", value: "leftMouse"}, {text: "Line-Of-Sight", value: "lineOfSight"}, {text: "While Aimbotting", value: "whileAimbot"}, {text: "Always", value: "always"}], defaultValue: "leftMouse"});
initModule({ location: tp.combatTab.pages[0], title: "GrenadeMAX", storeAs: "grenadeMax", bindLocation: tp.combatTab.pages[1],});
//RENDER MODULES
initFolder({ location: tp.mainPanel, title: "Render", storeAs: "renderFolder",});
initTab({ location: tp.renderFolder, storeAs: "renderTab" });
initModule({ location: tp.renderTab.pages[0], title: "PlayerESP", storeAs: "playerESP", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.renderTab.pages[0], title: "Tracers", storeAs: "tracers", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.renderTab.pages[0], title: "Chams", storeAs: "chams", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.renderTab.pages[0], title: "Nametags", storeAs: "nametags", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.renderTab.pages[0], title: "Targets", storeAs: "targets", bindLocation: tp.renderTab.pages[1],});
tp.renderTab.pages[0].addSeparator();
initFolder({ location: tp.renderTab.pages[0], title: "Player ESP/Tracers Options", storeAs: "tracersFolder",});
initModule({ location: tp.tracersFolder, title: "Type", storeAs: "tracersType", bindLocation: tp.renderTab.pages[1], dropdown: [{text: "Static", value: "static"}, {text: "Proximity", value: "proximity"}], defaultValue: "static",});
initModule({ location: tp.tracersFolder, title: "Color 1", storeAs: "tracersColor1", defaultValue: "#ff0000",});
initModule({ location: tp.tracersFolder, title: "Dist 1->2", storeAs: "tracersColor1to2", slider: {min: 0, max: 30, step: 0.25}, defaultValue: 5,});
initModule({ location: tp.tracersFolder, title: "Color 2", storeAs: "tracersColor2", defaultValue: "#00ff00",});
initModule({ location: tp.tracersFolder, title: "Dist 2->3", storeAs: "tracersColor2to3", slider: {min: 0, max: 30, step: 0.25}, defaultValue: 15,});
initModule({ location: tp.tracersFolder, title: "Color 3", storeAs: "tracersColor3", defaultValue: "#ffffff",});
initFolder({ location: tp.renderTab.pages[0], title: "Ammo ESP/Tracers Options", storeAs: "tracersAmmoFolder",});
initFolder({ location: tp.tracersAmmoFolder, title: "Ammo", storeAs: "ammoFolder",});
initModule({ location: tp.ammoFolder, title: "AESP", storeAs: "ammoESP", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.ammoFolder, title: "ATracers", storeAs: "ammoTracers", bindLocation: tp.renderTab.pages[1],});
tp.ammoFolder.addSeparator();
initModule({ location: tp.ammoFolder, title: "ARegime", storeAs: "ammoESPRegime", bindLocation: tp.renderTab.pages[1], dropdown: [{text: "When Depleted", value: "whendepleted"},{text: "When Low", value: "whenlow"},{text: "Below Max", value: "belowmax"},{text: "Always On", value: "alwayson"},], defaultValue: "whendepleted"});
initModule({ location: tp.ammoFolder, title: "AColor", storeAs: "ammoESPColor", defaultValue: "#ffff00",});
initFolder({ location: tp.tracersAmmoFolder, title: "Grenades", storeAs: "grenadesFolder",});
initModule({ location: tp.grenadesFolder, title: "GESP", storeAs: "grenadeESP", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.grenadesFolder, title: "GTracers", storeAs: "grenadeTracers", bindLocation: tp.renderTab.pages[1],});
tp.grenadesFolder.addSeparator();
initModule({ location: tp.grenadesFolder, title: "GRegime", storeAs: "grenadeESPRegime", bindLocation: tp.renderTab.pages[1], dropdown: [{text: "When Depleted", value: "whendepleted"},{text: "When Low", value: "whenlow"},{text: "Below Max", value: "belowmax"},{text: "Always On", value: "alwayson"},], defaultValue: "whendepleted"});
initModule({ location: tp.grenadesFolder, title: "GColor", storeAs: "grenadeESPColor", defaultValue: "#00ffff",});
tp.renderTab.pages[0].addSeparator();
initModule({ location: tp.renderTab.pages[0], title: "FOV", storeAs: "fov", slider: {min: 0, max: 360, step: 3}, defaultValue: 72,});
initModule({ location: tp.renderTab.pages[0], title: "Zoom FOV", storeAs: "zoom", slider: {min: 0, max: 72, step: 3}, defaultValue: 15, bindLocation: tp.renderTab.pages[1], defaultBind: "C",});
tp.renderTab.pages[0].addSeparator();
initModule({ location: tp.renderTab.pages[0], title: "CamWIP", storeAs: "freecam", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.renderTab.pages[0], title: "Wireframe", storeAs: "wireframe", bindLocation: tp.renderTab.pages[1],});
initModule({ location: tp.renderTab.pages[0], title: "Egg Size", storeAs: "eggSize", slider: {min: 0, max: 10, step: 0.25}, defaultValue: 1,});
tp.renderTab.pages[0].addSeparator();
initModule({ location: tp.renderTab.pages[0], title: "Set Detail", storeAs: "setDetail", bindLocation: tp.renderTab.pages[1], dropdown: [{text: "Disabled", value: "disabled"}, {text: "Auto Detail", value: "autodetail"}, {text: "No Details", value: "nodetails"}, {text: "Shadows", value: "shadows"}, {text: "High Res", value: "highres"}, {text: "Shadows+High Res", value: "shadowshighres"}], defaultValue: "disabled"});
initModule({ location: tp.renderTab.pages[0], title: "Textures", storeAs: "enableTextures", bindLocation: tp.renderTab.pages[1], defaultValue: true,});
//HUD MODULES
initFolder({ location: tp.mainPanel, title: "HUD", storeAs: "hudFolder",});
initTab({ location: tp.hudFolder, storeAs: "hudTab" });
initModule({ location: tp.hudTab.pages[0], title: "Show Bloom", storeAs: "revealBloom", bindLocation: tp.hudTab.pages[1],});
initModule({ location: tp.hudTab.pages[0], title: "Show LOS", storeAs: "showLOS", bindLocation: tp.hudTab.pages[1],});
initModule({ location: tp.hudTab.pages[0], title: "Leaderboard", storeAs: "highlightLeaderboard", bindLocation: tp.hudTab.pages[1],});
tp.hudTab.pages[0].addSeparator();
initModule({ location: tp.hudTab.pages[0], title: "Co-ords", storeAs: "showCoordinates", bindLocation: tp.hudTab.pages[1],});
initModule({ location: tp.hudTab.pages[0], title: "HP Display", storeAs: "playerStats", bindLocation: tp.hudTab.pages[1],});
initModule({ location: tp.hudTab.pages[0], title: "PlayerInfo", storeAs: "playerInfo", bindLocation: tp.hudTab.pages[1],});
initModule({ location: tp.hudTab.pages[0], title: "GameInfo", storeAs: "gameInfo", bindLocation: tp.hudTab.pages[1],});
initModule({ location: tp.hudTab.pages[0], title: "ShowStream", storeAs: "showStreams", bindLocation: tp.hudTab.pages[1],});
//CHAT MODULES
initFolder({ location: tp.mainPanel, title: "Chat", storeAs: "chatFolder",});
initTab({ location: tp.chatFolder, storeAs: "chatTab" });
initModule({ location: tp.chatTab.pages[0], title: "InfiniHistory", storeAs: "chatExtend", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.chatTab.pages[0], title: "HighlightTxt", storeAs: "chatHighlight", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.chatTab.pages[0], title: "Max Ingame", storeAs: "maxChat", slider: {min: 0, max: 30, step: 1}, defaultValue: 5,});
initModule({ location: tp.chatTab.pages[0], title: "ShowFiltered", storeAs: "disableChatFilter", bindLocation: tp.chatTab.pages[1],});
tp.chatTab.pages[0].addSeparator();
initModule({ location: tp.chatTab.pages[0], title: "BypassFilter", storeAs: "chatFilterBypass", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.chatTab.pages[0], title: "Tall Chat", storeAs: "tallChat", bindLocation: tp.chatTab.pages[1],});
tp.chatTab.pages[0].addSeparator();
initModule({ location: tp.chatTab.pages[0], title: "AntiAFK", storeAs: "antiAFK", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.chatTab.pages[0], title: "Spammer", storeAs: "spamChat", bindLocation: tp.chatTab.pages[1],});
initFolder({ location: tp.chatTab.pages[0], title: "Spammer Options", storeAs: "spammerFolder",});
initModule({ location: tp.spammerFolder, title: "Delay (ms)", storeAs: "spamChatDelay", slider: {min: 0, max: 60000, step: 10}, defaultValue: 500,});
initModule({ location: tp.spammerFolder, title: "Spam Text", storeAs: "spamChatText", defaultValue: "StateFarm On Top! ",});
initFolder({ location: tp.chatTab.pages[0], title: "Trolling", storeAs: "trollingFolder",});
initModule({ location: tp.trollingFolder, title: "Mock", storeAs: "mockMode", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.trollingFolder, title: "Announcer", storeAs: "announcer", bindLocation: tp.chatTab.pages[1],});
tp.trollingFolder.addSeparator();
initModule({ location: tp.trollingFolder, title: "AutoEZ", storeAs: "autoEZ", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.trollingFolder, title: "CheatAccuse", storeAs: "cheatAccuse", bindLocation: tp.chatTab.pages[1],});
initFolder({ location: tp.chatTab.pages[0], title: "Join/Leave Msgs Options", storeAs: "joinLeaveFolder",});
initModule({ location: tp.joinLeaveFolder, title: "Join Msgs", storeAs: "joinMessages", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.joinLeaveFolder, title: "Leave Msgs", storeAs: "leaveMessages", bindLocation: tp.chatTab.pages[1],});
tp.joinLeaveFolder.addSeparator();
initModule({ location: tp.joinLeaveFolder, title: "Send2Chat", storeAs: "publicBroadcast", bindLocation: tp.chatTab.pages[1],});
initModule({ location: tp.joinLeaveFolder, title: "[SFC]Added", storeAs: "joinLeaveBranding", bindLocation: tp.chatTab.pages[1],});
//LISTS MODULES
initFolder({ location: tp.mainPanel, title: "Lists", storeAs: "listsFolder",});
initTab({ location: tp.listsFolder, storeAs: "listsTab" })
initModule({ location: tp.listsTab.pages[0], title: "Whitelist", storeAs: "whitelist", defaultValue: "User-1, User-2",});
initFolder({ location: tp.listsTab.pages[0], title: "Whitelist (Target Only) Options", storeAs: "whitelistFolder",});
initModule({ location: tp.whitelistFolder, title: "WAimbot", storeAs: "enableWhitelistAimbot", bindLocation: tp.listsTab.pages[1],});
initModule({ location: tp.whitelistFolder, title: "WESP", storeAs: "enableWhitelistTracers", bindLocation: tp.listsTab.pages[1],});
initModule({ location: tp.whitelistFolder, title: "WESPType", storeAs: "whitelistESPType", bindLocation: tp.listsTab.pages[1], dropdown: [{text: "Only Include", value: "onlyinclude"},{text: "Highlight", value: "highlight"},], defaultValue: "onlyinclude",});
initModule({ location: tp.whitelistFolder, title: "WHighlight", storeAs: "whitelistColor", defaultValue: "#e80aac",});
tp.listsTab.pages[0].addSeparator();
initModule({ location: tp.listsTab.pages[0], title: "Blacklist", storeAs: "blacklist", defaultValue: "User-1, User-2",});
initFolder({ location: tp.listsTab.pages[0], title: "Blacklist (Exclude) Options", storeAs: "blacklistFolder",});
initModule({ location: tp.blacklistFolder, title: "BAimbot", storeAs: "enableBlacklistAimbot", bindLocation: tp.listsTab.pages[1],});
initModule({ location: tp.blacklistFolder, title: "BESP", storeAs: "enableBlacklistTracers", bindLocation: tp.listsTab.pages[1],});
initModule({ location: tp.blacklistFolder, title: "BESPType", storeAs: "blacklistESPType", bindLocation: tp.listsTab.pages[1], dropdown: [{text: "Just Exclude", value: "justexclude"},{text: "Highlight", value: "highlight"},], defaultValue: "justexclude",});
initModule({ location: tp.blacklistFolder, title: "BHighlight", storeAs: "blacklistColor", defaultValue: "#00ff00",});
//AUTOMATION MODULES
initFolder({ location: tp.mainPanel, title: "Automation", storeAs: "automationFolder",});
initTab({ location: tp.automationFolder, storeAs: "automationTab" })
initModule({ location: tp.automationTab.pages[0], title: "Auto Walk", storeAs: "autoWalk", bindLocation: tp.automationTab.pages[1],});
initModule({ location: tp.automationTab.pages[0], title: "Auto Strafe", storeAs: "autoStrafe", bindLocation: tp.automationTab.pages[1],});
initModule({ location: tp.automationTab.pages[0], title: "Auto Jump", storeAs: "autoJump", bindLocation: tp.automationTab.pages[1],});
initModule({ location: tp.automationTab.pages[0], title: "Jump Delay", storeAs: "autoJumpDelay", slider: {min: 0, max: 10000, step: 1}, defaultValue: 0,});
tp.automationTab.pages[0].addSeparator();
initModule({ location: tp.automationTab.pages[0], title: "AutoWeapon", storeAs: "autoWeapon", bindLocation: tp.automationTab.pages[1], dropdown: [{text: "Disabled", value: "disabled"}, {text: "EggK-47", value: "eggk47"}, {text: "Scrambler", value: "scrambler"}, {text: "Free Ranger", value: "freeranger"}, {text: "RPEGG", value: "rpegg"}, {text: "Whipper", value: "whipper"}, {text: "Crackshot", value: "crackshot"}, {text: "Tri-Hard", value: "trihard"}], defaultValue: "disabled"});
initModule({ location: tp.automationTab.pages[0], title: "AutoGrenade", storeAs: "autoGrenade", bindLocation: tp.automationTab.pages[1],});
tp.automationTab.pages[0].addSeparator();
initModule({ location: tp.automationTab.pages[0], title: "Auto Join", storeAs: "autoJoin", bindLocation: tp.automationTab.pages[1],});
initFolder({ location: tp.automationTab.pages[0], title: "Auto Join Options", storeAs: "autoJoinFolder",});
initModule({ location: tp.autoJoinFolder, title: "Join Code", storeAs: "joinCode", defaultValue: "CODE",});
initModule({ location: tp.autoJoinFolder, title: "Get Code", storeAs: "getCode", button: "Retrieve", clickFunction: function(){change("joinCode",ss.GAMECODE)},});
initModule({ location: tp.autoJoinFolder, title: "Username", storeAs: "usernameAutoJoin", defaultValue: "StateFarmer",});
initModule({ location: tp.autoJoinFolder, title: "Copy Name", storeAs: "copyName", bindLocation: tp.automationTab.pages[1],});
initModule({ location: tp.automationTab.pages[0], title: "AutoRespawn", storeAs: "autoRespawn", bindLocation: tp.automationTab.pages[1],});
initModule({ location: tp.automationTab.pages[0], title: "Auto Team", storeAs: "autoTeam", bindLocation: tp.automationTab.pages[1], dropdown: [{text: "Disabled", value: "disabled"}, {text: "Red Team", value: "red"}, {text: "Blue Team", value: "blue"}, {text: "Random Team", value: "random"}], defaultValue: "disabled"});
//BOTTING MODULES
initFolder({ location: tp.mainPanel, title: "Botting", storeAs: "bottingFolder",});
initTab({ location: tp.bottingFolder, storeAs: "bottingTab" })
initModule({ location: tp.bottingTab.pages[0], title: "Bots Amount", storeAs: "numberBots", slider: {min: 1, max: 18, step: 1}, defaultValue: 1,});
initFolder({ location: tp.bottingTab.pages[0], title: "Parameters", storeAs: "botParamsFolder",});
initModule({ location: tp.botParamsFolder, title: "Join Game", storeAs: "botAutoJoin", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "Game Code", storeAs: "botJoinCode", defaultValue: "CODE",});
initModule({ location: tp.botParamsFolder, title: "Get Code", storeAs: "getCode", button: "Retrieve", clickFunction: function(){change("botJoinCode",ss.GAMECODE)},});
tp.botParamsFolder.addSeparator();
initModule({ location: tp.botParamsFolder, title: "Name", storeAs: "botUsername", defaultValue: "StateFarmer",});
initModule({ location: tp.botParamsFolder, title: "AntiDupe", storeAs: "botAntiDupe", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "CopyNames", storeAs: "botCopyName", bindLocation: tp.bottingTab.pages[1],});
tp.botParamsFolder.addSeparator();
initModule({ location: tp.botParamsFolder, title: "DoPlay", storeAs: "botRespawn", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "DoSeizure", storeAs: "botSeizure", bindLocation: tp.bottingTab.pages[1],});
tp.botParamsFolder.addSeparator();
initModule({ location: tp.botParamsFolder, title: "DoTallChat", storeAs: "botTallChat", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "DoMock", storeAs: "botMock", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "DoAutoEZ", storeAs: "botAutoEZ", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "DoChAccuse", storeAs: "botCheatAccuse", bindLocation: tp.bottingTab.pages[1],});
tp.botParamsFolder.addSeparator();
initModule({ location: tp.botParamsFolder, title: "DoMove", storeAs: "botAutoMove", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "DoShoot", storeAs: "botAutoShoot", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "DoAimbot", storeAs: "botAimbot", bindLocation: tp.bottingTab.pages[1],});
tp.botParamsFolder.addSeparator();
initModule({ location: tp.botParamsFolder, title: "LowRes", storeAs: "botLowRes", bindLocation: tp.bottingTab.pages[1],});
tp.botParamsFolder.addSeparator();
initModule({ location: tp.botParamsFolder, title: "Don'tKillMe", storeAs: "botNoKillMe", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.botParamsFolder, title: "Don'tKillBot", storeAs: "botNoKillBots", bindLocation: tp.bottingTab.pages[1],});
initModule({ location: tp.bottingTab.pages[0], title: "Deploy", storeAs: "deployBots", bindLocation: tp.bottingTab.pages[1], button: "START BOTS!", clickFunction: function(){deployBots()},});
initModule({ location: tp.bottingTab.pages[0], title: "How To?", storeAs: "bottingGuide", button: "Link", clickFunction: function(){window.open(aimbottingGuideURL)},});
//MISC MODULES
initFolder({ location: tp.mainPanel, title: "Misc", storeAs: "miscFolder",});
initTab({ location: tp.miscFolder, storeAs: "miscTab" })
initModule({ location: tp.miscTab.pages[0], title: "Unlock Skins", storeAs: "unlockSkins", bindLocation: tp.miscTab.pages[1],});
initModule({ location: tp.miscTab.pages[0], title: "Admin Spoof", storeAs: "adminSpoof", bindLocation: tp.miscTab.pages[1],});
tp.miscTab.pages[0].addSeparator();
initModule({ location: tp.miscTab.pages[0], title: "Unban", storeAs: "unban", button: "UNBAN NOW", clickFunction: function(){
const userConfirmed=confirm("Unban works by switching to a proxy URL. By proceeding, you will enter another URL for Shell Shockers but your data doesn't get transferred.");
if (userConfirmed) {
window.location.replace("https://"+proxyList[3]);
};
},});
tp.miscTab.pages[0].addSeparator();
initModule({ location: tp.miscTab.pages[0], title: "SilentRoll", storeAs: "silentRoll", bindLocation: tp.miscTab.pages[1],});
initFolder({ location: tp.miscTab.pages[0], title: "Seizure Options", storeAs: "seizureFolder",});
initModule({ location: tp.seizureFolder, title: "SeizureX", storeAs: "enableSeizureX", bindLocation: tp.miscTab.pages[1],});
initModule({ location: tp.seizureFolder, title: "X Amount", storeAs: "amountSeizureX", slider: {min: -6.283185307179586, max: 6.283185307179586, step: Math.PI/280}, defaultValue: 2,});
initModule({ location: tp.seizureFolder, title: "SeizureY", storeAs: "enableSeizureY", bindLocation: tp.miscTab.pages[1],});
initModule({ location: tp.seizureFolder, title: "Y Amount", storeAs: "amountSeizureY", slider: {min: -6.283185307179586, max: 6.283185307179586, step: Math.PI/280}, defaultValue: 2,});
//CLIENT MODULES
initFolder({ location: tp.mainPanel, title: "Client & About", storeAs: "clientFolder",});
initTab({ location: tp.clientFolder, storeAs: "clientTab" })
initModule({ location: tp.clientTab.pages[0], title: "Hide GUI", storeAs: "hide", bindLocation: tp.clientTab.pages[1], button: "Hide!", clickFunction: function(){tp.mainPanel.hidden=!tp.mainPanel.hidden}, defaultBind:"H",});
initModule({ location: tp.clientTab.pages[0], title: "Pop-ups", storeAs: "popups", bindLocation: tp.clientTab.pages[1], defaultValue: true,});
tp.clientTab.pages[0].addSeparator();
initModule({ location: tp.clientTab.pages[0], title: "Replace Logo", storeAs: "replaceLogo", bindLocation: tp.clientTab.pages[1],});
initModule({ location: tp.clientTab.pages[0], title: "Theme", storeAs: "themeType", bindLocation: tp.clientTab.pages[1], dropdown: [
{text: "Default", value: "defaultTheme"},
{text: "Iceberg", value: "icebergTheme"},
{text: "Jetblack", value: "jetblackTheme"},
{text: "Light", value: "lightTheme"},
{text: "Retro", value: "retroTheme"},
{text: "Translucent", value: "translucentTheme"},
{text: "Statefarmer", value: "statefarmerTheme"},
{text: "Blurple", value: "blurpleTheme"}
], defaultValue: "defaultTheme", changeFunction: function(value) {
applyTheme(value.value);
}});
tp.clientTab.pages[0].addSeparator();
initModule({ location: tp.clientTab.pages[0], title: "Panic", storeAs: "panic", bindLocation: tp.clientTab.pages[1], button: "EXIT!", clickFunction: function(){if (extract("enablePanic")) { window.location.replace(extract("panicURL")) }}, defaultBind:"X",});
initFolder({ location: tp.clientTab.pages[0], title: "Panic Options", storeAs: "panicFolder",});
initModule({ location: tp.panicFolder, title: "Enable", storeAs: "enablePanic", bindLocation: tp.clientTab.pages[1], defaultValue: true,});
initModule({ location: tp.panicFolder, title: "Set URL", storeAs: "panicURL", defaultValue: "https://classroom.google.com/",});
tp.clientTab.pages[0].addSeparator();
initFolder({ location: tp.clientTab.pages[0], title: "Creator's Links", storeAs: "linksFolder",});
initModule({ location: tp.linksFolder, title: "Discord", storeAs: "discord", button: "Link", clickFunction: function(){window.open(discordURL)},});
initModule({ location: tp.linksFolder, title: "GitHub", storeAs: "github", button: "Link", clickFunction: function(){window.open(githubURL)},});
tp.clientTab.pages[0].addSeparator();
initModule({ location: tp.clientTab.pages[0], title: "Reset", storeAs: "clear", button: "DELETE", clickFunction: function(){
const userConfirmed=confirm("Are you sure you want to continue? This will clear all stored keybinds, but also some of the game's stuff too (username, and other stuff).");
if (userConfirmed) {
localStorage.clear();
userConfirmed=alert("Reload to reset to defaults.");
};
},});
initModule({ location: tp.clientTab.pages[0], title: "Debug", storeAs: "debug", bindLocation: tp.clientTab.pages[1],});
tp.mainPanel.addSeparator();
initModule({ location: tp.mainPanel, title: "Guide", storeAs: "documentation", button: "Link", clickFunction: function(){window.open(featuresGuideURL)},});
updateConfig();
makeDraggable(document.querySelector('.tp-dfwv'));
};
//visual functions
const createPopup = function (text,type) {
try {
if (extract("popups")) {
const messageContainer = document.getElementById('message-container');
const messages = messageContainer.getElementsByClassName('msg');
if (messages.length > 5) {
messageContainer.removeChild(messages[0]);
};
const clonedMsgElement = msgElement.cloneNode(true);
clonedMsgElement.innerText = text;
switch (type) {
case ("success"):
clonedMsgElement.style.border='2px solid rgba(0, 255, 0, 0.5)'; break;
case ("error"):
clonedMsgElement.style.border='2px solid rgba(255, 0, 0, 0.5)'; break;
};
clonedMsgElement.style.display='none';
const messageOffset=(messages.length+1)*50;
clonedMsgElement.style.bottom=messageOffset+"px";
void clonedMsgElement.offsetWidth;
clonedMsgElement.style.display='';
messageContainer.appendChild(clonedMsgElement);
//reorder such that newest is lowest
for (let i=messages.length-1;i>=0;i--) {
messages[i].style.bottom=(((messages.length-i)*50)-40)+"px";
};
};
} catch (error) {
// Handle the error and display an error message onscreen
console.error("An error occurred:", error);
alert("Bollocks! If you're getting this message, injection probably failed. To solve this, perform CTRL+F5 - this performs a hard reload. If this does not work, contact the moderators.");
}
};
const applyStylesAddElements = function (themeToApply = "null") {
const head = document.head || document.getElementsByTagName('head').pages[0];
//menu customisation (apply font, button widths, adjust checkbox right slightly, make menu appear on top, add anim to message)
const styleElement = document.createElement('style');
styleElement.textContent = `
@font-face {
font-family: "Bahnschrift";
src: url("https://db.onlinewebfonts.com/t/0a6ee448d1bd65c56f6cf256a7c6f20a.eot");
src: url("https://db.onlinewebfonts.com/t/0a6ee448d1bd65c56f6cf256a7c6f20a.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/0a6ee448d1bd65c56f6cf256a7c6f20a.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/0a6ee448d1bd65c56f6cf256a7c6f20a.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/0a6ee448d1bd65c56f6cf256a7c6f20a.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/0a6ee448d1bd65c56f6cf256a7c6f20a.svg#Bahnschrift")format("svg");
}
.tp-dfwv, .tp-rotv_t, .tp-fldv_t, .tp-ckbv_l, .tp-lblv_l, .tp-tabv_i, .msg, .coords, .gameinfo, .playerstats, .playerinfo, .automated {
font-family: 'Bahnschrift', sans-serif !important;
font-size: 16px;
}
.tp-rotv_m, .tp-fldv_m {
display: none;
}
.tp-rotv_t {
cursor: move;
user-select: none;
}
.tp-lblv_v, .tp-lstv, .tp-btnv_b, .tp-btnv_t {
font-family: 'Bahnschrift';
font-size: 12px;
}
.tp-lblv_l {
font-size: 14px;
letter-spacing: -1px;
}
.tp-btnv {
width: 100px;
margin-left: 60px !important;
}
.tp-ckbv_w {
margin-left: 4px !important;
}
.tp-dfwv, .tp-rotv, .tp-rotv_c, .tp-fldv, .tp-fldv_c, .tp-lblv, .tp-lstv, .tp-btnv, .tp-sldv {
z-index: 9999 !important;
white-space: nowrap !important;
}
@keyframes msg {
from {
transform: translate(-120%, 0);
opacity: 0;
}
to {
transform: none;
opacity: 1;
}
}
`;
document.head.appendChild(styleElement);
applyTheme();
//initiate message div and css and shit
msgElement = document.createElement('div'); // create the element directly
msgElement.classList.add('msg');
msgElement.setAttribute('style', `
position: absolute;
left: 10px;
color: #fff;
background: rgba(0, 0, 0, 0.7);
font-weight: normal;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
border: 2px solid rgba(255, 255, 255, 0.5);
animation: msg 0.5s forwards, msg 0.5s reverse forwards 3s;
z-index: 999999;
pointer-events: none;
opacity: 0;
transition: opacity 0.3s ease-in-out;
`);
document.body.appendChild(msgElement);
msgElement.style.display = 'none';
const messageContainer = document.createElement('div'); //so it can be cloned. i think.
messageContainer.id = 'message-container';
document.body.appendChild(messageContainer);
//initiate coord div and css and shit
coordElement = document.createElement('div'); // create the element directly
coordElement.classList.add('coords');
coordElement.setAttribute('style', `
position: fixed;
top: -2px;
left: -2px;
color: #fff;
background: rgba(0, 0, 0, 0.6);
font-weight: bolder;
padding: 2px;
border-radius: 5px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
border: 2px solid rgba(255, 255, 255, 0.5);
z-index: 999999;
`);
document.body.appendChild(coordElement);
coordElement.style.display = 'none';
//initiate coord div and css and shit
gameInfoElement = document.createElement('div'); // create the element directly
gameInfoElement.classList.add('gameinfo');
gameInfoElement.setAttribute('style', `
position: fixed;
bottom: -2px;
left: -2px;
color: #fff;
background: rgba(0, 0, 0, 0.6);
font-weight: bolder;
padding: 2px;
border-radius: 5px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
border: 2px solid rgba(255, 255, 255, 0.5);
z-index: 999999;
`);
document.body.appendChild(gameInfoElement);
gameInfoElement.style.display = 'none';
//initiate automated div and css and shit
automatedElement = document.createElement('div'); // create the element directly
automatedElement.classList.add('automated');
automatedElement.setAttribute('style', `
position: fixed;
top: -2px;
right: -2px;
color: #fff;
background: rgba(0, 0, 0, 0.6);
font-weight: bolder;
padding: 2px;
border-radius: 5px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
border: 2px solid rgba(255, 255, 255, 0.5);
z-index: 999999;
`);
document.body.appendChild(automatedElement);
automatedElement.style.display = 'none';
automatedElement.innerText = 'AUTOMATED WINDOW, KEEP THIS FOCUSED!';
//initiate hp div and css and shit
playerstatsElement = document.createElement('div'); // create the element directly
playerstatsElement.classList.add('playerstats');
playerstatsElement.setAttribute('style', `
position: fixed;
top: 20px;
left: 280px;
color: #fff;
background: rgba(0, 0, 0, 0.6);
font-weight: bolder;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
border: 2px solid rgba(255, 255, 255, 0.5);
z-index: 999999;
`);
document.body.appendChild(playerstatsElement);
playerstatsElement.style.display = 'none';
//initiate hp div and css and shit
playerinfoElement = document.createElement('div'); // create the element directly
playerinfoElement.classList.add('playerinfo');
playerinfoElement.setAttribute('style', `
position: fixed;
right: 20px;
bottom: 180px;
color: #fff;
background: rgba(0, 0, 0, 0.6);
font-weight: bolder;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
border: 2px solid rgba(255, 255, 255, 0.5);
z-index: 999999;
`);
document.body.appendChild(playerinfoElement);
playerinfoElement.style.display = 'none';
// makeDraggable(playerinfoElement,true); //cba
//initiate bloom indicator div and css and shit
redCircle = document.createElement('div');
redCircle.style.position = 'fixed';
redCircle.style.width = '5px';
redCircle.style.height = '5px';
redCircle.style.borderRadius = '50%';
redCircle.style.backgroundColor = 'red';
redCircle.style.transform = 'translate(-50%, -50%)';
document.body.appendChild(redCircle);
};
const makeDraggable = function(element,notMenu) {
if (element) {
let offsetX, offsetY;
element.addEventListener('mousedown', function(e) {
const dragElement = function(e) {
const x = e.clientX - offsetX;
const y = e.clientY - offsetY;
const maxX = window.innerWidth - element.offsetWidth;
const maxY = window.innerHeight - element.offsetHeight;
element.style.left = Math.max(0, Math.min(x, maxX)) + 'px';
element.style.top = Math.max(0, Math.min(y, maxY)) + 'px';
};
if (notMenu||e.target.classList.contains('tp-rotv_t')) {
offsetX = e.clientX - element.getBoundingClientRect().left;
offsetY = e.clientY - element.getBoundingClientRect().top;
document.addEventListener('mousemove', dragElement);
document.addEventListener('mouseup', function() {
document.removeEventListener('mousemove', dragElement);
});
e.preventDefault(); // Prevent text selection during drag
};
});
};
};
const applyTheme = function(setTheme) {
setTheme = (setTheme||extract("themeType")||"defaultTheme");
switch (setTheme) {
case ("defaultTheme"):
rootTheme = `
--tp-base-background-color: hsla(230, 7%, 17%, 1.00);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.2);
--tp-button-background-color: hsla(230, 7%, 70%, 1.00);
--tp-button-background-color-active: hsla(230, 7%, 85%, 1.00);
--tp-button-background-color-focus: hsla(230, 7%, 80%, 1.00);
--tp-button-background-color-hover: hsla(230, 7%, 75%, 1.00);
--tp-button-foreground-color: hsla(230, 7%, 17%, 1.00);
--tp-container-background-color: hsla(230, 7%, 75%, 0.10);
--tp-container-background-color-active: hsla(230, 7%, 75%, 0.25);
--tp-container-background-color-focus: hsla(230, 7%, 75%, 0.20);
--tp-container-background-color-hover: hsla(230, 7%, 75%, 0.15);
--tp-container-foreground-color: hsla(230, 7%, 75%, 1.00);
--tp-groove-foreground-color: hsla(230, 7%, 75%, 0.10);
--tp-input-background-color: hsla(230, 7%, 75%, 0.10);
--tp-input-background-color-active: hsla(230, 7%, 75%, 0.25);
--tp-input-background-color-focus: hsla(230, 7%, 75%, 0.20);
--tp-input-background-color-hover: hsla(230, 7%, 75%, 0.15);
--tp-input-foreground-color: hsla(230, 7%, 75%, 1.00);
--tp-label-foreground-color: hsla(230, 7%, 75%, 0.70);
--tp-monitor-background-color: hsla(230, 7%, 0%, 0.20);
--tp-monitor-foreground-color: hsla(230, 7%, 75%, 0.70);`; break;
case ( "icebergTheme" ):
rootTheme = `
--tp-base-background-color: hsla(230, 20%, 11%, 1.00);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.2);
--tp-button-background-color: hsla(230, 10%, 80%, 1.00);
--tp-button-background-color-active: hsla(230, 10%, 95%, 1.00);
--tp-button-background-color-focus: hsla(230, 10%, 90%, 1.00);
--tp-button-background-color-hover: hsla(230, 10%, 85%, 1.00);
--tp-button-foreground-color: hsla(230, 20%, 11%, 1);
--tp-container-background-color: hsla(230, 25%, 16%, 1.00);
--tp-container-background-color-active: hsla(230, 25%, 31%, 1.00);
--tp-container-background-color-focus: hsla(230, 25%, 26%, 1.00);
--tp-container-background-color-hover: hsla(230, 25%, 21%, 1.00);
--tp-container-foreground-color: hsla(230, 10%, 80%, 1.00);
--tp-groove-foreground-color: hsla(230, 20%, 8%, 1.00);
--tp-input-background-color: hsla(230, 20%, 8%, 1.00);
--tp-input-background-color-active: hsla(230, 28%, 23%, 1.00);
--tp-input-background-color-focus: hsla(230, 28%, 18%, 1.00);
--tp-input-background-color-hover: hsla(230, 20%, 13%, 1.00);
--tp-input-foreground-color: hsla(230, 10%, 80%, 1.00);
--tp-label-foreground-color: hsla(230, 12%, 48%, 1.00);
--tp-monitor-background-color: hsla(230, 20%, 8%, 1.00);
--tp-monitor-foreground-color: hsla(230, 12%, 48%, 1.00);`; break;
case ( "jetblackTheme" ):
rootTheme = `
--tp-base-background-color: hsla(0, 0%, 0%, 1.00);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.2);
--tp-button-background-color: hsla(0, 0%, 70%, 1.00);
--tp-button-background-color-active: hsla(0, 0%, 85%, 1);
--tp-button-background-color-focus: hsla(0, 0%, 80%, 1.00);
--tp-button-background-color-hover: hsla(0, 0%, 75%, 1.00);
--tp-button-foreground-color: hsla(0, 0%, 0%, 1.00);
--tp-container-background-color: hsla(0, 0%, 10%, 1.00);
--tp-container-background-color-active: hsla(0, 0%, 25%, 1.00);
--tp-container-background-color-focus: hsla(0, 0%, 20%, 1.00);
--tp-container-background-color-hover: hsla(0, 0%, 15%, 1.00);
--tp-container-foreground-color: hsla(0, 0%, 50%, 1.00);
--tp-groove-foreground-color: hsla(0, 0%, 10%, 1.00);
--tp-input-background-color: hsla(0, 0%, 10%, 1.00);
--tp-input-background-color-active: hsla(0, 0%, 25%, 1.00);
--tp-input-background-color-focus: hsla(0, 0%, 20%, 1.00);
--tp-input-background-color-hover: hsla(0, 0%, 15%, 1.00);
--tp-input-foreground-color: hsla(0, 0%, 70%, 1.00);
--tp-label-foreground-color: hsla(0, 0%, 50%, 1.00);
--tp-monitor-background-color: hsla(0, 0%, 8%, 1.00);
--tp-monitor-foreground-color: hsla(0, 0%, 48%, 1.00);`; break;
case ( "lightTheme" ):
rootTheme = `
--tp-base-background-color: hsla(230, 5%, 90%, 1.00);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.10);
--tp-button-background-color: hsla(230, 7%, 75%, 1.00);
--tp-button-background-color-active: hsla(230, 7%, 60%, 1.00);
--tp-button-background-color-focus: hsla(230, 7%, 65%, 1.00);
--tp-button-background-color-hover: hsla(230, 7%, 70%, 1.00);
--tp-button-foreground-color: hsla(230, 10%, 30%, 1.00);
--tp-container-background-color: hsla(230, 15%, 30%, 0.20);
--tp-container-background-color-active: hsla(230, 15%, 30%, 0.32);
--tp-container-background-color-focus: hsla(230, 15%, 30%, 0.28);
--tp-container-background-color-hover: hsla(230, 15%, 30%, 0.24);
--tp-container-foreground-color: hsla(230, 10%, 30%, 1.00);
--tp-groove-foreground-color: hsla(230, 15%, 30%, 0.10);
--tp-input-background-color: hsla(230, 15%, 30%, 0.10);
--tp-input-background-color-active: hsla(230, 15%, 30%, 0.22);
--tp-input-background-color-focus: hsla(230, 15%, 30%, 0.18);
--tp-input-background-color-hover: hsla(230, 15%, 30%, 0.14);
--tp-input-foreground-color: hsla(230, 10%, 30%, 1.00);
--tp-label-foreground-color: hsla(230, 10%, 30%, 0.70);
--tp-monitor-background-color: hsla(230, 15%, 30%, 0.10);
--tp-monitor-foreground-color: hsla(230, 10%, 30%, 0.50);`; break;
case ( "retroTheme" ):
rootTheme = `
--tp-base-background-color: hsla(40, 3%, 90%, 1.00);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.30);
--tp-button-background-color: hsla(40, 3%, 70%, 1.00);
--tp-button-background-color-active: hsla(40, 3%, 55%, 1.00);
--tp-button-background-color-focus: hsla(40, 3%, 60%, 1.00);
--tp-button-background-color-hover: hsla(40, 3%, 65%, 1.00);
--tp-button-foreground-color: hsla(40, 3%, 20%, 1.00);
--tp-container-background-color: hsla(40, 3%, 70%, 1.00);
--tp-container-background-color-active: hsla(40, 3%, 55%, 1.00);
--tp-container-background-color-focus: hsla(40, 3%, 60%, 1.00);
--tp-container-background-color-hover: hsla(40, 3%, 65%, 1.00);
--tp-container-foreground-color: hsla(40, 3%, 20%, 1.00);
--tp-groove-foreground-color: hsla(40, 3%, 40%, 1.00);
--tp-input-background-color: hsla(120, 3%, 20%, 1.00);
--tp-input-background-color-active: hsla(120, 3%, 35%, 1.00);
--tp-input-background-color-focus: hsla(120, 3%, 30%, 1.00);
--tp-input-background-color-hover: hsla(120, 3%, 25%, 1.00);
--tp-input-foreground-color: hsla(120, 40%, 60%, 1.00);
--tp-label-foreground-color: hsla(40, 3%, 50%, 1.00);
--tp-monitor-background-color: hsla(120, 3%, 20%, 1.00);
--tp-monitor-foreground-color: hsla(120, 40%, 60%, 0.80);`; break;
case ( "translucentTheme" ):
rootTheme = `
--tp-base-background-color: hsla(0, 0%, 10%, 0.80);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.20);
--tp-button-background-color: hsla(0, 0%, 80%, 1.00);
--tp-button-background-color-active: hsla(0, 0%, 100%, 1.00);
--tp-button-background-color-focus: hsla(0, 0%, 95%, 1.00);
--tp-button-background-color-hover: hsla(0, 0%, 85%, 1.00);
--tp-button-foreground-color: hsla(0, 0%, 0%, 0.80);
--tp-container-background-color: hsla(0, 0%, 0%, 0.30);
--tp-container-background-color-active: hsla(0, 0%, 0%, 0.60);
--tp-container-background-color-focus: hsla(0, 0%, 0%, 0.50);
--tp-container-background-color-hover: hsla(0, 0%, 0%, 0.40);
--tp-container-foreground-color: hsla(0, 0%, 100%, 0.50);
--tp-groove-foreground-color: hsla(0, 0%, 0%, 0.20);
--tp-input-background-color: hsla(0, 0%, 0%, 0.30);
--tp-input-background-color-active: hsla(0, 0%, 0%, 0.60);
--tp-input-background-color-focus: hsla(0, 0%, 0%, 0.50);
--tp-input-background-color-hover: hsla(0, 0%, 0%, 0.40);
--tp-input-foreground-color: hsla(0, 0%, 100%, 0.50);
--tp-label-foreground-color: hsla(0, 0%, 100%, 0.50);
--tp-monitor-background-color: hsla(0, 0%, 0%, 0.30);
--tp-monitor-foreground-color: hsla(0, 0%, 100%, 0.30);`; break;
case ( "statefarmerTheme" ):
rootTheme = `
--tp-base-background-color: hsla(0, 80%, 40%, 1.00);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.2);
--tp-button-background-color: hsla(0, 0%, 100%, 1.00);
--tp-button-background-color-active: hsla(0, 0%, 85%, 1.00);
--tp-button-background-color-focus: hsla(0, 0%, 90%, 1.00);
--tp-button-background-color-hover: hsla(0, 0%, 95%, 1.00);
--tp-button-foreground-color: hsla(230, 20%, 11%, 1.00);
--tp-container-background-color: hsla(0, 0%, 0%, 0.20);
--tp-container-background-color-active: hsla(0, 0%, 0%, 0.35);
--tp-container-background-color-focus: hsla(0, 0%, 0%, 0.30);
--tp-container-background-color-hover: hsla(0, 0%, 0%, 0.25);
--tp-container-foreground-color: hsla(0, 0%, 100%, 0.90);
--tp-groove-foreground-color: hsla(0, 0%, 0%, 0.50);
--tp-input-background-color: hsla(0, 0%, 0%, 0.50);
--tp-input-background-color-active: hsla(0, 0%, 0%, 0.65);
--tp-input-background-color-focus: hsla(0, 0%, 0%, 0.60);
--tp-input-background-color-hover: hsla(0, 0%, 0%, 0.55);
--tp-input-foreground-color: hsla(0, 0%, 100%, 0.90);
--tp-label-foreground-color: hsla(0, 0%, 100%, 0.90);
--tp-monitor-background-color: hsla(0, 0%, 0%, 0.50);
--tp-monitor-foreground-color: hsla(0, 0%, 100%, 0.50);`; break;
case ( "blurpleTheme" ):
rootTheme = `
--tp-base-background-color: hsla(255, 68%, 39%, 1.00);
--tp-base-shadow-color: hsla(0, 0%, 0%, 0.2);
--tp-button-background-color: hsla(0, 0%, 100%, 1.00);
--tp-button-background-color-active: hsla(0, 0%, 85%, 1.00);
--tp-button-background-color-focus: hsla(0, 0%, 90%, 1.00);
--tp-button-background-color-hover: hsla(0, 0%, 95%, 1.00);
--tp-button-foreground-color: hsla(230, 20%, 11%, 1.00);
--tp-container-background-color: hsla(0, 0%, 0%, 0.20);
--tp-container-background-color-active: hsla(0, 0%, 0%, 0.35);
--tp-container-background-color-focus: hsla(0, 0%, 0%, 0.30);
--tp-container-background-color-hover: hsla(0, 0%, 0%, 0.25);
--tp-container-foreground-color: hsla(0, 0%, 100%, 0.90);
--tp-groove-foreground-color: hsla(0, 0%, 0%, 0.50);
--tp-input-background-color: hsla(0, 0%, 0%, 0.50);
--tp-input-background-color-active: hsla(0, 0%, 0%, 0.65);
--tp-input-background-color-focus: hsla(0, 0%, 0%, 0.60);
--tp-input-background-color-hover: hsla(0, 0%, 0%, 0.55);
--tp-input-foreground-color: hsla(0, 0%, 100%, 0.90);
--tp-label-foreground-color: hsla(0, 0%, 100%, 0.90);
--tp-monitor-background-color: hsla(0, 0%, 0%, 0.50);
--tp-monitor-foreground-color: hsla(0, 0%, 100%, 0.50);`; break;
}
//menu customisation (apply font, button widths, adjust checkbox right slightly, make menu appear on top, add anim to message)
const styleElement = document.createElement('style');
styleElement.textContent = `
:root { ${rootTheme} }
`;
document.head.appendChild(styleElement);
};
const applyStateFarmLogo = function() {
if (extract("replaceLogo")) {
const images = document.getElementsByTagName('img');
for (let i = 0; i < images.length; i++) {
const src = images[i].getAttribute('src');
if (src && src.includes('img/logo.svg')) {
images[i].setAttribute('src', replacementLogoURL);
};
};
const logoDiv = document.getElementById('logo');
if (logoDiv) {
const logoImg = logoDiv.querySelector('img');
if (logoImg) {
logoImg.setAttribute('src', replacementLogoURL);
logoImg.setAttribute('width', 300);
logoImg.setAttribute('height', 104);
};
};
};
};
//1337 H4X
const getSearchParam = function(param) {
const queryParams = new URLSearchParams(window.location.search);
return queryParams.get(param);
}
const hexToRgb = function (hex) {
// Remove the hash sign, if present
hex = hex.replace(/^#/, '');
// Parse the hexadecimal value into RGB components
const bigint = parseInt(hex, 16);
const r = (bigint >> 16) & 255;
const g = (bigint >> 8) & 255;
const b = bigint & 255;
// Normalize the values to the range [0, 1]
return [r / 255, g / 255, b / 255];
};
const fadeBetweenColors = function (color1, color2, progress) {
const rgb1 = hexToRgb(color1);
const rgb2 = hexToRgb(color2);
const resultRgb = [
rgb1[0] + (rgb2[0] - rgb1[0]) * progress,
rgb1[1] + (rgb2[1] - rgb1[1]) * progress,
rgb1[2] + (rgb2[2] - rgb1[2]) * progress
];
return resultRgb;
};
const distancePlayers = function (ss,player,yMultiplier) {
yMultiplier=yMultiplier||1;
let vector = getDirectionVectorPlayer(ss,player);
return Math.hypot(vector.x,vector.y*yMultiplier,vector.z); //pythagoras' theorem in 3 dimensions. no one owns maths, zert.
};
const setPrecision = function (value) { return Math.round(value * 8192) / 8192 }; //required precision
const calculateYaw = function (pos) {
return setPrecision(Math.mod(Math.atan2(pos.x,pos.z), Math.PI2));
};
const calculatePitch = function (pos) {
return setPrecision(-Math.atan2(pos.y,Math.hypot(pos.x,pos.z))%1.5);
};
const getAngularDifference = function (obj1,obj2) {
return Math.abs(obj1.yaw-obj2.yaw)+Math.abs(obj1.pitch-obj2.pitch);
};
const getDirectionVectorPlayer = function (ss,player) {
return {
x: player.actor.mesh.position.x - ss.MYPLAYER.actor.mesh.position.x,
y: player.actor.mesh.position.y - ss.MYPLAYER.actor.mesh.position.y,
z: player.actor.mesh.position.z - ss.MYPLAYER.actor.mesh.position.z,
};
};
const reverse_string = function (str) { return str.split("").reverse().join("") };
const isPartialMatch = function (array, searchString) {
if (searchString=="") { return false };
return array.some(item => searchString.toLowerCase().includes(item.toLowerCase()));
};
const randomInt = function(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
};
const radianAngleDiff = function (angle1,angle2) {
const fullCircle = 2 * Math.PI;
// Normalize angles to be within [0, 2π)
angle1 = (angle1 % fullCircle + fullCircle) % fullCircle;
angle2 = (angle2 % fullCircle + fullCircle) % fullCircle;
// Find the absolute angular difference
let diff = Math.abs(angle1 - angle2);
// Ensure the difference is within [0, π)
diff = Math.min(diff, fullCircle - diff);
// Determine the sign of the difference correctly
if ((angle1 - angle2 + fullCircle) % fullCircle > Math.PI) {
return -diff;
} else {
return diff;
};
};
const getScrambled=function(){return Array.from({length: 10}, () => String.fromCharCode(97 + Math.floor(Math.random() * 26))).join('')}
const createAnonFunction=function(name,func){
const funcName=getScrambled();
window[funcName]=func;
F[name]=window[funcName];
functionNames[name]=funcName
};
const processChatItem = function (ss,text,playerName,playerTeam,highlightColor) {
let chatItem = document.createElement("div");
let playerNameSpan = document.createElement("span");
let playerInfoContainer = document.createElement("div");
let serverIcon = document.createElement("i");
chatItem.classList.add("chat-item");
playerInfoContainer.style.display = "inline-block";
playerNameSpan.classList.add("chat-player-name", "ss_marginright_xs");
playerNameSpan.textContent = playerName + " ";
playerInfoContainer.style.color = ss.TEAMCOLORS.text[playerTeam];
playerInfoContainer.appendChild(serverIcon);
playerInfoContainer.appendChild(playerNameSpan);
let messageSpan = document.createElement("span");
messageSpan.innerHTML = text;
chatItem.style.fontStyle = "italic";
messageSpan.style.backgroundColor = highlightColor;
playerInfoContainer.style.backgroundColor = highlightColor;
chatItem.appendChild(playerInfoContainer);
chatItem.appendChild(messageSpan);
document.getElementById("chatOut").appendChild(chatItem);
if (document.querySelector(".chat-container")) {
document.querySelector(".chat-container").scrollTop = document.querySelector(".chat-container").scrollHeight;
};
};
const updateOrCreateLinesESP = function (ss,object,type,color) {
let newPosition,newScene,newParent
if (type=="playerESP") {
newPosition = object.actor.mesh.position;
newScene = object.actor.scene;
newParent = object.actor.mesh;
} else {
newPosition = object.position;
newScene = object._scene;
newParent = object;
};
if (!object.generatedESP) {
//tracers
const tracerLines = ss.BABYLONJS.MeshBuilder.CreateLines("tracerLines", { points: [newPosition, crosshairsPosition] }, newScene);
tracerLines.color=new ss.BABYLONJS.Color3(1, 1, 1);
tracerLines.renderingGroupId=1;
object.tracerLines = tracerLines;
//ESP
//FUCK WIREFRAME BOXES! LIBERTYMUTUAL dictates we making our own MANUALLY bitch! to hell with those diagonal lines
const boxSize = {
playerESP: { width: 0.5, height: 0.75, depth: 0.5 },
ammoESP: { width: 0.25, height: 0.35, depth: 0.25 },
};
const boxOffset = {
playerESP: 0,
ammoESP: -0.05,
};
const vertices = [
new ss.BABYLONJS.Vector3(-boxSize[type].width / 2, boxOffset[type], -boxSize[type].depth / 2),
new ss.BABYLONJS.Vector3(boxSize[type].width / 2, boxOffset[type], -boxSize[type].depth / 2),
new ss.BABYLONJS.Vector3(boxSize[type].width / 2, boxOffset[type] + boxSize[type].height, -boxSize[type].depth / 2),
new ss.BABYLONJS.Vector3(-boxSize[type].width / 2, boxOffset[type] + boxSize[type].height, -boxSize[type].depth / 2),
new ss.BABYLONJS.Vector3(-boxSize[type].width / 2, boxOffset[type], boxSize[type].depth / 2),
new ss.BABYLONJS.Vector3(boxSize[type].width / 2, boxOffset[type], boxSize[type].depth / 2),
new ss.BABYLONJS.Vector3(boxSize[type].width / 2, boxOffset[type] + boxSize[type].height, boxSize[type].depth / 2),
new ss.BABYLONJS.Vector3(-boxSize[type].width / 2, boxOffset[type] + boxSize[type].height, boxSize[type].depth / 2),
];
const lines = [];
for (let i = 0; i < 4; i++) {
lines.push([vertices[i], vertices[(i + 1) % 4]]);
lines.push([vertices[i + 4], vertices[(i + 1) % 4 + 4]]);
lines.push([vertices[i], vertices[i + 4]]);
};
const box = ss.BABYLONJS.MeshBuilder.CreateLineSystem('boxLines', { lines }, newScene);
box.color = new ss.BABYLONJS.Color3(1, 1, 1);
box.position.y=boxOffset[type];
box.renderingGroupId = 1;
box.parent=newParent;
object.box=box;
//TARGETS
let target
if (type=="playerESP") {
target = ss.BABYLONJS.MeshBuilder.CreateSphere("sphere", { diameter: 0.05 }, newScene);
target.material = new ss.BABYLONJS.StandardMaterial("sphereMaterial", newScene);
target.material.diffuseColor = new ss.BABYLONJS.Color3(1, 0, 0);
target.material.alpha = 0.5;
target.position.y = 0.3;
target.renderingGroupId = 1;
target.parent=newParent;
object.target=target;
};
//stuff
object.generatedESP=true;
ESPArray.push([object,tracerLines,box,target]);
};
object.tracerLines.setVerticesData(ss.BABYLONJS.VertexBuffer.PositionKind, [crosshairsPosition.x, crosshairsPosition.y, crosshairsPosition.z, newPosition.x, newPosition.y, newPosition.z]);
object.tracerLines.color = new ss.BABYLONJS.Color3(...color);
object.box.color = new ss.BABYLONJS.Color3(...color);
};
const everySecond = function () {
coordElement.style.display = 'none';
gameInfoElement.style.display = 'none';
playerstatsElement.style.display = 'none';
playerinfoElement.style.display = 'none';
redCircle.style.display = 'none';
if (!ranEverySecond) {
detectURLParams();
};
if (AUTOMATED) {
automatedElement.style.display=(automatedElement.style.display=='') ? 'none' : '';
} else {
automatedElement.style.display='none';
};
allFolders.forEach(function (name) {
localStorage.setItem(name,JSON.stringify(tp[name].expanded));
});
if (currentlyInGame) {
if (extract("mockMode")) {
let textAfterLastColon = document.getElementById("chatOut").children[document.getElementById("chatOut").children.length-1].children[1].textContent;
let chatName = document.getElementById("chatOut").children[document.getElementById("chatOut").children.length-1].children[0].textContent.slice(0,-2);
// console.log("Chat Name:", chatName);
if (chatName && chatName!==username && textAfterLastColon!=="joined." && textAfterLastColon!=="left." && !handleChat(textAfterLastColon)) {
sendChatMessage(textAfterLastColon);
}; //mockMode, this will copy and send the chat into message when joining, but doesn't show to other players, so it's fine. solvable with an if statement bool
};
if (extract("antiAFK")) {
if (Date.now()>(lastAntiAFKMessage+270000)) {
if (sendChatMessage("Anti AFK Message. Censored Words: DATE, SUCK")) {
lastAntiAFKMessage=Date.now();
};
};
};
if (!ss.MYPLAYER.playing) {
if (extract("autoRespawn")) {
var button = document.querySelector('.ss_button.btn_big.btn-dark-bevel.btn-respawn.ss_button.btn_green.bevel_green');
if (button) {
button.click();
};
};
//credits: @2lars and @macintosh2 in the discord :)
if ((extract("autoTeam")!=="disabled")&&ss.MYPLAYER.team!==0) {
if ((extract("autoTeam")=="random") ||
(extract("autoTeam")=="red")&&(ss.MYPLAYER.team==1) ||
(extract("autoTeam")=="blue")&&(ss.MYPLAYER.team==2)) {
extern.switchTeam();
};
};
};
addStreamsToInGameUI();
} else {
if ((!document.getElementById("progressBar"))) {
if (extract("autoJoin")) {
const playerSlots = document.querySelectorAll('.playerSlot--name');
const mapNames = Array.from(playerSlots).map(playerSlot => playerSlot.textContent.trim());
//console.log("adsknjf--->"mapNames);
vueApp.externPlayObject((extract("joinCode").length===7)?2:0,2,extract("copyName") ? mapNames[Math.floor(Math.random() * mapNames.length)] : ( (extract("usernameAutoJoin")=="") ? vueApp.playerName : extract("usernameAutoJoin")),-1,extract("joinCode"));
};
};
};
if ((!document.getElementById("progressBar"))) {
if ((extract("setDetail")!==previousDetail)&&(extract("setDetail")!=="disabled")) {
vueApp.settingsUi.togglers.misc[3].value=false;
if (extract("setDetail")=="autodetail") {
vueApp.settingsUi.togglers.misc[3].value=true;
} else if (extract("setDetail")=="nodetails") {
vueApp.settingsUi.togglers.misc[4].value=false;
vueApp.settingsUi.togglers.misc[5].value=false;
} else if (extract("setDetail")=="shadows") {
vueApp.settingsUi.togglers.misc[4].value=true;
vueApp.settingsUi.togglers.misc[5].value=false;
} else if (extract("setDetail")=="highres") {
vueApp.settingsUi.togglers.misc[4].value=false;
vueApp.settingsUi.togglers.misc[5].value=true;
} else if (extract("setDetail")=="shadowshighres") {
vueApp.settingsUi.togglers.misc[4].value=true;
vueApp.settingsUi.togglers.misc[5].value=true;
};
extern.applyUiSettings(vueApp.settingsUi);
};
previousDetail=extract("setDetail");
};
currentlyInGame = false;
ranEverySecond=true;
//block ads kek
localStorage.timesPlayed = 0;
};
const updateConfig = function () {
config=tp.mainPanel.exportPreset();
};
const sendChatMessage = function (text) { //basic method (simulates legit method of sending message)
try {
lastSentMessage=text;
chatThing=document.getElementById('chatIn');
if (chatThing && extern.startChat) {
extern.startChat();
chatThing.value=text;
chatThing.dispatchEvent(new KeyboardEvent('keydown', {
key: 'Enter',
code: 'Enter',
keyCode: 13,
which: 13,
bubbles: true,
cancelable: true,
}));
return true;
} else {
return false;
};
} catch (error) {
return false
};
};
const addStreamsToInGameUI = function () {
let inGameUIElement = document.getElementById("inGameUI");
let streams = document.getElementById("stream_scroll").children;
if ( inGameUIElement && streams.length > 0) {
for (let i = 0; i < streams.length; i++) {
let hrefValue = streams[i].querySelector('a').href;
let nameValue = streams[i].querySelector(".stream_name").textContent;
const streamElement = inGameUIElement.querySelector('div[data-name="' + nameValue + '"]');
if (extract("showStreams") && !streamElement) {
let containerDiv = document.createElement("div");
let nameDiv = document.createElement("div");
nameDiv.textContent = nameValue;
nameDiv.setAttribute('data-href', hrefValue);
nameDiv.style.color = 'white';
nameDiv.style.cursor = 'pointer';
nameDiv.style.textDecoration = 'none';
nameDiv.addEventListener('mouseover', function() { nameDiv.style.textDecoration = 'underline'; nameDiv.style.color = 'blue' });
nameDiv.addEventListener('mouseout', function() { nameDiv.style.textDecoration = 'none'; nameDiv.style.color = 'white' });
nameDiv.addEventListener('click', function() { window.open(hrefValue, '_blank'); });
containerDiv.setAttribute('data-name', nameValue);
containerDiv.appendChild(nameDiv);
containerDiv.appendChild(nameDiv);
inGameUIElement.appendChild(containerDiv);
} else if (!extract("showStreams") && streamElement) {
inGameUIElement.removeChild(streamElement);
};
};
};
};
const highlightCurrentlyTargeting = function (ss, currentlyTargeting, aimbot) {
let playerArray = [];
ss.PLAYERS.forEach(player=>{
if (player && (currentlyTargeting!==ss.MYPLAYER) && player.playing && (player.hp>0) && ((!ss.MYPLAYER.team)||( player.team!==ss.MYPLAYER.team))) {
const uniqueId = player.uniqueId;
const name = player.name;
const hp = player.hp
playerArray.push({ player, uniqueId, name, hp });
};
});
Array.from(document.getElementById("playerList").children).forEach(playerListItem=>{
if (aimbot&¤tlyTargeting?.playing && currentlyTargeting?.name === playerListItem.textContent.slice(0, -3)) {//need to slice otherwise won't match properly
playerListItem.style.backgroundColor = 'blue';
} else {
playerListItem.style.backgroundColor = '';
};
// console.log(playerArray.find(player => player.name === playerListItem.textContent.slice(0, -3))?.hp);
});
};
const highlightCrossHairReticleDot = function (ss, bool) {
let dot = document.getElementById("reticleDot");
let crosshair = document.getElementById("crosshairContainer");
let setTo='';
if (bool===true) {
setTo="green";
} else if (bool===false) {
setTo="red";
};
dot.style.backgroundColor = setTo;
Array.from(crosshair.children).forEach(part=>{
part.style.backgroundColor = setTo;
});
};
const handleChat = function (textAfterLastColon) {
const responses = {
"report": "report me? pffft. i'm not even human",
"aimbot": "what aimboot?",
"bot": "you're a booooT",
"stop": "u stop",
"cheat": "oh youre gonna cheat accuse? keep yapping",
"hack": "oh youre gonna cheat accuse? keep yapping",
"hax": "oh youre gonna cheat accuse? keep yapping",
"bro": "brooooo what",
"spam": "me, spamming? im just chatting",
"mute": "you dont want to listen to me talk? how weak hahaha",
"ban": "ban me? no free speech these days",
"lol": "lolzedong",
"dude": "dudeinator3000: what is your request",
"what": "dude what",
"annoy": "im not that bad",
"mock": "im not doing anything wrong",
"wtf": "watch your profanity",
"i'm": "yes you are",
"im": "yes you are",
"u r": "no im not. proof?",
"you r": "no im not. proof?",
"you are": "no im not. proof?",
"you're": "no im not. proof?",
"imagine": "imagine who asked",
"f u": "funny uncleburger",
"gg": "good grief",
"shut up": "B͇͈͉͍͎̽̾̿̀́͂̓̈́͆͊͋͌͗ͅ͏͎͗͏͇͇̽̾̿̀́̽̿̀̀́̽̀͆̓̈́̓͋͌ͅ͏͌͏͎͉͗͗͌̓̓̓̓̓́̿",
"chill": "you think i can just CALM DOWN?!?",
"stfu": "just reported u for swearing",
"look": "im looking but im not seeing",
"nigg": "WHOA we cant have racism on our egg game! tone it down yo",
"fuck": "pipe down with those swears boi",
"shit": "pipe down with those swears boi",
"piss": "pipe down with those swears boi",
"dick": "pipe down with those swears boi",
"loser": "ive been speccing u, cheater",
"code": "A1BXDQ is the code",
"rip": "rest in small pieces",
"omg": "oh my GAWWWD!",
"npc": "literally you rn:",
"wth": "ur an npc",
"yes": "no, what do you mean? elaborate you npc",
"bruh": "did you just say bruh? that is a racist remark",
"noob": "1v1 me you bot",
"lmfao": "who is this LMFAO, and is he working with LMBAO?",
"?": "ask a better question",
"huh": "huh, are u bot?",
"your mom": "Yo mama's so poor, she can't even afford to pay attention",
"your mum": "Yo mama's so poor, she can't even afford to pay attention",
"shut": "you shaddup you lil' twerrrrrrp",
"dang": "ching chong bing bong wing wong",
"trash": "you good sir, are rubbish",
"damn": "damns are for the fishies",
"care": "yes you do you bot",
"go away": "no, you go away u bot",
"...": "an ellipsis wooow you're so fancy i bet youre sooo smart",
"leave": "i'll leave if you leave",
"oh": "ohhhhhh yeahh!!!",
"no": "ohhhhhh yeeesss",
"hey": "hey is for horses",
"client": "i am not using statefarm, definitely not on greasyfork",
"script": "i am not using statefarm, definitely not on greasyfork",
"troll": "yea i sometimes do trolling. but its not that funny",
"well done": "thanks g",
"that was": "was it though?",
"how": "i want to know too",
"esp ": "you think people can see thru walls? thats absurd",
"shell": "thats what we're playing",
"weird": "ur odd",
"lag": "get better internet pooron lol",
"wth": "watch your heckin profanity",
"boy": "OH GOD YOU SAID BOY IM REPORTING YOU FOR SEXISM",
"girl": "OH GOD YOU SAID GIRL IM REPORTING YOU FOR SEXISM",
"monkey": "get outta ur rainforest",
"trash": "nah ur father took the recycling with him when he left",
"father": "look in a mirror for a lack of father figure",
"dad": "look in a mirror for a lack of father figure",
"mad": "imagine getting mad over an egg game",
"angry": "imagine getting angry over an egg game",
"sad": "imagine getting sad over an egg game",
"happy": "imagine getting happy over an egg game",
"cheater": "Ho Ho Ho! Santa's Here! And I'm gonna give you a present! A ban! <AdminSpoof enabled>",
"tf": "toasted fries",
};
const foundKeywords = Object.keys(responses).filter(keyword =>
textAfterLastColon.toLowerCase().includes(keyword.toLowerCase())
);
if (foundKeywords.length > 0) {
const firstKeyword = foundKeywords[0];
sendChatMessage(responses[firstKeyword]);
// console.log(firstKeyword);
return true;
}
return false;
};
const constructChatPacket = function (str) {
if (str.length > 255) {
console.log('%c UH OH UR PACKET IS TOO LONG!!!!', css);
str.length = 255;
};
var arr = new Uint8Array(2 * str.length + 2);
arr[0] = 4;
arr[1] = str.length;
for (var i = 0; i < str.length; i++) {
arr[2 * i + 2] = str[i].charCodeAt(0) & 255;
arr[2 * i + 3] = str[i].charCodeAt(0) >> 8 & 255; // ripped straight outta packInt16
};
//console.log(arr);
return arr.buffer;
};
const extractChatPacket = function (packet) {
if (!(packet instanceof ArrayBuffer)) {
var pack_arr = new Uint8Array(packet);
} else {
var pack_arr = packet;
};
var str = "";
for (var i = 0; i < pack_arr[1]; i++) {
str += String.fromCharCode(pack_arr[2 * i + 2] + (pack_arr[2 * i + 3] << 8)); // ripped straight outta unpackInt16 (thanks github copilot)
};
return str;
};
const chatPacketHandler = function (packet) {
return packet; //icl idk how this stuff works lol
// if (extract("chatFilterBypass")) {
// string = extractChatPacket(packet);
// if ('AntiAFK' in string) {
// return packet;
// };
// new_str = ([UNICODE_RTL_OVERRIDE,].concat(reverse_string(string).split(""))).join("");
// var constructed = constructChatPacket(new_str);
// //console.log('%c Chat packet sent: original str %s, reversed %s, list %s', css, string, reverse_string(string), new_str);
// return constructed;
// };
};
const modifyPacket = function (data) {
if (data instanceof String) { // avoid server comm, ping, etc. necessary to load
return data;
};
if (data.byteLength == 0) {
return data;
};
var arr = new Uint8Array(data);
if (arr[0] == 49) { // comm code 49 = client to server grenade throw
if (extract("grenadeMax")) {
arr[1] = 255;
console.log("StateFarm: modified a grenade packet to be at full power");
return arr.buffer;
} else {
console.log("StateFarm: didn't modify grenade packet")
};
} else if (arr[0] == 4) {
console.log('%c Chat packet sent, chat handler!!!', css);
return chatPacketHandler(data);
} else {
};
return data;
};
const is39Packet = function (packetData) { // packet only sent if we are in-game
if (packetData instanceof String) { // avoid server comm, ping, etc. necessary to load
return false;
};
if (packetData.byteLength == 0) {
return false;
};
var arr = new Uint8Array(packetData);
return arr[0] == 39;
};
const ghostSpamToggle = function () {}
ghostSpamToggle.enabled = false;
WebSocket.prototype._send = WebSocket.prototype.send;
WebSocket.prototype.send = function (data) {
var modified = modifyPacket(data);
this._send(modified);
if (is39Packet(data) && ghostSpamToggle.enabled) {
for (var i = 0; i < 5; i++) {
this._send(constructChatPacket("spammeroonie number #" + new Date().getTime() % 1000));
};
};
};
const predictBloom = function(ss,yaw,pitch) { //outputs the difference in yaw/pitch from the bloom
let seed = ss.MYPLAYER.randomGen.seed;
let numbers = [];
const accuracy=ss.MYPLAYER.weapon.accuracy;
for (var i = 0; i < 3; i++) { //generate from seed the values used to scatter shot
seed = (seed * 9301 + 49297) % 233280;
numbers.push(((seed/233280)-0.5)*accuracy);
};
const range = ss.WEAPONS.classes[ss.MYPLAYER.primaryWeaponItem.exclusive_for_class].weapon.range;
const playerYPRMatrixThing = ss.BABYLONJS.Matrix.RotationYawPitchRoll(yaw, pitch, 0);
const rangeMatrixThing = ss.BABYLONJS.Matrix.Translation(0, 0, range);
const playerAndRangeMatrix = rangeMatrixThing.multiply(playerYPRMatrixThing);
const bloomMatrix = ss.BABYLONJS.Matrix.RotationYawPitchRoll(numbers[0],numbers[1],numbers[2]);
const finalBulletMatrix = playerAndRangeMatrix.multiply(bloomMatrix);
const finalBulletTranslation = finalBulletMatrix.getTranslation();
const bulletYaw = calculateYaw(finalBulletTranslation);
const bulletPitch = calculatePitch(finalBulletTranslation);
const yawBulletDiff = radianAngleDiff(yaw,bulletYaw)
const pitchBulletDiff = radianAngleDiff(pitch,bulletPitch)
//console.log("current accuracy: ",accuracy)
//console.log("input yaw: ",yaw)
//console.log("input pitch: ",pitch)
//console.log("calculated bullet yaw: ",bulletYaw)
//console.log("calculated bullet pitch: ",bulletPitch)
//console.log("therefore yaw diff: ",yawBulletDiff)
//console.log("therefore pitch diff: ",pitchBulletDiff)
return [yawBulletDiff,pitchBulletDiff];
};
const applyBloom = function(dir,multiplier) { //multiplier can be set to -1 to invert
const bloomValues=predictBloom(ss,dir.yaw,dir.pitch);
return {
yaw: dir.yaw+(bloomValues[0]*multiplier),
pitch: dir.pitch+(bloomValues[1]*multiplier),
};
};
const predictPosition = function(ss,player) { //outputs the prediction for where a player will be in the time it takes for a bullet to reach them
let velocityVector = new ss.BABYLONJS.Vector3(player.dx, player.dy, player.dz);
const bulletSpeed=ss.WEAPONS.classes[ss.MYPLAYER.primaryWeaponItem.exclusive_for_class].weapon.velocity;
const timeDiff = ss.BABYLONJS.Vector3.Distance(ss.MYPLAYER,player) / bulletSpeed + 1;
let newPos = new ss.BABYLONJS.Vector3(player.x,player.y,player.z).add(velocityVector.scale(timeDiff));
newPos.y = player.y;
const cappedVector = new ss.BABYLONJS.Vector3(velocityVector.x, 0.29, velocityVector.z);
Math.capVector3(cappedVector);
const terminalVelocity = -cappedVector.y;
const timeAccelerating = Math.min(timeDiff, (terminalVelocity - velocityVector.y) / -0.012);
const predictedY = velocityVector.y * timeAccelerating + timeAccelerating * (timeAccelerating) * -0.012 / 2 + newPos.y + terminalVelocity * Math.max(timeDiff - timeAccelerating, 0);
const rayToGround = ss.RAYS.rayCollidesWithMap(newPos,new ss.BABYLONJS.Vector3(0,predictedY-1-newPos.y,0), ss.RAYS.grenadeCollidesWithCell);
newPos.y=Math.max(rayToGround ? rayToGround.pick.pickedPoint.y:0,predictedY)-0.072;
return newPos;
};
const getLineOfSight = function(ss,pos) { //returns true if no wall collisions
// let distance=distancePlayers(ss,pos);
// let dir = { yaw: ss.MYPLAYER.yaw, pitch: ss.MYPLAYER.pitch };
// if (extract("antiBloom")) { dir=applyBloom(dir,-1) };
// const playerRot = ss.BABYLONJS.Matrix.RotationYawPitchRoll(dir.yaw, dir.pitch, 0);
// let gunOffset = ss.BABYLONJS.Matrix.Translation(0, 0.1, 0);
// gunOffset = gunOffset.multiply(playerRot)
// gunOffset = gunOffset.add(ss.BABYLONJS.Matrix.Translation(ss.MYPLAYER.x, ss.MYPLAYER.y + 0.4, ss.MYPLAYER.z));
// const gunPosition = gunOffset.getTranslation();
// const myVector=new ss.BABYLONJS.Vector3(gunPosition.x, gunPosition.y, gunPosition.z);
// const directionVector=new ss.BABYLONJS.Vector3(Math.sin(dir.yaw)*distance,Math.sin(-dir.pitch)*distance,Math.cos(dir.yaw)*distance);
// const collisionWhereLooking=ss.RAYS.rayCollidesWithMap(myVector,directionVector,ss.RAYS.projectileCollidesWithCell);
// // console.log(!(!collisionWhereLooking));
const distance=distancePlayers(ss,pos);
let result=true;
let forwardRay=ss.MYPLAYER.actor.scene.cameras[0].getForwardRay();
forwardRay.origin = ss.MYPLAYER.actor.eye.getAbsolutePosition();
forwardRay.direction.scaleInPlace(1e3);
var collisionWhereLooking = ss.RAYS.rayCollidesWithMap(forwardRay.origin, forwardRay.direction, ss.RAYS.projectileCollidesWithCell);
if (collisionWhereLooking!==undefined) { //if undefined it probably means youre looking at the sky
var distanceOfCollision = ss.BABYLONJS.Vector3.Distance(forwardRay.origin, collisionWhereLooking.pick.pickedPoint);
result=(!collisionWhereLooking)||(distanceOfCollision>distance);
};
return (result);
};
const getAimbot = function(ss,player) {
let aimAt;
if (extract("prediction")) {
aimAt=predictPosition(ss,currentlyTargeting);
} else {
aimAt = new ss.BABYLONJS.Vector3(player.x, player.y, player.z);
};
let aimDirectionVector = {
x: aimAt.x - ss.MYPLAYER.x,
y: aimAt.y - ss.MYPLAYER.y - 0.05,
z: aimAt.z - ss.MYPLAYER.z,
};
let finalDir = {
yaw: calculateYaw(aimDirectionVector),
pitch: calculatePitch(aimDirectionVector),
};
if (extract("antiBloom")) {
finalDir=applyBloom(finalDir,1);
};
return finalDir;
};
const injectScript = function () {
//TODO: replace with anon functions
window.fixCamera = function () {
return isKeyToggled[bindsArray.zoom] && (extract("zoom")*(Math.PI / 180)) || (extract("fov")*(Math.PI/180)) || 1.25;
};
window.getChatLimit = function () {
return (extract("chatExtend")&&999999)||4;
};
window.getDisableChatFilter = function () {
return extract("disableChatFilter");
};
window.getSkinHack = function () {
return extract("unlockSkins");
};
window.getAdminSpoof = function () {
return extract("adminSpoof");
};
window.beforeFiring = function (MYPLAYER) { //i kept this here, but do not use this. the delay is usually too great to do some kind of secret fire
if (extract("aimbot") && (extract("aimbotRightClick") ? isRightButtonDown : true) && (targetingComplete||extract("silentAimbot")) && ss.MYPLAYER.playing && currentlyTargeting && currentlyTargeting.playing) {
ss.MYPLAYER=MYPLAYER;
const aimbot = getAimbot(ss,currentlyTargeting);
ss.MYPLAYER.yaw = setPrecision(aimbot.yaw);
ss.MYPLAYER.pitch = setPrecision(aimbot.pitch);
};
};
window.modifyChat = function(msg) {
if (msg!==lastSentMessage) { //not spammed or afked
if (extract("chatFilterBypass")) {
const UNICODE_RTL_OVERRIDE = '\u202e'
msg = ([UNICODE_RTL_OVERRIDE,].concat(reverse_string(msg).split(""))).join("");
};
};
if (extract("tallChat") && !(msg.includes("᥊"))) {
msg = msg + "᥊";
};
return msg;
};
window.modifyControls = function(CONTROLKEYS) {
// if (AUTOMATED) { CONTROLKEYS=0 };
if (extract("autoWalk")) { CONTROLKEYS|=ss.CONTROLVALUES.up };
if (extract("autoJump")) {
if (Date.now()>(lastAutoJump+extract("autoJumpDelay"))) {
CONTROLKEYS|=ss.CONTROLVALUES.jump;
lastAutoJump=Date.now();
};
};
if (extract("autoStrafe")) {
if (Date.now()>(autoStrafeValue[0])) {
if (autoStrafeValue[1]==0) { //decide new strafe delay
autoStrafeValue[0]=Date.now() + randomInt(500,3000);
autoStrafeValue[2]=(Math.random()>0.5) ? "left" : "right";
autoStrafeValue[1]=1;
} else if (autoStrafeValue[1]==1) { //time to start strafe
autoStrafeValue[3]=Date.now() + randomInt(500,2000);
autoStrafeValue[1]=2;
} else if (autoStrafeValue[1]==2 && Date.now()<autoStrafeValue[3]) { //do strafe
CONTROLKEYS|=ss.CONTROLVALUES[autoStrafeValue[2]];
} else if (autoStrafeValue[1]==2) { //stop strafe
CONTROLKEYS&=~ss.CONTROLVALUES.left;
CONTROLKEYS&=~ss.CONTROLVALUES.right;
autoStrafeValue[1]=0;
};
};
};
return CONTROLKEYS;
};
const originalXHROpen = XMLHttpRequest.prototype.open; //wtf??? libertymutual collab??????
const originalXHRGetResponse = Object.getOwnPropertyDescriptor(XMLHttpRequest.prototype, 'response');
let shellshockjs
XMLHttpRequest.prototype.open = function(...args) {
const url = args[1];
if (url && url.includes("js/shellshock.js")) {
shellshockjs = this;
};
originalXHROpen.apply(this, args);
};
Object.defineProperty(XMLHttpRequest.prototype, 'response', {
get: function() {
if (this===shellshockjs) {
return applyStateFarm(originalXHRGetResponse.get.call(this));
};
return originalXHRGetResponse.get.call(this);
}
});
const applyStateFarm = function(js) {
console.log('%cATTEMPTING TO START STATEFARM', 'color: magenta; font-weight: bold; font-size: 1.5em; text-decoration: underline;');
const allFuncName={};
let vars=[];
let injectionString="";
let match;
const getVar=function(name,regex){
const varName=eval(new RegExp(regex)+`.exec(js)[1]`);
vars[name]=varName;
injectionString=injectionString+name+": "+varName+",";
console.log('%cFound var! Saved '+varName+' as '+name, 'color: green; font-weight: bold;');
};
console.log('%cSTATEFARM INJECTION STAGE 1: GATHER VARS', 'color: yellow; font-weight: bold; font-size: 1.2em; text-decoration: underline;');
try {
getVar("PLAYERS", '=([a-zA-Z]+)\\[this\\.controlledBy\\]');
getVar("MYPLAYER", '&&([a-zA-Z]+)\\.grenadeCountdown<=0\\)this\\.cancelGrenade');
getVar("WEAPONS", ';([a-zA-Z]+)\\.classes=\\[\\{name:"Soldier"');
getVar("BABYLONJS", ';([a-zA-Z]+)\\.TransformNode\\.prototype\\.setVisible');
getVar("RENDERLIST", '&&([a-zA-Z]+\\.getShadowMap\\(\\)\\.renderList)');
getVar("GAMEMAP", '>=([a-zA-Z]+)\\.height&&\\(this\\.climbing=!1\\)');
getVar("TEAMCOLORS", '\\{([a-zA-Z_$]+)\\.themClass\\[');
getVar("CAMERA", ',([a-zA-Z_$]+)=new '+vars.BABYLONJS+'\\.TargetCamera\\("camera"');
getVar("RAYS", '\\.25\\),([a-zA-Z_$]+)\\.rayCollidesWithPlayer');
getVar("GAMECODE", 'gameCode:([a-zA-Z]+)\\|\\|');
getVar("SETTINGS", '\\.mouseSpeed&&([a-zA-Z]+)\\.mouseSensitivity!==null');
getVar("CONTROLVALUES", 'this\\.controlKeys&([a-zA-Z]+)\\.jump,this\\.actor');
// getVar("vs", '(vs)'); //todo
// getVar("switchTeam", 'switchTeam:([a-zA-Z]+),onChatKeyDown');
// getVar("game", 'packInt8\\(([a-zA-Z]+)\\.explode\\),');
createPopup("StateFarm Script injected!","success");
console.log(injectionString,allFuncName);
} catch (err) {
createPopup("Error! Scipt injection failed! See console.","error")
alert( 'Oh bollocks! Looks like the script is out of date. Report this data to the original developers and any errors in the console.\n' + JSON.stringify( allFuncName, undefined, 2 ) );
console.log(err);
return js;
};
console.log('%cSTATEFARM INJECTION STAGE 2: INJECT VAR RETRIEVAL FUNCTION AND MAIN LOOP', 'color: yellow; font-weight: bold; font-size: 1.2em; text-decoration: underline;');
//hook for main loop function in render loop
match=js.match(/\.engine\.runRenderLoop\(function\(\)\{([a-zA-Z]+)\(/);
js = js.replace(`\.engine\.runRenderLoop\(function\(\)\{${match[1]}\(`,`.engine.runRenderLoop(function (){${match[1]}(),window["${functionNames.retrieveFunctions}"]({${injectionString}}`);
console.log('%cSuccess! Variable retrieval and main loop hooked.', 'color: green; font-weight: bold;');
console.log('%cSTATEFARM INJECTION STAGE 3: INJECT CULL INHIBITION', 'color: yellow; font-weight: bold; font-size: 1.2em; text-decoration: underline;');
//stop removal of objects
match=js.match(/playing&&!([a-zA-Z]+)&&/);
js = js.replace(`if(${match[1]})`,`if(true)`);
console.log('%cSuccess! Cull inhibition hooked.', 'color: green; font-weight: bold;');
console.log('%cSTATEFARM INJECTION STAGE 4: INJECT OTHER FUNCTIONS', 'color: yellow; font-weight: bold; font-size: 1.2em; text-decoration: underline;');
//hook for modifications just before firing
js = js.replace('fire(){var','fire(){window.beforeFiring(this.player);var');
//hook for fov mods
js = js.replace(/\.fov\s*=\s*1\.25/g, '.fov = window.fixCamera()');
js = js.replace(/\.fov\s*\+\s*\(1\.25/g, '.fov + (window.fixCamera()');
//chat mods: disable chat culling
const somethingLength=/\.length>4&&([a-zA-Z]+)\[0\]\.remove\(\),/.exec(js)[1];
js = js.replace(new RegExp(`\\.length>4&&${somethingLength}\\[0\\]\\.remove\\(\\),`),`.length>window.getChatLimit()&&${somethingLength}[0].remove(),`);
//chat mods: disable filter (credit to A3+++ for this finding)
const filterFunction=/\|\|([a-zA-Z]+)\([a-zA-Z]+.normalName/.exec(js)[1];
const thingInsideFilterFunction=new RegExp(`!${filterFunction}\\(([a-zA-Z]+)\\)`).exec(js)[1];
js = js.replace(`!${filterFunction}(${thingInsideFilterFunction})`,`((!${filterFunction}(${thingInsideFilterFunction}))||window.getDisableChatFilter())`);
//chat mods: make filtered text red
const [_, elm, str] = js.match(/\)\),([a-zA-Z]+)\.innerHTML=([a-zA-Z]+),/);
js = js.replace(_, _ + `${filterFunction}(${str})&&!arguments[2]&&(${elm}.style.color="red"),`);
//skins
match = js.match(/inventory\[[A-z]\].id===[A-z].id\)return!0;return!1/);
if (match) js = js.replace(match[0], match[0] + `||window.getSkinHack()`);
//reset join/leave msgs
js = js.replace(',console.log("joinGame()',',window.newGame=true,console.log("value changed, also joinGame()');
//bypass chat filter
match = new RegExp(`"&&\\s*([a-zA-Z]+)\\.indexOf\\("<"\\)<0`).exec(js)[1];
js=js.replace('.value.trim()','.value.trim();'+match+'=window.modifyChat('+match+')')
//hook for control interception
const PLAYERTHING=new RegExp('\\.weapon\\.actor\\.equip\\(\\)\};([a-zA-Z]+)\\.prototype\\.update').exec(js)[1];
const ARGTHING=new RegExp(PLAYERTHING+'\\.prototype\\.update=function\\(([a-zA-Z]+)\\)').exec(js)[1];
const CONTROLKEYS=new RegExp('\\);if\\(([a-zA-Z]+)!=0\\)\\{if\\(').exec(js)[1];
console.log("CONTROLKEYS:",CONTROLKEYS);
console.log("PLAYERTHING:",PLAYERTHING);
console.log("ARGTHING:",ARGTHING);
js=js.replace(PLAYERTHING+'.prototype.update=function('+ARGTHING+'){',PLAYERTHING+'.prototype.update=function('+ARGTHING+'){'+CONTROLKEYS+'=window.modifyControls('+CONTROLKEYS+');');
// //admin spoof lol
js=js.replace('isGameOwner(){return ','isGameOwner(){return window.getAdminSpoof()?true:')
js=js.replace('adminRoles(){return ','adminRoles(){return window.getAdminSpoof()?255:')
//replace graveyard:
// //sus
// js=js.replace('Wo(t){','Wo(t){console.log("Wo",t);')
// js=js.replace('Ts(t){','Ts(t){console.log("Ts",t);')
// //motion blur
// js=js.replace('._motionBlurEnabled=!1','._motionBlurEnabled=!0')
// js=js.replace('et.booted','et.noboot')
// js=js.replace('eu(t)','Bc(t)')
// js=js.replace('vueApp.showPlayerActionsPopup(i)','vueApp.showPlayerActionsPopup(i);console.log(i)')
//trajectories
//bullet debugging
// js = js.replace('.bulletPool.retrieve();i.fireThis(t,f,c,r)',`.bulletPool.retrieve();i.fireThis(t,f,c,r);
// //console.log("##################################################");
// //console.log("______PLAYER FIRED FUNCTION");
// //console.log("Player Name: ",t.name);
// //console.log("Actual Bullet Yaw: ",Math.radAdd(Math.atan2(c.x, c.z), 0));
// //console.log("Actual Bullet Pitch: ",-Math.atan2(c.y, Math.hypot(c.x, c.z)) % 1.5);
// `);
// js = js.replace('var s=n.getTranslation();',`var s=n.getTranslation();
// console.log("##################################################");
// console.log("______IN FIRE FUNCTION");
// console.log("Range Number: ",this.constructor.range);
// console.log("Accuracy: ",this.accuracy);
// console.log("Yaw/Pitch: ",this.player.yaw, this.player.pitch);
// console.log("Actual Bullet Yaw: ",Math.radAdd(Math.atan2(a.x, a.z), 0));
// console.log("Actual Bullet Pitch: ",-Math.atan2(a.y, Math.hypot(a.x, a.z)) % 1.5);
// `);
// js = js.replace('this.actor.fire(),this.fireMunitions','console.log("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA");console.log(r);var yaw = Math.atan2(r[4], r.elements[0]);var pitch = Math.asin(-r.elements[8]);console.log("Final Yaw/Pitch:", [yaw, pitch].map(angle => angle * (180 / Math.PI)));this.actor.fire(),this.fireMunitions');
// js = js.replace('var o=Ce.getBuffer()',';console.log("AAAAAAAAAAAAAAAAAAAAAAAAAAAAA");console.log(s);var o=Ce.getBuffer()');
// js = js.replace('var c=this.seed/233280','var c=this.seed/233280;console.log(c)');
// js = js.replace('let i=this.accuracy','let i=0');
// js = js.replace('T.Matrix.RotationYawPitchRoll((this.player.randomGen.getFloat()-.5)*l,(this.player.randomGen.getFloat()-.5)*l,(this.player.randomGen.getFloat()-.5)*l)','T.Matrix.RotationYawPitchRoll(-0.5*l,-0.5*l,0)');
// js = js.replace('a=0;a<20;a++','a=0;a<200;a++');
// js = js.replace("this.grenadeThrowPower=Math.clamp(t,0,1),","this.grenadeThrowPower=Math.clamp(t,0,1),console.log('hello',this.grenadeThrowPower),");
// js = js.replace("s.packFloat(a.x)","s.packFloat(a.x),console.log('hello2',this.grenadeThrowPower,n,r,a)");
//disable autopause
// js = js.replace('&&(Li=null,Ue=0,q.controlKeys=0,q.releaseTrigger(),setTimeout(()=>{var f=Ce.getBuffer();f.packInt8(he.pause),f.send(we),q.resetCountdowns();let c=Gr&&!O.productBlockAds&&!pokiActive?10:5;ro(c)},100),ci=!0,vueApp.statsLoading(),Ei.set(function (){q.removeFromPlay(),as()},3e3),Sn!==void 0&&Tn!==void 0&&(aiptag=Sn,aipDisplay=Tn),console.log("pausing game via pointerlock exit"),to(),Nh(),crazyGamesActive&&crazysdk.gameplayStop())', '');
//safe unfocus
// js = js.replace('document.onpointerlockchange', 'document.dopausingstuff');
// js = js.replace(',document.exitPointerLock())', ',document.exitPointerLock(),document.dopausingstuff())');
// js = js.replace(',document.exitPointerLock())', ',document.exitPointerLock(),document.dopausingstuff())');
// js = js.replace(',document.exitPointerLock())', ',document.exitPointerLock(),document.dopausingstuff())');
// js = js.replace(',xc("down")', '');
//adblock/vip spoof
// js = js.replace(/z\.isUpgraded\(\)/g,'true');
// js = js.replace(/aipAPItag\.sdkBlocked/g,'false');
// js = js.replace(/this\.adBlockerDetected\(\)/,'false');
js=js.replace("Not playing in iframe", "STATEFARM ACTIVE!");
console.log(js)
return js;
};
};
JSON.safeStringify = (obj, indent = 2) => {
let cache = [];
const retVal = JSON.stringify(
obj,
(key, value) =>
typeof value === "object" && value !== null
? cache.includes(value)
? undefined // Duplicate reference found, discard key
: cache.push(value) && value // Store value in our collection
: value,
indent
);
cache = null;
return retVal;
};
const deployBots = function() {
if (!JSON.parse(localStorage.getItem("firstTimeBots"))) {
localStorage.setItem("firstTimeBots",JSON.stringify(true));
window.open(aimbottingGuideURL);
};
console.log("Deploying "+extract("numberBots")+" bots...");
let botNames=[];
for (let i = 0; i < extract("numberBots"); i++) {
let name=extract("botUsername");
if (extract("botCopyName")) {
if (!currentlyInGame) {
alert("Cannot copy names if not in a game!")
return;
} else {
const playerSlots = document.querySelectorAll('.playerSlot--name');
const mapNames = Array.from(playerSlots).map(playerSlot => playerSlot.textContent.trim());
name = mapNames[Math.floor(Math.random() * mapNames.length)];
};
};
botNames.push(name);
};
let BLACKLIST="";
if (extract("botNoKillMe")) {
BLACKLIST=BLACKLIST+vueApp.playerName+","
};
if (extract("botNoKillBots")) {
BLACKLIST=BLACKLIST+botNames.join(",")+","
};
BLACKLIST=BLACKLIST.endsWith(',') ? BLACKLIST.slice(0, -1) : BLACKLIST;
console.log("blacklist:",BLACKLIST);
for (let i = 0; i < extract("numberBots"); i++) {
let leftOffset=((i%15)*100);
// let topOffset=((i%3)*100);
let topOffset=0;
let proxyURL=proxyList[proxyListIndex];
proxyListIndex=(proxyListIndex+1)%proxyList.length;
let params="?AUTOMATED=true&StateFarm=";
let name=botNames[i];
const addParam = function(module,setTo) {params=params+module+"%3E"+JSON.stringify(setTo)+"<"};
if (extract("botAntiDupe")) { name=name+String.fromCharCode(97 + Math.floor(Math.random() * 26)) };
addParam("usernameAutoJoin",name);
addParam("autoJoin",extract("botAutoJoin"));
addParam("mockMode",extract("botMock"));
addParam("autoRespawn",extract("botRespawn"));
addParam("enableAutoFire",extract("botAutoShoot"));
addParam("autoFireType",1);
addParam("enableSeizureX",extract("botSeizure"));
addParam("enableSeizureY",extract("botSeizure"));
addParam("autoEZ",extract("botAutoEZ"));
addParam("cheatAccuse",extract("botCheatAccuse"));
addParam("tallChat",extract("botTallChat"));
if (extract("botAimbot")) { //add antisneak
addParam("aimbotTargeting",1);
addParam("prediction",true);
addParam("aimbot",true);
addParam("autoWeapon",5); //whipper lol
addParam("antiBloom",true);
addParam("grenadeMax",true);
addParam("enableSeizureX",false);
addParam("enableSeizureY",false);
addParam("antiSneak",1.4);
addParam("autoRefill",true);
addParam("autoGrenade",true);
};
if (extract("botAutoMove")) {
addParam("autoWalk",true);
addParam("autoStrafe",true);
addParam("autoJump",true);
addParam("autoJumpDelay",1500);
};
if (extract("botLowRes")) {
addParam("enableTextures",false);
addParam("setDetail",2);
};
if (BLACKLIST!=="") {
addParam("blacklist",BLACKLIST);
addParam("enableBlacklistAimbot",true);
};
params=params+"joinCode%3E%22"+extract("botJoinCode")+"%22";
console.log("PARAMS:",params)
window.open("https://"+proxyURL+"/"+params, '_blank', 'width=450,height=300,left='+leftOffset+',top='+topOffset);
};
};
const detectURLParams = function() {
if (getSearchParam("AUTOMATED")=="true") {
console.log("Automated Window!");
AUTOMATED=true;
};
let customSettings = getSearchParam("StateFarm")
if (customSettings!==null) {
console.log("StateFarm Custom Settings!");
createPopup("Custom StateFarm Settings Applying...")
customSettings=customSettings.split("|");
let setVars=[];
let setBinds=[];
if (customSettings[0]) {setVars=customSettings[0].split("<")};
if (customSettings[1]) {setVars=customSettings[0].split("<")};
console.log(setVars,setBinds);
setVars.forEach(element=>{
element=element.split(">");
change(element[0],JSON.parse(element[1]));
});
// setBinds.forEach(element=>{ //not yet done
// });
};
};
function loggedGameMap() {}
loggedGameMap.logged = false;
const mainLoop = function () {
const oneTime = function (ss) {
crosshairsPosition=new ss.BABYLONJS.Vector3();
Object.defineProperty(ss.MYPLAYER.scene, 'forceWireframe', {
get: () => {
return extract("wireframe");
}
});
ranOneTime=true;
};
const initVars = function (ss) {
if (window.newGame) {
onlinePlayersArray=[];
};
if (extract("debug")&&(typeof playerLogger === 'undefined')) {
playerLogger=[];
};
if (!loggedGameMap.logged) {
// console.log(ss.GAMEMAP.width, ss.GAMEMAP.height, ss.GAMEMAP.data);
loggedGameMap.logged = true;
};
username=ss.MYPLAYER?.name;
crosshairsPosition.copyFrom(ss.MYPLAYER.actor.mesh.position);
const horizontalOffset = Math.sin(ss.MYPLAYER.actor.mesh.rotation.y);
const verticalOffset = Math.sin(-ss.MYPLAYER.pitch);
crosshairsPosition.x += horizontalOffset;
crosshairsPosition.z += Math.cos(ss.MYPLAYER.actor.mesh.rotation.y);
crosshairsPosition.y += verticalOffset + 0.4;
ammo=ss.MYPLAYER.weapon.ammo;
whitelistPlayers=extract("whitelist").split(',');
blacklistPlayers=extract("blacklist").split(',');
const weaponBox = document.getElementById("weaponBox");
const chatContainer = document.getElementById('chatOut');
const chatItems = chatContainer.getElementsByClassName('chat-item');
if ((weaponBox.style.display!=lastWeaponBox)||(chatItems.length!=lastChatItemLength)) {
lastWeaponBox=weaponBox.style.display;
lastChatItemLength=chatItems.length;
const maxChat = extract("maxChat");
const maxMessages = (weaponBox.style.display === "block" && maxChat) || 9999999;
const startIndex = Math.max(0, chatItems.length - maxMessages);
for (let i = chatItems.length - 1; i >= 0; i--) {
const chatIndex = i - startIndex;
const isInRange = chatIndex >= 0 && chatIndex < maxMessages;
chatItems[i].style.display = isInRange ? '' : 'none';
};
};
ss.MYPLAYER.actor.scene.texturesEnabled=extract("enableTextures");
};
const updateLinesESP = function (ss) {
const objExists=Date.now();
//update playerESP boxes, tracer lines, colors
if (extract("playerESP")||extract("tracers")||extract("chams")||extract("targets")||extract("nametags")||extract("joinMessages")||extract("leaveMessages")) {
ss.PLAYERS.forEach(player=>{
if (player && (player!==ss.MYPLAYER) && player.playing && (player.hp>0) && ((!ss.MYPLAYER.team)||( player.team!==ss.MYPLAYER.team))) {
const whitelisted=(extract("whitelistESPType")=="highlight"||!extract("enableWhitelistTracers")||isPartialMatch(whitelistPlayers,player.name));
const blacklisted=(extract("blacklistESPType")=="justexclude"&&extract("enableBlacklistTracers")&&isPartialMatch(blacklistPlayers,player.name));
const passedLists=whitelisted&&(!blacklisted);
const tracersType=extract("tracersType");
let color,progress;
if (extract("enableWhitelistTracers") && extract("whitelistESPType")=="highlight" && isPartialMatch(whitelistPlayers,player.name) ) {
color=hexToRgb(extract("whitelistColor"));
} else if (extract("enableBlacklistTracers") && extract("blacklistESPType")=="highlight" && isPartialMatch(blacklistPlayers,player.name) ) {
color=hexToRgb(extract("blacklistColor"));
} else if ( tracersType=="proximity" ) {
const distance = distancePlayers(ss,player);
if (distance < extract("tracersColor1to2")) { //fade between first set
progress=(distance/extract("tracersColor1to2"));
color=fadeBetweenColors(extract("tracersColor1"),extract("tracersColor2"),progress);
} else if (distance < extract("tracersColor2to3")) { //fade between second set
progress=((distance-extract("tracersColor1to2"))/(extract("tracersColor2to3")-extract("tracersColor1to2")));
color=fadeBetweenColors(extract("tracersColor2"),extract("tracersColor3"),progress);
} else {
color=hexToRgb(extract("tracersColor3"));
};
} else if (tracersType=="static") {
color=hexToRgb(extract("tracersColor1"));
};
updateOrCreateLinesESP(ss,player,"playerESP",color);
player.tracerLines.visibility = player.playing && extract("tracers") && passedLists;
player.box.visibility = extract("playerESP") && passedLists;
player.target.visibility = extract("targets") && passedLists;
if (player.actor) {
eggSize=extract("eggSize")
player.actor.bodyMesh.scaling = {x:eggSize, y:eggSize, z:eggSize}
};
player.actor.bodyMesh.renderingGroupId = extract("chams") ? 1 : 0;
player.exists=objExists;
};
if (player) {
if (extract("nametags") && player.actor && player.actor.nameSprite) { //taken from shellshock.js, so var names are weird
player.actor.nameSprite._manager.renderingGroupId = 1;
player.actor.nameSprite.renderingGroupId = 1;
var h = Math.length3(player.x - ss.MYPLAYER.x, player.y - ss.MYPLAYER.y, player.z - ss.MYPLAYER.z),
d = Math.pow(h, 1.25)*2;
player.actor.nameSprite.width = d / 10 + .6, player.actor.nameSprite.height = d / 20 + .3;
ss.MYPLAYER.actor.scene.activeCamera.fov=0.75
};
if (!player.logged) {
player.logged=true;
if (extract("debug")) { playerLogger.push(player);console.log("Logged player: "+player.name,player) }
if (extract("joinMessages") && (!window.newGame)) {
if (extract("publicBroadcast")) {
sendChatMessage((extract("joinLeaveBranding") ? "[SFC] " : "")+player.name+" joined.")
} else {
processChatItem(ss,"joined.",player.name,player.team,"rgba(0, 255, 0, 0.2)");
};
};
onlinePlayersArray.push([player,player.name,player.team]);
};
player.isOnline=objExists;
};
});
playersInGame=onlinePlayersArray.length;
for ( let i=0;i<onlinePlayersArray.length;i++) {
if (onlinePlayersArray[i][0] && onlinePlayersArray[i][0].isOnline==objExists) { //player still online
onlinePlayersArray[i][2]=onlinePlayersArray[i][0].team;
} else {
if (extract("leaveMessages") && (!window.newGame)) {
if (extract("publicBroadcast")) {
sendChatMessage((extract("joinLeaveBranding") ? "[SFC] " : "")+onlinePlayersArray[i][1]+" left.")
} else {
processChatItem(ss,"left.",onlinePlayersArray[i][1],onlinePlayersArray[i][2],"rgba(255, 0, 0, 0.2)");
};
};
onlinePlayersArray.splice(i,1);
};
};
};
//update ammoESP boxes, tracer lines, colors
if (extract("ammoESP")||extract("ammoTracers")||extract("grenadeESP")||extract("grenadeTracers")) {
ss.RENDERLIST.forEach(item=>{
if ( item._isEnabled && item.sourceMesh && item.sourceMesh.name && (item.sourceMesh.name=="grenadeItem" || item.sourceMesh.name=="ammo") ) { //this is what we want
const itemType=item.sourceMesh.name;
let color=itemType=="ammo" && extract("ammoESPColor") || extract("grenadeESPColor");
color = hexToRgb(color);
updateOrCreateLinesESP(ss,item,"ammoESP",color)
let willBeVisible=false;
if (itemType=="ammo") { //ammo
const regime=extract("ammoESPRegime");
if (regime=="whendepleted" && ammo.store==0) {
willBeVisible=true;
} else if (regime=="whenlow" && ammo.store<=ammo.capacity) {
willBeVisible=true;
} else if (regime=="belowmax" && ammo.store<ammo.storeMax) {
willBeVisible=true;
} else if (regime=="alwayson") {
willBeVisible=true;
};
} else { //grenades
const regime=extract("grenadeESPRegime");
if (regime=="whendepleted" && ss.MYPLAYER.grenadeCount==0) {
willBeVisible=true;
} else if (regime=="whenlow" && ss.MYPLAYER.grenadeCount<=1) {
willBeVisible=true;
} else if (regime=="belowmax" && ss.MYPLAYER.grenadeCount<ss.MYPLAYER.grenadeCapacity) {
willBeVisible=true;
} else if (regime=="alwayson") {
willBeVisible=true;
};
};
item.box.visibility = willBeVisible && (itemType=="ammo" && extract("ammoESP") || extract("grenadeESP"));
item.tracerLines.visibility = willBeVisible && (itemType=="ammo" && extract("ammoTracers") || extract("grenadeTracers"));
item.exists=objExists;
};
});
};
for ( let i=0;i<ESPArray.length;i++) {
if (ESPArray[i][0] && ESPArray[i][0].exists==objExists) { //obj still exists and still relevant
//do nothing, lol
} else {
if (ESPArray[i][0]) { //obj still exists but no longer relevant
console.log( '%cRemoving tracer line due to irrelevant object', 'color: white; background: red' );
ESPArray[i][0].generatedESP=false;
} else { //obj no longer exists
console.log( '%cRemoving tracer line due to no longer exists', 'color: white; background: red' );
};
ESPArray[i][1].dispose(); //tracer
ESPArray[i][2].dispose(); //esp box
if (ESPArray[i][3]) {ESPArray[i][3].dispose()}; //target
ESPArray.splice(i,1);
};
}; window.newGame=false;
};
createAnonFunction("retrieveFunctions",function(vars) { ss=vars ; F.STATEFARM() });
createAnonFunction("STATEFARM",function(){
currentlyInGame=true;
if ( !ranOneTime ) { oneTime(ss) };
initVars(ss);
updateLinesESP(ss);
if ( extract("freecam") ) {
ss.MYPLAYER.actor.mesh.position.y = ss.MYPLAYER.actor.mesh.position.y + 1;
};
if (extract("spamChat")) {
if (Date.now()>(lastSpamMessage+extract("spamChatDelay"))) {
sendChatMessage(extract("spamChatText")+String.fromCharCode(97 + Math.floor(Math.random() * 26)));
lastSpamMessage=Date.now()
};
};
if (extract("autoEZ")||extract("cheatAccuse")) {
if (ss.MYPLAYER.score !== yourPlayerKills) {
yourPlayerKills = ss.MYPLAYER.score;
if (ss.MYPLAYER?.playing && extract("autoEZ")) {
sendChatMessage(`imagine dying ${currentlyTargetingName}, couldn't be me`);
} else if (extract("cheatAccuse")) {
sendChatMessage(`are you cheating ${currentlyTargetingName}? everyone report`);
};
}; //chatOnKill
};
if ( extract("showCoordinates") ) {
const fonx = Number((ss.MYPLAYER.actor.mesh.position.x).toFixed(3));
const fony = Number((ss.MYPLAYER.actor.mesh.position.y).toFixed(3));
const fonz = Number((ss.MYPLAYER.actor.mesh.position.z).toFixed(3));
const yaw = Number((ss.MYPLAYER.yaw).toFixed(3)); //could i function this? yea
const pitch = Number((ss.MYPLAYER.pitch).toFixed(3));
const personalCoordinate = `XYZ: ${fonx}, ${fony}, ${fonz} Rot: ${yaw}, ${pitch}`;
coordElement.innerText = personalCoordinate;
void coordElement.offsetWidth;
coordElement.style.display = '';
};
if ( extract("gameInfo") ) {
let gameInfoText=ss.GAMECODE+" | "+playersInGame+"/18 | "+(18-playersInGame)+" slots remaining.";
gameInfoElement.innerText = gameInfoText;
void gameInfoElement.offsetWidth;
gameInfoElement.style.display = '';
};
if (extract("playerStats")) {
let playerStates="";
ss.PLAYERS.forEach(player=>{
if (player && (player!==ss.MYPLAYER) && player.playing && (player.hp>0) && ((!ss.MYPLAYER.team)||( player.team!==ss.MYPLAYER.team))) {
playerStates=playerStates+player.name+": "+Math.round(player.hp)+" HP\n";
};
});
if (playerStates=="") {playerStates="No Enemy Players"};
playerstatsElement.innerText = playerStates;
void playerstatsElement.offsetWidth;
playerstatsElement.style.display = '';
};
if (extract("playerInfo")) {
let playerInfoString="";
const player=currentlyTargeting||playerLookingAt||undefined
if (player && player.playing) {
playerInfoString=playerInfoString+player.name+"\n"
playerInfoString=playerInfoString+"HP: "+Math.round(player.hp)+"\n"
playerInfoString=playerInfoString+"Distance: "+player.distance.toFixed(3)+"\n"
playerInfoString=playerInfoString+"AngleDiff: "+player.angleDiff.toFixed(3)+"\n"
};
if (playerInfoString=="") {playerInfoString="Not Looking At Player"};
playerinfoElement.innerText = playerInfoString;
void playerinfoElement.offsetWidth;
playerinfoElement.style.display = '';
};
if (extract("debug")) {
globalPlayer=ss;
};
let isLineOfSight;
const player=currentlyTargeting||playerLookingAt||undefined
if (player && player.playing) {
isLineOfSight=getLineOfSight(ss,player);
};
highlightCrossHairReticleDot(ss,extract("showLOS")?isLineOfSight:null);
if ( extract("chatHighlight") ) {
document.getElementById("chatOut").style.userSelect="text"
};
if ( extract("autoRefill") ) {
if (ammo.rounds==0) {
ss.MYPLAYER.reload();
};
};
if (extract("autoGrenade") && isLineOfSight && (ss.MYPLAYER.grenadeCount>0)) {
ss.MYPLAYER.throwGrenade();
};
if ((extract("autoWeapon")!=="disabled")&&(!ss.MYPLAYER.playing)) {
const weaponArray={ //this could be done differently but i cba
eggk47: 0,
scrambler: 1,
freeranger: 2,
rpegg: 3,
whipper: 4,
crackshot: 5,
trihard: 6,
};
document.querySelectorAll('.weapon_img')[weaponArray[extract("autoWeapon")]].parentNode.click();
};
if (extract("revealBloom")) {
redCircle.style.display='';
const distCenterToOuter = 2 * (200 / ss.CAMERA.fov);
const bloomValues=predictBloom(ss,ss.MYPLAYER.yaw,ss.MYPLAYER.pitch);
// Set the new position of the circle
const centerX = (window.innerWidth / 2);
const centerY = (window.innerHeight / 2);
const offsettedX = centerX + (2 * distCenterToOuter * bloomValues[0]);
const offsettedY = centerY + (2 * distCenterToOuter * bloomValues[1]);
redCircle.style.bottom = offsettedY + 'px';
redCircle.style.right = offsettedX + 'px';
} else {
redCircle.style.display='none';
};
let enemyMinimumDistance=999999;
let playerLookingAtMinimum=999999;
playerNearest=undefined;
playerLookingAt=undefined;
enemyNearest=undefined;
enemyLookingAt=undefined;
let previousTarget=currentlyTargeting;
let selectNewTarget=(!extract("antiSwitch")||!currentlyTargeting);
let didAimbot
// console.log(targetingComplete);
const targetType=extract("aimbotTargeting");
let enemyMinimumValue = 9999;
ss.PLAYERS.forEach(player=>{
if (player && (player!==ss.MYPLAYER) && player.playing && (player.hp>0)) {
const whitelisted=(!extract("enableWhitelistAimbot")||extract("enableWhitelistAimbot")&&isPartialMatch(whitelistPlayers,player.name));
const blacklisted=(extract("enableBlacklistAimbot")&&isPartialMatch(blacklistPlayers,player.name));
const passedLists=whitelisted&&(!blacklisted);
player.distance=distancePlayers(ss,player);
player.adjustedDistance=distancePlayers(ss,player,2);
const directionVector=getDirectionVectorPlayer(ss,player);
player.angleDiff=getAngularDifference(ss.MYPLAYER, {yaw: calculateYaw(directionVector), pitch: calculatePitch(directionVector)});
if (player.angleDiff < playerLookingAtMinimum) {
playerLookingAtMinimum = player.angleDiff;
playerLookingAt = player;
};
if (passedLists && ((!ss.MYPLAYER.team)||( player.team!==ss.MYPLAYER.team))) { //is an an enemy
if (extract("aimbot") && (extract("aimbotRightClick") ? isRightButtonDown : true) && ss.MYPLAYER.playing) { //is doing aimbot
if (selectNewTarget) {
if (player.adjustedDistance<enemyMinimumValue) { //for antisneak, not targeting
enemyMinimumDistance = player.adjustedDistance;
enemyNearest = player;
};
if (targetType=="nearest") {
if ( player.adjustedDistance < enemyMinimumValue && (!extract("lineOfSight") || getLineOfSight(ss,player))) {
enemyMinimumValue = player.adjustedDistance;
currentlyTargeting = player;
};
} else if (targetType=="pointingat") {
if (player.angleDiff < enemyMinimumValue && (!extract("lineOfSight") || getLineOfSight(ss,player))) {
enemyMinimumValue = player.angleDiff;
currentlyTargeting = player;
};
};
};
};
};
};
});
currentlyTargetingName=(currentlyTargeting?.name==undefined) ? currentlyTargetingName : currentlyTargeting?.name;
if (extract("aimbot") && (extract("aimbotRightClick") ? isRightButtonDown : true) && ss.MYPLAYER.playing) {
if ( currentlyTargeting && currentlyTargeting.playing ) { //found a target
didAimbot=true
if ((!extract("silentAimbot")) && (targetingComplete||(extract("aimbotMinAngle")>currentlyTargeting?.angleDiff))) {
const distanceBetweenPlayers = distancePlayers(ss,currentlyTargeting);
const aimbot=getAimbot(ss,currentlyTargeting);
const antiSnap=(1-(extract("aimbotAntiSnap")||0));
if (previousTarget!==currentlyTargeting) { targetingComplete=false };
function lerp(start, end, alpha) {
let value = (1 - alpha ) * start + alpha * end;
if ((Math.abs(end - start) < (0.2/(distanceBetweenPlayers))) || (targetingComplete)) {
value = end; targetingComplete=true;
};
return value;
};
// Exponential lerp towards the target rotation
ss.MYPLAYER.yaw = setPrecision(lerp(ss.MYPLAYER.yaw, aimbot.yaw, antiSnap));
ss.MYPLAYER.pitch = setPrecision(lerp(ss.MYPLAYER.pitch, aimbot.pitch, antiSnap));
};
if (extract("antiSneak")!==0) {
let acceptableDistance = extract("antiSneak");
if ( enemyMinimumDistance < acceptableDistance) {
currentlyTargeting = enemyNearest;
if (ammo.rounds === 0) { //basically after MAGDUMP, switch to pistol, if that is empty reload and keep shootin'
if (ss.MYPLAYER.weaponIdx === 0){ss.MYPLAYER.swapWeapon(1);}
else {ss.MYPLAYER.reload();}
};
ss.MYPLAYER.pullTrigger();
// console.log("ANTISNEAK---->", enemyNearest?.name, enemyMinimumDistance);
};
};
if (extract("tracers")) {
currentlyTargeting.tracerLines.color = new ss.BABYLONJS.Color3(...hexToRgb(extract("aimbotColor")));
};
if (extract("playerESP")) {
currentlyTargeting.box.color = new ss.BABYLONJS.Color3(...hexToRgb(extract("aimbotColor")));
};
} else {
if (extract("oneKill")) {
currentlyTargeting="dead";
} else {
currentlyTargeting=false;
};
};
} else {
currentlyTargeting=false;
targetingComplete=false;
if (extract("enableSeizureX")) {
ss.MYPLAYER.yaw+=extract("amountSeizureX")
};
if (extract("enableSeizureY")) {
ss.MYPLAYER.pitch+=extract("amountSeizureY")
};
};
highlightCurrentlyTargeting(ss, currentlyTargeting, (extract("highlightLeaderboard")) ? didAimbot : false);
if (extract("upsideDown")) { //sorta useless
if (ss.MYPLAYER.pitch<1.5 && ss.MYPLAYER.pitch>-1.5) {
ss.MYPLAYER.pitch=Math.PI;
};
};
if (extract("silentRoll")) {
ss.MYPLAYER.pitch+=2*Math.PI;
};
if (extract("enableAutoFire")) {
let autoFireType=extract("autoFireType");
let doAutoFire=false
if (autoFireType=="always") {
doAutoFire=true;
} else if (autoFireType=="leftMouse" && isLeftButtonDown) {
doAutoFire=true;
} else if (autoFireType=="whileAimbot" && didAimbot) {
doAutoFire=true;
} else if (autoFireType=="lineOfSight" && isLineOfSight) {
doAutoFire=true;
};
if (doAutoFire) {
if ((ammo.rounds>0)||(ammo.store>0)) {
ss.MYPLAYER.pullTrigger();
} else {
ss.MYPLAYER.melee();
};
};
};
});
};
var css = "text-shadow: -1px -1px hsl(0,100%,50%), 1px 1px hsl(5.4, 100%, 50%), 3px 2px hsl(10.8, 100%, 50%), 5px 3px hsl(16.2, 100%, 50%), 7px 4px hsl(21.6, 100%, 50%), 9px 5px hsl(27, 100%, 50%), 11px 6px hsl(32.4, 100%, 50%), 13px 7px hsl(37.8, 100%, 50%), 14px 8px hsl(43.2, 100%, 50%), 16px 9px hsl(48.6, 100%, 50%), 18px 10px hsl(54, 100%, 50%), 20px 11px hsl(59.4, 100%, 50%), 22px 12px hsl(64.8, 100%, 50%), 23px 13px hsl(70.2, 100%, 50%), 25px 14px hsl(75.6, 100%, 50%), 27px 15px hsl(81, 100%, 50%), 28px 16px hsl(86.4, 100%, 50%), 30px 17px hsl(91.8, 100%, 50%), 32px 18px hsl(97.2, 100%, 50%), 33px 19px hsl(102.6, 100%, 50%), 35px 20px hsl(108, 100%, 50%), 36px 21px hsl(113.4, 100%, 50%), 38px 22px hsl(118.8, 100%, 50%), 39px 23px hsl(124.2, 100%, 50%), 41px 24px hsl(129.6, 100%, 50%), 42px 25px hsl(135, 100%, 50%), 43px 26px hsl(140.4, 100%, 50%), 45px 27px hsl(145.8, 100%, 50%), 46px 28px hsl(151.2, 100%, 50%), 47px 29px hsl(156.6, 100%, 50%), 48px 30px hsl(162, 100%, 50%), 49px 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//start init thingamajigs
startUp();
})();
// display: none !important;
// console.log(aimbotBindButton.title);
// console.log(bindsArray);