Multibox script Working December 2023

multibox

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name         Multibox script Working December 2023
// @namespace    http://tampermonkey.net/
// @version      20232
// @description  multibox
// @author       Mi300#4401
// @match        https://diep.io/*
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        GM_getValue
// @grant        GM_setValue
// @license      dont copy thx
// ==/UserScript==


let WTF = setInterval (function() {
    if (!document.querySelector('d-base').shadowRoot.children[0].shadowRoot.getElementById('username-input')) {
      return;
    }
    clearInterval (WTF)

    let canRespawn = false;
    let worldPosition = [0, 0];
    let overlay;
    let mouseOffset = [0, 0];
    let gui = true;
    let moveKeys = new Array(4)
    let tabId = Math.round(Math.random()*10000)
    GM_setValue('multiboxEnabled', false)

    setInterval(function(){
      document.title = 'diep.io tab #' + tabId
    }, 1000)

    const canvas = document.getElementById ('canvas');

    function hook(target, callback){

      const check = () => {
        window.requestAnimationFrame(check)
        const func = CanvasRenderingContext2D.prototype[target]

        if(func.toString().includes(target)){

          CanvasRenderingContext2D.prototype[target] = new Proxy (func, {
            apply (method, thisArg, args) {
            callback(method, thisArg, args)

            return Reflect.apply (method, thisArg, args)
            }
          });
        }
      }
      check()
    }
    let dgg = 'i';

    function hookMinimapArrow () {

        let drawInstructions = 0;
        let minimapArrowVertex = [];
        hook ('beginPath', (method, thisArg, args) => {
            //console.log('beginPath', args)
            drawInstructions = 1;
            minimapArrowVertex = [];
        });
        hook ('moveTo', (method, thisArg, args) => {
            //console.log('moveTo', args)
            drawInstructions = 2;
            minimapArrowVertex.push ( args );
        });
        hook ('lineTo', (method, thisArg, args) => {
            //console.log('lineTo', args)
            if (drawInstructions >= 2 && drawInstructions <= 5) {
                drawInstructions ++;
                minimapArrowVertex.push ( args );

            } else {
                drawInstructions = 0;
            }
        });
        hook ('fill', (method, thisArg, args) => {
            //console.log('fill', args)
            if (thisArg.fillStyle != '#000000' || thisArg.globalAlpha < 1) {
                return;
            }
            if (drawInstructions === 4) {
                const pos = getAverage (minimapArrowVertex);
                //console.log(pos)
                worldPosition = getWorldPosition (pos);
            }
        });
    }
    let minimapPosition = [0, 0];
    let minimapDim = [0, 0];

    function hookMinimap () {
        hook ('strokeRect', (method, thisArg, args) => {
            const transform = thisArg.getTransform ();
            minimapPosition = [transform.e, transform.f];
            minimapDim = [transform.a, transform.d];
        });
    }

    function getWorldPosition (position) {
        const ret = [
            parseFloat((((position[0] - minimapPosition[0] - minimapDim[0] / 2) / minimapDim[0] * 100) * 460).toFixed (3)),
            parseFloat((((position[1] - minimapPosition[1] - minimapDim[1] / 2) / minimapDim[1] * 100) * 460).toFixed (3)),
        ]
        return ret;
    }
    const Mi = '';

    function getAverage (points) {
        let ret = [0, 0];
        points.forEach (point => {
            ret[0] += point[0];
            ret[1] += point[1];
        });
        ret[0] /= points.length;
        ret[1] /= points.length;

        return ret;
    }
    let dgh = 'M';


      const getDist = (t1, t2) => {
          const distX = t1[0] - t2[0];
          const distY = t1[1] - t2[1];

          return [Math.hypot(distX, distY), distX, distY];
      };

    function moveBot () {
        
        if (input.should_prevent_unload()) {
            canRespawn = true;
        }
        let masterMouse = GM_getValue('multiboxMouse');
        let masterMove = GM_getValue ('multiboxWorld');

        console.log(masterMove, worldPosition)
        const distanceMove = getDist (masterMove, worldPosition);
        if (!masterMouse[0] || !masterMouse[1] || !masterMove[0] || !masterMove[1]) {
            return;
        }



        if (GM_getValue('copyMovement')) {
            //console.log(distanceMove[0])
            if (distanceMove[0] > 400) {
              angleMove(distanceMove[1], distanceMove[2])
            } else {
              copyMove(GM_getValue('keys'))
            }
        }
        if (GM_getValue('copyMouse')) {
          angleShoot(...masterMouse)
        }
    }



    function angleMove(dX, dY){
      if (dX > 0) {
        input.key_up (65);
        input.key_down (68);
      } else if (dX < 0) {
        input.key_up (68);
        input.key_down (65);
      } else {
        input.key_up (68);
        input.key_up (65);
      }

      if (dY > 0) {
        input.key_up (87);
        input.key_down (83);
      } else if (dY < 0) {
        input.key_up (83);
        input.key_down (87);
      } else {
        input.key_up (83);
        input.key_up (87);
      }
    }
    function angleShoot(stepX, stepY){
      const x = stepX * canvas.width * window.devicePixelRatio;
      const y = stepY * canvas.height * window.devicePixelRatio;

      input.mouse(x, y)
    }
    function copyMove(keys){
      if(keys[0]){
        input.key_down(87)
      }
      else{
        input.key_up(87)
      }
      if(keys[1]){
        input.key_down(65)
      }
      else {
        input.key_up(65)
      }
      if(keys[2]){
        input.key_down(83)
      }
      else {
        input.key_up(83)
      }
      if(keys[3]){
        input.key_down(68)
      }
      else {
        input.key_up(68)
      }
    }



    function frame () {
        overlay.innerHTML = `
        <h1>MULTIBOX</h1>
        <br> <br>
        World position: <br> ${Math.round(worldPosition[0]) || 0} ${Math.round(worldPosition[1]) || 0}
        <br> <br>
        [P] Master Tab: #${GM_getValue('master') || 0}
        <br> <br>
        [F] Multibox Enabled: ${GM_getValue('multiboxEnabled') || false}
        <br> <br>
        [G] Copy Movement: ${GM_getValue('copyMovement') || false}
        <br> <br>
        [J] Copy Mouse: ${GM_getValue('copyMouse') || false}
        <br> <br>
        [Q] Toggle Gui: true
        <br> <br>
        [Z] Auto Respawn: ${GM_getValue('autoRespawn') || false}
        <br> <br>
        [,] Always Shoot: ${GM_getValue('autoShoot') || false}
        <br> <br>
        `
        if(GM_getValue('autoShoot')){
          input.key_down(1)
        }
        else{
          input.key_up(1)
        }
        if (GM_getValue('autoRespawn')) {
            input.execute('game_spawn ' + localStorage.name)
        }
        if (GM_getValue('master') == tabId){
            GM_setValue('multiboxWorld', worldPosition)
            GM_setValue('multiboxMouse', mouseOffset)
            GM_setValue('keys', moveKeys)

        } else if (GM_getValue('multiboxEnabled')) {
            moveBot ();
        }
        window.requestAnimationFrame (frame);
    }


    document.addEventListener ('keydown', e => {
        if (e.key === 'f') {
            GM_setValue('multiboxEnabled', !GM_getValue('multiboxEnabled'))
            if(GM_getValue('multiboxEnabled')){
              GM_setValue('master', tabId)
            }
        }
        if (e.key === 'g') {
            GM_setValue('copyMovement', !GM_getValue('copyMovement'))
        }
        if (e.key === 'j') {
            GM_setValue('copyMouse', !GM_getValue('copyMouse'))
        }
        if (e.key === 'q') {
            gui = !gui;
            overlay.style.display = gui ? 'block' : 'none'
        }
        if (e.key === ',') {
            GM_setValue('autoShoot', !GM_getValue('autoShoot'))
        }
        if (e.key === 'z') {
            GM_setValue('autoRespawn', !GM_getValue('autoRespawn'))
        }
        if(e.key === 'p'){
          GM_setValue('master', tabId)
        }

        if(e.key === 'w'){
          moveKeys[0] = true;
        }
        if(e.key === 'a') {
          moveKeys[1] = true;
        }
        if(e.key === 's') {
          moveKeys[2] = true;
        }
        if(e.key === 'd') {
          moveKeys[3] = true;
        }
    })
    document.addEventListener('keyup', e => {
        if(e.key === 'w'){
          moveKeys[0] = false;
        }
        if(e.key === 'a') {
          moveKeys[1] = false;
        }
        if(e.key === 's') {
          moveKeys[2] = false;
        }
        if(e.key === 'd') {
          moveKeys[3] = false;
        }
    });

    document.addEventListener ('mousemove', e => {
        mouseOffset = [
            e.x / canvas.width,
            e.y / canvas.height,
        ]
    });
    function terminate () {
        overlay = document.createElement('div');
        overlay.style.position = 'fixed';
        overlay.style.top = '1px';
        overlay.style.left = '1px';
        overlay.style.fontFamily = 'Lucida Console, Courier, monospace';
        overlay.style.fontSize = '12px';
        overlay.style.color = '#ffffff';
        overlay.style.pointerEvents = 'none';
        overlay.style.userSelect = 'none';
        overlay.style.fontSize = '14px';
        overlay.style.backgroundColor = 'gray';
        overlay.style.height = '450px';
        overlay.style.width = '250px';
        overlay.style.borderRadius = '1px'
        overlay.style.borderStyle = 'solid'
        overlay.style.borderColor = '#404040'
        overlay.style.borderWidth = '5px'
        overlay.style.textAlign = 'center';
        document.body.appendChild(overlay);

        frame ();
        hookMinimapArrow ();
        hookMinimap ();



    }
    terminate ();
},400);