Geek Plus

A growing collection of usability enhancements for BoardGameGeek

Version au 26/04/2021. Voir la dernière version.

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @icon           https://cf.geekdo-static.com/icons/favicon2.ico
// @name           Geek Plus
// @namespace      damasch.ch
// @description    A growing collection of usability enhancements for BoardGameGeek
// @include        https://www.boardgamegeek.com/*
// @include        https://boardgamegeek.com/*
// @version        0.2
// @grant GM_setValue
// @grant GM_getValue
// @require http://code.jquery.com/jquery-3.6.0.min.js
// ==/UserScript==

(function() {
    'use strict';

    if (/https:\/\/(www\.)?boardgamegeek\.com\/boardgame\/.*/.test(window.location.href))
    {
        GamePage_bootstrap();
    }
})();

function GEEK_XML_getPlaysForGamePromise(gameid, date, page = 1)
{
    //https://boardgamegeek.com/xmlapi2/plays?id=187645&type=thing&mindate=2021-03-01&maxdate=2021-03-31

    var url = "https://boardgamegeek.com/xmlapi2/plays?id=" + gameid + "&type=thing&mindate=" + date + "-01&maxdate=" + date + "-31&page=" + page;

    var p = new Promise((resolve, reject) => {
        $.get( url, function(data) {
            //console.log(data);
            //var parser = new DOMParser();
            //var xmlDoc = parser.parseFromString(data, 'text/xml');

            var plays = Array.from(data.getElementsByTagName('play'));//.filter(p => p.getAttribute('length') != 0);
            //console.log(plays);

            if (plays.length < 100)
            {
                resolve(
                    plays
                    .filter(p => p.getAttribute('length') != 0)
                );
            }
            else
            {
                var p2 = GEEK_XML_getPlaysForGamePromise(gameid, date, page + 1)
                .then(plays2 => resolve(
                    plays.concat(plays2)
                    .filter(p => p.getAttribute('length') != 0)
                ))
                .catch(() => reject());
            }
        }).fail(function() {
            reject();
        });
    });
    return p;
}

function GEEK_getPlayersForGamePromise(gameid, date, page)
{
    var url = "https://boardgamegeek.com/playstats/thing/" + gameid + "/" + date + "/page/" + page; // 203427/2021-03

    var p = new Promise((resolve, reject) => {
        $.get( url, function(data) {
            var parser = new DOMParser();
            var htmlDoc = parser.parseFromString(data, 'text/html');


            var links = Array.from(htmlDoc.getElementsByClassName('lf')).map(l => l.getElementsByTagName('a')[0].href);

            if (links.length < 100)
            {
                resolve(links);
            }
            else
            {
                var p2 = GEEK_getPlayersForGamePromise(gameid, date, page + 1)
                .then(links2 => resolve(links.concat(links2)))
                .catch(() => reject());
            }
            // /plays/thing/203427?userid=732590&amp;date=2021-03
        }).fail(function() {
            reject();
        });
    });
    return p;
}

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

function GamePage_bootstrap()
{
    var match = window.location.href.match(/boardgame\/(\d+)\//);
    var gameid = match[1];
    //console.log(match);

    GamePage_PlayTime_bootstrap(gameid);
}

function GamePage_PlayTime_fetch(gameid)
{
    console.log(gameid);
    var now = new Date();
    var month0 = now.getMonth() - 1;
    var year = now.getFullYear();

    if (month0 < 0)
    {
        month0 += 12;
        year--;
    }
    var month = ("00" + (month0 + 1)).substr(-2);

    console.log(year, month);
    var pplays = GEEK_XML_getPlaysForGamePromise(gameid, year + "-" + month)
    .then(data => {
        console.log("Play index returned");
        console.log(data);
        var lengths = data.map(p => parseInt(p.getAttribute('length')));
        lengths.sort((a, b) => a - b);
        console.log(lengths);
        var min90 = lengths[Math.round(lengths.length / 20)];
        var max90 = lengths[Math.round(lengths.length - lengths.length / 20)];
        console.log(min90, max90);

        var cached = {
            min90: min90,
            max90: max90,
        };
        GM_setValue("GamePage_PlayTime_" + gameid, JSON.stringify(cached));

        GamePage_PlayTime_update(gameid);
    })
    .catch(() => console.log("Something went wrong"));
}

function GamePage_PlayTime_bootstrap(gameid)
{
    var cached = JSON.parse(GM_getValue("GamePage_PlayTime_" + gameid, "{}"));

    var gameplay_items = document.getElementsByClassName('gameplay-item');

    var gameplay_playingtime = gameplay_items[1];
    var gameplay_playingtime_primary = gameplay_playingtime.getElementsByClassName('gameplay-item-primary')[0];
    gameplay_playingtime_primary.innerHTML = "Time:" + gameplay_playingtime_primary.innerHTML;
    var gameplay_playingtime_secondary = gameplay_playingtime.getElementsByClassName('gameplay-item-secondary')[0];

    GamePage_PlayTime_update(gameid);
    gameplay_playingtime_secondary.onclick = () => {
        GamePage_PlayTime_fetch(gameid);
    };

}

function GamePage_PlayTime_update(gameid)
{
    var cached = JSON.parse(GM_getValue("GamePage_PlayTime_" + gameid, "{}"));

    var gameplay_items = document.getElementsByClassName('gameplay-item');

    var gameplay_playingtime = gameplay_items[1];
    var gameplay_playingtime_secondary = gameplay_playingtime.getElementsByClassName('gameplay-item-secondary')[0];

    if (cached.min90 && cached.max90)
    {
        gameplay_playingtime_secondary.innerHTML = "<button class=\"btn btn-link btn-xs\" type=\"button\">Community: " + cached.min90 + "–" + cached.max90 + " Min</button>";
        gameplay_playingtime_secondary.setAttribute('title', '90% of logged plays fell within this range. Click to update.');
    }
    else
    {
        gameplay_playingtime_secondary.innerHTML = "<button class=\"btn btn-link btn-xs\" type=\"button\">Community: click to load...</button>";
        gameplay_playingtime_secondary.setAttribute('title', 'Click to load.');
    }
}