Gats.io with "Agar.io Movement"

Mod that adds "Agar.io Movement" for Gats.io

< Commentaires sur Gats.io with "Agar.io Movement"

Avis: Bon - le script fonctionne correctement

NotYouMod
§
Posté le: 2022-12-12
Édité le: 2022-12-12

Script works as it should, but I think you can to improve it, there are some ideas:

- Ability to turn off tracers
- "Movement safe zone", if cursor near player, then don't move.

TaureonAuteur
§
Posté le: 2022-12-12

Ability to turn off tracers

yea, i could add that

"Movement safe zone", if cursor near player, then don't move.

"if mouse on player, dont move". sounds good enough to me

TaureonAuteur
§
Posté le: 2022-12-12

aight i added them

NotYouMod
§
Posté le: 2022-12-13
Édité le: 2022-12-13

Yooo, that's so cool man, implementation of "if mouse on player, dont move" is cool. Also, you could add some keybinding to toggle tracers, that would be much easier to toggle it.


const TRACERS_TOGGLE_KEY = 't'

let divvers = makeDiv({
  ...
}, {
  onclick: toggleTracers,
})

...

window.addEventListener('keydown', e => {
  if(e.code === 'Key' + TRACERS_TOGGLE_KEY.toUpperCase()) {
    toggleTracers()
  }
})

function toggleTracers() {
  drawTracers = !drawTracers;

  if(divvers) {
    divvers.style.backgroundColor = drawTracers ? '#0f0': '#f00';
  }
}
NotYouMod
§
Posté le: 2022-12-13
TaureonAuteur
§
Posté le: 2022-12-17

added your suggestion, you can now toggle tracers with T!

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