Image Extract (Circle Gesture)

Trigger image extract popup by drawing a circle gesture

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Image Extract (Circle Gesture)
// @namespace    CircleGestureImageExtract
// @version      1.0
// @description  Trigger image extract popup by drawing a circle gesture
// @match        *://*/*
// ==/UserScript==

(function() {
    'use strict';

    function createUI(images) {
        if (document.querySelector('#image-extract-panel')) return;

        const panel = document.createElement('div');
        panel.id = 'image-extract-panel';
        panel.style.position = 'fixed';
        panel.style.top = '10px';
        panel.style.left = '10px';
        panel.style.background = '#222';
        panel.style.color = '#eee';
        panel.style.border = '1px solid #555';
        panel.style.padding = '10px';
        panel.style.zIndex = 999999;
        panel.style.maxHeight = '400px';
        panel.style.overflowY = 'auto';
        panel.style.width = '300px';

        const closeBtn = document.createElement('span');
        closeBtn.textContent = '×';
        closeBtn.style.cursor = 'pointer';
        closeBtn.style.float = 'right';
        closeBtn.style.fontSize = '18px';
        closeBtn.style.fontWeight = 'bold';
        closeBtn.onclick = () => panel.remove();
        panel.appendChild(closeBtn);

        const title = document.createElement('div');
        title.textContent = `Found ${images.length} images`;
        title.style.fontWeight = 'bold';
        panel.appendChild(title);

        const list = document.createElement('div');
        images.forEach(src => {
            const thumb = document.createElement('img');
            thumb.src = src;
            thumb.style.maxWidth = '100%';
            thumb.style.margin = '5px 0';
            list.appendChild(thumb);
        });
        panel.appendChild(list);

        document.body.appendChild(panel);
    }

    function extractImages() {
        const imgs = Array.from(document.querySelectorAll('img'))
            .map(img => img.src)
            .filter(src => src && src.startsWith('http'));

        const bgImgs = Array.from(document.querySelectorAll('*'))
            .map(el => getComputedStyle(el).backgroundImage)
            .filter(bg => bg && bg.startsWith('url'))
            .map(bg => bg.replace(/^url\(["']?/, '').replace(/["']?\)$/, ''));

        const allImgs = [...imgs, ...bgImgs];
        if (allImgs.length > 0) {
            createUI(allImgs);
        } else {
            alert("No images found!");
        }
    }

    // Gesture detection
    let gesturePoints = [];
    let canvas, ctx;

    function initCanvas() {
        if (canvas) return;
        canvas = document.createElement('canvas');
        canvas.style.position = 'fixed';
        canvas.style.top = 0;
        canvas.style.left = 0;
        canvas.width = window.innerWidth;
        canvas.height = window.innerHeight;
        canvas.style.zIndex = 999998;
        canvas.style.pointerEvents = 'none';
        document.body.appendChild(canvas);
        ctx = canvas.getContext('2d');
    }

    function drawPath(points) {
        ctx.clearRect(0, 0, canvas.width, canvas.height);
        ctx.strokeStyle = 'rgba(0,255,0,0.5)';
        ctx.lineWidth = 3;
        ctx.beginPath();
        ctx.moveTo(points[0][0], points[0][1]);
        for (let i = 1; i < points.length; i++) {
            ctx.lineTo(points[i][0], points[i][1]);
        }
        ctx.stroke();
    }

    document.addEventListener('touchstart', e => {
        initCanvas();
        gesturePoints = [];
        const touch = e.touches[0];
        gesturePoints.push([touch.clientX, touch.clientY]);
    });

    document.addEventListener('touchmove', e => {
        const touch = e.touches[0];
        gesturePoints.push([touch.clientX, touch.clientY]);
        drawPath(gesturePoints);
    });

    document.addEventListener('touchend', () => {
        ctx.clearRect(0, 0, canvas.width, canvas.height);
        if (isCircleGesture(gesturePoints)) {
            extractImages();
        }
    });

    function isCircleGesture(points) {
        if (points.length < 6) return false;

        const xs = points.map(p => p[0]);
        const ys = points.map(p => p[1]);
        const w = Math.max(...xs) - Math.min(...xs);
        const h = Math.max(...ys) - Math.min(...ys);

        // bounding box roughly square
        const aspect = w / h;
        if (aspect < 0.5 || aspect > 2.0) return false;

        // path length check
        let pathLen = 0;
        for (let i = 1; i < points.length; i++) {
            const dx = points[i][0] - points[i-1][0];
            const dy = points[i][1] - points[i-1][1];
            pathLen += Math.sqrt(dx*dx + dy*dy);
        }
        if (pathLen < Math.max(w,h) * 1.5) return false;

        // average radius consistency
        const cx = (Math.max(...xs) + Math.min(...xs)) / 2;
        const cy = (Math.max(...ys) + Math.min(...ys)) / 2;
        const radii = points.map(p => Math.sqrt((p[0]-cx)**2 + (p[1]-cy)**2));
        const avgR = radii.reduce((a,b)=>a+b,0)/radii.length;
        const variance = radii.reduce((a,b)=>a+(b-avgR)**2,0)/radii.length;
        if (Math.sqrt(variance) > avgR * 0.4) return false;

        // start-end proximity
        const dx = points[0][0] - points[points.length-1][0];
        const dy = points[0][1] - points[points.length-1][1];
        const dist = Math.sqrt(dx*dx + dy*dy);
        if (dist > avgR * 0.6) return false;

        return true;
    }
})();