Sploop.io Legit Script

Show HP%, FPS, CPS, Ping, Big Shop, Transparent Shop & Clan menu. Use 75% page zoom for best results. Add Ghost mode & Hitbox. Press f2 to ON/OFF ghost mode & f4 to ON/OFF hitbox.

Versión del día 2/9/2025. Echa un vistazo a la versión más reciente.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Sploop.io Legit Script
// @namespace    http://tampermonkey.net/
// @version      1.3
// @description  Show HP%, FPS, CPS, Ping, Big Shop, Transparent Shop & Clan menu. Use 75% page zoom for best results. Add Ghost mode & Hitbox. Press f2 to ON/OFF ghost mode & f4 to ON/OFF hitbox.
// @match        *://sploop.io/*
// @icon         https://i.postimg.cc/vBz07fcS/Screenshot-2025-08-28-090152.png
// @grant        none
// @author       Normalplayer part of the script belongs to Fizzixw
// ==/UserScript==
              // =========//i got hitbox from fizzixww//========= //
              // =========//This is a completely legal script made by me and a compilation of scripts from other authors.//========== //
// ==/UserScript==
(function() {
    'use strict';
    // ---------------- Better Health Bar ----------------
    function lerpColor(a, b, amount) {
        const ah = parseInt(a.replace(/#/g, ''), 16),
              ar = ah >> 16, ag = (ah >> 8) & 0xff, ab = ah & 0xff;
        const bh = parseInt(b.replace(/#/g, ''), 16),
              br = bh >> 16, bg = (bh >> 8) & 0xff, bb = bh & 0xff;
        const rr = ar + amount * (br - ar),
              rg = ag + amount * (bg - ag),
              rb = ab + amount * (bb - ab);
        return '#' + (((1 << 24) + (rr << 16) + (rg << 8) + rb) | 0).toString(16).slice(1);
    }

    function drawHpText(ctx, text, xPos, yPos, color) {
        ctx.save();
        ctx.font = "20px 'Baloo Paaji'";
        ctx.textAlign = "center";
        ctx.textBaseline = "top";
        ctx.fillStyle = color;
        ctx.fillText(text, xPos, yPos);
        ctx.restore();
    }

    const enhanceFillRect = function (fill) {
        return function (x, y, width, height) {
            const fullWidth = 95;
            const hpPercent = Math.max(0, Math.min(1, width / fullWidth));
            const percentText = `${~~(width / fullWidth * 100)}%`;
            const centerX = x + fullWidth / 2;
            let color;
            if (this.fillStyle === "#a4cc4f") {
                color = hpPercent > 0.5 ? lerpColor("#a4cc4f", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#cc5151", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            if (this.fillStyle === "#cc5151") {
                color = hpPercent > 0.5 ? lerpColor("#cc5151", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#a4cc4f", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            fill.call(this, x, y, width, height);
        };
    };

    const FillRect = CanvasRenderingContext2D.prototype.fillRect;
    CanvasRenderingContext2D.prototype.fillRect = enhanceFillRect(FillRect);

    const { fillText } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.fillText = function (...args) {
        if (typeof args[0] === "string") {
            this.lineWidth = 8;
            this.strokeStyle = "#313131";
            this.strokeText.apply(this, args);
        }
        return fillText.apply(this, args);
    };

    const { strokeRect } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.strokeRect = function(x, y, w, h) {
        if ((w === 40 && h === 40) || this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return strokeRect.call(this, x, y, w, h);
    };

    const { stroke } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.stroke = function(...args) {
        if (this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return stroke.apply(this, args);
    };
// ---------------- Overlay ----------------
const overlay = document.createElement("canvas");
overlay.width = window.innerWidth;
overlay.height = window.innerHeight;
overlay.style.position = "absolute";
overlay.style.top = "0";
overlay.style.left = "0";
overlay.style.pointerEvents = "none";
overlay.style.zIndex = "9999";
document.body.appendChild(overlay);

const octx = overlay.getContext("2d");
let frameCount = 0, fpsStartTime = performance.now(), fps=0, cps=0;
let lastFrameTime = performance.now(), ping='...';

// ---------------- Ping, FPS, CPS ----------------
setInterval(()=>{
    const now = performance.now();
    ping = Math.round(now - lastFrameTime);
    lastFrameTime = now;
}, 50);

document.addEventListener("mousedown", ()=>{
    cps++; setTimeout(()=>cps--,1000);
});

// ---------------- Server Info ----------------
let serverName = "Unknown";

function updateServerName() {
    const select = document.getElementById("server-select");
    if (select && select.options.length > 0) {
        serverName = select.options[select.selectedIndex].text;
    }
}
setInterval(updateServerName, 2000);

function loop(){
    const now = performance.now();
    frameCount++;
    if(now - fpsStartTime >= 1000){
        fps = frameCount;
        frameCount=0;
        fpsStartTime=now;
    }

    octx.clearRect(0,0,overlay.width,overlay.height);
    octx.save();
    octx.font = "20px 'Baloo Paaji'";
    octx.textBaseline = "top";

    octx.strokeStyle="#313131";
    octx.lineWidth=4;

    // SERVER
    octx.strokeText(`SERVER: ${serverName}`,10,5);
    octx.fillStyle="white";
    octx.fillText(`SERVER: ${serverName}`,10,5);

    // FPS
    octx.strokeText(`FPS: ${fps}`,10,30);
    octx.fillText(`FPS: ${fps}`,10,30);

    // CPS
    octx.strokeText(`CPS: ${cps}`,10,55);
    octx.fillText(`CPS: ${cps}`,10,55);

    // PING
    octx.strokeText(`PING: ${ping}ms`,10,80);
    octx.fillText(`PING: ${ping}ms`,10,80);

    octx.restore();
    requestAnimationFrame(loop);
}
loop();

window.addEventListener("resize", ()=>{
    overlay.width = window.innerWidth;
    overlay.height = window.innerHeight;
});
    // ---------------- Auto Toggle ----------------
    ['#grid-toggle','#native-friendly-indicator'].forEach(id=>{
        const el = document.querySelector(id); if(el) el.click();
    });

    // ---------------- Ad Remove ----------------
    const styleAdRemove = document.createElement('style');
    styleAdRemove.type = 'text/css';
    styleAdRemove.appendChild(document.createTextNode(`
        #cross-promo,#bottom-wrap,#google_play,#game-left-content-main,#game-bottom-content,#game-right-content-main,#left-content,#right-content{
            display:none !important;
        }
    `));
    document.head.appendChild(styleAdRemove);
    document.querySelector('#game-content').style.justifyContent='center';
    document.querySelector('#main-content').style.width='auto';
    // ---------------- Big Shop, Clan -------------------
(function() {
    var style = document.createElement("style");
    style.innerHTML = `
        /* --- SHOP  --- */
        #hat-menu {
            width: 500px !important;
            height: 790px !important;
            background: rgba(0,0,0,0) !important;
            opacity: 0.95 !important;
            border: 5px solid black !important;
            box-shadow: none !important;
        }
        #hat_menu_content {
            max-height: 780px !important;
            overflow-y: auto !important;
            background: transparent !important;
        }

        /* --- CLAN MENU  --- */
        #clan-menu {
            background: rgba(0,0,0,0) !important; /* trong suốt */
            opacity: 0.95 !important;
            border: 5px solid black !important;   /* vẫn giữ viền */
            box-shadow: none !important;
        }
        #clan_menu_content {
            background: transparent !important;
        }
    `;
    document.head.appendChild(style);
})();
    // ------------------ Background --------------------
    window.addEventListener("load", () => {
        const homepage = document.getElementById("homepage");
        if (homepage) {
            homepage.style.backgroundImage = "url('https://4kwallpapers.com/images/wallpapers/satoru-gojo-black-3440x1440-14684.png')";
            homepage.style.backgroundSize = "cover";
            homepage.style.backgroundPosition = "center";
            homepage.style.backgroundRepeat = "no-repeat";
        }
    });
    // --------------- UI --------------
const customReplacements = [
    {
        selector: "#logo",
        image: "https://i.postimg.cc/HW8qMWLM/logo.png"
    },
];
function applyCustomUI() {
    customReplacements.forEach(item => {
        const el = document.querySelector(item.selector);
        if (el) {
            if (el.tagName === "IMG") {
                el.src = item.image;
            } else {
                el.style.backgroundImage = `url(${item.image})`;
                el.style.backgroundSize = "cover";
                el.style.backgroundPosition = "center";
                el.style.backgroundRepeat = "no-repeat";
            }
        }
    });
}
applyCustomUI();
setInterval(applyCustomUI, 2000);
function clearStyles(el) {
    if (!el) return;
    el.style.border = 'none';
    el.style.outline = 'none';
    el.style.boxShadow = 'none';
    el.style.background = 'transparent';
    el.style.backgroundColor = 'transparent';
    el.style.opacity = '0.7';
    el.style.setProperty('background-color', 'transparent', 'important');
    el.style.setProperty('box-shadow', 'none', 'important');
    el.style.setProperty('border', 'none', 'important');
    el.style.setProperty('outline', 'none', 'important');
}

window.addEventListener('load', () => {
    ['nav-img-profile', 'nav-img-shop', 'nav-img-game', 'nav-img-skins', 'nav-img-ranking']
        .forEach(id => {
            const el = document.getElementById(id);
            if (el) el.style.display = 'none';
        });
    [
        'nav-profile', 'nav-game', 'nav-shop', 'nav-skins', 'nav-ranking',
        'menu-nickname', 'server-select', 'play-text',
        'ffa-mode', 'sandbox-mode', 'event-mode'
    ].forEach(id => {
        const el = document.getElementById(id);
        if (el) {
            el.style.opacity = '0.5';
            el.style.color = '#5262ab';
        }
    });
    const nicknameInput = document.getElementById('nickname');
    if (nicknameInput) {
        clearStyles(nicknameInput);
        nicknameInput.style.background = 'transparent';
        nicknameInput.style.backgroundColor = 'transparent';
        nicknameInput.style.color = '#5262ab';
        nicknameInput.style.caretColor = '#ffffff';
        nicknameInput.style.opacity = '0.5';
        nicknameInput.style.border = 'none';
        nicknameInput.style.outline = 'none';
    }
    const serverSelect = document.getElementById('server-select');
    if (serverSelect) {
        clearStyles(serverSelect);
        serverSelect.style.backgroundColor = 'rgba(0, 0, 0, 0.3)';
        serverSelect.style.color = '#5262ab';
        serverSelect.style.opacity = '1';
        serverSelect.style.border = 'none';
        serverSelect.style.outline = 'none';
        serverSelect.style.boxShadow = 'none';
        serverSelect.style.setProperty('background-color', 'rgba(0, 0, 0, 0.3)', 'important');
    }
    const playBtn = document.getElementById('play-text');
    clearStyles(playBtn);
    if (playBtn?.parentElement) clearStyles(playBtn.parentElement);

    ['ffa-mode', 'sandbox-mode', 'event-mode'].forEach(id => {
        const el = document.getElementById(id);
        clearStyles(el);
        if (el?.parentElement) clearStyles(el.parentElement);
    });

    const container = document.getElementById('game-middle-main');
    clearStyles(container);
    if (container) {
        container.querySelectorAll('*').forEach(child => clearStyles(child));
    }
});
// ================== Toggle States ==================
let ghostModeEnabled = false;
let hitboxEnabled = true;

document.addEventListener("keydown", e => {
    switch (e.key.toLowerCase()) {
        case "f2": ghostModeEnabled = !ghostModeEnabled; break;
        case "f4": hitboxEnabled = !hitboxEnabled; hitboxPlayerEnabled = hitboxEnabled; break;
    }
    console.log(`Ghost=${ghostModeEnabled} | Hitbox=${hitboxEnabled}`);
});

// ================== Keywords (chia loại) ==================
const excludedKeywords = [
    "player", "cow", "duck", "wolf", "shark",
    "mammoth", "gcow", "dragon"
];
const resourceKeywords = [
    "tree", "rock", "bush", "cactus", "ruby", "wood", "stone", "gold",
    "wall", "spike", "windmill", "trap", "boost", "turret",
    "heal_pad", "platform", "roof", "bed", "teleporter", "lootbox", "tornado",
    "inv_", "ice", "cave_stone","chest"
];
// ============= Texture ============
    const customTextures = {
        "/img/entity/hat_1.png": "https://i.postimg.cc/pTkr1g9K/hat-1.png",
        "/img/entity/hat_2.png": "https://i.postimg.cc/8kKsdggS/hat-2.png",
        "/img/entity/hat_3.png": "https://i.postimg.cc/yYDxvp7S/hat-3.png",
        "/img/entity/hat_4.png": "https://i.postimg.cc/pr6TPzJT/hat-4.png",
        "/img/entity/hat_5.png": "https://i.postimg.cc/QxvtPgMY/hat-5.png",
        "/img/entity/hat_6.png": "https://i.postimg.cc/yNHN6VcF/hat-6.png",
        "/img/entity/hat_7.png": "https://i.postimg.cc/ydf6Tc5P/hat-12.png",
        "/img/entity/hat_8.png": "https://i.postimg.cc/dVd1K7ks/hat-8.png",
        "/img/entity/hat_9.png": "https://i.postimg.cc/26j8v2Hy/hat-9.png",
        "/img/entity/hat_11.png": "https://i.postimg.cc/R0LZNjL2/hat-11.png",
        "/img/entity/hat_14.png": "https://i.postimg.cc/JnmCvqS8/hat-14.png",
        "/img/entity/skid_hat.png": "https://i.postimg.cc/MHv63XJ8/hat-13.png",
        "/img/entity/stone_toolhammer.png": "https://i.postimg.cc/qvj2q8PG/stone-toolhammer.png",
        "/img/items/g_toolhammer.png": "https://i.postimg.cc/m2PFkLZY/g-toolhammer.png",
        "/img/items/d_toolhammer.png": "https://i.postimg.cc/dQ48DN2Y/d-toolhammer.png",
        "/img/items/r_toolhammer.png": "https://i.postimg.cc/0jT5bqZn/r-toolhammer.png",
        "/img/entity/stone_sword.png": "https://i.postimg.cc/jSVCjyFT/i-sword.png",
        "/img/entity/katana.png": "https://i.postimg.cc/GtH94KRL/i-katana.png",
        "/img/items/g_katana.png": "https://i.postimg.cc/KzmM8t4j/g-katana.png",
        "/img/items/d_katana.png": "https://i.postimg.cc/26xnQ2gn/d-katana.png",
        "/img/items/c_katana.png": "https://i.postimg.cc/rpjpg3Fy/r-katana.png",
        "/img/entity/stone_axe.png": "https://i.postimg.cc/RV2Jnkqj/i-axe.png",
        "/img/items/g_axe.png": "https://i.postimg.cc/L65jPkDZ/g-axe.png",
        "/img/items/d_axe.png": "https://i.postimg.cc/nchGkfFr/d-axe.png",
        "/img/entity/great_axe.png": "https://i.postimg.cc/SsQnhqtz/i-great-axe.png",
        "/img/items/g_great_axe.png": "https://i.postimg.cc/43kcjDgz/g-great-axe.png",
        "/img/items/d_great_axe.png": "https://i.postimg.cc/9Q4P6Pqj/d-great-axe.png",
        "/img/entity/stone_spear.png": "https://i.postimg.cc/Xqmqd5Nw/i-spear.png",
        "/img/items/g_spear.png": "https://i.postimg.cc/nrz9vZ4t/g-spear.png",
        "/img/items/d_spear.png": "https://i.postimg.cc/prXzqKt4/d-spear.png",
        "/img/entity/cut_spear.png": "https://i.postimg.cc/jj4DmCvb/i-cutsspear.png",
        "/img/items/g_cutspear.png": "https://i.postimg.cc/Hk75ZpfY/g-cutspear.png",
        "/img/items/d_cutspear.png": "https://i.postimg.cc/157c77XH/d-cutspear.png",
        "/img/entity/stick.png": "https://i.postimg.cc/c1brVp7r/i-stick.png",
        "/img/items/g_stick.png": "https://i.postimg.cc/Y0sGRVRL/g-stick.png",
        "/img/items/d_stick.png": "https://i.postimg.cc/brCbMdyJ/d-stick.png",
        "/img/items/r_stick.png": "https://i.postimg.cc/90RFmfPz/r-stick.png",
        "/img/items/bat.png": "https://i.postimg.cc/DwsJQxXm/i-bat.png",
        "/img/entity/g_bat.png": "https://i.postimg.cc/pdVNRZPJ/g-bat.png",
        "/img/entity/d_bat.png": "https://i.postimg.cc/13rxkT1z/d-bat.png",
        "/img/entity/r_bat.png": "https://i.postimg.cc/0NVTQwQR/r-bat.png",
        "/img/entity/s_dagger.png": "https://i.postimg.cc/jjbWMyHc/i-dagger.png",
        "/img/items/g_dagger.png": "https://i.postimg.cc/rFHxNdZZ/g-dagger.png",
        "/img/items/d_dagger.png": "https://i.postimg.cc/5tLB0x37/d-dagger.png",
        "/img/items/r_dagger.png": "https://i.postimg.cc/fRxySkG9/r-dagger.png",
        "/img/entity/s_healing_staff.png": "https://i.postimg.cc/9MxrXSvg/i-healing-staff.png",
        "/img/items/g_healing_staff.png": "https://i.postimg.cc/3wXGht8z/g-healing-staff.png",
        "/img/items/d_healing_staff.png": "https://i.postimg.cc/Y971LJDp/d-healing-staff.png",
        "/img/items/r_healing_staff.png": "https://i.postimg.cc/NM0jnD56/r-healing-staff.png",
        "/img/entity/hammer.png": "https://i.postimg.cc/HWZyTcmW/hammer.png",
        "/img/entity/g_hammer.png": "https://i.postimg.cc/G2zs89sQ/g-hammer.png",
        "/img/entity/d_hammer.png": "https://i.postimg.cc/DwtQnWq4/d-hammer.png",
        "/img/entity/r_hammer.png": "https://i.postimg.cc/nLpz4pxw/r-hammer.png",
        "/img/entity/shield.png": "https://i.postimg.cc/wTNTn7TG/shield.png",
        "/img/entity/s_musket.png": "https://i.postimg.cc/jSrdTtDd/w-musket.png",
        "/img/entity/bow.png": "https://i.postimg.cc/cLM14237/wbow.png",
        "/img/entity/Xbow.png": "https://i.postimg.cc/R0SS3d1k/Xbow.png",
        "/img/items/scythe.png": "https://i.postimg.cc/V6HkPtC3/r-scythe.png",
};
const customCache = {};

    // ================== Image Radii ==================
const imageRadii = {
    // Nature //
    "https://sploop.io/img/entity/tree.png?v=1923912": 90,
    "https://sploop.io/img/entity/cherry_tree.png?v=1923912": 90,
    "https://sploop.io/img/entity/palm_tree.png?v=1923912": 90,
    "https://sploop.io/img/entity/wood_farm.png?v=1923912": 80,
    "https://sploop.io/img/entity/wood_farm_cherry.png?v=1923912": 80,
    "https://sploop.io/img/entity/rock.png?v=1923912": 75,
    "https://sploop.io/img/entity/stone_farm.png?v=1923912":75,
    "https://sploop.io/img/entity/bush.png?v=1923912": 50,
    "https://sploop.io/img/entity/berry_farm.png?v=1923912": 50,
    "https://sploop.io/img/entity/cactus.png?v=1923912": 50,
    "https://sploop.io/img/entity/gold.png?v=1923912": 76,
    "https://sploop.io/img/entity/ruby.png?v=1923912": 100,
    "https://sploop.io/img/entity/tornado.png?v=1923912": 220,
    "https://sploop.io/img/entity/cave_stone0.png?v=1923912": 92,
    "https://sploop.io/img/entity/cave_stone1.png?v=1923912": 92,
    "https://sploop.io/img/entity/cave_stone2.png?v=1923912": 58,
    "https://sploop.io/img/entity/fireball.png?v=1923912": 100,
    "https://sploop.io/img/entity/ice0.png?v=1923912": 92,
    "https://sploop.io/img/entity/ice1.png?v=1923912": 20,
    "https://sploop.io/img/entity/chest.png?v=1923912": 40,
    // Player //
    "https://sploop.io/img/entity/wall.png?v=1923912": 45,
    "https://sploop.io/img/entity/castle_wall.png?v=1923912": 59,
    "https://sploop.io/img/entity/spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/hard_spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/ice_spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/castle_spike.png?v=1923912": 45,
    "https://sploop.io/img/entity/windmill_base.png?v=1923912": 45,
    "https://sploop.io/img/entity/trap.png?v=1923912": 40,
    "https://sploop.io/img/entity/boost.png?v=1923912": 40,
    "https://sploop.io/img/entity/turret_base.png?v=1923912": 45,
    "https://sploop.io/img/entity/heal_pad.png?v=1923912":50,
    "https://sploop.io/img/entity/platform.png?v=1923912": 60,
    "https://sploop.io/img/entity/roof.png?v=1923912": 50,
    "https://sploop.io/img/entity/bed.png?v=1923912": 50,
    "https://sploop.io/img/entity/teleporter.png?v=1923912": 35,
    "https://sploop.io/img/entity/lootbox.png?v=1923912": 40,
    // Animals //
    "https://sploop.io/img/entity/wolf.png?v=1923912": 50,
    "https://sploop.io/img/entity/duck.png?v=1923912": 20,
    "https://sploop.io/img/entity/cow.png?v=1923912": 90,
    "https://sploop.io/img/entity/shark.png?v=1923912": 90,
    // Bosses //
    "https://sploop.io/img/entity/mammoth_body.png?v=1923912": 90,
    "https://sploop.io/img/entity/dragon_2_body.png?v=1923912": 100,
    "https://sploop.io/img/entity/gcow.png?v=1923912": 90,
};

// ================== Hook ==================
const origDrawImage = CanvasRenderingContext2D.prototype.drawImage;
CanvasRenderingContext2D.prototype.drawImage = function (...args) {
    const img = args[0];
    if (!img || !img.src) return origDrawImage.apply(this, args);
    const src = img.src;

if (Object.keys(customTextures).length) {
    for (let key in customTextures) {
        if (src.includes(key)) {
            if (!customCache[key]) {
                const newImg = new Image();
                newImg.src = customTextures[key];
                customCache[key] = newImg;
            }
            if (customCache[key].complete) args[0] = customCache[key];
            break;
        }
    }
}
    if (ghostModeEnabled) {
        if (excludedKeywords.some(k => src.includes(k))) {
            origDrawImage.apply(this, args);
        } else if (resourceKeywords.some(k => src.includes(k))) {
            this.save();
            this.globalAlpha = 0.25;
            origDrawImage.apply(this, args);
            this.restore();
        } else {
            origDrawImage.apply(this, args);
        }
    } else {
        origDrawImage.apply(this, args);
    }
    if (hitboxEnabled && args.length >= 5) {
        if (resourceKeywords.some(k => src.includes(k))) {
            const radius = imageRadii[src];
            if (radius) {
                const [x, y, w, h] = args.slice(1, 5);
                this.save();
                this.beginPath();
                this.strokeStyle = "black";
                this.lineWidth = 2;
                this.arc(x + w / 2, y + h / 2, radius, 0, 2 * Math.PI);
                this.stroke();
                this.restore();
            }
        }
    }
    try {
        if (
            this.canvas?.id === 'game-canvas' &&
            skinFragments.some(f => src.includes(f)) &&
            args.length >= 4
        ) {
            const transform = this.getTransform();
            const [x, y, width, height] = args.slice(1, 5);
            circlesToDraw.push({ x, y, width, height, transform });
        }
    } catch (e) {}
};

// ================== Hitbox Player (overlay) ==================
const skinFragments = [
    'body0.png','body1.png','body2.png','body3.png','body4.png','body5.png','body6.png','body7.png',
    'body8.png','body9.png','body10.png','body11.png','body12.png','body13.png','body14.png','body15.png',
    'body16.png','body17.png','body18.png','body19.png','body20.png','body21.png','body22.png','body23.png',
    'body24.png','body25.png','body26.png','body27.png','body28.png','body29.png','body30.png','body31.png',
    'body32.png','body33.png','body34.png','body35.png','body36.png','body37.png','body38.png','body39.png',
    'body40.png','body41.png','body42.png','body43.png','body44.png','body45.png','body46.png','body47.png',
    'body48.png','body49.png','body50.png','body51.png','body52.png','body53.png','body54.png','body55.png',
    'body56.png','body57.png','body58.png','body59.png','body60.png','body61.png','body62.png','body63.png',
    'body64.png','body65.png','body66.png','body67.png','body68.png','body69.png','body70.png','body71.png',
    'body72.png','body73.png','body74.png','body75.png','body76.png','body77.png','body78.png','body79.png',
    'body80.png','body81.png','body82.png','body83.png','body84.png','body85.png','body86.png','body87.png',
    'body88.png','body89.png','body90.png','body91.png','body92.png','body93.png','body94.png','body95.png',
    'body96.png','body97.png','body98.png','body99.png','body100.png','body101.png','body102.png','body103.png',
    'body104.png','body105.png'
];

const circleColor = 'black';
const circleLineWidth = 2;
const playerRadius = 35;
let overlayCanvas, overlayCtx;
let gameCanvas = null;
const circlesToDraw = [];
let hitboxPlayerEnabled = false;

function createOverlayCanvas() {
    overlayCanvas = document.createElement('canvas');
    overlayCanvas.id = 'overlay-canvas';
    overlayCanvas.style.position = 'absolute';
    overlayCanvas.style.pointerEvents = 'none';
    overlayCanvas.style.zIndex = '999999';
    overlayCanvas.style.top = '0';
    overlayCanvas.style.left = '0';
    document.body.appendChild(overlayCanvas);
    overlayCtx = overlayCanvas.getContext('2d');
}
function syncCanvasSize() {
    const rect = gameCanvas.getBoundingClientRect();
    overlayCanvas.style.left = rect.left + 'px';
    overlayCanvas.style.top = rect.top + 'px';
    overlayCanvas.width = rect.width;
    overlayCanvas.height = rect.height;
}
function initOverlay() {
    gameCanvas = document.getElementById('game-canvas');
    if (!gameCanvas) return setTimeout(initOverlay, 500);
    createOverlayCanvas();
    syncCanvasSize();
    new ResizeObserver(syncCanvasSize).observe(gameCanvas);
    window.addEventListener('resize', syncCanvasSize);

    function loop() {
        overlayCtx.clearRect(0, 0, overlayCanvas.width, overlayCanvas.height);
        if (hitboxPlayerEnabled) {
            for (const circle of circlesToDraw) {
                overlayCtx.save();
                overlayCtx.setTransform(circle.transform);
                const cx = circle.x + circle.width / 2;
                const cy = circle.y + circle.height / 2;
                overlayCtx.beginPath();
                overlayCtx.arc(cx, cy, playerRadius, 0, 2 * Math.PI);
                overlayCtx.lineWidth = circleLineWidth;
                overlayCtx.strokeStyle = circleColor;
                overlayCtx.stroke();
                overlayCtx.restore();
            }
        }
        circlesToDraw.length = 0;
        requestAnimationFrame(loop);
    }
    requestAnimationFrame(loop);
}
initOverlay();
})();