Bumpyball.io/Pucks.io Back Boosting(Arrow-Keys)

Hard to spam the spacebar to backboost? No worries this will fix that problem

// ==UserScript==
// @name         Bumpyball.io/Pucks.io Back Boosting(Arrow-Keys)
// @namespace    https://greasyfork.org/en/users/1462379-3lectr0n-nj
// @version      V1
// @description  Hard to spam the spacebar to backboost? No worries this will fix that problem
// @author       3lectr0N!nj@
// @match        https://www.pucks.io/
// @match        https://www.bumpyball.io/staging/
// @match        https://www.bumpyball.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=pucks.io
// @grant        none
// ==/UserScript==
let bboost
let t = 250
let key = "ArrowDown"
function Space_down() {
    const event = new KeyboardEvent('keydown', { key: ' ', code: 'Space', which: 32, keyCode: 32, bubbles: true, cancelable: true });
    document.dispatchEvent(event);
}

function Space_up() {
    const event = new KeyboardEvent('keyup', { key: ' ', code: 'Space', which: 32, keyCode: 32, bubbles: true, cancelable: true });
    document.dispatchEvent(event);
}
const game = window.game = {
    b_boost(){
document.onkeydown = e => {
    if (e.code === key) {
        if (!bboost) {
            bboost = setInterval(() => {
                Space_down();
                setTimeout(() => {
                    Space_up();
                }, t);
            }, t);
        }
        document.onkeyup = x => {
    if (x.code === key) {
        clearInterval(bboost);
        bboost = null;
    }
};
    }
}
    }
}
WebSocket.prototype._send = WebSocket.prototype.send

WebSocket.prototype.send = function(e){
    const data = new Uint8Array(e)
    const d =data
    if(d[0]==8 && d[1]==1 && d[2]==18){
        const encoder = new TextEncoder()
        const n = top.player_name.slice(12)
        const name = encoder.encode(n)
        const join = [8,1,18,name.length+37,10 ,name.length,...name,18,28, 65, 85, 51, 115, 49, 111, 120, 101, 86, 113, 79, 80, 74, 116, 56, 87, 114, 104, 52, 104, 69, 102, 52, 121, 102, 56, 57, 50, 24, 230, 6, 32, 14, 56, 1]
        game.ws = this
        this._send(new Uint8Array(join))
        console.log(join)
    }
    if(!game.ws)game.ws = this
    if(!this.event){
    this.event = true
        game.b_boost()
    }
    this._send(data)
     if (!game.ws || game.ws.readyState === WebSocket.CLOSED) {
    game.ws = this;
    this.addEventListener('close', e => {
        delete game.ws;
            return;
        clearInterval(bboost);
        bboost = null;
        }
    );
     }
}