Beanteki

Shows bean scores on jinteki.net

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Beanteki
// @namespace    https://github.com/nbkelly/jinteki-beanstalk-tracker
// @version      2025-04-22
// @description  Shows bean scores on jinteki.net
// @author       nbkelly
// @match        *.jinteki.net
// @match        *.jinteki.net/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=jinteki.net
// @run-at       document-start
// @grant        GM_getValue
// @grant        GM_setValue
// @grant        GM_registerMenuCommand
// @license      MIT
// @homepageURL  https://github.com/nbkelly
// ==/UserScript==

// Default: null means "all seasons"
let seasonId = GM_getValue('seasonId', '');

// Add menu command so user can change it
GM_registerMenuCommand("Set Season", () => {
    const current = GM_getValue('seasonId', '');
    const newSeason = prompt("Enter a season ID (current is '3' (lima beans), or leave blank for all seasons):", current);
    if (newSeason !== null) {
        GM_setValue('seasonId', newSeason);
        location.reload(); // refresh to re-fetch with new setting
    }
});

(function() {
    'use strict';

    const script = document.createElement('script');
    script.textContent = `(${injectedWS.toString()})();`;
    document.documentElement.appendChild(script);
    script.remove();

    function injectedWS() {
        const OriginalWebSocket = window.WebSocket;

        window.WebSocket = function (...args) {
            const ws = new OriginalWebSocket(...args);

            ws.addEventListener('message', (event) => {
                if (typeof event.data === 'string') {
                    if (event.data.startsWith('[[[:lobby/list')) {
                        console.log("Lobby listed");
                        window.dispatchEvent(new CustomEvent('ws-decorate', { detail: event.data }));
                    } else if (event.data.startsWith('[[[:game/diff')) {
                        window.dispatchEvent(new CustomEvent('ws-game-diff', { detail: event.data }));
                    }
                }
            });

            return ws;
        };

        window.WebSocket.prototype = OriginalWebSocket.prototype;

        console.log('[Injected Script] WebSocket hooked successfully.');}

    window.addEventListener('ws-decorate', (e) => {
        const { type, data } = e.detail;
        scheduleDecorate();
    });

    window.addEventListener('ws-game-diff', (e) => {
        const { type, data } = e.detail;
        scheduleDecorateUsername();
    });

    const seasonId = GM_getValue('seasonId', '');

    let localSeason = ""
    if (seasonId && seasonId.trim() !== '') {
        localSeason = "?seasonId=" + seasonId.trim();
    }
    const apiURL = 'https://netrunner-beanstalk.net/api/leaderboard' + localSeason;

    function decorateUsernames(userMap) {
        const nodes = document.querySelectorAll('.name-box .username');

        nodes.forEach(node => {
            const name = node.textContent.trim();
            const userData = userMap[name];
            console.log("Name: ", name);

            if (!userData) return;
            if (node.dataset.enhanced) return;

            node.style.color = '#ffaa00'; // gold
            node.style.fondWeight = 'bold';
            node.style.position = 'relative';

            const tooltip = document.createElement('div')
            tooltip.className = "status-tooltip blue-shade"
            tooltip.innerHTML = `
              🏅 Rank: ${userData.rank}<br>
              🫘 Beans: ${userData.points.toFixed(2)}
            `;
            tooltip.style.cssText =`
              position: absolute;
              top: 100%;
              left: 0;
              border-radius: 6px;
              z-index: 9999;
              padding: 6px 10px;
              display: none;
              outline: 2px solid white;
              `

            node.appendChild(tooltip);

            node.addEventListener('mouseenter', () => tooltip.style.display = 'block');
            node.addEventListener('mouseleave', () => tooltip.style.display = 'none');

            node.dataset.enhanced = 'true';
        });
    }

    function decoratePlayers(userMap) {
        const users = document.querySelectorAll('span.user-status');
        users.forEach(span => {
            const nameNode = span.firstChild;
            if (!nameNode || nameNode.nodeType !== Node.TEXT_NODE) return;

            const username = nameNode.textContent.trim();
            const userData = userMap[username];

            if (!userData) return;

            const tooltip = span.querySelector('.status-tooltip');

            if (!tooltip.enhanced) {
                if(tooltip) {
                    // Style the player's name
                    span.style.fontWeight = 'bold';
                    span.style.color = '#ffaa00'; // gold

                    const rankDiv = document.createElement('div');
                    rankDiv.textContent = `🏅 Rank: ${userData.rank}`;
                    tooltip.appendChild(rankDiv);

                    const beansDiv = document.createElement('div');
                    beansDiv.textContent = `🫘 Beans: ${userData.points.toFixed(2)}`;
                    tooltip.appendChild(beansDiv);
                    tooltip.enhanced = "true";
                }
            }
        })}

    const userMetadata = {};
    fetch(apiURL)
        .then(response => response.json())
        .then(data => {
        console.log('Fetched beanstalk data!');

        data.forEach(user => {
            userMetadata[user.user_name] = {
                points: user.points,
                rank: user.rank
            };
        });
    })
        .catch(error => {console.error("API fetch failed:", error);});


    let decorateTimeout;
    function scheduleDecorate() {
        clearTimeout(decorateTimeout);
        decorateTimeout = setTimeout(() => {
            decoratePlayers(userMetadata);
        }, 250);
    }

    // Monitor fetch responses
    const originalFetch = window.fetch;
    window.fetch = function(...args) {
        return originalFetch.apply(this, args).then(response => {
            response.clone().text().then(body => {
                if (body.startsWith('[[[:lobby/list')) {
                    scheduleDecorate();
                }
            });
            return response;
        })
    };

    // Monitor XMLHttpRequest responses
    const open = XMLHttpRequest.prototype.open;
    const send = XMLHttpRequest.prototype.send;
    XMLHttpRequest.prototype.open = function(method, url) {
        this._url = url;
        return open.apply(this, arguments);
    };
    XMLHttpRequest.prototype.send = function() {
        this.addEventListener('load', function() {
            if (this.responseType == 'text' && this.responseText && this.responseText.startsWith('[[[:lobby/list')) {
                scheduleDecorate();
            }
            if (this.responseType == 'text' && this.responseText && this.responseText.startsWith('[[[:game/diff')) {
                scheduleDecorateUsername();
            }
        });
        return send.apply(this, arguments);
    };

    // Keep track of timing to avoid over-refreshing
    let lastUpdate = 0;
    let pendingTimeout = null;

    const MIN_INTERVAL_MS = 15_000;
    const DELAY_MS = 3_000;

    const now = Date.now();

    function scheduleDecorateUsername() {
        if (pendingTimeout) {
            clearTimeout(pendingTimeout);
            pendingTimeout = null;
        }

        if (now - lastUpdate > MIN_INTERVAL_MS) {
            pendingTimeout = setTimeout(() => {
                console.log('[WS Listener] Updating usernames...');
                if (typeof decorateUsernames === 'function') {
                    decorateUsernames(userMetadata);
                }
                lastUpdate = Date.now();
                pendingTimeout = null;
            }, DELAY_MS);
        }}

})();