Forged20

Allows rolling from forge steel character sheets into roll20.

Versión del día 14/8/2025. Echa un vistazo a la versión más reciente.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Forged20
// @namespace    jackpoll4100
// @version      1.2
// @description  Allows rolling from forge steel character sheets into roll20.
// @author       jackpoll4100
// @match        https://andyaiken.github.io/forgesteel*
// @match        https://app.roll20.net/*
// @match        https://*.discordsays.com/*
// @icon         https://raw.githubusercontent.com/jackpoll4100/Forged20/refs/heads/main/DS%20logo.png
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_addValueChangeListener
// ==/UserScript==

(function() {
  'use strict';
  if (!window.location.href.includes('forgesteel')){
      window.forgesteelEnabled = false;
      function forgesteelToggle(){
          window.forgesteelEnabled = !window.forgesteelEnabled;
      };
      let forgesteelSettingsTemplate =
          `<div id="forgesteelSettings" style="display: flex; flex-direction: row; justify-content: space-between;">
              <input type="checkbox" id="forgesteelEnabled" title="Enables rolling from your Forge Steel character sheet in another tab.">
              <input id="autoCheckLabel" style="margin: 5px 5px 5px 5px; width: 90%" disabled value="Enable rolls from Forge Steel" type="text" title="Enables rolling from your Forge Steel character sheet in another tab.">
           </div>`;
      function GM_onMessage(label, callback){
          GM_addValueChangeListener(label, function(){
              callback.apply(undefined, arguments[2]);
          });
      }
      function execMacro(macro){
          console.log('Forge Steel - Executing Macro: ', macro);
          if (!window.forgesteelEnabled){
              console.log('cancelling macro execution, forgesteel connection not enabled.');
              return;
          }
          document.querySelectorAll('[title="Text Chat Input"]')[0].value = macro;
          document.getElementById('chatSendBtn').click();
      }
      GM_onMessage('forgesteel-pipe', function(message) {
          console.log('forgesteel message received: ', message);
          if (message.includes('template')){
              let cleanedString = message.split('---')[1];
              execMacro(cleanedString);
          }
      });
      function appendForgeSteelSettings(){
          let uiContainer = document.createElement('div');
          uiContainer.innerHTML = forgesteelSettingsTemplate;
          document.getElementById('textchat-input').appendChild(uiContainer);
          document.getElementById('forgesteelEnabled').addEventListener('click', forgesteelToggle);
      }
      function timer (){
          if (document.getElementById('chatSendBtn')){
              appendForgeSteelSettings();
          }
          else{
              setTimeout(timer, 500);
          }
      }
      setTimeout(timer, 0);
      console.log('forgesteel listener registered');
  }
  else {

      function GM_sendMessage(label){
          GM_setValue(label, Array.from(arguments).slice(1));
      }
      console.log('sending open message');
      GM_sendMessage('forgesteel-pipe', 'forgesteel opened');

      let classMap = {
          rollSelector: '.total > div.ant-statistic-content > span > span',
          rollTitles: ['.roll-modal div.ant-statistic-title', '.modal-content .ability-panel > div.header-text-panel > div > div.header-text'],
          rollButton: '.die-roll-panel > .ant-btn',
          effectsSelector: '.ant-drawer .power-roll-row .effect',
          criticalSuccess: '.ant-alert-success',
          tierAlert: '.ant-alert-warning .ant-alert-message'
      };

      function fetchCharacter(callback)
      {
          let request = window.indexedDB.open('localforage');
          request.onsuccess = async function(event) {
              let db = event.target.result;
              let store = db.transaction(['keyvaluepairs'],'readwrite').objectStore('keyvaluepairs');
              store.get('forgesteel-heroes').onsuccess = function (event) {
                  console.log('Found the following characters: ', event.target.result);
                  const urlTokens = window.location.href.split('/');
                  let stopLooking = false;
                  for (const character of event.target.result)
                  {
                      if (character.id == urlTokens[urlTokens.length - 1] && !stopLooking)
                      {
                          stopLooking = true;
                          callback(character);
                      }
                  }
              };
          };
      }

      function rollWatcher(){
          fetchCharacter((character) => {
              const roll = document.querySelector(classMap.rollSelector)?.innerHTML;

              let rollTitle = '';
              classMap.rollTitles.forEach((selector)=>{
                  rollTitle = document.querySelector(selector)?.innerHTML ? document.querySelector(selector).innerHTML : rollTitle;
              });

              const tierAlert = document.querySelector(classMap.tierAlert);
              let modifierText = '';
              let rollTier = roll < 12 ? 1 : roll < 17 ? 2 : 3;
              if (tierAlert?.innerHTML?.includes('down') && rollTier > 1){
                  rollTier --;
                  modifierText = '(Tier was decreased by a Double Bane)';
              }
              else if (tierAlert?.innerHTML?.includes('up') && rollTier < 3){
                  rollTier ++;
                  modifierText = '(Tier was increased by a Double Edge)';
              }

              const effects = document.querySelectorAll(classMap.effectsSelector);
              const constructedEffect = effects.length === 3 ? `{{effect=${ effects[rollTier - 1].innerHTML } ${ modifierText }}}` : '';

              const constructedMessage = `&{template:default} {{name=${ character?.name ? `${ character.name }` : '' }}} ${ rollTitle ? `{{type=${ rollTitle }}}` : '' } {{result=${ roll } ${ document.querySelector(classMap.criticalSuccess) ? '(Critical Success)' : ''}}} ${ constructedEffect }`;
              console.log('Sending message to roll20: ', constructedMessage);
              GM_sendMessage('forgesteel-pipe', `${ Math.random() }---` + constructedMessage);
          });
      }

      const bodyTarget = document.querySelector('body');
      const config = { attributes: false, childList: true, subtree: true };
      const listenerSetup = ()=>{
          const foundElement = document.querySelector(classMap.rollButton);
          if (foundElement && !foundElement.getAttribute('listener-applied')){
              foundElement.setAttribute('listener-applied', true);
              foundElement.addEventListener('click', ()=>{ setTimeout(rollWatcher, 100); });
          }
      };
      const observer = new MutationObserver(listenerSetup);
      observer.observe(bodyTarget, config);
  }

})();