Join Anyone

Allows you to join to any player in a Roblox game.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Join Anyone
// @namespace    http://tampermonkey.net/
// @version      1.1.2
// @description  Allows you to join to any player in a Roblox game.
// @author       Flamex116
// @match        https://www.roblox.com/*
// @grant        none
// ==/UserScript==

/*
This version of this script was made by me, Flamex116.
Text me or friend request me on Roblox I might give you free hacks! So you can find me on Roblox, my username is "Flamex116", or on discord. My username is "dapickle9_47901".
*/

"use strict";

let isRunning = false;

const delay = ms => new Promise(res => setTimeout(res, ms));

const getJson = (url, args = {}) => {
    if (!args.headers)
        args.headers = {};
    return fetch(url, args)
        .then((r) => r.json())
        .catch((e) => console.log("error:", e));
};

const inst = document.getElementById("running-game-instances-container");
if (inst) {
    const div = document.createElement("div");
    div.classList = "section";

    const header = document.createElement("h2");
    header.innerText = "Join Anyone Hacks 1.1";
    div.appendChild(header);

    const img = document.createElement("img");
    img.height = "40";
    img.style = "margin-top: -6px; margin-bottom: 4px;";
    img.style.display = "none";
    div.appendChild(img);

    const form = document.createElement("form");
    div.appendChild(form);

    const input = document.createElement("input");
    input.classList = "input-field";
    input.placeholder = "Username";
    input.addEventListener("input", (e) => {
        search.disabled = e.target.value.length === 0;
    });
    form.appendChild(input);

    const search = document.createElement("button");
    search.classList = "btn-primary-md";
    search.style = "margin-left: 4px;";
    search.innerText = "Search";
    search.disabled = true;
    form.appendChild(search);


    const status = document.createElement("p");
    form.appendChild(status);

    const join = document.createElement("button");
    join.style.display = "none";
    join.innerText = "Join";
    join.classList = "btn-control-xs rbx-game-server-join game-server-join-btn btn-primary-md btn-min-width";
    div.appendChild(join);

    const copy = document.createElement("button");
    copy.style = "margin-left: 4px;";
    copy.style.display = "none";
    copy.innerText = "Copy Join Link";
    copy.classList = "btn-control-xs rg-btn btn-primary-md btn-min-width";
    div.appendChild(copy);

    inst.insertBefore(div, inst.firstChild);

    const placeID = location.href.match(/\d+/)[0];

    form.addEventListener("submit", async (event) => {
        event.preventDefault();

        if (isRunning)
            return;

        isRunning = true;
        try {
            join.style.display = "none";
            copy.style.display = "none";

            status.innerText = "Loading...";
            let userID;
            try {
                const profileData = await fetch(`https://www.roblox.com/users/profile?username=${input.value}`);
                if (!profileData.ok)
                    throw `User "${input.value}" not found`;
                userID = profileData.url.match(/\d+/)[0];
            }
            catch (e) {
                console.log("error:", e);
                status.innerText = `Error: ${e}`;
                img.style.display = "none";
                return;
            }
            const userThumb = (await getJson(`https://thumbnails.roblox.com/v1/users/avatar-headshot?userIds=${userID}&format=Png&size=150x150`)).data[0].imageUrl;
            img.src = userThumb.split("/").slice(0, -1).join("/") + "/isCircular";
            img.style.display = "";

            let cursor = null;
            let found = false;

            let serversSearched = 0;
            let serversStatus = "";

            while (true) {
                let url = `https://games.roblox.com/v1/games/${placeID}/servers/0?limit=100`;
                if (cursor)
                    url += "&cursor=" + cursor;
                const servers = await getJson(url, {
                    "credentials": "omit", // This may be slower, but will find the player if they're on a public server.
                }).catch(() => null);

                if (servers !== undefined && servers.data !== undefined) {
                    for (let i = 0; i < servers.data.length; i++) {
                        const place = servers.data[i];
                        if (!found) {
                            serversSearched++;
                            serversStatus = `Servers searched: ${serversSearched}`;
                            status.innerText = serversStatus;

                            if (place.playerTokens.length === 0)
                                return;

                            let data;
                            while (true) {
                                let body = [];

                                place.playerTokens.forEach((token) => {
                                    body.push({
                                        requestId: `0:${token}:AvatarHeadshot:150x150:png:regular`,
                                        type: "AvatarHeadShot",
                                        targetId: 0,
                                        token,
                                        format: "png",
                                        size: "150x150",
                                    });
                                });
                                try {
                                    data = await getJson("https://thumbnails.roblox.com/v1/batch", {
                                        method: "POST",
                                        headers: {
                                            "Content-Type": "application/json",
                                            Accept: "application/json",
                                        },
                                        body: JSON.stringify(body),
                                    });
                                    break;
                                } catch (e) {
                                    console.log("Error:", e);
                                    await delay(1000);
                                }
                            }
                            if (!data.data)
                                status.innerText = "Error: " + data;
                            else {
                                for (let k = 0; k < data.data.length; k++) {
                                    const thumb = data.data[k];
                                    if (thumb && thumb.imageUrl === userThumb) {
                                        found = true;

                                        status.innerText = `User found\n${serversStatus}\n${place.playing} of ${place.maxPlayers} people max`;
                                        join.style.display = "";
                                        join.onclick = () => {
                                            window.Roblox.GameLauncher.joinGameInstance(
                                                placeID,
                                                place.id,
                                            );
                                        };
                                        copy.style.display = "";
                                        copy.onclick = () => {
                                            copy.innerText = "Copied!";
                                            navigator.clipboard.writeText(`https://www.roblox.com/games/start?placeId=${placeID}&gameId=${place.id}`).finally(() => {
                                                delay(1000).then(() => {
                                                    copy.innerText = "Copy Join Link";
                                                });
                                            });
                                        };
                                        break;
                                    }
                                }
                            }
                        } else {
                            break;
                        }
                    }

                    cursor = servers.nextPageCursor;
                    if (!cursor || found)
                        break;
                    else {
                        let amount = 5;
                        while (amount > 0) {
                            let secDef = "seconds";
                            if (amount === 1)
                                secDef = "second";
                            status.innerText = `Waiting ${amount} ${secDef}...\n${serversStatus}`;
                            amount--;
                            await delay(1000);
                        }
                        status.innerText = `Continuing...\n${serversStatus}`;
                    }
                } else
                    await delay(1000); // Probably got rate limited...
            }

            if (!found)
                status.innerText = `User not found within the checked servers\n${serversStatus}`;
        } finally {
            isRunning = false;
        }
    });
}