Survev.io UI mod v2.5

QoL features for Survev.io

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Survev.io UI mod v2.5
// @namespace    http://tampermonkey.net/
// @version      2024-08-31
// @description  QoL features for Survev.io
// @author       Blubbled
// @match        https://survev.io/
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// @license MIT
// ==/UserScript==


(function() {

    var lastCalledTime;
    var fps;
    var frameTimes = [];
    var maxFrames = 100;
    var uncappedFPS = false;
    var uiElementsEnabled = true;
    var fpsCounterEnabled = true;

    function requestAnimFrame() {
        if (!lastCalledTime) {
            lastCalledTime = Date.now();
            fps = 0;
            return;
        }

        var currentTime = Date.now();
        var delta = (currentTime - lastCalledTime) / 1000;
        lastCalledTime = currentTime;

        frameTimes.push(delta);

        if (frameTimes.length > maxFrames) {
            frameTimes.shift();
        }

        var totalTime = frameTimes.reduce((sum, time) => sum + time, 0);
        fps = (frameTimes.length / totalTime).toFixed(0);
    }

    function createFPSCounter() {
        var fpsCounter = document.createElement('div');
        fpsCounter.id = 'fps-counter';
        fpsCounter.style.position = 'fixed';
        fpsCounter.style.left = '10px';
        fpsCounter.style.top = '130px';
        fpsCounter.style.color = 'white';
        fpsCounter.style.fontSize = '20px';
        fpsCounter.style.fontWeight = 'bold';
        fpsCounter.style.zIndex = '1000';
        fpsCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
        fpsCounter.style.padding = '5px';
        fpsCounter.style.borderRadius = '5px';
        document.body.appendChild(fpsCounter);

        var lastUpdate = Date.now();

        function updateFPSCounter() {
            requestAnimFrame();
            var now = Date.now();
            if (now - lastUpdate >= 1000) {
                fpsCounter.textContent = `FPS: ${fps}`;
                lastUpdate = now;
            }

            requestAnimationFrame(updateFPSCounter);
        }

        updateFPSCounter();
    }

    createFPSCounter();


    function toggleFPSCounter(enabled) {
        var fpsCounter = document.getElementById('fps-counter');
        if (enabled) {
            fpsCounter.style.display = 'block';
        } else {
            fpsCounter.style.display = 'none';
        }
    }


    var settingsButton = document.createElement('button');
    settingsButton.id = 'settings-button';
    settingsButton.textContent = 'Mod Settings';
    settingsButton.style.position = 'fixed';
    settingsButton.style.left = '10px';
    settingsButton.style.top = '50%';
    settingsButton.style.transform = 'translateY(-50%)';
    settingsButton.style.padding = '10px';
    settingsButton.style.fontSize = '18px';
    settingsButton.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsButton.style.color = 'white';
    settingsButton.style.zIndex = '1000';
    settingsButton.style.display = 'none';
    document.body.appendChild(settingsButton);


    var settingsTab = document.createElement('div');
    settingsTab.id = 'settings-tab';
    settingsTab.style.position = 'fixed';
    settingsTab.style.left = '200px';
    settingsTab.style.top = '50%';
    settingsTab.style.width = '300px';
    settingsTab.style.height = '200px';
    settingsTab.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsTab.style.color = 'white';
    settingsTab.style.padding = '20px';
    settingsTab.style.borderRadius = '10px';
    settingsTab.style.display = 'none';
    settingsTab.innerHTML = '<h2>Mod Settings (a little buggy, re-enable uncapped FPS to update cursor info)</h2>';
    document.body.appendChild(settingsTab);

    var fpsCheckbox = document.createElement('input');
    fpsCheckbox.type = 'checkbox';
    fpsCheckbox.id = 'uncapped-fps-checkbox';
    var fpsLabel = document.createElement('label');
    fpsLabel.setAttribute('for', 'uncapped-fps-checkbox');
    fpsLabel.textContent = 'Enable Uncapped FPS';
    settingsTab.appendChild(fpsCheckbox);
    settingsTab.appendChild(fpsLabel);
    settingsTab.appendChild(document.createElement('br'));


    var fpsCounterCheckbox = document.createElement('input');
    fpsCounterCheckbox.type = 'checkbox';
    fpsCounterCheckbox.id = 'fps-counter-checkbox';
    var fpsCounterLabel = document.createElement('label');
    fpsCounterLabel.setAttribute('for', 'fps-counter-checkbox');
    fpsCounterLabel.textContent = 'Show FPS Counter';
    settingsTab.appendChild(fpsCounterCheckbox);
    settingsTab.appendChild(fpsCounterLabel);
    settingsTab.appendChild(document.createElement('br'));


    var uiCheckbox = document.createElement('input');
    uiCheckbox.type = 'checkbox';
    uiCheckbox.id = 'ui-elements-checkbox';
    var uiLabel = document.createElement('label');
    uiLabel.setAttribute('for', 'ui-elements-checkbox');
    uiLabel.textContent = 'Enable Cursor Info';
    settingsTab.appendChild(uiCheckbox);
    settingsTab.appendChild(uiLabel);

    function toggleUncappedFPS(enabled) {
        if (enabled) {
            window.requestAnimationFrame = function(callback) {
                return setTimeout(callback, 1);
            };
        } else {
            window.requestAnimationFrame = function(callback) {
                return window.setTimeout(callback, 1000 / 60);
            };
        }
    }


    function toggleUIElementDisplay(enabled) {
        if (enabled) {
            console.log("UI Elements Enabled");
            document.body.classList.remove('ui-hidden');
        } else {
            console.log("UI Elements Disabled");
            document.body.classList.add('ui-hidden');
        }
    }


    var style = document.createElement('style');
    style.innerHTML = `
        .ui-hidden .your-ui-element-class {
            display: none;
        }
    `;
    document.head.appendChild(style);


    function updateSettingsButtonVisibility() {
        var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
        if (!equippedWeapon) {
            settingsButton.style.display = 'block';
        } else {
            settingsButton.style.display = 'none';
            settingsTab.style.display = 'none';
        }
    }


    setInterval(updateSettingsButtonVisibility, 100);


    settingsButton.addEventListener('click', function() {
        if (settingsTab.style.display === 'none') {
            settingsTab.style.display = 'block';
        } else {
            settingsTab.style.display = 'none';
        }
    });


    function loadSettings() {
        var uncappedFPSSetting = localStorage.getItem('uncappedFPS') === 'true';
        var uiElementsSetting = localStorage.getItem('uiElementsEnabled') === 'true';
        var fpsCounterSetting = localStorage.getItem('fpsCounterEnabled') === 'true';

        fpsCheckbox.checked = uncappedFPSSetting;
        uiCheckbox.checked = uiElementsSetting;
        fpsCounterCheckbox.checked = fpsCounterSetting;

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    function saveSettings() {
        var uncappedFPSSetting = fpsCheckbox.checked;
        var uiElementsSetting = uiCheckbox.checked;
        var fpsCounterSetting = fpsCounterCheckbox.checked;

        localStorage.setItem('uncappedFPS', uncappedFPSSetting);
        localStorage.setItem('uiElementsEnabled', uiElementsSetting);
        localStorage.setItem('fpsCounterEnabled', fpsCounterSetting);

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    loadSettings();


    fpsCheckbox.addEventListener('change', saveSettings);
    uiCheckbox.addEventListener('change', saveSettings);
    fpsCounterCheckbox.addEventListener('change', saveSettings);






    function periodicallyShowKillCounter() {
        showKillCounter();
        setTimeout(periodicallyShowKillCounter, 100);
    }

    function showKillCounter() {
        var killCounter = document.getElementById('ui-kill-counter-wrapper');
        if (killCounter) {
            killCounter.style.display = 'block';
            killCounter.style.position = 'fixed';
            killCounter.style.left = '5px';
            killCounter.style.top = '-25px';
            killCounter.style.color = 'white';
            killCounter.style.fontSize = '20px';
            killCounter.style.fontWeight = 'bold';
            killCounter.style.zIndex = '1000';
            killCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
            killCounter.style.padding = '5px';
            killCounter.style.borderRadius = '5px';

            var counterText = killCounter.querySelector('.counter-text');
            if (counterText) {
                counterText.style.minWidth = '30px';
            }
        }
    }

    function calculateAverageBoostWidth() {
        var counterLengths = [98.5, 98.5, 147.75, 49.25];
        var boostCounters = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
        var totalWidth = 0;

        boostCounters.forEach(function(counter, index) {
            var widthPercentage = parseFloat(counter.style.width);
            var unitLength = counterLengths[index];
            totalWidth += (widthPercentage / 100) * unitLength;
        });

        var totalUnitLength = counterLengths.reduce((a, b) => a + b, 0);
        var averageWidthPercentage = (totalWidth / totalUnitLength) * 100;

        return averageWidthPercentage.toFixed(2) + "%";
    }

    function toggleUIElementDisplay(enabled) {
        if (enabled) {

            var healthBarWidthCopy = document.createElement('span');
            healthBarWidthCopy.id = 'health-bar-width-copy';
            healthBarWidthCopy.classList.add('unselectable');
            healthBarWidthCopy.style.position = 'fixed';
            healthBarWidthCopy.style.fontSize = '25px';
            healthBarWidthCopy.style.fontWeight = 'bold';
            healthBarWidthCopy.style.display = 'none';

            var ammoCountCopy = document.createElement('span');
            ammoCountCopy.id = 'ammo-count-copy';
            ammoCountCopy.classList.add('unselectable');
            ammoCountCopy.style.position = 'fixed';
            ammoCountCopy.style.fontSize = '25px';
            ammoCountCopy.style.fontWeight = 'bold';
            ammoCountCopy.style.display = 'none';

            var weaponNameCopy = document.createElement('span');
            weaponNameCopy.id = 'weapon-name-copy';
            weaponNameCopy.classList.add('unselectable');
            weaponNameCopy.style.position = 'fixed';
            weaponNameCopy.style.fontSize = '20px';
            weaponNameCopy.style.fontWeight = 'bold';
            weaponNameCopy.style.display = 'none';

            var boostWidthCopy = document.createElement('span');
            boostWidthCopy.id = 'boost-width-copy';
            boostWidthCopy.classList.add('unselectable');
            boostWidthCopy.style.position = 'fixed';
            boostWidthCopy.style.fontSize = '20px';
            boostWidthCopy.style.fontWeight = 'bold';
            boostWidthCopy.style.color = 'orange';
            boostWidthCopy.style.display = 'none';

            function updateHealthBarWidthCopy() {
                var healthBar = document.getElementById('ui-health-actual');
                if (healthBar && healthBar.offsetWidth > 0 && healthBar.offsetHeight > 0) {
                    var healthBarWidth = Math.round(parseFloat(healthBar.style.width));
                    var healthBarColor = healthBar.style.backgroundColor;

                    healthBarWidthCopy.textContent = healthBarWidth + "%";
                    healthBarWidthCopy.style.color = healthBarColor;
                    healthBarWidthCopy.style.display = 'block';
                } else {
                    healthBarWidthCopy.style.display = 'none';
                }
            }

            function updateAmmoCountCopy() {
                var ammoCountElement = document.getElementById('ui-current-clip');

                if (ammoCountElement && window.getComputedStyle(ammoCountElement).display !== 'none' && parseFloat(window.getComputedStyle(ammoCountElement).opacity) > 0) {
                    var ammoCount = ammoCountElement.textContent;
                    ammoCountCopy.textContent = ammoCount;
                    ammoCountCopy.style.color = ammoCountElement.style.color;
                    ammoCountCopy.style.display = 'block';
                } else {
                    ammoCountCopy.style.display = 'none';
                }
            }

            function updateWeaponNameCopy() {
                var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
                if (equippedWeapon) {
                    var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent;
                    weaponNameCopy.textContent = weaponName;
                    weaponNameCopy.style.color = 'white';
                    weaponNameCopy.style.display = 'block';
                } else {
                    weaponNameCopy.style.display = 'none';
                }
            }

            function updateBoostWidthCopy() {
                var boostElement = document.getElementById('ui-boost-counter');
                if (boostElement && window.getComputedStyle(boostElement).display !== 'none' && parseFloat(window.getComputedStyle(boostElement).opacity) > 0) {
                    var averageBoostWidth = calculateAverageBoostWidth();
                    boostWidthCopy.textContent = averageBoostWidth;
                    boostWidthCopy.style.display = 'block';
                } else {
                    boostWidthCopy.style.display = 'none';
                }
            }

            function followCursor(event) {
                healthBarWidthCopy.style.left = `${event.clientX - 70}px`;
                healthBarWidthCopy.style.top = `${event.clientY + 25}px`;

                ammoCountCopy.style.left = `${event.clientX + 40}px`;
                ammoCountCopy.style.top = `${event.clientY + 25}px`;

                weaponNameCopy.style.left = `${event.clientX + 40}px`;
                weaponNameCopy.style.top = `${event.clientY + 50}px`;

                boostWidthCopy.style.left = `${event.clientX - 70}px`;
                boostWidthCopy.style.top = `${event.clientY + 50}px`;
            }

            document.addEventListener('mousemove', followCursor);

            healthBarWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            healthBarWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            healthBarWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            ammoCountCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            ammoCountCopy.style.webkitUserSelect = 'none'; /* Safari */
            ammoCountCopy.style.userSelect = 'none'; /* Standard syntax */

            weaponNameCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            weaponNameCopy.style.webkitUserSelect = 'none'; /* Safari */
            weaponNameCopy.style.userSelect = 'none'; /* Standard syntax */

            boostWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            boostWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            boostWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            document.body.appendChild(healthBarWidthCopy);
            document.body.appendChild(ammoCountCopy);
            document.body.appendChild(weaponNameCopy);
            document.body.appendChild(boostWidthCopy);

            updateHealthBarWidthCopy();
            updateAmmoCountCopy();
            updateWeaponNameCopy();
            updateBoostWidthCopy();

            var healthObserver = new MutationObserver(updateHealthBarWidthCopy);
            var healthTargetNode = document.getElementById('ui-health-actual');
            if (healthTargetNode) {
                healthObserver.observe(healthTargetNode, { attributes: true, attributeFilter: ['style', 'class'] });
            }
            if (healthTargetNode && healthTargetNode.parentElement) {
                healthObserver.observe(healthTargetNode.parentElement, { attributes: true, attributeFilter: ['style', 'class'] });
            }

            var ammoObserver = new MutationObserver(updateAmmoCountCopy);
            var ammoTargetNode = document.getElementById('ui-current-clip');
            if (ammoTargetNode) {
                ammoObserver.observe(ammoTargetNode, { attributes: true, childList: true, subtree: true });
            }

            var weaponObserver = new MutationObserver(updateWeaponNameCopy);
            var weaponTargetNodes = document.querySelectorAll('.ui-weapon-switch');
            weaponTargetNodes.forEach(function(node) {
                weaponObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

            var boostObserver = new MutationObserver(updateBoostWidthCopy);
            var boostTargetNodes = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
            boostTargetNodes.forEach(function(node) {
                boostObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

        } else {
            var healthBarWidthCopy = document.getElementById('health-bar-width-copy');
            if (healthBarWidthCopy) {
                healthBarWidthCopy.parentNode.removeChild(healthBarWidthCopy);
            }

            var ammoCountCopy = document.getElementById('ammo-count-copy');
            if (ammoCountCopy) {
                ammoCountCopy.parentNode.removeChild(ammoCountCopy);
            }

            var weaponNameCopy = document.getElementById('weapon-name-copy');
            if (weaponNameCopy) {
                weaponNameCopy.parentNode.removeChild(weaponNameCopy);
            }

            var boostWidthCopy = document.getElementById('boost-width-copy');
            if (boostWidthCopy) {
                boostWidthCopy.parentNode.removeChild(boostWidthCopy);
            }
        }
    }

    toggleUIElementDisplay(true);
    showKillCounter();
    periodicallyShowKillCounter();
})();