osu beatmap filter

Filter beatmap by favorites (osu! website only)

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         osu beatmap filter
// @name:zh-TW   osu 圖譜過濾器
// @namespace    https://greasyfork.org/zh-TW/users/891293
// @version      1.1.1
// @description  Filter beatmap by favorites (osu! website only)
// @description:zh-TW 依照收藏數過濾 beatmap (僅限 osu! 網站)
// @author       Archer_Wn
// @match        https://osu.ppy.sh/*
// @grant        none
// @license      MIT
// ==/UserScript==

// Options (選項)
const options = {
  // global options (全域選項)
  global: {
    // enable animation (啟用動畫)
    animation: {
      // enable (啟用)
      enable: true,
      // duration [ms] (持續時間 [毫秒])
      duration: 700,
    },
    // filter method [threshold, percentile] (過濾方法 [門檻, 百分位數])
    filterMethod: "percentile",
    // compare method [less, lessEqual, greater, greaterEqual] (比較方法 [小於, 小於等於, 大於, 大於等於])
    compareMethod: "lessEqual",
    // opacity of filtered beatmap [0~1] (過濾後的 beatmap 透明度 [0~1])
    opacity: 0.15,
  },
  // favorites filter (收藏數過濾)
  favorites: {
    // threshold of favorite count (收藏數門檻)
    threshold: 100,
    // percentile of favorite count (收藏數百分位數)
    percentile: 75,
  },
};

class BeatmapFilter {
  constructor() {
    this.beatmapItems = [];
  }

  addBeatmapItem(beatmapItem) {
    const beatmapInfo = this._parseBeatmapItem(beatmapItem);
    this.beatmapItems.push({ beatmapItem, beatmapInfo });

    this._filter();
  }

  removeBeatmapItem(beatmapItem) {
    const index = this.beatmapItems.findIndex(
      (item) => item.beatmapItem === beatmapItem
    );
    if (index === -1) return;

    this.beatmapItems.splice(index, 1);

    this._filter();
  }

  _filter() {
    if (options.global.animation.enable) {
      for (const { beatmapItem } of this.beatmapItems) {
        beatmapItem.style.transition = `opacity ${options.global.animation.duration}ms`;
      }
    }

    switch (options.global.filterMethod) {
      case "threshold":
        this._filterByThreshold();
        break;
      case "percentile":
        this._filterByPercentile();
        break;
    }
  }

  _filterByThreshold() {
    for (const { beatmapItem, beatmapInfo } of this.beatmapItems) {
      switch (options.global.compareMethod) {
        case "less":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount < options.favorites.threshold
              ? options.global.opacity
              : 1;
          break;
        case "lessEqual":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount <= options.favorites.threshold
              ? options.global.opacity
              : 1;
          break;
        case "greater":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount > options.favorites.threshold
              ? options.global.opacity
              : 1;
          break;
        case "greaterEqual":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount >= options.favorites.threshold
              ? options.global.opacity
              : 1;
          break;
      }
    }
  }

  _filterByPercentile() {
    const favoriteCounts = this.beatmapItems
      .map((item) => item.beatmapInfo.favoriteCount)
      .sort((a, b) => a - b);

    const threshold =
      favoriteCounts[
        Math.floor(
          (options.favorites.percentile / 100) * (favoriteCounts.length - 1)
        )
      ];

    for (const { beatmapItem, beatmapInfo } of this.beatmapItems) {
      switch (options.global.compareMethod) {
        case "less":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount < threshold ? options.global.opacity : 1;
          break;
        case "lessEqual":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount <= threshold ? options.global.opacity : 1;
          break;
        case "greater":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount > threshold ? options.global.opacity : 1;
          break;
        case "greaterEqual":
          beatmapItem.style.opacity =
            beatmapInfo.favoriteCount >= threshold ? options.global.opacity : 1;
          break;
      }
    }
  }

  _convertToNumber(str) {
    const unitMap = {
      K: 1000,
      M: 1000000,
      萬: 10000,
      億: 100000000,
    };

    const regex = new RegExp(`([0-9.]+)(${Object.keys(unitMap).join("|")})?`);
    const result = regex.exec(str);
    if (!result) return 0;

    const number = parseFloat(result[1]);
    const unit = result[2];
    return number * (unit ? unitMap[unit] : 1);
  }

  _parseBeatmapItem(beatmapItem) {
    const beatmapInfo = {};

    // Extract necessary information
    beatmapInfo.favoriteCount = this._convertToNumber(
      beatmapItem.querySelectorAll(
        ".beatmapset-panel__stats-item--favourite-count span"
      )[1].textContent
    );

    return beatmapInfo;
  }
}

(function () {
  "use strict";

  // define BeatmapFilter
  let beatmapFilter;

  // if beatmapList loaded, start main function
  new MutationObserver((mutations) => {
    mutations.forEach((mutation) => {
      if (mutation.addedNodes.length < 1) return;

      for (const node of mutation.addedNodes) {
        if (!node.querySelectorAll) return;
        const divs = node.querySelectorAll("div");
        for (const div of divs) {
          if (div.classList.contains("beatmapsets__items")) {

            // create beatmap filter
            beatmapFilter = new BeatmapFilter();

            // start main function
            main();
            return;
          }
        }
      }
    });
  }).observe(document, {
    childList: true,
    subtree: true,
  });

  // main function
  function main() {
    // get beatmap list
    const beatmapList = document.querySelector(".beatmapsets__items");
    if (!beatmapList) {
      console.error("beatmapList not found");
      return;
    }

    // handle beatmap items that already loaded
    const beatmapItems = beatmapList.querySelectorAll(".beatmapsets__item");
    for (const beatmapItem of beatmapItems) {
      beatmapFilter.addBeatmapItem(beatmapItem);
    }

    // observe beatmap list
    new MutationObserver((mutations) => {
      mutations.forEach((mutation) => {
        if (mutation.type !== "childList") return;

        // node added
        if (mutation.addedNodes.length >= 1) {
          for (const beatmapItem of mutation.addedNodes[0].querySelectorAll(
            ".beatmapsets__item"
          )) {
            beatmapFilter.addBeatmapItem(beatmapItem);
          }
        }

        // node removed
        if (mutation.removedNodes.length >= 1) {
          for (const beatmapItem of mutation.removedNodes[0].querySelectorAll(
            ".beatmapsets__item"
          )) {
            beatmapFilter.removeBeatmapItem(beatmapItem);
          }
        }
      });
    }).observe(beatmapList, {
      attributes: true,
      childList: true,
      subtree: true,
    });
  }
})();