Public Crabby Script

10/13/2021, 6:09:45 PM

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name        Public Crabby Script
// @namespace   LIGMABALLS
// @match       http://bloble.io/
// @grant       none
// @version     1.1
// @author      Crabby
// @description 10/13/2021, 6:09:45 PM
// ==/UserScript==

const keys = {};

let botsSpamming = false;
let botSpamMessage;

const sleep = ms => new Promise(res => setTimeout(res, ms));

const getToken = () => {
	return grecaptcha.execute("6Ldh8e0UAAAAAFOKBv25wQ87F3EKvBzyasSbqxCE");
}

// do not steal this part of my code and upload it or else i will report you
class Bot {
	constructor(existingSocket) {
		this.socket = existingSocket || io.connect(socket.io.uri, {
			query: `cid=${UTILS.getUniqueID()}&rmid=${lobbyRoomID}`
		});
		
		this.socket.bot = true;
		
		this.players = [];
		this.units = [];
		
		this.player = {};
		
		this.socket.on("setUser", (raw, newPlayerIsYou) => {
			if (!raw || !raw[0]) return;
			
			const index = this.getPlayerIndexById(raw[0]);
			const player = {};
			player.id = raw[0];
			player.name = raw[1];
			player.dead = false;
			player.color = raw[2];
			player.size = raw[3];
			player.startSize = raw[4];
			player.x = raw[5];
			player.y = raw[6];
			player.buildRange = raw[7];
			player.gridIndex = raw[8];
			player.spawnProt = raw[9];
			player.skin = raw[10];
			
			if (index !== null) {
				this.players[index] = player;
				if (newPlayerIsYou) {
					this.player = this.players[index];
				}
			} else {
				this.players.push(player);
				if (newPlayerIsYou) {
					this.player = this.players[this.players.length - 1];
				}
			} 
		});
		this.socket.on("delUser", id => {
			const index = this.getPlayerIndexById(id);
			this.players.splice(index, 1);
		});
		
		this.socket.on("au", raw => {
			if (raw) {
				this.units.push({
					id: raw[0],
					owner: raw[1],
					uPath: raw[2] || 0,
					type: raw[3] || 0,
					color: raw[4] || 0,
					paths: raw[5],
					x: raw[6] || 0,
					sX: raw[6] || 0,
					y: raw[7] || 0,
					sY: raw[7] || 0,
					dir: raw[8] || 0,
					turRot: raw[8] || 0,
					speed: raw[9] || 0,
					renderIndex: raw[10] || 0,
					turretIndex: raw[11] || 0,
					range: raw[12] || 0,
					cloak: raw[13] || 0
				});
				
				
			}
		});
		this.socket.on("spa", (a, d, c, b) => {
			a = this.getPlayerIndexById(a);
			
			if (this.units[a] == null) this.units[a] = {};
			
			this.units[a].x = d;
			this.units[a].y = c;
			this.units[a].sX = this.units[a].x || 0;
			this.units[a].sY = this.units[a].y || 0;
		});
		this.socket.on("du", id => {
			const index = this.getPlayerIndexById(id);
			this.units.splice(index, 1);
		});
	}
	
	async spawn(name, skin = 0) {
		this.socket.emit("spawn", { name, skin }, await getToken())
	} 
	
	chat(msg) {
		this.socket.emit("ch", msg);
	}
	
	getPlayerIndexById(id) {
		for (let i = 0; i < this.players.length; i++) {
			if (this.players[i].id === id) {
				return i;
			}
		}
		
		return null;
	}
}

window.Bot = Bot;

window.bots = [];

function placeGenerators() {
	socket.emit("1", 4.73,    245,   3);
	socket.emit("1", 5.0025,  245,   3);
	socket.emit("1", 5.275,   245,   3);
	socket.emit("1", 5.5475,  245,   3);
	socket.emit("1", 5.82,    245,   3);
	socket.emit("1", 6.0925,  245,   3);
	socket.emit("1", 6.365,   245,   3);
	socket.emit("1", 6.6375,  245,   3);
	socket.emit("1", 6.91,    245,   3);
	socket.emit("1", 7.1825,  245,   3);
	socket.emit("1", 7.455,   245,   3);
	socket.emit("1", 7.7275,  245,   3);
	socket.emit("1", 8.0025,  245,   3);
	socket.emit("1", 8.275,   245,   3);
	socket.emit("1", 8.5475,  245,   3);
	socket.emit("1", 8.82,    245,   3);
	socket.emit("1", 9.0925,  245,   3);
	socket.emit("1", 9.3675,  245,   3);
	socket.emit("1", 9.64,    245,   3);
	socket.emit("1", 9.9125,  245,   3);
	socket.emit("1", 10.1875, 245,   3);
	socket.emit("1", 10.4625, 245,   3);
	socket.emit("1", 10.7375, 245,   3);
	socket.emit("1", 4.5889,  186.5, 3);
	socket.emit("1", 5.085,   180.5, 3);
	socket.emit("1", 5.64,    180,   3);
	socket.emit("1", 5.999,   180,   3);
	socket.emit("1", 6.51,    185,   3);
	socket.emit("1", 7.05,    185,   3);
	socket.emit("1", 7.6,     185,   3);
	socket.emit("1", 8.15,    185,   3);
	socket.emit("1", 8.675,   185,   3);
	socket.emit("1", 9.225,   185,   3);
	socket.emit("1", 9.78,    185,   3);
	socket.emit("1", 10.325,  185,   3);
	socket.emit("1", 4.81,    130,   3);
	socket.emit("1", 5.36,    130,   3);
	socket.emit("1", 6.275,   130,   3);
	socket.emit("1", 6.775,   130,   3);
	socket.emit("1", 7.3,     130,   3);
	socket.emit("1", 7.85,    130,   3);
	socket.emit("1", 8.4,     130,   3);
	socket.emit("1", 8.925,   130,   3);
	socket.emit("1", 9.5,     130,   3);
	socket.emit("1", 10.05,   130,   3);
	socket.emit("1", 10.6,    130,   3);
	
	units.forEach(unit => {
		if (unit.owner === player.sid && unit.uPath[0] === 3 && unit.uPath[1] == null) {
			socket.emit("4", unit.id, 0);
		}
	})
}
function placeMicroGens() {
	socket.emit("1", 7.86,   311,    1);
	socket.emit("1", 8.06,   311,    1);
	socket.emit("1", 8.26,   311,    1);
	socket.emit("1", 8.46,   311,    1);
	socket.emit("1", 8.66,   311,    1);
	socket.emit("1", 8.86,   311,    1);
	socket.emit("1", 9.06,   311,    1);
	socket.emit("1", 9.26,   311,    1);
	socket.emit("1", 9.46,   311,    1);
	socket.emit("1", 9.66,   311,    1);
	socket.emit("1", 9.86,   311,    1);
	socket.emit("1", 10.28,  311,    1);
	socket.emit("1", 10.70,  311,    1);
	socket.emit("1", 10.90,  311,    1);
	socket.emit("1", 11.10,  311,    1);
	socket.emit("1", 11.30,  311,    1);
	socket.emit("1", 11.72,  311,    1);
	socket.emit("1", 12.14,  311,    1);
	socket.emit("1", 12.34,  311,    1);
	socket.emit("1", 12.54,  311,    1);
	socket.emit("1", 12.74,  311,    1);
	socket.emit("1", 12.94,  311,    1);
	socket.emit("1", 13.14,  311,    1);
	socket.emit("1", 13.34,  311,    1);
	socket.emit("1", 13.54,  311,    1);
	socket.emit("1", 13.74,  311,    1);
	socket.emit("1", 13.94,  311,    1);
	socket.emit("1", 10.07,  311,    1);
	socket.emit("1", 10.49,  311,    1);
	socket.emit("1", 11.51,  311,    1);
	socket.emit("1", 11.93,  311,    1);
	
	units.forEach(unit => {
		if (unit.owner === player.sid && unit.uPath[0] === 1 && unit.uPath[1] == null) {
			socket.emit("4", unit.id, 1);
		} 
	})
}
function sellGenerators() {
	const yourGens = [];
	units.forEach(unit => {
		if (unit.owner === player.sid && unit.uPath[0] === 3) {
			yourGens.push(unit);
		}
	})
	
	socket.emit("3", yourGens.map(v => v.id));
}
function placeHouses() {
	socket.emit("1", 4.725,  130,    7);
	socket.emit("1", 5.245,  130,    4);
	socket.emit("1", 5.715,  130,    4);
	socket.emit("1", 6.185,  130,    4);
	socket.emit("1", 6.655,  130,    4);
	socket.emit("1", 7.13,   130,    4);
	socket.emit("1", 7.6,    130,    4);
	socket.emit("1", 1.85,   130,    4);
	socket.emit("1", 2.32,   130,    4);
	socket.emit("1", 2.79,   130,    4);
	socket.emit("1", 3.265,  130,    4);
	socket.emit("1", 3.735,  130,    4);
	socket.emit("1", 4.205,  130,    4);
	socket.emit("1", 5.06,   185,    4);
	socket.emit("1", 5.4,    185,    4);
	socket.emit("1", 5.725,  190,    4);
	socket.emit("1", 6.045,  186,    4);
	socket.emit("1", 6.374,  185,    4);
	socket.emit("1", 6.7215, 189.5,  4);
	socket.emit("1", 7.0425, 188.5,  4);
	socket.emit("1", 7.365,  185,    4);
	socket.emit("1", 7.712,  187.45, 4);
	socket.emit("1", 8.035,  188.5,  4);
	socket.emit("1", 8.36,   185,    4);
	socket.emit("1", 2.425,  188,    4);
	socket.emit("1", 2.75,   190,    4);
	socket.emit("1", 3.075,  184,    4);
	socket.emit("1", 3.42,   186,    4);
	socket.emit("1", 3.74,   190,    4);
	socket.emit("1", 4.06,   186,    4);
	socket.emit("1", 4.39,   185,    4);
	socket.emit("1", 4.8625, 245,    4);
	socket.emit("1", 5.1125, 245,    4);
	socket.emit("1", 5.3625, 245,    4);
	socket.emit("1", 5.6125, 245,    4);
	socket.emit("1", 5.8625, 245,    4);
	socket.emit("1", 6.1125, 245,    4);
	socket.emit("1", 6.3625, 245,    4);
	socket.emit("1", 6.6125, 245,    4);
	socket.emit("1", 6.8625, 245,    4);
	socket.emit("1", 7.14,   245,    4);
	socket.emit("1", 7.39,   245,    4);
	socket.emit("1", 7.64,   246,    4);
	socket.emit("1", 7.89,   246,    4);
	socket.emit("1", 8.14,   246,    4);
	socket.emit("1", 8.39,   246,    4);
	socket.emit("1", 8.635,  246,    4);
	socket.emit("1", 8.885,  246,    4);
	socket.emit("1", 2.5825, 245,    4);
	socket.emit("1", 2.8625, 245,    4);
	socket.emit("1", 3.1125, 245,    4);
	socket.emit("1", 3.3625, 245,    4);
	socket.emit("1", 3.6125, 245,    4);
	socket.emit("1", 3.8625, 245,    4);
	socket.emit("1", 4.1125, 245,    4);
	socket.emit("1", 4.3625, 245,    4);
	socket.emit("1", 4.6125, 245,    4);
}
function alertInfo() {
	alert(`
info:
  - hold shift for troop join
  - press Z to rotate your troops
  - press B to summon a bot
`);
}
function placeWalls() {
	socket.emit("1", 4.725,  130,    1);
	socket.emit("1", 5.245,  130,    1);
	socket.emit("1", 5.715,  130,    1);
	socket.emit("1", 6.185,  130,    1);
	socket.emit("1", 6.655,  130,    1);
	socket.emit("1", 7.13,   130,    1);
	socket.emit("1", 7.6,    130,    1);
	socket.emit("1", 1.85,   130,    1);
	socket.emit("1", 2.32,   130,    1);
	socket.emit("1", 2.79,   130,    1);
	socket.emit("1", 3.265,  130,    1);
	socket.emit("1", 3.735,  130,    1);
	socket.emit("1", 4.205,  130,    1);
	socket.emit("1", 5.06,   185,    1);
	socket.emit("1", 5.4,    185,    1);
	socket.emit("1", 5.725,  190,    1);
	socket.emit("1", 6.045,  186,    1);
	socket.emit("1", 6.374,  185,    1);
	socket.emit("1", 6.7215, 189.5,  1);
	socket.emit("1", 7.0425, 188.5,  1);
	socket.emit("1", 7.365,  185,    1);
	socket.emit("1", 7.712,  187.45, 1);
	socket.emit("1", 8.035,  188.5,  1);
	socket.emit("1", 8.36,   185,    1);
	socket.emit("1", 2.425,  188,    1);
	socket.emit("1", 2.75,   190,    1);
	socket.emit("1", 3.075,  184,    1);
	socket.emit("1", 3.42,   186,    1);
	socket.emit("1", 3.74,   190,    1);
	socket.emit("1", 4.06,   186,    1);
	socket.emit("1", 4.39,   185,    1);
	socket.emit("1", 4.8625, 245,    1);
	socket.emit("1", 5.1125, 245,    1);
	socket.emit("1", 5.3625, 245,    1);
	socket.emit("1", 5.6125, 245,    1);
	socket.emit("1", 5.8625, 245,    1);
	socket.emit("1", 6.1125, 245,    1);
	socket.emit("1", 6.3625, 245,    1);
	socket.emit("1", 6.6125, 245,    1);
	socket.emit("1", 6.8625, 245,    1);
	socket.emit("1", 7.14,   245,    1);
	socket.emit("1", 7.39,   245,    1);
	socket.emit("1", 7.64,   246,    1);
	socket.emit("1", 7.89,   246,    1);
	socket.emit("1", 8.14,   246,    1);
	socket.emit("1", 8.39,   246,    1);
	socket.emit("1", 8.635,  246,    1);
	socket.emit("1", 8.885,  246,    1);
	socket.emit("1", 2.5825, 245,    1);
	socket.emit("1", 2.8625, 245,    1);
	socket.emit("1", 3.1125, 245,    1);
	socket.emit("1", 3.3625, 245,    1);
	socket.emit("1", 3.6125, 245,    1);
	socket.emit("1", 3.8625, 245,    1);
	socket.emit("1", 4.1125, 245,    1);
	socket.emit("1", 4.3625, 245,    1);
	socket.emit("1", 4.6125, 245,    1);
	socket.emit("1", 5.21,   245,    1);
	socket.emit("1", 5.71,   245,    1);
	socket.emit("1", 3.725,  245,    1);
	socket.emit("1", 4.225,  245,    1);
	socket.emit("1", 7.86,   311,    1);
	socket.emit("1", 8.06,   311,    1);
	socket.emit("1", 8.26,   311,    1);
	socket.emit("1", 8.46,   311,    1);
	socket.emit("1", 8.66,   311,    1);
	socket.emit("1", 8.86,   311,    1);
	socket.emit("1", 9.06,   311,    1);
	socket.emit("1", 9.26,   311,    1);
	socket.emit("1", 9.46,   311,    1);
	socket.emit("1", 9.66,   311,    1);
	socket.emit("1", 9.86,   311,    1);
	socket.emit("1", 10.28,  311,    1);
	socket.emit("1", 10.70,  311,    1);
	socket.emit("1", 10.90,  311,    1);
	socket.emit("1", 11.10,  311,    1);
	socket.emit("1", 11.30,  311,    1);
	socket.emit("1", 11.72,  311,    1);
	socket.emit("1", 12.14,  311,    1);
	socket.emit("1", 12.34,  311,    1);
	socket.emit("1", 12.54,  311,    1);
	socket.emit("1", 12.74,  311,    1);
	socket.emit("1", 12.94,  311,    1);
	socket.emit("1", 13.14,  311,    1);
	socket.emit("1", 13.34,  311,    1);
	socket.emit("1", 13.54,  311,    1);
	socket.emit("1", 13.74,  311,    1);
	socket.emit("1", 13.94,  311,    1);
	socket.emit("1", 10.07,  311,    1);
	socket.emit("1", 10.49,  311,    1);
	socket.emit("1", 11.51,  311,    1);
	socket.emit("1", 11.93,  311,    1);
	socket.emit("1", 4.725,  250,    1);
	socket.emit("1", -1.55,  190,    1);
}
async function addBot() {
	const bot = new Bot();
	
	bot.spawn(`${player.name}`, player.skin);
	
	window.bots.push(bot);
}
function closeBots() {
	window.bots.forEach(bot => bot.socket.close());
	window.bots = [];
}
function rotateDrones() {
	const distanceBetweenTroops = 2 * Math.PI / selUnits.length;
	const droneRadiusFromMouse = 300;
	
	const mousePlayerDelta = polarToCartesian(targetDir, targetDst);
	const worldMousePos = { x: mousePlayerDelta.x + player.x, y: mousePlayerDelta.y + player.y };
	
	const x1 = player.x + targetDst * Math.cos(targetDir) + camX;
	const y1 = player.y + targetDst * Math.cos(targetDir) + camY;
	
	selUnits.forEach((unit, i) => {
		const x2 = x1 + (Math.cos(distanceBetweenTroops * i + rotateDrones.rotation) * droneRadiusFromMouse);
		const y2 = y1 + (Math.sin(distanceBetweenTroops * i + rotateDrones.rotation) * droneRadiusFromMouse);
		socket.emit("5", x2, y2, [unit.id], 0, 0);
	});

	rotateDrones.rotation += 0.1;
}
rotateDrones.rotation = 0;

function polarToCartesian(r, theta) {
	return {
		x: r * Math.cos(theta),
		y: r * Math.sin(theta)		
	};
}

window.placeWalls = placeWalls

function onReady() {
	backgroundColor = "#444";
	outerColor = "#373737";
	
	socket._emit = socket.emit;
	socket.emit = (...args) => {
		// note: if you use my code and do not include this feature, i will take action against the script you upload by reporting it
		if (args[0] === "spawn") {
			args[1].name = "CS " + args[1].name;
			setTimeout(() => socket._emit("ch", "I am using Public Crabby Script"), 1000);
		}
		
		if (args[0] === "5") {
			args[4] = keys.ShiftLeft ? 0 : args[3];
		}
	
	  socket._emit(...args);
	}
}

document.addEventListener("keydown", async ({ code}) => {
	keys[code] = true;
});

document.addEventListener("keyup", ({ code}) => {
	delete keys[code];
});

const waitUntilReadyInterval = setInterval(() => {
	if (socket) {
		clearInterval(waitUntilReadyInterval);
		onReady();
	}
}, 100);

// this commented out code down here will make the base automatically place walls if there are troops that are dangerous once i decide to fix it
const updateInterval = setInterval(() => {
	if (keys.KeyZ) rotateDrones();
	
	let needsToDefend = false;
	
	units.forEach(unit => {
		if (unit.owner === player.sid) return;
		const distance = Math.sqrt((unit.x - player.x) ** 2 + (unit.y - player.y) ** 2);
		
		if (distance < 400) needsToDefend = true;
	});
	
	if (needsToDefend) {
		placeWalls();
	}
}, 1000 / 20);

// making this a function so i can close it in my ide
(function gui() {
	const crabbyScriptGui = document.createElement("div");
	const buttonAddGens = document.createElement("button");
	const buttonAddMicroGens = document.createElement("button");
	const buttonSellGens = document.createElement("button");
	const buttonGetHouses = document.createElement("button");
	const buttonInfo = document.createElement("button");
	const buttonSpamWalls = document.createElement("button");
	const buttonAddBot = document.createElement("button");
	const buttonCloseBots = document.createElement("button");


	crabbyScriptGui.style.position = "absolute";
	crabbyScriptGui.style.left = "40px";
	crabbyScriptGui.style.top = "40%";
	crabbyScriptGui.style.width = "270px";
	crabbyScriptGui.style.height = "260px";
	crabbyScriptGui.style.background = "linear-gradient(#4330ff88, #53507f88)";
	crabbyScriptGui.style.border = "5px solid #5350ff";
	crabbyScriptGui.style["border-radius"] = "5px";
	crabbyScriptGui.style["box-shadow"] = "10px 6px 10px #0000007f";


	buttonAddGens.style.position = "relative";
	buttonAddGens.style.left = "5px";
	buttonAddGens.style.top = "5px";
	buttonAddGens.style.width = "80px";
	buttonAddGens.style.height = "30px";
	buttonAddGens.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonAddGens.style.color = "#aaa";
	buttonAddGens.style["font-family"] = "Ubuntu";
	buttonAddGens.style["font-size"] = "13px";
	buttonAddGens.style["border-radius"] = "5px";
	buttonAddGens.innerText = "Get power";
	buttonAddGens.addEventListener("click", placeGenerators);

	buttonAddMicroGens.style.position = "relative";
	buttonAddMicroGens.style.left = "10px";
	buttonAddMicroGens.style.top = "5px";
	buttonAddMicroGens.style.width = "85px";
	buttonAddMicroGens.style.height = "30px";
	buttonAddMicroGens.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonAddMicroGens.style.color = "#aaa";
	buttonAddMicroGens.style["font-family"] = "Ubuntu";
	buttonAddMicroGens.style["font-size"] = "13px";
	buttonAddMicroGens.style["border-radius"] = "5px";
	buttonAddMicroGens.innerText = "Micro gens";
	buttonAddMicroGens.addEventListener("click", placeMicroGens);

	buttonSellGens.style.position = "relative";
	buttonSellGens.style.left = "15px";
	buttonSellGens.style.top = "5px";
	buttonSellGens.style.width = "85px";
	buttonSellGens.style.height = "30px";
	buttonSellGens.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonSellGens.style.color = "#aaa";
	buttonSellGens.style["font-family"] = "Ubuntu";
	buttonSellGens.style["font-size"] = "13px";
	buttonSellGens.style["border-radius"] = "5px";
	buttonSellGens.innerText = "Sell gens";
	buttonSellGens.addEventListener("click", sellGenerators);

	buttonGetHouses.style.position = "relative";
	buttonGetHouses.style.left = "5px";
	buttonGetHouses.style.top = "10px";
	buttonGetHouses.style.width = "85px";
	buttonGetHouses.style.height = "30px";
	buttonGetHouses.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonGetHouses.style.color = "#aaa";
	buttonGetHouses.style["font-family"] = "Ubuntu";
	buttonGetHouses.style["font-size"] = "13px";
	buttonGetHouses.style["border-radius"] = "5px";
	buttonGetHouses.innerText = "Add houses";
	buttonGetHouses.addEventListener("click", placeHouses);

	buttonSpamWalls.style.position = "relative";
	buttonSpamWalls.style.left = "-80px";
	buttonSpamWalls.style.top = "10px";
	buttonSpamWalls.style.width = "85px";
	buttonSpamWalls.style.height = "30px";
	buttonSpamWalls.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonSpamWalls.style.color = "#aaa";
	buttonSpamWalls.style["font-family"] = "Ubuntu";
	buttonSpamWalls.style["font-size"] = "13px";
	buttonSpamWalls.style["border-radius"] = "5px";
	buttonSpamWalls.innerText = "Place walls";
	buttonSpamWalls.addEventListener("click", placeWalls);

	buttonInfo.style.position = "relative";
	buttonInfo.style.left = "5px";
	buttonInfo.style.top = "195px";
	buttonInfo.style.width = "85px";
	buttonInfo.style.height = "30px";
	buttonInfo.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonInfo.style.color = "#aaa";
	buttonInfo.style["font-family"] = "Ubuntu";
	buttonInfo.style["font-size"] = "13px";
	buttonInfo.style["border-radius"] = "5px";
	buttonInfo.innerText = "info";
	buttonInfo.addEventListener("click", alertInfo);

	buttonAddBot.style.position = "relative";
	buttonAddBot.style.left = "180px";
	buttonAddBot.style.top = "-20px";
	buttonAddBot.style.width = "85px";
	buttonAddBot.style.height = "30px";
	buttonAddBot.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonAddBot.style.color = "#aaa";
	buttonAddBot.style["font-family"] = "Ubuntu";
	buttonAddBot.style["font-size"] = "13px";
	buttonAddBot.style["border-radius"] = "5px";
	buttonAddBot.innerText = "Add bot";
	buttonAddBot.addEventListener("click", addBot);
	
	buttonCloseBots.style.position = "relative";
	buttonCloseBots.style.left = "-80px";
	buttonCloseBots.style.top = "15px";
	buttonCloseBots.style.width = "85px";
	buttonCloseBots.style.height = "30px";
	buttonCloseBots.style.background = "linear-gradient(to bottom right, #53507f, #5350ff)";
	buttonCloseBots.style.color = "#aaa";
	buttonCloseBots.style["font-family"] = "Ubuntu";
	buttonCloseBots.style["font-size"] = "13px";
	buttonCloseBots.style["border-radius"] = "5px";
	buttonCloseBots.innerText = "Close bots";
	buttonCloseBots.addEventListener("click", closeBots);

	crabbyScriptGui.appendChild(buttonAddGens);
	crabbyScriptGui.appendChild(buttonAddMicroGens);
	crabbyScriptGui.appendChild(buttonSellGens);
	crabbyScriptGui.appendChild(buttonGetHouses);
	crabbyScriptGui.appendChild(buttonInfo);
	crabbyScriptGui.appendChild(buttonSpamWalls);
	crabbyScriptGui.appendChild(buttonAddBot);
	crabbyScriptGui.appendChild(buttonCloseBots);
	document.body.appendChild(crabbyScriptGui);
})();