Ikariam desktop notifications

Runs when you have ikariam open and provides push notifications when the advisors lights up.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Ikariam desktop notifications
// @namespace    Danielv123
// @version      1.9
// @description  Runs when you have ikariam open and provides push notifications when the advisors lights up.
// @author       Danielv123
// @match        http://*.ikariam.gameforge.com/*
// @grant        none
// ==/UserScript==

// request permission on page load
document.addEventListener('DOMContentLoaded', function () {
    if (Notification.permission !== "granted") {
        Notification.requestPermission();
    }
});
// http://s28-en.ikariam.gameforge.com/skin/layout/advisors/mayor_premium_active.png
// $('#js_GlobalMenu_cities')[0].className == "premiumactive"
// main checking loop
setInterval(function() {
    if (Notification.permission !== "granted")
        Notification.requestPermission();
    else {
        // check if the advisors are glowing
        // City advisor
        if ($('#js_GlobalMenu_cities')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Something happened in one of your towns!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/mayor_active.png");
        }
        if ($('#js_GlobalMenu_cities')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Something happened in one of your towns!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/mayor_premium_active.png");
        }
        // diplomacy advisor
        if ($('#js_GlobalMenu_diplomacy')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Someone sent you a message!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/diplomat_active.png");
        }
        if ($('#js_GlobalMenu_diplomacy')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Someone sent you a message!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/diplomat_premium_active.png");
        }
        // military advisor
        // by checking if military is !normal we can also include the red status
        if ($('#js_GlobalMenu_military')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Your military advisor is trying to tell you something!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_active.png");
        }
        if ($('#js_GlobalMenu_military')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Your military advisor is trying to tell you something!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_premium_active.png");
        }
        if ($('#js_GlobalMenu_military')[0].className == "normalalert") {
            console.log('Ding!');
            notifyMe("Ikariam", "You are under attack!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_alert.png");
        }
        if ($('#js_GlobalMenu_military')[0].className == "premiumalert") {
            console.log('Ding!');
            notifyMe("Ikariam", "You are under attack!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_premium_alert.png");
        }
        // research advisor
        if ($('#js_GlobalMenu_research')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "New research aviable!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/scientist_active.png");
        }
        if ($('#js_GlobalMenu_research')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "New research aviable!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/scientist_premium_active.png");
        }
    }
    // wait 60.000 ms (1 min) between checking for notifications
},30000);


function notifyMe(title, message, picture) {
    // check if functionality exists
    if (!Notification) {
        alert('Desktop notifications not available in your browser. Try Chromium.');
        return;
    }

    if (!picture) {
        picture = "https://www.jcdanczak.com/images/samples.png";
    }

    // ask for permission to speak
    if (Notification.permission !== "granted")
        Notification.requestPermission();
    else {
        var notification = new Notification(title, {
            // notification icon, should be replaced with the correct advisor later
            icon: picture,
            body: message,
        });
        // kill notifications 700 ms after their birth
        setTimeout(function(){notification.close();}, 7000);
        // if user shows affection for notify, let notify do them a last service before it dies prematurely.
        notification.onclick = function () {
            window.open("http://s28-en.ikariam.gameforge.com/index.php");
        };
    }
}