Better SteamPY基础上增加了绝版游戏筛选、自动翻页功能
// ==UserScript==
// @name Better SteamPYPlus
// @namespace https://space.bilibili.com/93654843
// @version 1.0.1
// @description Better SteamPY基础上增加了绝版游戏筛选、自动翻页功能
// @author FiNNiER、ZY
// @match *://steampy.com/*
// @icon https://steampy.com/img/logo.63413a4f.png
// @grant GM_xmlhttpRequest
// @grant GM_setValue
// @grant GM_getValue
// @grant GM_addStyle
// @connect gitee.com
// @connect api.steampowered.com
// @connect store.steampowered.com
// @connect steam-tracker.com
// @run-at document-body
// ==/UserScript==
var Saves = {
wishlist: [],
ownedApps: [],
familygameList: [],
lastupdatetime: 0,
};
var limitedApps = [];
var noGameList = [];
var delistedGamesData = null; // 存储下架游戏数据
var noDlc = false;
var noownedGames = false;
var noRestrictedGames = false;
var onlyDelistedGames = false; // 只显示下架游戏
var delistedTypes = []; // 选中的下架类型
var autoSkipTimer = null; // 用于防抖的计时器
var isAutoSkipping = false; // 防止重复触发翻页
var lastGameIds = ''; // 记录上一次的游戏ID列表,用于检测数据是否更新
var autoSkipTargetPage = 0; // 自动跳页的目标页码
var isFastScanning = false; // 快速扫描进行中
var fastScanAbort = false; // 中止快速扫描
var blacklist = []; // 黑名单 [{appId, name, addedTime}]
var noBlacklistGames = false; // 不显示黑名单游戏
(function () {
'use strict';
load();
observePageChanges();
// 强制加载下架游戏数据
setTimeout(() => {
if (!delistedGamesData || !delistedGamesData.removed_apps) {
console.log('[Better Steampy] 强制加载下架游戏数据');
getDelistedGamesList();
}
}, 2000);
})();
// 判断单个 appId 是否符合当前筛选条件(纯数据判断,不依赖 DOM)
function doesAppPassFilter(appId) {
appId = Number(appId);
if (!appId) return false;
// 下架游戏筛选
if (onlyDelistedGames) {
if (!delistedGamesData || !delistedGamesData.removed_apps) return false;
const gameData = delistedGamesData.removed_apps[appId.toString()];
if (!gameData) return false;
const categoryMap = {
'Purchase disabled': 'purchase disabled',
'Delisted': 'delisted',
'Delisted video': 'delisted',
'F2P': 'f2p',
'Unreleased': 'unreleased',
'Test app': 'test app',
'Retail only': 'retail only',
'Pre-order exclusive': 'pre-order exclusive',
'Banned': 'banned'
};
const mappedType = categoryMap[gameData.category] || (gameData.category || '').toLowerCase();
if (!delistedTypes.includes(mappedType)) return false;
}
// 不显示 DLC
if (noDlc && noGameList.includes(appId)) return false;
// 不显示已拥有
if (noownedGames && Saves.ownedApps.includes(appId)) return false;
// 不显示资料受限(不在 limitedApps 列表中 = 受限)
if (noRestrictedGames && localStorage.getItem('IsProfileFeatureLimited') && !limitedApps.includes(appId)) return false;
// 不显示黑名单
if (noBlacklistGames && blacklist.some(b => b.appId === appId)) return false;
return true;
}
// 黑名单操作
function addToBlacklist(appId, name) {
appId = Number(appId);
if (blacklist.some(b => b.appId === appId)) return;
blacklist.push({ appId, name: name || ('App ' + appId), addedTime: Date.now() });
GM_setValue('Blacklist', blacklist);
}
function removeFromBlacklist(appId) {
appId = Number(appId);
blacklist = blacklist.filter(b => b.appId !== appId);
GM_setValue('Blacklist', blacklist);
}
function isInBlacklist(appId) {
return blacklist.some(b => b.appId === Number(appId));
}
// 获取 Vue 分页父组件及翻页方法
function getPageComponent() {
try {
const pageComp = document.querySelector('.ivu-page').__vue__;
for (let i = 1; i <= 6; i++) {
let comp = pageComp;
for (let j = 0; j < i; j++) {
comp = comp.$parent;
if (!comp) break;
}
if (comp && (comp.pageHandler || comp.changePage)) {
return comp;
}
}
} catch (e) {}
return null;
}
// 获取当前页码和总页数
function getPageInfo() {
const activePageEl = document.querySelector('.zpagenav .page-ul li.active');
let currentPage = 1, maxPage = 1;
if (activePageEl) {
currentPage = parseInt(activePageEl.textContent) || 1;
const allPageNums = Array.from(document.querySelectorAll('.zpagenav .page-ul li'))
.map(li => parseInt(li.textContent))
.filter(num => !isNaN(num));
maxPage = Math.max(...allPageNums, 1);
}
return { currentPage, maxPage };
}
// 跳转到指定页码
function jumpToPage(pageNum) {
const comp = getPageComponent();
if (comp) {
if (comp.pageHandler) {
comp.pageHandler(pageNum);
} else if (comp.changePage) {
comp.changePage(pageNum);
}
return true;
}
// fallback: 点击按钮
const nextButton = document.querySelector('.ivu-page-next:not(.ivu-page-disabled)');
if (nextButton) { nextButton.click(); return true; }
return false;
}
// 从当前 DOM 中提取所有游戏的 appId
function extractCurrentPageAppIds() {
const icons = document.querySelectorAll('.cdkGameIcon');
return Array.from(icons).map(icon => {
const src = icon.getAttribute('data-src') || '';
const match = src.match(/\/apps\/(\d+)\//);
return match ? Number(match[1]) : 0;
}).filter(id => id > 0);
}
// 生成当前页数据的指纹
function getPageDataFingerprint() {
const icons = document.querySelectorAll('.cdkGameIcon');
return Array.from(icons).map(icon => icon.getAttribute('data-src') || '').join('|');
}
// 事件驱动等待:用 MutationObserver 监听 data-src 变化,比轮询快得多
function waitForPageData(expectedPage, prevFingerprint, timeout = 8000) {
return new Promise((resolve) => {
let settled = false;
let timeoutId = null;
let observer = null;
const cleanup = () => {
if (settled) return;
settled = true;
if (observer) observer.disconnect();
if (timeoutId) clearTimeout(timeoutId);
};
const tryResolve = () => {
if (settled) return;
if (fastScanAbort) { cleanup(); resolve(false); return; }
const { currentPage } = getPageInfo();
const fp = getPageDataFingerprint();
const icons = document.querySelectorAll('.cdkGameIcon');
if (currentPage === expectedPage && fp !== prevFingerprint && fp.length > 0 && icons.length > 0) {
cleanup();
resolve(true);
}
};
// 超时保底
timeoutId = setTimeout(() => {
if (!settled) {
console.log('[Better Steampy] 第', expectedPage, '页等待超时');
cleanup();
resolve(false);
}
}, timeout);
// 先立即检查(可能数据已经到了)
tryResolve();
if (settled) return;
// MutationObserver 监听 data-src 变化——Vue 更新 DOM 时立即触发
observer = new MutationObserver(() => { tryResolve(); });
const container = document.querySelector('.cdkGameIcon')?.closest('.gameblock')?.parentElement?.parentElement || document.body;
observer.observe(container, { attributes: true, attributeFilter: ['data-src'], subtree: true, childList: true });
});
}
// 创建/获取扫描进度浮窗(单例,固定位置,只更新文字)
function getScanOverlay() {
let el = document.getElementById('bsp-scan-overlay');
if (!el) {
el = document.createElement('div');
el.id = 'bsp-scan-overlay';
el.style.cssText = 'position:fixed;top:16px;right:16px;z-index:99999;background:rgba(0,0,0,0.78);color:#fff;padding:12px 22px;border-radius:8px;font-size:14px;pointer-events:auto;display:none;box-shadow:0 2px 12px rgba(0,0,0,0.3);max-width:320px;line-height:1.6;';
// 停止按钮
const btn = document.createElement('span');
btn.id = 'bsp-scan-stop';
btn.textContent = ' ✕ 停止';
btn.style.cssText = 'cursor:pointer;margin-left:10px;color:#ff6b6b;font-weight:bold;';
btn.onclick = () => { fastScanAbort = true; };
el.appendChild(document.createElement('span')); // 文字容器
el.appendChild(btn);
document.body.appendChild(el);
}
return el;
}
function showScanProgress(text) {
const el = getScanOverlay();
el.style.display = 'block';
el.querySelector('span:first-child').textContent = text;
}
function hideScanOverlay() {
const el = document.getElementById('bsp-scan-overlay');
if (el) el.style.display = 'none';
}
// 尝试从 Vue 组件直接读取游戏列表数据(比 DOM 快,不需要等渲染)
function tryGetVueGameList() {
try {
const comp = getPageComponent();
if (!comp) return null;
// 遍历组件及其子组件,查找包含游戏列表的 data
const searchData = (vm) => {
if (!vm) return null;
const d = vm.$data || vm._data || {};
for (const key of Object.keys(d)) {
const val = d[key];
if (Array.isArray(val) && val.length > 0 && val[0] && (val[0].appid || val[0].appId || val[0].app_id || val[0].icon)) {
return val;
}
}
// 搜索子组件
if (vm.$children) {
for (const child of vm.$children) {
const result = searchData(child);
if (result) return result;
}
}
return null;
};
// 从分页组件向上找到根列表组件
let target = comp;
for (let i = 0; i < 3; i++) {
const result = searchData(target);
if (result) return result;
if (target.$parent) target = target.$parent;
else break;
}
} catch (e) {}
return null;
}
// 从 Vue 数据中提取 appId
function extractAppIdsFromVueData(list) {
return list.map(item => {
// 尝试各种可能的字段名
const id = item.appid || item.appId || item.app_id || 0;
if (id) return Number(id);
// 从 icon URL 提取
const icon = item.icon || item.img || '';
const match = icon.match(/\/apps\/(\d+)\//);
return match ? Number(match[1]) : 0;
}).filter(id => id > 0);
}
// 快速扫描:跳过不符合条件的页面,直接定位到有结果的页面
async function fastScanPages(startPage, maxPage) {
if (isFastScanning) return;
isFastScanning = true;
fastScanAbort = false;
showScanProgress(`快速扫描中... ${startPage} / ${maxPage}`);
let foundPage = -1;
for (let page = startPage; page <= maxPage; page++) {
if (fastScanAbort) {
console.log('[Better Steampy] 快速扫描被中止');
break;
}
showScanProgress(`快速扫描中... ${page} / ${maxPage}`);
// 记录跳转前的数据指纹
const prevFingerprint = getPageDataFingerprint();
jumpToPage(page);
// 等待数据更新
const loaded = await waitForPageData(page, prevFingerprint, 8000);
if (!loaded) {
console.log('[Better Steampy] 第', page, '页加载超时,跳过');
continue;
}
// 优先从 Vue 数据读取(更快更可靠),fallback 到 DOM
let appIds;
const vueList = tryGetVueGameList();
if (vueList) {
appIds = extractAppIdsFromVueData(vueList);
}
if (!appIds || appIds.length === 0) {
appIds = extractCurrentPageAppIds();
}
const hasMatch = appIds.some(id => doesAppPassFilter(id));
if (hasMatch) {
foundPage = page;
console.log('[Better Steampy] 在第', page, '页找到符合条件的游戏');
break;
} else {
console.log('[Better Steampy] 第', page, '页无符合条件的游戏,继续扫描');
}
}
hideScanOverlay();
if (foundPage > 0) {
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => { cdkeyGameChecker(element); });
iview.Notice.success({
title: 'Better Steampy',
desc: `已跳转到第 ${foundPage} 页(跳过了 ${foundPage - startPage} 页无结果页面)`,
duration: 3
});
} else if (!fastScanAbort) {
iview.Notice.warning({
title: 'Better Steampy',
desc: `第 ${startPage} ~ ${maxPage} 页均无符合条件的游戏`,
duration: 4
});
if (startPage > 1) {
jumpToPage(startPage);
}
}
isFastScanning = false;
isAutoSkipping = false;
autoSkipTargetPage = 0;
}
// 检测当前页是否为空,如果为空则启动快速扫描
function checkAndAutoSkip() {
if (autoSkipTimer) clearTimeout(autoSkipTimer);
if (isFastScanning) return;
autoSkipTimer = setTimeout(() => {
const cdkGameIcons = document.querySelectorAll('.cdkGameIcon');
const allGames = Array.from(cdkGameIcons).map(icon => icon.closest('.gameblock')).filter(el => el !== null);
const visibleGames = allGames.filter(el => el.style.display !== 'none');
// 获取当前页面游戏的ID列表
const currentGameIds = Array.from(cdkGameIcons).map(icon => {
const src = icon.getAttribute('data-src') || '';
const match = src.match(/\/apps\/(\d+)\//);
return match ? match[1] : '';
}).join(',');
const dataChanged = currentGameIds !== lastGameIds && lastGameIds !== '';
if (isAutoSkipping) {
if (!dataChanged) return;
isAutoSkipping = false;
} else if (dataChanged) {
autoSkipTargetPage = 0;
}
lastGameIds = currentGameIds;
// 当前页有游戏但全部被隐藏
if (allGames.length > 0 && visibleGames.length === 0) {
const { currentPage, maxPage } = getPageInfo();
if (currentPage >= maxPage) {
iview.Notice.warning({
title: 'Better Steampy',
desc: '当前页无符合条件的游戏,已到最后一页',
duration: 3
});
return;
}
// 启动快速扫描,从下一页开始
fastScanPages(currentPage + 1, maxPage);
} else {
isAutoSkipping = false;
autoSkipTargetPage = 0;
}
}, 500);
}
// 重置自动跳页状态(用于手动翻页时调用)
function resetAutoSkipState() {
isAutoSkipping = false;
autoSkipTargetPage = 0;
// 如果正在快速扫描,中止它
if (isFastScanning) {
fastScanAbort = true;
}
}
//读取个人库存及愿望单并储存
function getOwnAndWish() {
return new Promise((resolve, reject) => {
var wishlist = [];
var ownedApps = [];
GM_xmlhttpRequest({
method: 'GET',
url:
'https://store.steampowered.com/dynamicstore/userdata/?t=' +
Math.trunc(Date.now() / 1000),
responseType: 'json',
onload: function (response) {
let data = JSON.parse(response.responseText);
wishlist = data.rgWishlist;
ownedApps = data.rgOwnedApps;
let previousSaves = GM_getValue('Saves');
let newSave = {
wishlist: wishlist,
ownedApps: ownedApps,
familygameList: previousSaves.familygameList,
lastupdatetime: new Date().getTime(),
};
GM_setValue('Saves', newSave);
Saves = newSave;
iview.Notice.success({
title: `Better Steampy`,
desc: `已加载 ${ownedApps.length} 个库存游戏及DLC,${wishlist.length} 个愿望单游戏`,
});
resolve(newSave);
},
});
});
}
//读取家庭库并储存
function getFamilyGame() {
return new Promise((resolve, reject) => {
var access_token;
var family_groupid;
var familygameList = [];
GM_xmlhttpRequest({
method: 'GET',
url: 'https://store.steampowered.com/pointssummary/ajaxgetasyncconfig',
responseType: 'json',
onload: function (response) {
let data = JSON.parse(response.responseText);
access_token = data.data.webapi_token; // access_token
GM_xmlhttpRequest({
method: 'GET',
url: `https://api.steampowered.com/IFamilyGroupsService/GetFamilyGroupForUser/v1/?access_token=${access_token}`,
responseType: 'json',
onload: function (response) {
let data = JSON.parse(response.responseText);
family_groupid = data.response.family_groupid; // family_groupid
GM_xmlhttpRequest({
method: 'GET',
url: `https://api.steampowered.com/IFamilyGroupsService/GetSharedLibraryApps/v1/?access_token=${access_token}&family_groupid=${family_groupid}&include_own=true`,
responseType: 'json',
onload: function (response) {
let data = JSON.parse(response.responseText);
data.response.apps.forEach((app) => {
if (app.exclude_reason == 0) {
familygameList.push(app.appid);
}
});
let previousSaves = GM_getValue('Saves');
let newSave = {
wishlist: previousSaves.wishlist,
ownedApps: previousSaves.ownedApps,
familygameList: familygameList,
lastupdatetime: new Date().getTime(),
};
GM_setValue('Saves', newSave);
Saves = newSave;
iview.Notice.success({
title: `Better Steampy`,
desc: `已加载 ${familygameList.length} 个家庭库游戏`,
});
resolve(familygameList);
},
});
},
});
},
});
});
}
//获取受限游戏列表
function getLimitedGamesList() {
return new Promise((resolve, reject) => {
GM_xmlhttpRequest({
method: 'GET',
url: 'https://gitee.com/Finnier/getSteamRestrictedGameLIst/raw/main/data/normalist.json',
responseType: 'json',
onload: function (response) {
var data = JSON.parse(response.responseText);
var limitedGames = data;
GM_setValue('limitedApps', limitedGames);
iview.Notice.success({
title: `Better Steampy`,
desc: `已加载 ${limitedGames.length} 个非受限游戏`,
});
resolve(limitedGames);
},
});
});
}
//获取非游戏列表
function getNogameList() {
return new Promise((resolve, reject) => {
GM_xmlhttpRequest({
method: 'GET',
url: 'https://gitee.com/Finnier/getSteamAppListWithType/raw/main/data/Listwithnogame.json',
responseType: 'json',
onload: function (response) {
var data = JSON.parse(response.responseText);
var nogamelistdata = Object.keys(data).map(Number);
GM_setValue('NoGameList', nogamelistdata);
noGameList = nogamelistdata;
iview.Notice.success({
title: `Better Steampy`,
desc: `已加载 ${nogamelistdata.length} 个DLC及原声带`,
});
resolve(nogamelistdata);
},
});
});
}
//获取下架游戏列表(尝试从 SWI 插件缓存读取)
function getDelistedGamesList() {
return new Promise((resolve, reject) => {
console.log('[Better Steampy] 开始获取下架游戏数据...');
// 尝试从 chrome.storage 读取 SWI 插件的缓存数据
if (typeof chrome !== 'undefined' && chrome.storage && chrome.storage.local) {
chrome.storage.local.get(['swi_decommissioned'], function(result) {
if (result.swi_decommissioned && result.swi_decommissioned.removed_apps) {
console.log('[Better Steampy] 从 SWI 插件缓存读取下架游戏数据');
delistedGamesData = result.swi_decommissioned;
GM_setValue('DelistedGamesData', delistedGamesData);
const count = Object.keys(delistedGamesData.removed_apps).length;
console.log('[Better Steampy] 成功加载下架游戏数据,共', count, '个');
iview.Notice.success({
title: `Better Steampy`,
desc: `已从 SWI 插件加载 ${count} 个下架游戏数据`,
});
resolve(delistedGamesData);
} else {
// SWI 插件没有缓存,尝试从 API 获取
fetchFromAPI();
}
});
} else {
// 不支持 chrome.storage,直接从 API 获取
fetchFromAPI();
}
function fetchFromAPI() {
GM_xmlhttpRequest({
method: 'GET',
url: 'https://steam-tracker.com/api?action=GetAppListV3',
responseType: 'json',
timeout: 10000,
onload: function (response) {
try {
console.log('[Better Steampy] API 响应状态:', response.status);
var data = JSON.parse(response.responseText);
console.log('[Better Steampy] 解析后的数据结构:', Object.keys(data));
// 转换数组格式为对象格式,方便查询
if (data.removed_apps && Array.isArray(data.removed_apps)) {
const removed_apps_obj = {};
data.removed_apps.forEach(app => {
removed_apps_obj[app.appid] = {
name: app.name,
category: app.category,
type: app.type
};
});
const convertedData = {
removed_apps: removed_apps_obj
};
GM_setValue('DelistedGamesData', convertedData);
delistedGamesData = convertedData;
const count = Object.keys(removed_apps_obj).length;
console.log('[Better Steampy] 成功加载下架游戏数据,共', count, '个');
iview.Notice.success({
title: `Better Steampy`,
desc: `已加载 ${count} 个下架游戏数据`,
});
resolve(convertedData);
} else {
throw new Error('数据格式不正确');
}
} catch (e) {
console.error('[Better Steampy] 解析下架游戏数据失败:', e);
iview.Notice.error({
title: `Better Steampy`,
desc: `加载下架游戏数据失败: ${e.message}`,
});
reject(e);
}
},
onerror: function(error) {
console.error('[Better Steampy] 请求下架游戏数据失败:', error);
iview.Notice.error({
title: `Better Steampy`,
desc: `请求下架游戏数据失败,请检查网络连接`,
});
reject(error);
},
ontimeout: function() {
console.error('[Better Steampy] 请求下架游戏数据超时');
iview.Notice.error({
title: `Better Steampy`,
desc: `请求下架游戏数据超时`,
});
reject(new Error('timeout'));
}
});
}
});
}
//初始化脚本配置菜单
function init() {
const settings = document.createElement('div');
settings.innerHTML = `
<div id="settings" class="ml-20-rem">
<div class="withdraw" @click="modal=true, updateValues()">脚本设置</div>
<Modal v-model="modal">
<br />
<Card>
<template #title><h2>拥有状态标记</h2></template>
<Alert type="warning" show-icon>暂时不支持捆绑包标记</Alert>
<p>
上次更新于
<i-time :time="lastUpdateTime" :interval="1"></i-time>
(每24小时执行一次自动更新)
</p>
<p>已加载 {{ownedApps}} 个库存游戏及DLC</p>
<p>已加载 {{wishlist}} 个愿望单游戏</p>
<p>已加载 {{familygameList}} 个家庭库游戏</p>
<div>
是否加入了家庭组:<i-Switch
v-model="isInFamilyGroup"
@on-change="isInFamilyGroup_change"
/>
</div>
<br />
<button-group size="large" shape="circle">
<i-Button @click="reloadSaves" :loading="refershSaves_loading"
>重载存档</i-Button
>
<i-Button @click="clearSaves">清除存档</i-Button>
</button-group>
</Card>
<Card>
<template #title><h2>个人资料功能受限标记</h2></template>
<Alert show-icon
>数据来源于https://github.com/F1NN1ER/getSteamRestrictedGameLIst</Alert
>
<Alert show-icon>数据每日更新,可能尚有部分未及时标记</Alert>
<div>
是否启用受限游戏标注:<i-Switch
v-model="checkIsProfileFeatureLimited"
@on-change="checkIsProfileFeatureLimited_change"
/>
</div>
<p>目前共加载{{limitedApps}}个非受限游戏(跟随拥有状态自动更新)</p>
<i-Button
@click="reloadLimitedSaves"
:loading="reloadLimitedSaves_loading"
>刷新</i-Button
>
</Card>
<Card>
<template #title><h2>标记颜色设置</h2></template>
<div>
已拥有
<Color-Picker
v-model="ownedAppsColor"
size="small"
:colors="defaultcolors"
@on-change="ownedAppsColor_change"
/>
</div>
<div>
在愿望单中
<Color-Picker
v-model="wishlistColor"
size="small"
:colors="defaultcolors"
@on-change="wishlistColor_change"
/>
</div>
<div>
在家庭库中
<Color-Picker
v-model="familygameColor"
size="small"
:colors="defaultcolors"
@on-change="familygameColor_change"
/>
</div>
<div>
未拥有
<Color-Picker
v-model="unownedColor"
size="small"
:colors="defaultcolors"
@on-change="unownedColor_change"
/>
</div>
</Card>
<Card>
<template #title><h2>网页优化</h2></template>
<div>
是否关闭网页右下方推广侧栏:<i-Switch
v-model="isSuspensionOff"
@on-change="isSuspensionOff_change"
/>
</div>
</Card>
<Card>
<template #title><h2>黑名单管理</h2></template>
<Alert show-icon>点击游戏卡片上的 🚫 按钮可将游戏加入黑名单,在筛选中勾选"不显示黑名单游戏"即可隐藏</Alert>
<p>当前黑名单共 {{blacklistCount}} 个游戏</p>
<div v-if="blacklistItems.length > 0" style="max-height:300px;overflow-y:auto;margin:8px 0;">
<div v-for="item in blacklistItems" :key="item.appId" style="display:flex;align-items:center;justify-content:space-between;padding:6px 8px;border-bottom:1px solid #f0f0f0;">
<span>
<a :href="'https://store.steampowered.com/app/' + item.appId" target="_blank" style="color:#2d8cf0;">{{item.name}}</a>
<span style="color:#999;font-size:12px;margin-left:6px;">({{item.appId}})</span>
</span>
<i-Button size="small" type="error" ghost @click="removeBlacklistItem(item.appId)">移除</i-Button>
</div>
</div>
<div v-else style="color:#999;padding:12px 0;">黑名单为空</div>
<i-Button type="error" size="small" @click="clearBlacklist" v-if="blacklistItems.length > 0" style="margin-top:8px;">清空黑名单</i-Button>
</Card>
</Modal>
</div>
`;
const filter = document.createElement('div');
filter.innerHTML = `
<div id="filter" class="ml-20-rem">
<div id="filter" style="position: relative; display: flex; align-items: center; flex-wrap: wrap; gap: 6px;">
<span style="color:#515a6e;font-size:13px;margin-right:4px;font-weight:500;">筛选:</span>
<Checkbox-Group v-model="filter" @on-change="filterChange" style="display:inline-flex;align-items:center;flex-wrap:wrap;gap:6px;">
<Checkbox label="noOwnedGames"><Tag :color="filter.includes('noOwnedGames')?'primary':'default'" size="medium" style="cursor:pointer;margin:0;font-size:13px;padding:0 12px;height:28px;line-height:28px;">隐藏已拥有</Tag></Checkbox>
<Checkbox label="noRestrictedGames"><Tag :color="filter.includes('noRestrictedGames')?'primary':'default'" size="medium" style="cursor:pointer;margin:0;font-size:13px;padding:0 12px;height:28px;line-height:28px;">隐藏受限</Tag></Checkbox>
<Checkbox label="noDlc"><Tag :color="filter.includes('noDlc')?'primary':'default'" size="medium" style="cursor:pointer;margin:0;font-size:13px;padding:0 12px;height:28px;line-height:28px;">隐藏DLC</Tag></Checkbox>
<Checkbox label="noBlacklistGames"><Tag :color="filter.includes('noBlacklistGames')?'primary':'default'" size="medium" style="cursor:pointer;margin:0;font-size:13px;padding:0 12px;height:28px;line-height:28px;">隐藏黑名单</Tag></Checkbox>
<div style="display: inline-flex; align-items: center; position: relative;">
<Checkbox label="onlyDelistedGames"><Tag :color="filter.includes('onlyDelistedGames')?'warning':'default'" size="medium" style="cursor:pointer;margin:0;font-size:13px;padding:0 12px;height:28px;line-height:28px;">仅下架</Tag></Checkbox>
<span
v-if="showDelistedTypes"
@click.stop.prevent="toggleDelistedTypesPanel"
style="cursor:pointer;padding:0 4px;transition:transform 0.2s;display:inline-block;user-select:none;font-size:10px;color:#808695;"
:style="{ transform: delistedTypesPanelExpanded ? 'rotate(90deg)' : 'rotate(0deg)' }">▼</span>
<div v-if="showDelistedTypes && delistedTypesPanelExpanded"
style="position:absolute;left:100%;top:-4px;margin-left:6px;background:#fff;border:1px solid #dcdee2;border-radius:4px;padding:6px 10px;box-shadow:0 2px 8px rgba(0,0,0,0.15);z-index:1000;min-width:160px;">
<Checkbox-Group v-model="delistedTypes" @on-change="delistedTypesChange" style="display:flex;flex-direction:column;gap:4px;font-size:12px;">
<Checkbox label="purchase disabled" style="margin:0;">Purchase Disabled</Checkbox>
<Checkbox label="delisted" style="margin:0;">Delisted</Checkbox>
<Checkbox label="f2p" style="margin:0;">F2P</Checkbox>
<Checkbox label="unreleased" style="margin:0;">Unreleased</Checkbox>
<Checkbox label="test app" style="margin:0;">Test App</Checkbox>
<Checkbox label="retail only" style="margin:0;">Retail Only</Checkbox>
<Checkbox label="pre-order exclusive" style="margin:0;">Pre-order</Checkbox>
<Checkbox label="banned" style="margin:0;">Banned</Checkbox>
</Checkbox-Group>
</div>
</div>
</Checkbox-Group>
`;
const targetElement = document.querySelector('.balanceTitle > div');
targetElement.appendChild(settings);
targetElement.appendChild(filter);
new Vue({
el: '#settings',
data() {
return {
reloadLimitedSaves_loading: false,
refershSaves_loading: false,
modal: false,
lastUpdateTime: Saves.lastupdatetime,
ownedApps: Saves.ownedApps.length,
wishlist: Saves.wishlist.length,
familygameList: Saves.familygameList.length,
limitedApps: limitedApps.length,
isInFamilyGroup: JSON.parse(localStorage.getItem('isInfamily')),
checkIsProfileFeatureLimited: JSON.parse(
localStorage.getItem('IsProfileFeatureLimited')
),
isSuspensionOff: JSON.parse(localStorage.getItem('isSuspensionOff')),
ownedAppsColor: localStorage.getItem('ownedColor'),
wishlistColor: localStorage.getItem('wishlistColor'),
familygameColor: localStorage.getItem('familygameColor'),
unownedColor: localStorage.getItem('unownedColor'),
defaultcolors: ['#0c8918', '#177cb0', '#ff8936', '#ff2e63'],
blacklistItems: [...blacklist],
blacklistCount: blacklist.length,
};
},
methods: {
updateValues() {
this.ownedApps = Saves.ownedApps.length;
this.wishlist = Saves.wishlist.length;
this.familygameList = Saves.familygameList.length;
this.limitedApps = limitedApps.length;
this.lastUpdateTime = Saves.lastupdatetime;
this.blacklistItems = [...blacklist];
this.blacklistCount = blacklist.length;
},
isInFamilyGroup_change(status) {
if (status) {
localStorage.setItem('isInfamily', JSON.stringify(true));
} else {
localStorage.removeItem('isInfamily');
}
},
checkIsProfileFeatureLimited_change(status) {
if (status) {
localStorage.setItem('IsProfileFeatureLimited', JSON.stringify(true));
Saves = GM_getValue('Saves');
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
checkAndAutoSkip(); // 添加自动跳页检测
} else {
localStorage.removeItem('IsProfileFeatureLimited');
const elements = document.querySelectorAll('.ProfileFeaturesLimited');
elements.forEach((element) => {
element.parentNode.removeChild(element);
});
}
},
isSuspensionOff_change(status) {
if (status) {
localStorage.setItem('isSuspensionOff', JSON.stringify(true));
GM_addStyle('.suspension{display:none}');
} else {
GM_addStyle('.suspension{display:block}');
localStorage.removeItem('isSuspensionOff');
}
},
ownedAppsColor_change(color) {
ownedColor = color;
localStorage.setItem('ownedColor', color);
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
},
wishlistColor_change(color) {
wishlistColor = color;
localStorage.setItem('wishlistColor', color);
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
},
familygameColor_change(color) {
familygameColor = color;
localStorage.setItem('familygameColor', color);
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
},
unownedColor_change(color) {
unownedColor = color;
localStorage.setItem('unownedColor', color);
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
},
async reloadSaves() {
this.$Notice.info({
title: '正在重载存档',
});
this.refershSaves_loading = true;
await Promise.all([
getOwnAndWish(),
this.isInFamilyGroup ? getFamilyGame() : Promise.resolve(),
]);
Saves = GM_getValue('Saves');
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
this.updateValues();
this.refershSaves_loading = false;
this.$Notice.success({
title: '重载完毕',
});
checkAndAutoSkip(); // 添加自动跳页检测
},
async reloadLimitedSaves() {
this.$Notice.info({
title: '正在加载受限游戏列表',
});
this.reloadLimitedSaves_loading = true;
await getLimitedGamesList();
await getNogameList();
limitedApps = GM_getValue('limitedApps');
this.updateValues();
this.reloadLimitedSaves_loading = false;
this.$Notice.success({
title: '加载完毕',
});
checkAndAutoSkip(); // 添加自动跳页检测
},
clearSaves() {
this.$Notice.info({
title: '存档已清除',
});
let nullSaves = {
wishlist: [],
ownedApps: [],
familygameList: [],
lastupdatetime: 0,
};
Saves = nullSaves;
GM_setValue('Saves', nullSaves);
this.updateValues();
},
removeBlacklistItem(appId) {
removeFromBlacklist(appId);
this.blacklistItems = [...blacklist];
this.blacklistCount = blacklist.length;
// 刷新页面显示
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => { cdkeyGameChecker(element); });
},
clearBlacklist() {
blacklist = [];
GM_setValue('Blacklist', blacklist);
this.blacklistItems = [];
this.blacklistCount = 0;
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => { cdkeyGameChecker(element); });
this.$Notice.success({ title: '黑名单已清空' });
},
},
});
new Vue({
el: '#filter',
data() {
return {
filter: [],
delistedTypes: ['purchase disabled', 'delisted', 'f2p', 'unreleased', 'test app', 'retail only', 'pre-order exclusive', 'banned'],
showDelistedTypes: false,
delistedTypesPanelExpanded: false,
};
},
computed: {},
methods: {
filterChange() {
noownedGames = this.filter.includes('noOwnedGames');
noRestrictedGames = this.filter.includes('noRestrictedGames');
noDlc = this.filter.includes('noDlc');
noBlacklistGames = this.filter.includes('noBlacklistGames');
onlyDelistedGames = this.filter.includes('onlyDelistedGames');
this.showDelistedTypes = onlyDelistedGames;
if (onlyDelistedGames) {
this.delistedTypesPanelExpanded = true;
}
delistedTypes = this.delistedTypes;
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
checkAndAutoSkip();
},
delistedTypesChange() {
delistedTypes = this.delistedTypes;
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
checkAndAutoSkip();
},
toggleDelistedTypesPanel() {
this.delistedTypesPanelExpanded = !this.delistedTypesPanelExpanded;
},
},
});
if (localStorage.getItem('isSuspensionOff') === 'true') {
GM_addStyle('.suspension{display:none}');
}
}
//游戏状态标记-CDKEY
function cdkeyGameChecker(element) {
const isAppOwned = (appId) => Saves.ownedApps.includes(appId);
const isAppinwishlist = (appId) => Saves.wishlist.includes(appId);
const isAppShared = (appId) => Saves.familygameList.includes(appId);
const isNotLimited = (appId) => !limitedApps.includes(appId); // 恢复原来的判断方式
const isDLC = (appId) => noGameList.includes(appId);
const getAppId = (url) => (url.match(/\/apps\/(\d+)\//) || [])[1] || null;
const getBundleId = (url) =>(url.match(/\/bundles\/(\d+)\//) || [])[1] || null;
const appId = Number(getAppId(element.getAttribute('data-src')));
const gameNameElement = element
.closest('.gameblock')
.querySelector('.gameName');
const gameBlock = element.closest('.gameblock');
// 检测游戏是否下架以及下架类型(使用 Steam-Tracker 数据)
const getDelistedType = () => {
if (!delistedGamesData || !delistedGamesData.removed_apps) {
return null;
}
const appIdStr = appId.toString();
const gameData = delistedGamesData.removed_apps[appIdStr];
if (!gameData) {
// 不是下架游戏
return null;
}
// Steam-Tracker 的 category 字段对应下架类型
const category = gameData.category;
if (!category) {
return null;
}
// 映射 Steam-Tracker 的 category 到我们的类型
const categoryMap = {
'Purchase disabled': 'purchase disabled',
'Delisted': 'delisted',
'Delisted video': 'delisted',
'F2P': 'f2p',
'Unreleased': 'unreleased',
'Test app': 'test app',
'Retail only': 'retail only',
'Pre-order exclusive': 'pre-order exclusive',
'Banned': 'banned'
};
const mappedType = categoryMap[category] || category.toLowerCase();
return mappedType;
};
if (appId != 0) {
element.parentElement.parentElement.style.display = 'block';
// 添加黑名单按钮(如果还没有)
if (gameBlock && !gameBlock.querySelector('.bsp-blacklist-btn')) {
const btn = document.createElement('div');
btn.className = 'bsp-blacklist-btn';
btn.title = isInBlacklist(appId) ? '已在黑名单(点击移除)' : '加入黑名单';
btn.textContent = isInBlacklist(appId) ? '✅' : '🚫';
btn.style.cssText = 'position:absolute;top:4px;left:4px;z-index:100;cursor:pointer;font-size:18px;line-height:1;background:rgba(0,0,0,0.5);border-radius:50%;width:26px;height:26px;display:flex;align-items:center;justify-content:center;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseenter = () => { btn.style.opacity = '1'; };
btn.onmouseleave = () => { btn.style.opacity = '0.7'; };
btn.onclick = (e) => {
e.stopPropagation();
e.preventDefault();
const gameName = gameNameElement ? gameNameElement.textContent.trim() : '';
if (isInBlacklist(appId)) {
removeFromBlacklist(appId);
btn.textContent = '🚫';
btn.title = '加入黑名单';
iview.Notice.info({ title: 'Better Steampy', desc: `已将「${gameName}」移出黑名单`, duration: 2 });
} else {
addToBlacklist(appId, gameName);
btn.textContent = '✅';
btn.title = '已在黑名单(点击移除)';
iview.Notice.info({ title: 'Better Steampy', desc: `已将「${gameName}」加入黑名单`, duration: 2 });
}
// 如果启用了黑名单筛选,立即刷新显示
if (noBlacklistGames) {
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((el) => { cdkeyGameChecker(el); });
checkAndAutoSkip();
}
};
// 插入到 gameBlock 中(相对定位的容器)
const imgWrap = gameBlock.querySelector('.cdkGameImg') || gameBlock;
imgWrap.style.position = 'relative';
imgWrap.appendChild(btn);
} else if (gameBlock) {
// 更新已有按钮状态
const existingBtn = gameBlock.querySelector('.bsp-blacklist-btn');
if (existingBtn) {
existingBtn.textContent = isInBlacklist(appId) ? '✅' : '🚫';
existingBtn.title = isInBlacklist(appId) ? '已在黑名单(点击移除)' : '加入黑名单';
}
}
// 黑名单筛选
if (noBlacklistGames && isInBlacklist(appId)) {
element.parentElement.parentElement.style.display = 'none';
return;
}
// 下架游戏筛选逻辑
if (onlyDelistedGames) {
const delistedType = getDelistedType();
if (!delistedType || !delistedTypes.includes(delistedType)) {
// 不是下架游戏,或者不在选中的下架类型中,隐藏
element.parentElement.parentElement.style.display = 'none';
return;
}
}
if (noDlc) {
if (isDLC(appId)) {
element.parentElement.parentElement.style.display = 'none';
}
}
if (isAppOwned(appId)) {
if (noownedGames) {
element.parentElement.parentElement.style.display = 'none';
} else {
gameNameElement.style.color = ownedColor;
}
} else if (isAppShared(appId)) {
gameNameElement.style.color = familygameColor;
} else if (isAppinwishlist(appId)) {
gameNameElement.style.color = wishlistColor;
} else {
gameNameElement.style.color = unownedColor;
}
if (localStorage.getItem('IsProfileFeatureLimited')) {
const existingDiscountDiv = element.parentElement.querySelector(
'.ProfileFeaturesLimited'
);
if (existingDiscountDiv) {
existingDiscountDiv.remove();
}
// 恢复使用 limitedApps 列表判断(不在列表中=受限)
if (isNotLimited(appId)) {
if (noRestrictedGames) {
element.parentElement.parentElement.style.display = 'none';
} else {
const discountDiv = document.createElement('div');
discountDiv.className = 'ProfileFeaturesLimited';
discountDiv.textContent = '资料受限';
element.parentElement.appendChild(discountDiv);
}
}
}
}
}
//加载存档
function load() {
var previousSave = GM_getValue('Saves');
if (previousSave !== undefined) {
Saves = GM_getValue('Saves');
} else {
GM_setValue('Saves', Saves);
}
var previousLimitedApps = GM_getValue('limitedApps');
if (previousLimitedApps !== undefined) {
limitedApps = GM_getValue('limitedApps');
} else {
getLimitedGamesList();
}
var previousNoGameList = GM_getValue('NoGameList');
if (previousNoGameList !== undefined) {
noGameList = GM_getValue('NoGameList');
} else {
getNogameList();
}
var previousDelistedGamesData = GM_getValue('DelistedGamesData');
if (previousDelistedGamesData !== undefined && previousDelistedGamesData !== null && previousDelistedGamesData.removed_apps) {
delistedGamesData = GM_getValue('DelistedGamesData');
console.log('[Better Steampy] 从缓存加载下架游戏数据,共', Object.keys(delistedGamesData.removed_apps).length, '个');
} else {
console.log('[Better Steampy] 缓存无效,重新获取下架游戏数据');
getDelistedGamesList();
}
// 加载黑名单
var previousBlacklist = GM_getValue('Blacklist');
if (previousBlacklist !== undefined && Array.isArray(previousBlacklist)) {
blacklist = previousBlacklist;
console.log('[Better Steampy] 从缓存加载黑名单,共', blacklist.length, '个');
}
//自动更新
if (new Date().getTime() - Saves.lastupdatetime > 86400000) {
iview.Notice.info({
title: '存档自动更新中',
});
getOwnAndWish();
if (JSON.parse(localStorage.getItem('isInfamily'))) {
getFamilyGame();
}
getLimitedGamesList();
getNogameList();
getDelistedGamesList();
}
}
//监听页面变化
function observePageChanges() {
const config = {
childList: true,
subtree: true,
attributes: true,
attributeFilter: ['data-src', 'class', 'title'], // 添加 class 和 title 监听,捕获 SWI 插件的标记
};
let hasExecuted = false;
let pageChangeTimer = null; // 用于检测页面数据加载完成
let paginationListenerAdded = false; // 是否已添加分页监听
const callback = function (mutationsList, observer) {
let hasGameIconChange = false;
let hasSWIMarkChange = false; // 检测 SWI 插件标记变化
for (let mutation of mutationsList) {
if (
mutation.type === 'attributes' &&
mutation.attributeName === 'data-src'
) {
const targetElement = mutation.target;
if (targetElement.classList.contains('cdkGameIcon')) {
cdkeyGameChecker(targetElement);
hasGameIconChange = true;
}
}
// 检测 SWI 插件添加的标记(星星、垃圾桶图标)
if (mutation.type === 'childList') {
for (let node of mutation.addedNodes) {
if (node.nodeType === 1) { // 元素节点
// 检测是否是 SWI 插件添加的图标
if (node.classList && (node.classList.contains('swi') || node.querySelector && node.querySelector('.swi'))) {
hasSWIMarkChange = true;
break;
}
}
}
}
if (!hasExecuted && mutation.type === 'childList') {
const balanceTitleElement = document.querySelector(
'.balanceTitle > div'
);
if (balanceTitleElement) {
init();
hasExecuted = true;
}
}
}
// 添加分页按钮点击监听(只添加一次)
if (!paginationListenerAdded) {
const pagination = document.querySelector('.ivu-page');
if (pagination) {
pagination.addEventListener('click', function(e) {
// 检测是否点击了分页按钮(不是由脚本触发的自动翻页)
if (!isAutoSkipping) {
resetAutoSkipState();
}
});
paginationListenerAdded = true;
}
}
// 如果有游戏图标变化,说明页面数据在加载
if (hasGameIconChange) {
if (pageChangeTimer) {
clearTimeout(pageChangeTimer);
}
// 等待游戏数据加载完成后检测
pageChangeTimer = setTimeout(() => {
// 只有在启用了过滤选项时才检测自动跳页
if (noownedGames || noRestrictedGames || noDlc || onlyDelistedGames || noBlacklistGames) {
checkAndAutoSkip();
}
}, 800); // 减少等待时间,因为不需要等待 SWI 插件渲染
}
// 如果检测到 SWI 插件标记变化,重新检查所有游戏
if (hasSWIMarkChange) {
if (pageChangeTimer) {
clearTimeout(pageChangeTimer);
}
pageChangeTimer = setTimeout(() => {
const elements = document.querySelectorAll('.cdkGameIcon');
elements.forEach((element) => {
cdkeyGameChecker(element);
});
// 检测是否需要自动跳页
if (noownedGames || noRestrictedGames || noDlc || onlyDelistedGames || noBlacklistGames) {
checkAndAutoSkip();
}
}, 500); // SWI 标记已经渲染,可以快速检测
}
};
const observer = new MutationObserver(callback);
observer.observe(document.body, config);
}
//CSS样式
const style = document.createElement('style');
style.innerHTML = `
.ProfileFeaturesLimited {
height: .26rem;
background: #ed4014;
position: absolute;
top: 4px;
left: 34px;
color: #fff;
text-align: center;
line-height: .26rem;
font-size: .11rem;
padding: 0 6px;
border-radius: 3px;
white-space: nowrap;
z-index: 99;
}
#filter > .ivu-checkbox-group > .ivu-checkbox-wrapper {
margin-right: 0 !important;
font-size: 0;
}
#filter > .ivu-checkbox-group > div > .ivu-checkbox-wrapper {
margin-right: 0 !important;
font-size: 0;
}
#filter > .ivu-checkbox-group > .ivu-checkbox-wrapper > .ivu-checkbox,
#filter > .ivu-checkbox-group > div > .ivu-checkbox-wrapper > .ivu-checkbox {
display: none !important;
}
#filter > .ivu-checkbox-group > .ivu-checkbox-wrapper > .ivu-checkbox + span,
#filter > .ivu-checkbox-group > div > .ivu-checkbox-wrapper > .ivu-checkbox + span {
padding: 0 !important;
}
#filter .ivu-tag-default {
border: 1px solid #b8becc !important;
color: #515a6e !important;
background: #f8f8f9 !important;
}
#filter .ivu-tag-default:hover {
border-color: #2d8cf0 !important;
color: #2d8cf0 !important;
}
#filter .ivu-tag-primary {
box-shadow: 0 1px 4px rgba(45,140,240,0.3);
}
#filter .ivu-tag-warning {
box-shadow: 0 1px 4px rgba(255,153,0,0.3);
}
.bsp-cp-btn {
cursor: pointer;
padding: 4px 10px;
border: 1px solid #dcdee2;
border-radius: 4px;
font-size: 13px;
transition: all 0.15s;
}
.bsp-cp-btn:hover {
border-color: #2d8cf0;
color: #2d8cf0;
}
.bsp-cp-active {
background: #2d8cf0 !important;
color: #fff !important;
border-color: #2d8cf0 !important;
}
`;
document.head.appendChild(style);
//默认颜色
if (!localStorage.getItem('ownedColor')) {
localStorage.setItem('ownedColor', '#0c8918');
localStorage.setItem('wishlistColor', '#177cb0');
localStorage.setItem('familygameColor', '#ff8936');
localStorage.setItem('unownedColor', '#ff2e63');
}
var ownedColor = localStorage.getItem('ownedColor');
var wishlistColor = localStorage.getItem('wishlistColor');
var familygameColor = localStorage.getItem('familygameColor');
var unownedColor = localStorage.getItem('unownedColor');