Detects hackers in venge.io and reports suspicious activities.
// ==UserScript==
// @name Venge.io Anti-Hack Detection
// @namespace https://www.example.com
// @version 1.0
// @description Detects hackers in venge.io and reports suspicious activities.
// @author Your Name
// @match https://www.venge.io/*
// @grant GM_xmlhttpRequest
// ==/UserScript==
// Monitor player actions and detect suspicious behavior
function monitorPlayerActions() {
// Check player actions periodically
setInterval(() => {
const isHackingDetected = detectHacking();
if (isHackingDetected) {
reportHacker('Hacking detected!');
}
}, 1000); // Adjust the interval as needed
}
// Detect suspicious behavior indicating hacking
function detectHacking() {
const playerData = getPlayerData();
// Check for suspicious behavior based on game rules and mechanics
// For example:
if (playerData.health <= 0 && playerData.position.y > 100) {
return true; // Detects players with negative health but in elevated positions (potential flying hacks)
}
if (playerData.weapon.ammo === 0 && playerData.weapon.isShooting) {
return true; // Detects players shooting without ammo (potential aimbot hacks)
}
return false;
}
// Get player data from the game's API or DOM
function getPlayerData() {
// Implement logic to retrieve the player's data
// For example: return window.Game.getPlayerData();
}
// Report a hacker to the server
function reportHacker(reason) {
const hackerData = {
player: getPlayerName(),
reason: reason
};
// Send a POST request to your server to report the hacker
GM_xmlhttpRequest({
method: 'POST',
url: 'https://www.example.com/report',
headers: { 'Content-Type': 'application/json' },
data: JSON.stringify(hackerData),
onload: function (response) {
console.log('Hacker reported:', response.responseText);
}
});
}
// Get the player's name from the game's API or DOM
function getPlayerName() {
// Implement logic to retrieve the player's name
// For example: return window.Game.getPlayerName();
}
// Entry point
(function () {
monitorPlayerActions();
})();