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Smoothscroll

Smooth scrolling on pages using javascript

Από την 10/03/2018. Δείτε την τελευταία έκδοση.

// ==UserScript==
// @name Smoothscroll
// @author       Creec Winceptor
// @description  Smooth scrolling on pages using javascript
// @namespace https://greasyfork.org/users/3167
// @include     *
// @version 5.4
// ==/UserScript==

var Smoothscroll = {};

//dev
Smoothscroll.Debug = false;
Smoothscroll.Refreshrate = 60;

//settings
Smoothscroll.Smoothness = 0.5;
Smoothscroll.Acceleration = 0.5;

//scrolling and animation
function Timeout(element, newtimeout)
{
  if (newtimeout!=undefined)
  {
    var oldtimeout = element.ScrollTimeout;
    if (oldtimeout!=undefined)
    {
      clearTimeout(oldtimeout);
    }
    element.ScrollTimeout = newtimeout;
    return newtimeout;
  }
	else
  {
    var oldtimeout = element.ScrollTimeout;
    if (oldtimeout!=undefined)
    {
      return oldtimeout;
    }
    return null;
  }
}
function ScrollSubpixels(element, newvalue)
{
  if (newvalue!=undefined)
  {
    element.scrollsubpixels = newvalue;
    return newvalue;
  }
	else
  {
    var olddelta = element.scrollsubpixels;
    if (olddelta!=undefined)
    {
      return olddelta;
    }
    return 0;
  }
}
function ScrollPixels(element, newvalue)
{
  if (newvalue!=undefined)
  {
    element.scrollpixels = newvalue;
    
    ScrollSubpixels(element, 0);
    
    return newvalue;
  }
	else
  {
    var olddelta = element.scrollpixels;
    if (olddelta!=undefined)
    {
      return olddelta;
    }
    return 0;
  }
}
function AnimateScroll(target) {
  
  var updaterate = Math.floor(1000/(Smoothscroll.Refreshrate));
  
  var scrollsubpixels = ScrollSubpixels(target);
  var scrollpixels = ScrollPixels(target);

  var scrolldirection = 0;
  if (scrollpixels>0) {
    scrolldirection = 1;
  }
  if (scrollpixels<0) {
    scrolldirection = -1;
  }

  var scrollratio = 1-Math.pow( Smoothscroll.Refreshrate, -1/(Smoothscroll.Refreshrate*Smoothscroll.Smoothness));
  
  var scrollrate = scrollpixels*scrollratio;
  
  if (Math.abs(scrollpixels)>1) {
    
    var fullscrolls = Math.floor(Math.abs(scrollrate))*scrolldirection;
    var scrollsubpixelsadded = scrollrate - fullscrolls;

    var additionalscrolls = Math.floor(Math.abs(scrollsubpixels + scrollsubpixelsadded))*scrolldirection;
    var scrollsubpixelsleft = scrollsubpixels + scrollsubpixelsadded - additionalscrolls;

    ScrollPixels(target, scrollpixels-fullscrolls-additionalscrolls);
    ScrollSubpixels(target, scrollsubpixelsleft);
	
	  target.scrollTop += fullscrolls + additionalscrolls;

    Timeout(target, setTimeout(function() {

      AnimateScroll(target);
    }, updaterate));
  } else
  {
    ScrollPixels(target, 0);
  }
  
}

Smoothscroll.Stop = function(target) {
	if (target) {
		ScrollPixels(target, null);
		Timeout(target, null);
	}
}
Smoothscroll.Start = function(target, scrollamount) {
	if (target) {
		var scrollpixels = ScrollPixels(target);
		
		ScrollPixels(target, scrollamount);
		
		AnimateScroll(target);
	}
}

if (typeof module !== 'undefined') {
	module.exports = Smoothscroll;
}



//scroll target detection
function IsScrollable(element, dir)
{
	var checkradius = 2; //pixels to try scrolling

	if (dir>0)
	{
		dir = checkradius;
	}
	if (dir<0)
	{
		dir = -checkradius;
	}

	var originalscroll = element.scrollTop;
	var testscroll = Math.round(originalscroll + dir);
	element.scrollTop = testscroll;

	var scrollable = Math.round(element.scrollTop)==testscroll;
	element.scrollTop = originalscroll;

	return scrollable;
}
function HasScrollbars(element)
{
	//return (document.documentElement.scrollHeight !== document.documentElement.clientHeight);

	// Get the computed style of the body element
	var cStyle = element.currentStyle||window.getComputedStyle(element, "");

	// Check the overflow and overflowY properties for "auto" and "visible" values
	var scrollbar1 = cStyle.overflow == "scroll" || cStyle.overflowY == "scroll";
	var scrollbar2 = cStyle.overflow == "auto" || cStyle.overflowY == "auto";
  

	//body or html always have scrollbars
	var scrollbar3 = element==document.body || element==document.documentElement;
  var scrollbar4 = cStyle.overflow != "hidden" && cStyle.overflowY != "hidden";

	return scrollbar1 || scrollbar2 || (scrollbar3 && scrollbar4);
}
function GetTarget(e) {
  var direction = e.deltaY;
  var nodes = e.path;
  
  for (var i=0; i<nodes.length; i++) { 
    var node = nodes[i];
    if (IsScrollable(node, direction) && HasScrollbars(node))
    {
      if (Smoothscroll.Debug) {
        console.log("scrollbar: ");
        console.log(node);
      }
      return node;
    }
  }

  return null;
}



//mouse event scroll handlers
function StopScroll(e) {
  var nodes = e.path;
  
  for (var i=0; i<nodes.length; i++) { 
    var node = nodes[i];
    Smoothscroll.Stop(node);
  }
}
function StartScroll(e, target) {

  if (e.defaultPrevented)
  {
    return true;
  }
  else
  {
	var direction = e.deltaY;

	var scrollpixels = ScrollPixels(target);

	var accelerationratio = Math.sqrt(Math.abs(scrollpixels/direction*Smoothscroll.Acceleration));

	var acceleration = Math.round(direction*accelerationratio);

	Smoothscroll.Start(target, scrollpixels + direction + acceleration);

    e.preventDefault();
  }
}



//mouse event call handlers
function WheelEvent(e) {
  var target = GetTarget(e);
  
  if (target) {
    StartScroll(e, target);
  }
}
function ClickEvent(e) {
  StopScroll(e);
}



//init function
function Init()
{

  if (window.top != window.self) {
    console.log("Smoothscroll: ignoring iframe");
    return null;
  }
  if (window.Smoothscroll && window.Smoothscroll.Loaded) {
    console.log("Smoothscroll: already loaded");
    return null;
  }
  
  document.documentElement.addEventListener("wheel", function(e){
    WheelEvent(e);
    
    if (Smoothscroll.Debug) {
      console.log(e);
    }
  });

  document.documentElement.addEventListener("mousedown", function(e){
    ClickEvent(e);
    
    if (Smoothscroll.Debug) {
      console.log(e);
    }
  });
  
  window.Smoothscroll = Smoothscroll;
  window.Smoothscroll.Loaded = true;
  console.log("Smoothscroll: loaded");
}
Init();