Vanilla HTM

Framework-free JSX syntax in pure JS using HTM and native DOM creation.

Αυτός ο κώδικας δεν πρέπει να εγκατασταθεί άμεσα. Είναι μια βιβλιοθήκη για άλλους κώδικες που περιλαμβάνεται μέσω της οδηγίας meta // @require https://update.greasyfork.org/scripts/591770/1905406/Vanilla%20HTM.js

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name        Vanilla HTM
// @namespace   Violentmonkey Scripts
// @version     1.0.0
// @require     https://cdn.jsdelivr.net/npm/[email protected]/mini/index.umd.js
// @grant       none
// @author      Paesss
// @description Framework-free JSX syntax in pure JS using HTM and native DOM creation.
// ==/UserScript==

(function (global) {
  "use strict";

  const SVG_NS = "http://www.w3.org/2000/svg";

  // Standard SVG tags requiring the SVG namespace
  const SVG_TAGS = new Set([
    "svg",
    "path",
    "circle",
    "rect",
    "line",
    "polyline",
    "polygon",
    "ellipse",
    "g",
    "use",
    "text",
    "tspan",
    "symbol",
    "defs",
    "clipPath",
    "mask",
    "pattern",
    "marker",
    "foreignObject",
  ]);

  /**
   * Appends dynamic children into a parent DOM container
   */
  function appendChildren(parent, children) {
    for (let i = 0; i < children.length; i++) {
      const child = children[i];

      if (child == null || child === false || child === true) {
        continue;
      }

      if (Array.isArray(child)) {
        appendChildren(parent, child);
      } else if (child instanceof Node) {
        parent.appendChild(child);
      } else {
        parent.appendChild(document.createTextNode(String(child)));
      }
    }
  }

  /**
   * Enhanced Hyperscript factory function
   */
  function h(tag, props, ...children) {
    // 1. Functional Components
    if (typeof tag === "function") {
      const normalizedProps = Object.assign({}, props);
      normalizedProps.children = children.length === 1 ? children[0] : children;
      return tag(normalizedProps);
    }

    // 2. Document Fragments (<>...</>)
    if (!tag) {
      const fragment = document.createDocumentFragment();
      appendChildren(fragment, children);
      return fragment;
    }

    // 3. Namespace Resolution (SVG Support)
    const isSvg = typeof tag === "string" && SVG_TAGS.has(tag);
    const el = isSvg
      ? document.createElementNS(SVG_NS, tag)
      : document.createElement(tag);

    // 4. Property & Attribute Binding
    if (props) {
      for (let key in props) {
        const val = props[key];

        if (val === undefined || val === null) continue;

        // Ref Callback / Object
        if (key === "ref") {
          if (typeof val === "function") val(el);
          else if (val && typeof val === "object") val.current = el;
          continue;
        }

        // Forced Property Set (.value, .checked, etc.)
        if (key.charCodeAt(0) === 46 /* '.' */) {
          el[key.slice(1)] = val;
          continue;
        }

        // Event Listeners (e.g. onClick, onInput)
        if (
          key.charCodeAt(0) === 111 /* 'o' */ &&
          key.charCodeAt(1) === 110 /* 'n' */
        ) {
          const eventName = key.slice(2).toLowerCase();
          el.addEventListener(eventName, val);
          continue;
        }

        // Attribute Normalization
        let attrName = key;
        if (key === "className") attrName = "class";
        else if (key === "htmlFor") attrName = "for";

        // Style Props (Object or String)
        if (key === "style") {
          if (typeof val === "object" && val !== null) {
            Object.assign(el.style, val);
          } else {
            el.style.cssText = String(val);
          }
          continue;
        }

        // Dataset Attributes
        if (key === "dataset" && typeof val === "object") {
          Object.assign(el.dataset, val);
          continue;
        }

        // Boolean Attributes
        if (typeof val === "boolean") {
          if (val) {
            el.setAttribute(attrName, "");
            if (attrName in el) el[attrName] = true;
          } else {
            el.removeAttribute(attrName);
            if (attrName in el) el[attrName] = false;
          }
          continue;
        }

        // Standard Properties vs Attributes
        if (
          attrName in el &&
          !isSvg &&
          attrName !== "list" &&
          attrName !== "form"
        ) {
          try {
            el[attrName] = val;
          } catch {
            el.setAttribute(attrName, String(val));
          }
        } else {
          el.setAttribute(attrName, String(val));
        }
      }
    }

    // 5. Append Children
    appendChildren(el, children);

    return el;
  }

  // Bind HTM to the hyperscript factory on the global scope
  global.html = typeof htm !== "undefined" ? htm.bind(h) : null;

})(
  // Universal Global Scope Resolution
  typeof globalThis !== "undefined" ? globalThis :
  typeof window !== "undefined" ? window :
  typeof self !== "undefined" ? self :
  this || {}
);