Image Extract (Circle Gesture)

Trigger image extract popup by drawing a circle gesture

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Image Extract (Circle Gesture)
// @namespace    CircleGestureImageExtract
// @version      1.0
// @description  Trigger image extract popup by drawing a circle gesture
// @match        *://*/*
// ==/UserScript==

(function() {
    'use strict';

    function createUI(images) {
        if (document.querySelector('#image-extract-panel')) return;

        const panel = document.createElement('div');
        panel.id = 'image-extract-panel';
        panel.style.position = 'fixed';
        panel.style.top = '10px';
        panel.style.left = '10px';
        panel.style.background = '#222';
        panel.style.color = '#eee';
        panel.style.border = '1px solid #555';
        panel.style.padding = '10px';
        panel.style.zIndex = 999999;
        panel.style.maxHeight = '400px';
        panel.style.overflowY = 'auto';
        panel.style.width = '300px';

        const closeBtn = document.createElement('span');
        closeBtn.textContent = '×';
        closeBtn.style.cursor = 'pointer';
        closeBtn.style.float = 'right';
        closeBtn.style.fontSize = '18px';
        closeBtn.style.fontWeight = 'bold';
        closeBtn.onclick = () => panel.remove();
        panel.appendChild(closeBtn);

        const title = document.createElement('div');
        title.textContent = `Found ${images.length} images`;
        title.style.fontWeight = 'bold';
        panel.appendChild(title);

        const list = document.createElement('div');
        images.forEach(src => {
            const thumb = document.createElement('img');
            thumb.src = src;
            thumb.style.maxWidth = '100%';
            thumb.style.margin = '5px 0';
            list.appendChild(thumb);
        });
        panel.appendChild(list);

        document.body.appendChild(panel);
    }

    function extractImages() {
        const imgs = Array.from(document.querySelectorAll('img'))
            .map(img => img.src)
            .filter(src => src && src.startsWith('http'));

        const bgImgs = Array.from(document.querySelectorAll('*'))
            .map(el => getComputedStyle(el).backgroundImage)
            .filter(bg => bg && bg.startsWith('url'))
            .map(bg => bg.replace(/^url\(["']?/, '').replace(/["']?\)$/, ''));

        const allImgs = [...imgs, ...bgImgs];
        if (allImgs.length > 0) {
            createUI(allImgs);
        } else {
            alert("No images found!");
        }
    }

    // Gesture detection
    let gesturePoints = [];
    let canvas, ctx;

    function initCanvas() {
        if (canvas) return;
        canvas = document.createElement('canvas');
        canvas.style.position = 'fixed';
        canvas.style.top = 0;
        canvas.style.left = 0;
        canvas.width = window.innerWidth;
        canvas.height = window.innerHeight;
        canvas.style.zIndex = 999998;
        canvas.style.pointerEvents = 'none';
        document.body.appendChild(canvas);
        ctx = canvas.getContext('2d');
    }

    function drawPath(points) {
        ctx.clearRect(0, 0, canvas.width, canvas.height);
        ctx.strokeStyle = 'rgba(0,255,0,0.5)';
        ctx.lineWidth = 3;
        ctx.beginPath();
        ctx.moveTo(points[0][0], points[0][1]);
        for (let i = 1; i < points.length; i++) {
            ctx.lineTo(points[i][0], points[i][1]);
        }
        ctx.stroke();
    }

    document.addEventListener('touchstart', e => {
        initCanvas();
        gesturePoints = [];
        const touch = e.touches[0];
        gesturePoints.push([touch.clientX, touch.clientY]);
    });

    document.addEventListener('touchmove', e => {
        const touch = e.touches[0];
        gesturePoints.push([touch.clientX, touch.clientY]);
        drawPath(gesturePoints);
    });

    document.addEventListener('touchend', () => {
        ctx.clearRect(0, 0, canvas.width, canvas.height);
        if (isCircleGesture(gesturePoints)) {
            extractImages();
        }
    });

    function isCircleGesture(points) {
        if (points.length < 6) return false;

        const xs = points.map(p => p[0]);
        const ys = points.map(p => p[1]);
        const w = Math.max(...xs) - Math.min(...xs);
        const h = Math.max(...ys) - Math.min(...ys);

        // bounding box roughly square
        const aspect = w / h;
        if (aspect < 0.5 || aspect > 2.0) return false;

        // path length check
        let pathLen = 0;
        for (let i = 1; i < points.length; i++) {
            const dx = points[i][0] - points[i-1][0];
            const dy = points[i][1] - points[i-1][1];
            pathLen += Math.sqrt(dx*dx + dy*dy);
        }
        if (pathLen < Math.max(w,h) * 1.5) return false;

        // average radius consistency
        const cx = (Math.max(...xs) + Math.min(...xs)) / 2;
        const cy = (Math.max(...ys) + Math.min(...ys)) / 2;
        const radii = points.map(p => Math.sqrt((p[0]-cx)**2 + (p[1]-cy)**2));
        const avgR = radii.reduce((a,b)=>a+b,0)/radii.length;
        const variance = radii.reduce((a,b)=>a+(b-avgR)**2,0)/radii.length;
        if (Math.sqrt(variance) > avgR * 0.4) return false;

        // start-end proximity
        const dx = points[0][0] - points[points.length-1][0];
        const dy = points[0][1] - points[points.length-1][1];
        const dist = Math.sqrt(dx*dx + dy*dy);
        if (dist > avgR * 0.6) return false;

        return true;
    }
})();