blackhack-logic

Game logic, physics hooks and update extensions for blackhack

Αυτός ο κώδικας δεν πρέπει να εγκατασταθεί άμεσα. Είναι μια βιβλιοθήκη για άλλους κώδικες που περιλαμβάνεται μέσω της οδηγίας meta // @require https://update.greasyfork.org/scripts/573606/1802158/blackhack-logic.js

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name           blackhack-logic
// @namespace      brofist.io 1st-cheat (FOR ALL MODES)
// @version        1.1
// @description    Game logic, physics hooks and update extensions for blackhack
// @author         CiNoP
// @license        GPL-3.0-only
// ==/UserScript==

(function () {
    'use strict';
    const BH = window.BH = window.BH || {};
    BH.logicVer = 1.1;

    // ─── GLOBAL BIND INTERCEPTOR (OCP Fix) ───
    const _bind = Function.prototype.bind;
    Function.prototype.bind = function (ctx, ...args) {
        const b = _bind.apply(this, [ctx, ...args]);
        
        if (!BH.Hooks.allFound) {
            try {
                const s = this.toString();
                let allFound = true;
                for (const h of BH.Hooks.registry) {
                    if (!h.orig && h.match(s)) { h.orig = this; b.__hk_id = h.id; }
                    if (!h.orig) allFound = false;
                }
                BH.Hooks.allFound = allFound;
            } catch (_) {}
        } else {
            for (const h of BH.Hooks.registry) {
                if (this === h.orig) { b.__hk_id = h.id; break; }
            }
        }
        
        if (BH.isTwoPlayer && window.hack && !window.hack.mode && ctx?.playerData && ctx?.twoPlayerController) {
            Object.assign(window.hack, {
                mode: ctx, modeController: ctx.twoPlayerController,
                gp: ctx.gp, networkHandler: ctx.networkHandler, client: ctx.client
            });
        }
        return b;
    };

    // ─── ISOLATED DOMAIN MODULES (SRP & ISP Fixes) ───
    BH.Blacklist = {
        process: (bl, otherPlayers) => {
            for (const n of bl.names) {
                for (const i of BH.utils.getIdxByName(otherPlayers, n)) {
                    if (!bl.data.some(e => e?.[0] === i && e?.[1] === n)) bl.data.push([i, n]);
                }
            }
            if (bl.data.length) bl.data = bl.data.filter(e => e?.[1] && bl.names.includes(e[1]));
        },
        
        isIdxBL: (bl, i) => bl.data.some(e => e?.[0] === i),
        
        enforce: (bl, otherPlayers, msgs) => {
            if (!bl.data.length) return;
            for (const [i] of bl.data) BH.utils.setPlayerVisible(otherPlayers[i], false);
            
            if (msgs) {
                const s = new Set(bl.data.map(e => e[0]));
                for (let i = 0; i < msgs.length; i++) msgs[i] = msgs[i].filter(m => !s.has(m[0]));
            }
        }
    };

    BH.TP = {
        update: (v, otherPlayers, lp) => {
            if (!v.tpToPlayerEnabled || v.tpTargetName === "Никто") return;
            let target = otherPlayers[v.tpTargetIndex];
            
            if (!target || target.myName !== v.tpTargetName) {
                const foundIndex = otherPlayers.findIndex(p => p && p.myName === v.tpTargetName);
                if (foundIndex !== -1) {
                    v.tpTargetIndex = foundIndex;
                    target = otherPlayers[foundIndex];
                }
            }
            if (target?.gpData && target.reset <= 10 && lp) {
                lp.setX(target.gpData.getX());
                lp.setY(target.gpData.getY());
                if (lp.p) { lp.p.velocity[0] = 0; lp.p.velocity[1] = 0; }
            }
        }
    };

    BH.Xray = {
        clear: (xrayGates) => {
            xrayGates.forEach(item => {
                if (item.gfx?.parent) item.gfx.parent.removeChild(item.gfx);
                if (typeof item.gfx?.destroy === 'function') item.gfx.destroy();
                if (item.text?.parent) item.text.parent.removeChild(item.text);
                if (typeof item.text?.destroy === 'function') item.text.destroy();
            });
            xrayGates.length = 0;
        },
        
        update: (layoutMode, xrayGates, gp) => {
            if (!layoutMode) {
                if (xrayGates.length > 0) BH.Xray.clear(xrayGates);
                return;
            }
            
            if (xrayGates.length === 0 && gp?.list) {
                const pixi = window.pixi || window.PIXI;
                if (pixi?.Graphics) {
                    gp.list.forEach(obj => {
                        if (!obj?.id?.toLowerCase().startsWith('gate')) return;
                        const action = obj.id.split(':').pop();
                        
                        obj.shapes.forEach((shape, idx) => {
                            if (shape?.make === 3 || !shape?.g?.parent) return;
                            const gfx = new pixi.Graphics();
                            const color = action === "1" ? 0xFF00FF : 0x00FFFF;
                            let baseW = 50, baseH = 50, baseR = 25;
                            
                            if (shape.p) {
                                if (shape.p.width) baseW = shape.p.width * 100;
                                if (shape.p.height) baseH = shape.p.height * 100;
                                if (shape.p.radius) baseR = shape.p.radius * 100;
                            } else if (shape.g) {
                                const sx = Math.abs(shape.g.scale?.x || 1), sy = Math.abs(shape.g.scale?.y || 1);
                                if (shape.g.width) baseW = shape.g.width / sx;
                                if (shape.g.height) baseH = shape.g.height / sy;
                                baseR = baseW / 2;
                            }
                            
                            const type = typeof shape.getType === 'function' ? shape.getType() : shape.type;
                            if (type === 2) gfx.circle(0, 0, baseR);
                            else if (type === 5) {
                                const triH = baseW * Math.sqrt(3) / 2, rOff = triH / 6;
                                gfx.moveTo(-baseW / 2, triH / 2 - rOff).lineTo(baseW / 2, triH / 2 - rOff).lineTo(0, -triH / 2 - rOff).closePath();
                            } else gfx.rect(-baseW / 2, -baseH / 2, baseW, baseH);

                            gfx.fill({ color, alpha: 0.15 }).stroke({ width: 3, color, alpha: 1 });
                            if (gp.gWorld?.mid) gp.gWorld.mid.addChild(gfx);

                            let textObj = null;
                            if (idx === 0) {
                                textObj = new pixi.Text(obj.id, { fontFamily: 'monospace', fontSize: 14, fill: color, stroke: 0x000000, strokeThickness: 3, fontWeight: 'bold' });
                                textObj.anchor.set(0.5, 1);
                                gp.gWorld.mid.addChild(textObj);
                            }
                            xrayGates.push({ gfx, src: shape, text: textObj, baseH, baseR, type });
                        });
                    });
                }
            }
            
            xrayGates.forEach(item => {
                const { src, gfx, text, baseH, baseR, type } = item;
                if (!src?.g?.parent) { gfx.visible = false; if (text) text.visible = false; return; }
                
                gfx.visible = true; gfx.scale.set(1);
                if (typeof src.getGlobalPosition === 'function') {
                    const pos = src.getGlobalPosition(); 
                    gfx.position.set(pos.x * 100, pos.y * -100); 
                    gfx.rotation = -pos.angle;
                } else {
                    gfx.position.set(src.g.x, src.g.y);
                    gfx.rotation = src.g.rotation || 0;
                }
                
                const hasCollision = typeof src.getCollision === 'function' ? src.getCollision() : src.collision;
                gfx.alpha = hasCollision ? 0.15 : 1.0; 
                if (text) text.alpha = hasCollision ? 0.5 : 1.0;
                
                if (text) {
                    text.visible = true; 
                    text.position.set(gfx.x, gfx.y - (type === 2 ? baseR : baseH / 2) - 5);
                    text.scale.set(1);
                }
            });
        }
    };

    // ─── DECLARATIVE HOOKS REGISTRY (OCP Fix) ───
    BH.Hooks = {
        allFound: false,
        registry:[
            {
                id: 'processOthers',
                match: s => s.includes('othersPlayerNetworkData') && s.includes('oldPlayersIndex'),
                orig: null, injected: false,
                createCustom: (hack, is2pa) => function () {
                    const mode = hack.mode, gp = hack.gp, nh = hack.networkHandler;
                    BH.Blacklist.process(hack.vars.blacklisted, mode.otherPlayers);
                    if (!mode.othersPlayerNetworkData.length) return;
                    
                    let cur = [];
                    for (let x = 0; x < mode.othersPlayerNetworkData.length; x++) {
                        for (let y = 0; y < mode.othersPlayerNetworkData[x].length; y++) {
                            const d = mode.othersPlayerNetworkData[x][y], idx = d[0], xV = d[1], yV = d[2], xA = d[3], yA = d[4];
                            if (BH.Blacklist.isIdxBL(hack.vars.blacklisted, idx)) continue;
                            
                            if (mode.otherPlayers[idx] == null) {
                                mode.oldPlayersIndex.push(idx);
                                const p = { myName: "", mySkin: 0, reset: Infinity, gpData: is2pa ? mode.basePlayer.createPlayer(mode.playerData) : mode.createPlayer() };
                                p.gpData.g.myIndex = idx; mode.otherPlayers[idx] = p;
                                if (nh?.gsSocket) nh.gsSocket.emit("rBio", idx);
                                gp.gWorld.removeChild(p.gpData.g); gp.gWorld.mid.addChild(p.gpData.g);
                            }
                            const op = mode.otherPlayers[idx];
                            if (10 < op.reset) { op.gpData.setX(xA); op.gpData.setY(yA); op.reset = 0; }
                            op.reset++;
                            op.gpData.p.velocity[0] = xV;
                            op.gpData.p.velocity[1] = yV;
                            cur.push(idx);
                        }
                    }
                    const r = BH.utils.diff(mode.oldPlayersIndex, cur);
                    for (const i of r) {
                        const p2 = mode.otherPlayers[i];
                        if (p2) {
                            gp.gWorld.mid.removeChild(p2.gpData.g); gp.pWorld.removeBody(p2.gpData.p);
                            gp.list[gp.list.indexOf(p2.gpData)] = null; gp.deleteCounter++; mode.otherPlayers[i] = null;
                        }
                    }
                    mode.oldPlayersIndex = cur; mode.othersPlayerNetworkData =[];
                }
            },
            {
                id: 'movement',
                match: s => s.includes('moveLeft') && (s.includes('raycast') || s.includes('velocity[1]')),
                orig: null, injected: false,
                createCustom: (hack, is2pa) => function () {
                    const ctrl = hack.modeController, p = hack.getLP();
                    const v = hack.vars, mult = v.mult.value, jh = v.jumpHeight, gs = v.gravNoclipGravScale;
                    if (!p || !ctrl) return;
                    
                    const getEV = () => {
                        const binds = hack.keyBinds, first = v.arrowFirstPressed;
                        if (binds.ARROW_UP && binds.ARROW_DOWN) return first === 'up' ? 'down' : (first === 'down' ? 'up' : null);
                        return binds.ARROW_UP ? 'up' : (binds.ARROW_DOWN ? 'down' : null);
                    };

                    if (v.noclip) {
                        p.p.velocity[0] = ctrl.moveRight ? 3 * mult : (ctrl.moveLeft ? -3 * mult : 0);
                        p.p.velocity[1] = ctrl.moveUp ? 3 * mult : (ctrl.moveDown ? -3 * mult : 0);
                        return;
                    }

                    if (v.gravNoclip) {
                        p.p.velocity[0] = ctrl.moveRight ? 3 * mult : (ctrl.moveLeft ? -3 * mult : 0);
                        const ev = getEV();
                        if (ev === 'up') { p.p.gravityScale = -gs; p.setAngle(180); }
                        else if (ev === 'down') { p.p.gravityScale = gs; p.setAngle(0); }
                        else p.p.gravityScale = 0;
                        
                        const gd = p.p.gravityScale;
                        let sj = false, jd = 0, rsY, reY;
                        const ex = p.getX(), ty = p.getY(), hH = 50, rL = 50, n = ex - 15, r = 30 / 11;
                        
                        if (gd > 0 && ctrl.moveUp) { sj = true; jd = jh; rsY = ty + (hH - 1); reY = rsY + rL; }
                        else if (gd < 0 && ctrl.moveDown) { sj = true; jd = -jh; rsY = ty - (hH - 1); reY = rsY - rL; }
                        
                        if (sj) {
                            const ph = is2pa ? ctrl.physics : hack.gp;
                            for (let i = 0; i < 12; i++) {
                                const ox = n + i * r;
                                p.ray.from =[ph.xAxis(ox, 0), ph.yAxis(rsY, 0)]; p.ray.to =[ph.xAxis(ox, 0), ph.yAxis(reY, 0)];
                                p.ray.update(); p.ray.result.reset(); p.ray.hitPoint = [Infinity, Infinity];
                                if (hack.gp.pWorld.raycast(p.ray.result, p.ray) && 
                                    p.ray.result.shape.ref.getCollision() && 
                                    p.ray.result.getHitDistance(p.ray) < 0.15) { 
                                    p.p.velocity[1] = jd; break; 
                                }
                            }
                        }
                        return;
                    }

                    if (ctrl.moveRight) p.p.velocity[0] = 3;
                    if (ctrl.moveLeft) p.p.velocity[0] = -3;
                    if (!ctrl.moveUp) return;
                    
                    const ex = p.getX(), ty = p.getY(), n = ex - 15, r = 30 / 11, ph = is2pa ? ctrl.physics : hack.gp;
                    for (let i = 0; i < 12; i++) {
                        const ox = n + i * r, oy1 = ty + 49, oy2 = oy1 + 50;
                        p.ray.from =[ph.xAxis(ox, 0), ph.yAxis(oy1, 0)]; p.ray.to =[ph.xAxis(ox, 0), ph.yAxis(oy2, 0)];
                        p.ray.update(); p.ray.result.reset(); p.ray.hitPoint = [Infinity, Infinity];
                        if (hack.gp.pWorld.raycast(p.ray.result, p.ray) && 
                            p.ray.result.shape.ref.getCollision() && 
                            p.ray.result.getHitDistance(p.ray) < 0.05) { 
                            p.p.velocity[1] = jh; break; 
                        }
                    }
                }
            }
        ],

        init: function(hack, is2pa) {
            this.registry.forEach(h => {
                h.custom = h.createCustom(hack, is2pa);
                h.custom.__hk_id = h.id;
            });

            const injectLoop = () => {
                const lf = hack.client.loopFunctions;
                let pending = false;
                this.registry.forEach(h => {
                    if (h.injected) return;
                    const i = lf.findIndex(e => e?.fun?.__hk_id === h.id || (e?.fun && h.match(e.fun.toString())));
                    if (i !== -1) { lf[i].fun = h.custom; h.injected = true; }
                    else if (h.id === 'movement' && is2pa && lf.length > 7) { lf[7].fun = h.custom; h.injected = true; }
                    else pending = true;
                });
                if (pending) requestAnimationFrame(injectLoop);
            };
            injectLoop();

            const oal = hack.client.addLoopFunction;
            hack.client.addLoopFunction = function(f, p, t, e) {
                if (f) {
                    const target = BH.Hooks.registry.find(h => f.__hk_id === h.id || h.match(f.toString()));
                    if (target) return oal.call(this, target.custom, p, t, e);
                }
                return oal.call(this, f, p, t, e);
            };
        }
    };
})();