Goon UI

Glow por rareza, glow RGB en bordes, buffs visibles, hover iconos, skillbar, inventory y character

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Goon UI
// @namespace    https://hordes.io/
// @version      2.2.8
// @description  Glow por rareza, glow RGB en bordes, buffs visibles, hover iconos, skillbar, inventory y character
// @match        https://hordes.io/*
// @grant        none
// @license      MIT
// @author      ujuju
// ==/UserScript==

(function() {
    'use strict';

    /* =======================
       COLORES POR RAREZA
    ======================= */
    const rarityColors = {
        grey:  "rgba(160,160,160,.8)",
        white: "rgba(255,255,255,.8)",
        blue:  "rgba(90,160,255,.9)",
        purp:  "rgba(190,120,255,.95)",
        green: "rgba(60,255,60,.9)"
    };

    /* =======================
       CSS
    ======================= */
    const css = `
.slot {
    position: relative !important;
    overflow: visible !important;
}

.tm-glow {
    position: absolute;
    top: -6px;
    left: -6px;
    right: -6px;
    bottom: -6px;
    border-radius: 10px;
    filter: blur(8px);
    opacity: 0.6;
    z-index: 0 !important;
    pointer-events: none;
    animation: tmGlowPulse 3s ease-in-out infinite;
}

@keyframes tmGlowPulse {
    0%,100% { opacity: .35 }
    50% { opacity: .7 }
}

.slot img.icon {
    position: relative !important;
    z-index: 2 !important;
    transition: transform 0.2s ease;
}

.slot:hover img.icon {
    transform: scale(1.2);
}

.slot .slottext,
.slot .stacks {
    position: absolute !important;
    top: 50%;
    left: 50%;
    transform: translate(-50%, -50%);
    z-index: 5 !important;
    font-weight: 800;
    text-shadow: 0 0 4px #000;
}

/* Buffs */
.buffarray .slot .stacks {
    bottom: 4px !important;
    right: 4px !important;
}
.buffarray .slot .time {
    top: 4px !important;
    left: 4px !important;
}

.character .slot .stacks,
.equipment .slot .stacks {
    position: relative !important;
    z-index: 20 !important;
    top: auto !important;
    left: auto !important;
    transform: none !important;
}

.character .slot .overlay,
.equipment .slot .overlay {
    z-index: 10 !important;
}

.progressBar.bghealth {
    height: 20px !important;
    border-radius: 10px;
    background: linear-gradient(90deg,#3cff8f,#16a34a);
    box-shadow: inset 0 0 6px rgba(0,0,0,.6),0 0 10px rgba(60,255,143,.4);
}

.progressBar.bgenemy {
    height: 20px !important;
    border-radius: 10px;
    background: linear-gradient(90deg,#ff9b3a,#ff6a00);
    box-shadow: inset 0 0 6px rgba(0,0,0,.6),0 0 12px rgba(255,120,40,.5);
}

.progressBar.bgmana {
    height: 12px !important;
    border-radius: 8px;
    background: linear-gradient(90deg,#5db8ff,#2563eb);
}

.progressBar span.left {
    max-width: none !important;
    overflow: visible !important;
    text-overflow: unset !important;
    white-space: nowrap !important;
}

.buff,
.progressBar .buff,
.buffarray .slot {
    z-index: 10 !important;
    position: relative !important;
}

/* GLOW RGB en bordes de ventanas */
.window.panel-black {
    position: relative;
}

.window.panel-black::before {
    content: '';
    position: absolute;
    top: -4px; left: -4px; right: -4px; bottom: -4px;
    border-radius: 6px;
    z-index: -1;
    pointer-events: none;
    background: linear-gradient(45deg, red, orange, yellow, green, cyan, blue, violet);
    background-size: 400% 400%;
    animation: rgbGlow 8s linear infinite;
    filter: blur(8px);
}

@keyframes rgbGlow {
    0%{background-position:0% 50%}
    50%{background-position:100% 50%}
    100%{background-position:0% 50%}


}

/* =======================
   LOW HP WARNING (≤45%)
======================= */

@keyframes lowHpBlink {
    0%   { box-shadow: 0 0 6px rgba(255,0,0,.4); }
    50%  { box-shadow: 0 0 18px rgba(255,0,0,.95); }
    100% { box-shadow: 0 0 6px rgba(255,0,0,.4); }
}

.progressBar.lowhp {
    animation: lowHpBlink 0.8s infinite;
}

/* =======================
   LOW HP BLINK REAL
======================= */

@keyframes lowHpBlink {
    0%   { box-shadow: inset 0 0 0 rgba(0,0,0,0), 0 0 6px rgba(255,0,0,.4); }
    50%  { box-shadow: inset 0 0 0 rgba(0,0,0,0), 0 0 18px rgba(255,0,0,.95); }
    100% { box-shadow: inset 0 0 0 rgba(0,0,0,0), 0 0 6px rgba(255,0,0,.4); }
}

/* contenedor de la vida */
.bar.lowhp {
    animation: lowHpBlink 0.8s infinite;
    border-radius: 12px;
}
`;



    const style = document.createElement('style');
    style.textContent = css;
    document.head.appendChild(style);


    /* =======================
       FUNCION PARA GLOW POR RAREZA
    ======================= */
    function applyItemGlow(slot) {
        if (!slot) return;

        const icon = slot.querySelector('img.icon');
        if (!icon) return;

        // Ignorar slots vacíos (grey o sin src)
        if (slot.classList.contains('grey') || !icon.src || icon.src.includes('slotbg/bg')) return;

        if (slot.querySelector('.tm-glow')) return;

        // Obtener rareza segura
        let rarity = 'white'; // valor por defecto
        for (const r of Object.keys(rarityColors)) {
            if (slot.classList.contains(r)) {
                rarity = r;
                break;
            }
        }

        const glow = document.createElement('div');
        glow.className = 'tm-glow';
        glow.style.background = rarityColors[rarity];
        slot.prepend(glow);
    }

    /* =======================
       ESCANEAR SLOTS
    ======================= */
    function scanSlots() {
        const slots = document.querySelectorAll(
            '#skillbar .slot, .bag .slot, #equipslots .slot, .character .slot, .slotcontainer .slot'
        );
        slots.forEach(applyItemGlow);
    }

    /* =======================
       OBSERVADOR DE CAMBIOS
    ======================= */
    const observer = new MutationObserver(scanSlots);
    observer.observe(document.body, { childList: true, subtree: true });

    setInterval(scanSlots, 1000);
/* =======================
   DETECTAR LOW HP (45%)
======================= */

function checkLowHp() {
    document.querySelectorAll(
        '.progressBar.bghealth:not(.hpdelta), .progressBar.bgenemy:not(.hpdelta)'
    ).forEach(bar => {

        const width = parseFloat(bar.style.width);
        if (isNaN(width)) return;

        const container = bar.closest('.bar');
        if (!container) return;

        if (width <= 45) {
            container.classList.add('lowhp');
        } else {
            container.classList.remove('lowhp');
        }
    });
}

setInterval(checkLowHp, 120);
})();