Torn Ranked War Timer

Timer for Ranked Wars

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Torn Ranked War Timer
// @version      1.0
// @author RussianRob
// @description  Timer for Ranked Wars
// @license MIT
// @match        https://www.torn.com/factions.php*

// @namespace https://greasyfork.org/users/1559564
// ==/UserScript==

(function () {
    'use strict';

    const WIKI_URL = 'https://wiki.torn.com/wiki/Ranked_War';

    function formatHHMM(hoursFloat) {
        const totalMinutes = Math.floor(hoursFloat * 60);
        const remHours = Math.floor(totalMinutes / 60);
        const remMinutes = totalMinutes % 60;
        const hh = remHours.toString().padStart(2, '0');
        const mm = remMinutes.toString().padStart(2, '0');
        return { hh, mm, remHours };
    }

    function colorByUrgency(hoursRemainingFloat) {
        if (hoursRemainingFloat <= 2) {
            return 'red';
        } else if (hoursRemainingFloat <= 6) {
            return 'orange';
        } else {
            return 'lime';
        }
    }

    function updateWarTimer(display, warBox) {
        const timerSpans = document.querySelectorAll('.timer___fSGg8 span');
        const targetBox = document.querySelector('.target___NBVXq');

        if (!timerSpans || timerSpans.length < 8 || !targetBox) {
            display.textContent = '🕓 War Timer: N/A';
            return false;
        }

        const timeParts = Array.from(timerSpans)
            .map(span => span.textContent)
            .join('')
            .split(':');

        if (timeParts.length < 3) {
            display.textContent = '🕓 War Timer: N/A';
            return false;
        }

        const days = parseInt(timeParts[0]);
        const hours = parseInt(timeParts[1]);
        const minutes = parseInt(timeParts[2]);
        const totalElapsedHours = (days * 24) + hours + (minutes / 60);

        if (totalElapsedHours <= 24) {
            display.style.color = 'red';
            display.textContent = '🕓 Waiting for 24h mark...';
            display.title = 'War Timer\nCalculations start after 24h elapsed.';
            return true;
        }

        const dropHours = Math.floor(totalElapsedHours - 24);

        let match;
        try {
            match = targetBox.innerText.match(/(\d[\d,]*)\s*\/\s*(\d[\d,]*)/);
        } catch (e) {
            match = null;
        }

        if (!match) {
            display.style.color = 'red';
            display.textContent = '🕓 War Timer: N/A';
            display.title = 'War Timer\nUnable to parse target values.';
            return false;
        }

        const [leadStr, targetStr] = match.slice(1, 3);
        const lead = parseInt(leadStr.replace(/,/g, ''));
        const currentTarget = parseInt(targetStr.replace(/,/g, ''));

        const originalTarget = currentTarget / (1 - (dropHours * 0.01));
        const DROP_PER_HOUR = originalTarget * 0.01;
        const gap = currentTarget - lead;

        const hoursRemainingFloat = gap / DROP_PER_HOUR;

        // If war is over / timer would be 00:00, remove the element
        if (hoursRemainingFloat <= 0) {
            display.remove();
            return false;
        }

        const { hh, mm, remHours } = formatHHMM(hoursRemainingFloat);
        const color = colorByUrgency(hoursRemainingFloat);

        display.style.color = color;
        display.textContent = `🕓 War Timer: ${hh}:${mm}`;
        display.title =
            `War Timer` +
            `\nTime left (approx): ${hh}:${mm}` +
            `\nEstimated original target: ${Math.round(originalTarget).toLocaleString()}` +
            `\nDrop per hour: ${Math.round(DROP_PER_HOUR).toLocaleString()}` +
            `\nLead gap: ${gap.toLocaleString()} ` +
            `\nHours remaining (approx): ${remHours}`;

        return true;
    }

    const initInterval = setInterval(() => {
        const warBox = document.querySelector('.rankBox___OzP3D');
        const timerSpans = document.querySelectorAll('.timer___fSGg8 span');
        const targetBox = document.querySelector('.target___NBVXq');
        const timerBox = document.querySelector('.timer___fSGg8');

        if (warBox && timerSpans.length >= 8 && targetBox && timerBox) {
            clearInterval(initInterval);

            const display = document.createElement('div');
            display.style.marginLeft = '10px';
            display.style.fontWeight = 'bold';
            display.style.cursor = 'pointer';
            display.style.display = 'inline-block';
            display.onclick = () => window.open(WIKI_URL, '_blank');

            // Precise header placement: replace .ranked-war-header___ABC12
            // with the real class of the header line once you inspect it.
            let headerContainer =
                warBox.querySelector('.ranked-war-header___ABC12') || // TODO: set actual class
                (warBox.children && warBox.children[0]) ||
                timerBox.parentElement;

            headerContainer.appendChild(display);

            // Initial calculation
            const ok = updateWarTimer(display, warBox);
            if (!ok && !document.body.contains(display)) {
                return;
            }

            // Periodic refresh every 30 seconds
            const refreshInterval = setInterval(() => {
                if (!document.body.contains(display)) {
                    clearInterval(refreshInterval);
                    return;
                }
                updateWarTimer(display, warBox);
            }, 30000);
        }
    }, 1000);
})();