Sploop.io Legit Script

Show HP%, FPS, CPS, Ping, Press M to ON/OFF ghost mode, Big Shop, Transparent Shop & Clan menu

Από την 30/08/2025. Δείτε την τελευταία έκδοση.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Sploop.io Legit Script
// @namespace    http://tampermonkey.net/
// @version      0.3
// @description  Show HP%, FPS, CPS, Ping, Press M to ON/OFF ghost mode, Big Shop, Transparent Shop & Clan menu
// @match        *://sploop.io/*
// @icon         https://i.postimg.cc/vBz07fcS/Screenshot-2025-08-28-090152.png
// @grant        none
// @author       normalplayer
// ==/UserScript==

(function() {
    'use strict';
    // ---------------- Ghost Mode ----------------
   CanvasRenderingContext2D.prototype.OdrawImage = CanvasRenderingContext2D.prototype.drawImage;
   let ghostModeEnabled = true;
   document.addEventListener("keydown", (e) => {
       if (e.key.toLowerCase() === "m") {
           ghostModeEnabled = !ghostModeEnabled;
           console.log("Ghost Mode:", ghostModeEnabled ? "ON" : "OFF");
       }
   });

   CanvasRenderingContext2D.prototype.drawImage = function () {
       const image = arguments[0];
       const imageSrc = image && image.src;
       if (!imageSrc) {
           return this.OdrawImage.call(this, ...arguments);
       }
       const excludedKeywords = [
           "player", "inv_", "cow", "duck", "wolf", "shark",
           "mammoth", "gcow", "dragon"
       ];
       const resourceKeywords = [
           "tree", "rock", "bush", "cactus", "ruby", "wood", "stone", "gold",
           "wall", "spike", "windmill", "trap", "boost", "turret",
           "heal_pad", "platform", "roof", "bed", "teleporter", "lootbox"
       ];

       const isExcluded = excludedKeywords.some(keyword => imageSrc.includes(keyword));
       const isResource = resourceKeywords.some(keyword => imageSrc.includes(keyword));

       this.save();
       if (ghostModeEnabled && isResource && !isExcluded) {
           this.globalAlpha = 0.6;
       }
       this.OdrawImage.call(this, ...arguments);
       this.restore();
    };
    // ---------------- Better Health Bar ----------------
    function lerpColor(a, b, amount) {
        const ah = parseInt(a.replace(/#/g, ''), 16),
              ar = ah >> 16, ag = (ah >> 8) & 0xff, ab = ah & 0xff;
        const bh = parseInt(b.replace(/#/g, ''), 16),
              br = bh >> 16, bg = (bh >> 8) & 0xff, bb = bh & 0xff;
        const rr = ar + amount * (br - ar),
              rg = ag + amount * (bg - ag),
              rb = ab + amount * (bb - ab);
        return '#' + (((1 << 24) + (rr << 16) + (rg << 8) + rb) | 0).toString(16).slice(1);
    }

    function drawHpText(ctx, text, xPos, yPos, color) {
        ctx.save();
        ctx.font = "20px 'Baloo Paaji'";
        ctx.textAlign = "center";
        ctx.textBaseline = "top";
        ctx.fillStyle = color;
        ctx.fillText(text, xPos, yPos);
        ctx.restore();
    }

    const enhanceFillRect = function (fill) {
        return function (x, y, width, height) {
            const fullWidth = 95;
            const hpPercent = Math.max(0, Math.min(1, width / fullWidth));
            const percentText = `${~~(width / fullWidth * 100)}%`;
            const centerX = x + fullWidth / 2;
            let color;
            if (this.fillStyle === "#a4cc4f") {
                color = hpPercent > 0.5 ? lerpColor("#a4cc4f", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#cc5151", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            if (this.fillStyle === "#cc5151") {
                color = hpPercent > 0.5 ? lerpColor("#cc5151", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#a4cc4f", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            fill.call(this, x, y, width, height);
        };
    };

    const FillRect = CanvasRenderingContext2D.prototype.fillRect;
    CanvasRenderingContext2D.prototype.fillRect = enhanceFillRect(FillRect);

    const { fillText } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.fillText = function (...args) {
        if (typeof args[0] === "string") {
            this.lineWidth = 8;
            this.strokeStyle = "#313131";
            this.strokeText.apply(this, args);
        }
        return fillText.apply(this, args);
    };

    const { strokeRect } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.strokeRect = function(x, y, w, h) {
        if ((w === 40 && h === 40) || this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return strokeRect.call(this, x, y, w, h);
    };

    const { stroke } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.stroke = function(...args) {
        if (this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return stroke.apply(this, args);
    };
    // ---------------- Overlay ----------------
    const overlay = document.createElement("canvas");
    overlay.width = window.innerWidth;
    overlay.height = window.innerHeight;
    overlay.style.position = "absolute";
    overlay.style.top = "0";
    overlay.style.left = "0";
    overlay.style.pointerEvents = "none";
    overlay.style.zIndex = "9999";
    document.body.appendChild(overlay);

    const octx = overlay.getContext("2d");
    let frameCount = 0, fpsStartTime = performance.now(), fps=0, cps=0;
    let lastFrameTime = performance.now(), ping='...';

    // ---------------- Ping ----------------
    setInterval(()=>{
        const now = performance.now();
        ping = Math.round(now - lastFrameTime);
        lastFrameTime = now;
    }, 50);

    document.addEventListener("mousedown", ()=>{
        cps++; setTimeout(()=>cps--,1000);
    });

    function loop(){
        const now = performance.now();
        frameCount++;
        if(now - fpsStartTime >= 1000){
            fps = frameCount;
            frameCount=0;
            fpsStartTime=now;
        }

        octx.clearRect(0,0,overlay.width,overlay.height);
        octx.save();
        octx.font = "25px 'Baloo Paaji'";
        octx.textBaseline = "top";

        octx.strokeStyle="#313131";
        octx.lineWidth=4;
        octx.strokeText(`FPS: ${fps}`,10,5); octx.fillStyle="white"; octx.fillText(`FPS: ${fps}`,10,5);
        octx.strokeText(`CPS: ${cps}`,10,30); octx.fillText(`CPS: ${cps}`,10,30);
        octx.strokeText(`PING: ${ping}ms`,10,55); octx.fillText(`PING: ${ping}ms`,10,55);

        octx.restore();
        requestAnimationFrame(loop);
    }
    loop();

    window.addEventListener("resize", ()=>{
        overlay.width = window.innerWidth;
        overlay.height = window.innerHeight;
    });

    // ---------------- Auto Toggle ----------------
    ['#grid-toggle','#native-friendly-indicator'].forEach(id=>{
        const el = document.querySelector(id); if(el) el.click();
    });

    // ---------------- Ad Remove ----------------
    const styleAdRemove = document.createElement('style');
    styleAdRemove.type = 'text/css';
    styleAdRemove.appendChild(document.createTextNode(`
        #cross-promo,#bottom-wrap,#google_play,#game-left-content-main,#game-bottom-content,#game-right-content-main,#left-content,#right-content{
            display:none !important;
        }
    `));
    document.head.appendChild(styleAdRemove);
    document.querySelector('#game-content').style.justifyContent='center';
    document.querySelector('#main-content').style.width='auto';
    // ---------------- Big Shop, Clan -------------------
(function() {
    var style = document.createElement("style");
    style.innerHTML = `
        /* --- SHOP  --- */
        #hat-menu {
            width: 650px !important;     /* to hơn mặc định */
            height: 750px !important;    /* cao hơn */
            background: rgba(0,0,0,0) !important;
            opacity: 0.95 !important;
            border: 5px solid black !important;
            box-shadow: none !important;
        }
        #hat_menu_content {
            max-height: 680px !important;  /* nội dung cao */
            overflow-y: auto !important;   /* bật scroll */
            background: transparent !important;
        }

        /* --- CLAN MENU  --- */
        #clan-menu {
            background: rgba(0,0,0,0) !important; /* trong suốt */
            opacity: 0.95 !important;
            border: 5px solid black !important;   /* vẫn giữ viền */
            box-shadow: none !important;
        }
        #clan_menu_content {
            background: transparent !important;
        }
    `;
    document.head.appendChild(style);
})();
})();