Scav Monitoring with Alerts

Scav Allert

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Scav Monitoring with Alerts
// @version      1.85
// @include      https://*/game.php*screen=place&mode=scavenge
// @include      https://*/game.php*screen=place&mode=scavenge&
// @namespace https://greasyfork.org/users/1388863
// @description Scav Allert
// ==/UserScript==

(function () {
    'use strict';

    const botToken = "8151644407:AAHl5d3W8wZnQeCaFJHLNouYQCzqgS7zi-s"; // Ganti dengan token bot Anda
    let lastTelegramMessageTime = 0; // Track last message sent time
    let captchaDetected = false; // Track CAPTCHA detection
    let intervalId = null; // Ensure only one interval runs

    // Function to send a message to Telegram (rate-limited to 1x per 5 minutes)
    function sendToTelegram(message) {
        const currentTime = Date.now();
        if (currentTime - lastTelegramMessageTime >= 300000) { // 5-minute limit
            const chatId = localStorage.getItem('telegramChatId') || '0';
            const url = `https://api.telegram.org/bot${botToken}/sendMessage?chat_id=${chatId}&text=${encodeURIComponent(message)}`;
            fetch(url)
                .then(response => {
                    if (!response.ok) {
                        console.error("Failed to send message to Telegram:", response.statusText);
                    } else {
                        console.log("Message sent to Telegram:", message);
                    }
                })
                .catch(error => console.error("Telegram API error:", error));
            lastTelegramMessageTime = currentTime; // Update last message time
        } else {
            console.log("Telegram message rate limit hit. Skipping message:", message);
        }
    }

    // Function to parse time from countdown text
    function parseTime(timeText) {
        const parts = timeText.split(":").map(Number);
        return parts[0] * 3600 + parts[1] * 60 + parts[2]; // Convert hours, minutes, seconds to total seconds
    }

    // Function to monitor countdown
    let lastNotification = null; // Track the last notification time
    function monitorCountdown() {

        const countdownElement = document.querySelector('.scavenge-option .return-countdown');
        if (countdownElement) {
            const timeText = countdownElement.innerText.trim();
            const remainingTime = parseTime(timeText);

            console.log(`Remaining time: ${remainingTime} seconds`);

            // if (remainingTime % 1800 === 0 && remainingTime !== lastNotification) {
            //     // Notify on every 30-minute mark
            //     sendToTelegram(`Countdown reached ${remainingTime / 60} minutes.`);
            //     lastNotification = remainingTime; }
            if (remainingTime === 300 && remainingTime !== lastNotification) {
                // Notify when 5 minutes are left
                sendToTelegram("Countdown has 5 minutes remaining!");
                lastNotification = remainingTime;
            }

            if (remainingTime <= 0) {
                console.log("Scav completed!");
                sendToTelegram("Scav Selesai");

                // Start the new countdown (1-10 minutes)
                startPostScavCountdown();
                clearInterval(intervalId); // Stop monitoring after scav is complete
                intervalId = null; // Reset intervalId
            }
        } else {
            if (!captchaDetected) {
                sendToTelegram("Tidak Ada Scav");
                startPostScavCountdown();
                clearInterval(intervalId); // Stop monitoring
                intervalId = null; // Reset intervalId
            }
        }
    }

    // Function to start the countdown after scavenging is done (1-10 minutes)
    function startPostScavCountdown() {
        const countdownTime = Math.floor(Math.random() * 2 * 60) + 60; // Random countdown between 1-10 minutes (60-600 seconds)
        let timeLeft = countdownTime;
        const countdownPopup = document.createElement("div");
        countdownPopup.style.position = "fixed";
        countdownPopup.style.bottom = "30px";
        countdownPopup.style.right = "30px";
        countdownPopup.style.padding = "10px 20px";
        countdownPopup.style.fontSize = "16px";
        countdownPopup.style.backgroundColor = "#333";
        countdownPopup.style.color = "white";
        countdownPopup.style.borderRadius = "5px";
        countdownPopup.style.zIndex = "1000";
        document.body.appendChild(countdownPopup);

        const countdownInterval = setInterval(() => {
            if (timeLeft <= 0) {
                clearInterval(countdownInterval);
                countdownPopup.innerText = `Post Scav countdown finished!`;
                window.location.href = "/game.php?screen=place&mode=scavenge_mass";
                console.log("Redirecting to mass scavenge page...");
                if (localStorage.getItem('redirectToMassScavenge') === 'true') {
                    window.location.href = "/game.php?screen=place&mode=scavenge_mass";
                }
            } else {
                countdownPopup.innerText = `Post Scav Time left: ${Math.floor(timeLeft / 60)}m ${timeLeft % 60}s`;
                timeLeft--;
            }
        }, 1000); // Update countdown every second
    }

    // Ensure only one interval runs
    if (!intervalId) {
        intervalId = setInterval(monitorCountdown, 1000); // Start monitoring countdown for Scavenge
    }
})();