GitHub Contributions Snake

turn github contribs to snake game

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         GitHub Contributions Snake
// @namespace    http://tampermonkey.net/
// @version      2024-07-19
// @description  turn github contribs to snake game
// @author       GV3Dev
// @match        https://github.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=github.com
// @grant        none
// @license      MIT
// ==/UserScript==

class SnakeElem {
    constructor() {
        this.body = [{x: 0, y: 0}];
        this.length = 1;
        this.foodEaten = 0;
        this.direction = "right";
    }

    createSnake(cells, columns) {
        for (let i = 0; i < this.length; i++) {
            const pos = this.body[i];
            makeGreen(cells[pos.y * columns + pos.x], 4);
        }
    }

    move(direction, cells, columns, rows, food) {
        const head = { ...this.body[0] };

        switch (direction) {
            case "left":
                if (this.direction !== "right") this.direction = "left";
                break;
            case "right":
                if (this.direction !== "left") this.direction = "right";
                break;
            case "down":
                if (this.direction !== "up") this.direction = "down";
                break;
            case "up":
                if (this.direction !== "down") this.direction = "up";
                break;
        }

        switch (this.direction) {
            case "left":
                head.x = (head.x - 1 + columns) % columns;
                break;
            case "right":
                head.x = (head.x + 1) % columns;
                break;
            case "down":
                head.y = (head.y + 1) % rows;
                break;
            case "up":
                head.y = (head.y - 1 + rows) % rows;
                break;
        }

        this.body.unshift(head);

        if (head.x === food.position.x && head.y === food.position.y) {
            this.foodEaten++;
            this.length += 2;
            food.getEaten(cells, this, columns, rows);
        } else {
            const tail = this.body.pop();
            cells[tail.y * columns + tail.x].setAttribute("data-level", "0");
        }

        this.createSnake(cells, columns);
    }
}

class FoodElem {
    constructor() {
        this.position = null;
    }

    getEaten(cells, snake, columns, rows) {
        cells[this.position.y * columns + this.position.x].style.backgroundColor = "#161b22";
        this.createFood(cells, columns, rows, snake);
    }

    createFood(cells, columns, rows, snake) {
        let randCell;
        let x, y;
        do {
            randCell = Math.floor(Math.random() * cells.length);
            y = Math.floor(randCell / columns);
            x = randCell % columns;
        } while (cells[randCell].getAttribute("data-level") !== "0" || snake.body.some(part => part.x === x && part.y === y));

        cells[y * columns + x].style.backgroundColor = "red";
        this.position = {x, y};
    }
}

const main = () => {
    const keepCheck = setInterval(() => {
        const contribBoard = document.querySelector(".js-yearly-contributions");
        if (contribBoard !== null) {
            clearInterval(keepCheck);
            let cells = contribBoard.querySelectorAll(`.ContributionCalendar-day`);
            let columns = contribBoard.querySelector(`.js-calendar-graph-table tbody`).firstElementChild.children.length;
            let rows = Math.floor(cells.length / columns+1);
            cleanGrid();
            const snake = new SnakeElem();
            const food = new FoodElem();
            food.createFood(cells, columns, rows, snake);
            snake.createSnake(cells, columns);
            appendControls(snake, cells, columns, rows, food);
        }
    }, 100);
}

const appendControls = (snake, cells, columns, rows, food) => {
    window.addEventListener("keydown", (evt) => {
        if (["ArrowUp", "ArrowRight", "ArrowLeft", "ArrowDown"].includes(evt.code)) {
            evt.preventDefault();
        }
        if (evt.code === "ArrowUp") {
            snake.move("up", cells, columns, rows, food);
        } else if (evt.code === "ArrowRight") {
            snake.move("right", cells, columns, rows, food);
        } else if (evt.code === "ArrowLeft") {
            snake.move("left", cells, columns, rows, food);
        } else if (evt.code === "ArrowDown") {
            snake.move("down", cells, columns, rows, food);
        }
    });
}

function makeGreen(elem, level) {
    elem.setAttribute("data-level", `${level}`);
}

function cleanGrid() {
    const contribBoard = document.querySelector(".js-yearly-contributions");
    let cells = contribBoard.querySelectorAll(`.ContributionCalendar-day`);
    cells.forEach((cell) => { cell.setAttribute("data-level", "0"); });
}

main();