queue

Asynchronous function queue with adjustable concurrency.

Από την 15/12/2023. Δείτε την τελευταία έκδοση.

Αυτός ο κώδικας δεν πρέπει να εγκατασταθεί άμεσα. Είναι μια βιβλιοθήκη για άλλους κώδικες που περιλαμβάνεται μέσω της οδηγίας meta // @require https://update.greasyfork.org/scripts/482311/1296526/queue.js

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// queue v7.0.0
// Source Code: https://github.com/jessetane/queue/tree/7.0.0
// Licensed under MIT License

const { QueueEvent, Queue } = (() =>
{


const has = Object.prototype.hasOwnProperty

/**
 * Since CustomEvent is only supported in nodejs since version 19,
 * you have to create your own class instead of using CustomEvent
 * @see https://github.com/nodejs/node/issues/40678
 * */
class QueueEvent extends Event {
  constructor (name, detail) {
    super(name)
    this.detail = detail
  }
}

class Queue extends EventTarget {
  constructor (options = {}) {
    super()
    const { concurrency = Infinity, timeout = 0, autostart = false, results = null } = options
    this.concurrency = concurrency
    this.timeout = timeout
    this.autostart = autostart
    this.results = results
    this.pending = 0
    this.session = 0
    this.running = false
    this.jobs = []
    this.timers = []
    this.addEventListener('error', this._errorHandler)
  }

  _errorHandler (evt) {
    this.end(evt.detail.error)
  }

  pop () {
    return this.jobs.pop()
  }

  shift () {
    return this.jobs.shift()
  }

  indexOf (searchElement, fromIndex) {
    return this.jobs.indexOf(searchElement, fromIndex)
  }

  lastIndexOf (searchElement, fromIndex) {
    if (fromIndex !== undefined) return this.jobs.lastIndexOf(searchElement, fromIndex)
    return this.jobs.lastIndexOf(searchElement)
  }

  slice (start, end) {
    this.jobs = this.jobs.slice(start, end)
    return this
  }

  reverse () {
    this.jobs.reverse()
    return this
  }

  push (...workers) {
    const methodResult = this.jobs.push(...workers)
    if (this.autostart) this._start()
    return methodResult
  }

  unshift (...workers) {
    const methodResult = this.jobs.unshift(...workers)
    if (this.autostart) this._start()
    return methodResult
  }

  splice (start, deleteCount, ...workers) {
    this.jobs.splice(start, deleteCount, ...workers)
    if (this.autostart) this._start()
    return this
  }

  get length () {
    return this.pending + this.jobs.length
  }

  start (callback) {
    if (this.running) throw new Error('already started')
    let awaiter
    if (callback) {
      this._addCallbackToEndEvent(callback)
    } else {
      awaiter = this._createPromiseToEndEvent()
    }
    this._start()
    return awaiter
  }

  _start () {
    this.running = true
    if (this.pending >= this.concurrency) {
      return
    }
    if (this.jobs.length === 0) {
      if (this.pending === 0) {
        this.done()
      }
      return
    }
    const job = this.jobs.shift()
    const session = this.session
    const timeout = (job !== undefined) && has.call(job, 'timeout') ? job.timeout : this.timeout
    let once = true
    let timeoutId = null
    let didTimeout = false
    let resultIndex = null
    const next = (error, ...result) => {
      if (once && this.session === session) {
        once = false
        this.pending--
        if (timeoutId !== null) {
          this.timers = this.timers.filter(tID => tID !== timeoutId)
          clearTimeout(timeoutId)
        }
        if (error) {
          this.dispatchEvent(new QueueEvent('error', { error, job }))
        } else if (!didTimeout) {
          if (resultIndex !== null && this.results !== null) {
            this.results[resultIndex] = [...result]
          }
          this.dispatchEvent(new QueueEvent('success', { result: [...result], job }))
        }
        if (this.session === session) {
          if (this.pending === 0 && this.jobs.length === 0) {
            this.done()
          } else if (this.running) {
            this._start()
          }
        }
      }
    }
    if (timeout) {
      timeoutId = setTimeout(() => {
        didTimeout = true
        this.dispatchEvent(new QueueEvent('timeout', { next, job }))
        next()
      }, timeout)
      this.timers.push(timeoutId)
    }
    if (this.results != null) {
      resultIndex = this.results.length
      this.results[resultIndex] = null
    }
    this.pending++
    this.dispatchEvent(new QueueEvent('start', { job }))
    job.promise = job(next)
    if (job.promise !== undefined && typeof job.promise.then === 'function') {
      job.promise.then(function (result) {
        return next(undefined, result)
      }).catch(function (err) {
        return next(err || true)
      })
    }
    if (this.running && this.jobs.length > 0) {
      this._start()
    }
  }

  stop () {
    this.running = false
  }

  end (error) {
    this.clearTimers()
    this.jobs.length = 0
    this.pending = 0
    this.done(error)
  }

  clearTimers () {
    this.timers.forEach(timer => {
      clearTimeout(timer)
    })
    this.timers = []
  }

  _addCallbackToEndEvent (cb) {
    const onend = evt => {
      this.removeEventListener('end', onend)
      cb(evt.detail.error, this.results)
    }
    this.addEventListener('end', onend)
  }

  _createPromiseToEndEvent () {
    return new Promise((resolve, reject) => {
      this._addCallbackToEndEvent((error, results) => {
        if (error) reject(error)
        else resolve(results)
      })
    })
  }

  done (error) {
    this.session++
    this.running = false
    this.dispatchEvent(new QueueEvent('end', { error }))
  }
}

return { QueueEvent, Queue };


})();