Multibox script Working December 2023

multibox

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Multibox script Working December 2023
// @namespace    http://tampermonkey.net/
// @version      20232
// @description  multibox
// @author       Mi300#4401
// @match        https://diep.io/*
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        GM_getValue
// @grant        GM_setValue
// @license      dont copy thx
// ==/UserScript==


let WTF = setInterval (function() {
    if (!document.querySelector('d-base').shadowRoot.children[0].shadowRoot.getElementById('username-input')) {
      return;
    }
    clearInterval (WTF)

    let canRespawn = false;
    let worldPosition = [0, 0];
    let overlay;
    let mouseOffset = [0, 0];
    let gui = true;
    let moveKeys = new Array(4)
    let tabId = Math.round(Math.random()*10000)
    GM_setValue('multiboxEnabled', false)

    setInterval(function(){
      document.title = 'diep.io tab #' + tabId
    }, 1000)

    const canvas = document.getElementById ('canvas');

    function hook(target, callback){

      const check = () => {
        window.requestAnimationFrame(check)
        const func = CanvasRenderingContext2D.prototype[target]

        if(func.toString().includes(target)){

          CanvasRenderingContext2D.prototype[target] = new Proxy (func, {
            apply (method, thisArg, args) {
            callback(method, thisArg, args)

            return Reflect.apply (method, thisArg, args)
            }
          });
        }
      }
      check()
    }
    let dgg = 'i';

    function hookMinimapArrow () {

        let drawInstructions = 0;
        let minimapArrowVertex = [];
        hook ('beginPath', (method, thisArg, args) => {
            //console.log('beginPath', args)
            drawInstructions = 1;
            minimapArrowVertex = [];
        });
        hook ('moveTo', (method, thisArg, args) => {
            //console.log('moveTo', args)
            drawInstructions = 2;
            minimapArrowVertex.push ( args );
        });
        hook ('lineTo', (method, thisArg, args) => {
            //console.log('lineTo', args)
            if (drawInstructions >= 2 && drawInstructions <= 5) {
                drawInstructions ++;
                minimapArrowVertex.push ( args );

            } else {
                drawInstructions = 0;
            }
        });
        hook ('fill', (method, thisArg, args) => {
            //console.log('fill', args)
            if (thisArg.fillStyle != '#000000' || thisArg.globalAlpha < 1) {
                return;
            }
            if (drawInstructions === 4) {
                const pos = getAverage (minimapArrowVertex);
                //console.log(pos)
                worldPosition = getWorldPosition (pos);
            }
        });
    }
    let minimapPosition = [0, 0];
    let minimapDim = [0, 0];

    function hookMinimap () {
        hook ('strokeRect', (method, thisArg, args) => {
            const transform = thisArg.getTransform ();
            minimapPosition = [transform.e, transform.f];
            minimapDim = [transform.a, transform.d];
        });
    }

    function getWorldPosition (position) {
        const ret = [
            parseFloat((((position[0] - minimapPosition[0] - minimapDim[0] / 2) / minimapDim[0] * 100) * 460).toFixed (3)),
            parseFloat((((position[1] - minimapPosition[1] - minimapDim[1] / 2) / minimapDim[1] * 100) * 460).toFixed (3)),
        ]
        return ret;
    }
    const Mi = '';

    function getAverage (points) {
        let ret = [0, 0];
        points.forEach (point => {
            ret[0] += point[0];
            ret[1] += point[1];
        });
        ret[0] /= points.length;
        ret[1] /= points.length;

        return ret;
    }
    let dgh = 'M';


      const getDist = (t1, t2) => {
          const distX = t1[0] - t2[0];
          const distY = t1[1] - t2[1];

          return [Math.hypot(distX, distY), distX, distY];
      };

    function moveBot () {
        
        if (input.should_prevent_unload()) {
            canRespawn = true;
        }
        let masterMouse = GM_getValue('multiboxMouse');
        let masterMove = GM_getValue ('multiboxWorld');

        console.log(masterMove, worldPosition)
        const distanceMove = getDist (masterMove, worldPosition);
        if (!masterMouse[0] || !masterMouse[1] || !masterMove[0] || !masterMove[1]) {
            return;
        }



        if (GM_getValue('copyMovement')) {
            //console.log(distanceMove[0])
            if (distanceMove[0] > 400) {
              angleMove(distanceMove[1], distanceMove[2])
            } else {
              copyMove(GM_getValue('keys'))
            }
        }
        if (GM_getValue('copyMouse')) {
          angleShoot(...masterMouse)
        }
    }



    function angleMove(dX, dY){
      if (dX > 0) {
        input.key_up (65);
        input.key_down (68);
      } else if (dX < 0) {
        input.key_up (68);
        input.key_down (65);
      } else {
        input.key_up (68);
        input.key_up (65);
      }

      if (dY > 0) {
        input.key_up (87);
        input.key_down (83);
      } else if (dY < 0) {
        input.key_up (83);
        input.key_down (87);
      } else {
        input.key_up (83);
        input.key_up (87);
      }
    }
    function angleShoot(stepX, stepY){
      const x = stepX * canvas.width * window.devicePixelRatio;
      const y = stepY * canvas.height * window.devicePixelRatio;

      input.mouse(x, y)
    }
    function copyMove(keys){
      if(keys[0]){
        input.key_down(87)
      }
      else{
        input.key_up(87)
      }
      if(keys[1]){
        input.key_down(65)
      }
      else {
        input.key_up(65)
      }
      if(keys[2]){
        input.key_down(83)
      }
      else {
        input.key_up(83)
      }
      if(keys[3]){
        input.key_down(68)
      }
      else {
        input.key_up(68)
      }
    }



    function frame () {
        overlay.innerHTML = `
        <h1>MULTIBOX</h1>
        <br> <br>
        World position: <br> ${Math.round(worldPosition[0]) || 0} ${Math.round(worldPosition[1]) || 0}
        <br> <br>
        [P] Master Tab: #${GM_getValue('master') || 0}
        <br> <br>
        [F] Multibox Enabled: ${GM_getValue('multiboxEnabled') || false}
        <br> <br>
        [G] Copy Movement: ${GM_getValue('copyMovement') || false}
        <br> <br>
        [J] Copy Mouse: ${GM_getValue('copyMouse') || false}
        <br> <br>
        [Q] Toggle Gui: true
        <br> <br>
        [Z] Auto Respawn: ${GM_getValue('autoRespawn') || false}
        <br> <br>
        [,] Always Shoot: ${GM_getValue('autoShoot') || false}
        <br> <br>
        `
        if(GM_getValue('autoShoot')){
          input.key_down(1)
        }
        else{
          input.key_up(1)
        }
        if (GM_getValue('autoRespawn')) {
            input.execute('game_spawn ' + localStorage.name)
        }
        if (GM_getValue('master') == tabId){
            GM_setValue('multiboxWorld', worldPosition)
            GM_setValue('multiboxMouse', mouseOffset)
            GM_setValue('keys', moveKeys)

        } else if (GM_getValue('multiboxEnabled')) {
            moveBot ();
        }
        window.requestAnimationFrame (frame);
    }


    document.addEventListener ('keydown', e => {
        if (e.key === 'f') {
            GM_setValue('multiboxEnabled', !GM_getValue('multiboxEnabled'))
            if(GM_getValue('multiboxEnabled')){
              GM_setValue('master', tabId)
            }
        }
        if (e.key === 'g') {
            GM_setValue('copyMovement', !GM_getValue('copyMovement'))
        }
        if (e.key === 'j') {
            GM_setValue('copyMouse', !GM_getValue('copyMouse'))
        }
        if (e.key === 'q') {
            gui = !gui;
            overlay.style.display = gui ? 'block' : 'none'
        }
        if (e.key === ',') {
            GM_setValue('autoShoot', !GM_getValue('autoShoot'))
        }
        if (e.key === 'z') {
            GM_setValue('autoRespawn', !GM_getValue('autoRespawn'))
        }
        if(e.key === 'p'){
          GM_setValue('master', tabId)
        }

        if(e.key === 'w'){
          moveKeys[0] = true;
        }
        if(e.key === 'a') {
          moveKeys[1] = true;
        }
        if(e.key === 's') {
          moveKeys[2] = true;
        }
        if(e.key === 'd') {
          moveKeys[3] = true;
        }
    })
    document.addEventListener('keyup', e => {
        if(e.key === 'w'){
          moveKeys[0] = false;
        }
        if(e.key === 'a') {
          moveKeys[1] = false;
        }
        if(e.key === 's') {
          moveKeys[2] = false;
        }
        if(e.key === 'd') {
          moveKeys[3] = false;
        }
    });

    document.addEventListener ('mousemove', e => {
        mouseOffset = [
            e.x / canvas.width,
            e.y / canvas.height,
        ]
    });
    function terminate () {
        overlay = document.createElement('div');
        overlay.style.position = 'fixed';
        overlay.style.top = '1px';
        overlay.style.left = '1px';
        overlay.style.fontFamily = 'Lucida Console, Courier, monospace';
        overlay.style.fontSize = '12px';
        overlay.style.color = '#ffffff';
        overlay.style.pointerEvents = 'none';
        overlay.style.userSelect = 'none';
        overlay.style.fontSize = '14px';
        overlay.style.backgroundColor = 'gray';
        overlay.style.height = '450px';
        overlay.style.width = '250px';
        overlay.style.borderRadius = '1px'
        overlay.style.borderStyle = 'solid'
        overlay.style.borderColor = '#404040'
        overlay.style.borderWidth = '5px'
        overlay.style.textAlign = 'center';
        document.body.appendChild(overlay);

        frame ();
        hookMinimapArrow ();
        hookMinimap ();



    }
    terminate ();
},400);