Server Filler

easy best script

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Server Filler
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  easy best script
// @author       Demon Slayer :)
// @match        http://zombs.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=zombs.io
// @license MIT
// @grant        none
// ==/UserScript==

document.getElementsByClassName("hud-intro-guide")[0].innerHTML = `
<h3 style='text-align:center;'>< Filling /></h3>
<br>
<button class="btn btn-blue" style='width: 220px' onclick="window.sendAltServer();">Send Alt to Current Server.</button>
<br><br>
<hr />
<br>
<input class='btn servercodei' type='text' placeholder='Server Code' style='width: 220px'>
<br><br>
<button class="btn btn-blue" style='width: 220px' onclick="window.sendAltSpecificServer();">Send Alt to that Server</button>
<br>
`;

window.sendAltServer = () => {
    let selected = document.getElementsByClassName("hud-intro-server")[0].value;
    let server = game.options.servers[selected];
    let hostname = server.hostname;
    let url = `ws://${hostname}:80/`;
    game.network.connectionOptions = {
        hostname: hostname
    };
    game.network.connected = true;
    const loadLbPacket = () => {
        for (let i = 0; i < 30; i++) ws.send(new Uint8Array([3, 17, 123, 34, 117, 112, 34, 58, 49, 44, 34, 100, 111, 119, 110, 34, 58, 48, 125]));
        ws.send(new Uint8Array([7, 0]));
        ws.send(new Uint8Array([9,6,0,0,0,126,8,0,0,108,27,0,0,146,23,0,0,82,23,0,0,8,91,11,0,8,91,11,0,0,0,0,0,32,78,0,0,76,79,0,0,172,38,0,0,120,155,0,0,166,39,0,0,140,35,0,0,36,44,0,0,213,37,0,0,100,0,0,0,120,55,0,0,0,0,0,0,0,0,0,0,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,134,6,0,0]));
    };
    let ws = new WebSocket(url);
    ws.binaryType = "arraybuffer";
    ws.onopen = (data) => {
        ws.network = new game.networkType();
        ws.network.sendPacket = (e, t) => {
            ws.send(ws.network.codec.encode(e, t));
        };
        ws.onRpc = (data) => {
            if (data.name === "SetPartyList") {
                return;
            };
            if (data.name === "Leaderboard") {
                if(data.response.length > 1) { window.appSsrs({ population: ws.pop, leaderboard: data.response, parties: ws.parties }); return; };
                loadLbPacket();
                return;
            };
        };
        ws.onmessage = msg => {
            let data = ws.network.codec.decode(msg.data);
            switch (data.opcode) {
                case 5:
                    ws.network.sendPacket(4, {
                        displayName: `Bruh Moment Fill`,
                        extra: data.extra
                    });
                    break;
                case 4:
		    ws.network.sendPacket(6, {});
                    ws.network.sendPacket(3, {
                        left: 1,
                        up: 1
                    });
                    break;
                case 9:
                    ws.onRpc(data);
                    break;
            };
        };
    };
};

window.sendAltSpecificServer = () => {
    let selected = document.getElementsByClassName("servercodei")[0].value;
    if (selected.length < 1) return;
    let server = game.options.servers[selected];
    let hostname = server.hostname;
    let url = `ws://${hostname}:80/`;
    game.network.connectionOptions = {
        hostname: hostname
    };
    game.network.connected = true;
    let ws = new WebSocket(url);
    ws.binaryType = "arraybuffer";
    ws.onopen = (data) => {
        ws.network = new game.networkType();
        ws.network.sendPacket = (e, t) => {
            ws.send(ws.network.codec.encode(e, t));
        };
        ws.onRpc = (data) => {
            if (data.name === "SetPartyList") {
                return;
            };
            if (data.name === "Leaderboard") {
                return;
            };
        };
        ws.onmessage = msg => {
            let data = ws.network.codec.decode(msg.data);
            switch (data.opcode) {
                case 5:
                    ws.network.sendPacket(4, {
                        displayName: `BILLIONS`,
                        extra: data.extra
                    });
                    break;
                case 4:
		    ws.network.sendPacket(6, {});
                    ws.network.sendPacket(3, {
                        left: 1,
                        up: 1
                    });
                    ws.pop = data.players - 1;
                    break;
                case 9:
                    ws.onRpc(data);
                    break;
            };
        };
    };
};

window.appSsrs = res => {
game.network.connected = false;
    console.log(res);

    let ssrs = document.getElementById("ssrs");
    ssrs.style.overflow = "scroll";
    ssrs.style.height = "175px";
    ssrs.innerHTML = `
    <p>Population: ${res.population}</p>
    <h1>Leaderboard</h1>
    <hr />
    <div>
    ${res.leaderboard.map(lb => {
        return `
        <p>Rank: #${lb.rank + 1},
        Nickname: ${lb.name},
        Wave: ${lb.wave.toLocaleString("en")},
        Score: ${lb.score}</p>
        `;
    }).join("<hr />")}
    </div>
    <hr />
    <h1>Parties</h1>
    ${res.parties.map(p => {
        return `
        <p>Name: ${p.partyName},
        ID: ${p.partyId},
        Members: ${p.memberCount},
        Public: ${p.isOpen}</p>
        `;
    }).join("<hr />")}
    <div>
    </div>
    `;
};

// ==UserScript==
// @name         OP Zombs.io Chat Blocker Pro X v2
// @namespace    -
// @version      0.1
// @description  The Best Chat Blocker Ever
// @author       Super OP Chat Blocker
// @match        zombs.io
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// ==/UserScript==
 
let blockedNames = [];
 
window.blockPlayer = name => {
    game.ui.components.PopupOverlay.showConfirmation(`Are you sure you want to block ${name}?`, 3500, () => {
        blockedNames.push(name);
        for(let msg of Array.from(document.getElementsByClassName("hud-chat-message"))) {
            if(msg.childNodes[2].innerText === name) {
                let bl = msg.childNodes[0];
                bl.innerHTML = "Unblock";
                bl.style.color = "red";
                bl.onclick = () => {
                    window.unblockPlayer(name);
                };
            };
        };
    }, () => {});
};
 
window.unblockPlayer = name => {
    blockedNames.splice(blockedNames.indexOf(name), 1);
    for(let msg of Array.from(document.getElementsByClassName("hud-chat-message"))) {
        if(msg.childNodes[2].innerText === name) {
            let bl = msg.childNodes[0];
            bl.innerHTML = "Block";
            bl.style.color = "red";
            bl.onclick = () => {
                window.blockPlayer(name);
            };
        };
    };
};
 
const getClock = () => {
    var date = new Date();
    var d = date.getDate();
    var d1 = date.getDay();
    var h = date.getHours();
    var m = date.getMinutes();
    var s = date.getSeconds()
    var session = "PM";
 
    if(h == 2){
        h = 12;
    };
 
    if(h < 13) {
        session = "AM"
    };
    if(h > 12){
        session = "PM";
        h -= 12;
    };
 
    h = (h < 10) ? "0" + h : h;
    m = (m < 10) ? "0" + m : m;
    s = (s < 10) ? "0" + s : s;
    return `${h}:${m} ${session}`;
}
 
Game.currentGame.network.emitter.removeListener("PACKET_RPC", Game.currentGame.network.emitter._events.PACKET_RPC[1]);
let onMessageReceived = (msg => {
    let a = Game.currentGame.ui.getComponent("Chat"),
        b = msg.displayName.replace(/<(?:.|\n)*?>/gm, ''),
        c = msg.message.replace(/<(?:.|\n)*?>/gm, '')
    if(blockedNames.includes(b) || window.chatDisabled) { return; };
    let d = a.ui.createElement(`<div class="hud-chat-message"><a href="javascript:void(0);" onclick="window.blockPlayer(\`${b}\`)" style="color: red;">Block</a> <strong>${b}</strong> <small> at ${getClock()}</small>: ${c}</div>`);
    a.messagesElem.appendChild(d);
    a.messagesElem.scrollTop = a.messagesElem.scrollHeight;
})
Game.currentGame.network.addRpcHandler("ReceiveChatMessage", onMessageReceived);