Game of Life MPP

John Conway’s Game of Life in MPP ¯\_(ツ)_/¯

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Game of Life MPP
// @namespace    http://tampermonkey.net/
// @version      0.4.1
// @description  John Conway’s Game of Life in MPP ¯\_(ツ)_/¯
// @author       Hustandant#1917
// @match        *://multiplayerpiano.net/*
// @license      MIT
// @icon         https://github.com/Hustoroff/mpp/blob/main/icon.png?raw=true
// @grant        none
// @run-at       document-end
// ==/UserScript==
window.addEventListener('load', (event) => {
var mashtab = 10, matr = [], indstrt = false, webBool = false, delay = 0.5, f = 0, LifeC = 0, setTime;

MPP.client.on("a", function(msg) {
    let message = msg.a.split(" ");
    if(message[0] == "delay" && msg.p.id == MPP.client.participantId && !isNaN(Number(message[1]))) {
        delay = (Number(message[1]) > 3) ? 3 : (Number(message[1]) <= 0) ? 0.001 : Number(message[1]);
        document.getElementById("delay").innerText = delay;
    }
});

MPP.client.emit("notification", {
    title: "Game of Life script (by Hustandant#1917)",
    id:"Script_notification",
    duration:20000,
    target:"#piano",
    html:`<p><h3>F2 - start<br> F4 - clear canvas<br> Tab - grid</br></h3> ${delay} sec. - current delay (<span style="background-color: black"><font color="red">to chat "delay [min - 0.001 max - 3]"</font></span>)<br>ctrl + left mouse button - clear rect</p> Join our discord server: <a target="_blank" href="https://discord.gg/A3SDgxS2Q2">https://discord.gg/A3SDgxS2Q2<a>`
});

const statGM = document.createElement("div");
statGM.id = "statGM";
statGM.style.opacity = "1";
statGM.style.position = "fixed";
statGM.style["z-index"] = 150;
statGM.style.display = "block";
statGM.style.float = "right";
statGM.style.margin = "auto";
statGM.style.top = `${document.getElementById("piano").height}px`;
statGM.style["background-color"] = "rgba(137, 137, 137, 0.414)";
statGM.style["backdrop-filter"] = "blur(1px)";
statGM.style["font-size"] = "21px"
statGM.innerHTML = `<span id="start">Start (F2)</span>, Delay: <span id="delay">${delay}</span>, Сells: <span id="LifeC">0</span>, FPS: <span id="fps">0</span>`;
statGM.style.marginLeft = `${String(document.getElementById("piano").offsetLeft + document.getElementById("piano").getElementsByTagName("canvas")[0].offsetLeft)}px`;

const canvas = document.createElement("canvas");
canvas.height = parseInt(document.getElementById("piano").style["margin-top"]);
canvas.width = window.innerWidth;
canvas.id = "canv";
canvas.style.opacity = "1";
canvas.style.top = "0";
canvas.style.display = "block";
canvas.style.float = "right";
canvas.style.position = "fixed";
canvas.style.margin = "auto";canvas.style["z-index"] = 200;
canvas.style["background-color"] = "black";

const ctx = window.ctx = canvas.getContext("2d");

const canvas_web = document.createElement("canvas");

canvas_web.height = parseInt(document.getElementById("piano").style["margin-top"]),
canvas_web.width = window.innerWidth;
canvas_web.id = "canv_web";
canvas_web.style.opacity = "1";
canvas_web.style.top = "0";
canvas_web.style.display =  "none";
canvas_web.style.float = "right";
canvas_web.style.position = "fixed";
canvas_web.style.margin = "auto";
canvas_web.style["pointer-events"] = "none";
canvas_web.style["z-index"] = 201;

const ctx_web = window.ctx = canvas_web.getContext("2d");

document.body.append(canvas);
document.body.append(canvas_web);
document.body.append(statGM);

window.addEventListener("keyup", function (key) {
    key.code == "F2" ? start() : key.code == "F4" ? clearSpace() : key.code == "Tab" ? web() : console.log("ничего");
});

function start() {
    indstrt = !indstrt;
    document.getElementById("start").innerText = indstrt ? "Stop (F2)" : "Start (F2)";
    if (indstrt) scanCanvas();
};

setInterval(() => {
    document.getElementById("fps").innerText = f;
    f = 0;
}, 1e3);
window.requestAnimationFrame(fps);

function fps() {
    f++;
    window.requestAnimationFrame(fps);
};

function clearSpace() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    for (var i = 0; i < Math.floor(canvas.height / mashtab); i++) {
        for (var j = 0; j < Math.floor(canvas.width / mashtab); j++) {
            matr[i][j] = 0;
            ctx.fillStyle = canvas.style["background-color"] == "white" ? "white" : "black";
            ctx.fillRect(j * mashtab, i * mashtab, 10, 10);
        }
    }
    drawRect();
};

function web() {
    webBool = !webBool;
    canvas_web.style.display = webBool ? "block" : "none";
};

function drawWeb() {
    for (let i = 0; i < Math.floor(canvas_web.height / mashtab); i ++) {
        for (let j = 0; j < Math.floor(canvas_web.width / mashtab); j ++) {
            ctx_web.strokeStyle = "white";
            ctx_web.lineWidth = "0.2";
            ctx_web.strokeRect(j * mashtab, i * mashtab, 10, 10);
        }
    }
};

drawWeb();

function matrDraw() {
    for (var i = 0; i < Math.floor(canvas.height / mashtab); i++) {
        matr[i] = [];
        for (var j = 0; j < Math.floor(canvas.width / mashtab); j++) {
            matr[i][j] = 0;
        }
    }
};

matrDraw();

function drawRect() {
    LifeC = 0;
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    for (var i = 0; i < Math.floor(canvas.height / mashtab); i++) {
        for (var j = 0; j < Math.floor(canvas.width / mashtab); j++) {
            ctx.fillStyle = matr[i][j] == 1 ? "white" : "black";
            ctx.fillRect(j * mashtab, i * mashtab, 10, 10);
            if(matr[i][j] == 1) LifeC++;
        }
    }
    document.getElementById("LifeC").innerText = LifeC;
};

canvas.onclick = function(event) {
    if (!indstrt && !event.ctrlKey) {
        matr[Math.floor(event.offsetY / mashtab)][Math.floor(event.offsetX / mashtab)] = 1;
        drawMouse(1, Math.floor(event.offsetY / mashtab), Math.floor(event.offsetX / mashtab));
    } else {
        if(!indstrt && event.ctrlKey) {
            matr[Math.floor(event.offsetY / mashtab)][Math.floor(event.offsetX / mashtab)] = 0;
            drawMouse(0, Math.floor(event.offsetY / mashtab), Math.floor(event.offsetX / mashtab));
        }
    }
};

canvas.onmousemove = (event) => {
    if(!indstrt && event.which == 1 && !event.ctrlKey) {
        matr[Math.floor(event.offsetY / mashtab)][Math.floor(event.offsetX / mashtab)] = 1;
        drawMouse(1, Math.floor(event.offsetY / mashtab), Math.floor(event.offsetX / mashtab));
    } else {
        if(!indstrt && event.which == 1 && event.ctrlKey) {
            matr[Math.floor(event.offsetY / mashtab)][Math.floor(event.offsetX / mashtab)] = 0;
            drawMouse(0, Math.floor(event.offsetY / mashtab), Math.floor(event.offsetX / mashtab));
        }
    }
};

function drawMouse(stat, y, x) {
    ctx.fillStyle = stat == 1 ? "white" : "black";
    ctx.fillRect(x * mashtab, y * mashtab, 10, 10);
};

function scanCanvas(step) {
    if(indstrt){
        LifeC = 0;
        var arr = [];
        for (var i = 0; i < Math.floor(canvas.height / mashtab); i++) {
            arr[i] = [];
            for (var j = 0; j < Math.floor(canvas.width / mashtab); j++) {
                var c = 0;
                if(matr[i][j] == 1) LifeC++;
                if (matr[(i == 0 ? Math.floor(canvas.height / mashtab) : i) - 1][j] == 1) c++;
                if (matr[i][(j == Math.floor(canvas.width / mashtab) - 1 ? -1 : j) + 1] == 1) c++;
                if (matr[(i == Math.floor(canvas.height / mashtab) - 1 ? -1 : i) + 1][j] == 1) c++;
                if (matr[i][(j == 0 ? Math.floor(canvas.width / mashtab) : j) - 1] == 1) c++;
                if (matr[(i == 0 ? Math.floor(canvas.height / mashtab) : i) - 1][(j == Math.floor(canvas.width / mashtab) - 1 ? -1 : j) + 1] == 1) c++;
                if (matr[(i == Math.floor(canvas.height / mashtab) - 1 ? -1 : i) + 1][(j == Math.floor(canvas.width / mashtab) - 1 ? -1 : j) + 1] == 1) c++;
                if (matr[(i == Math.floor(canvas.height / mashtab) - 1 ? -1 : i) + 1][(j == 0 ? Math.floor(canvas.width / mashtab) : j) - 1] == 1) c++;
                if (matr[(i == 0 ? Math.floor(canvas.height / mashtab) : i) - 1][(j == 0 ? Math.floor(canvas.width / mashtab) : j) - 1] == 1) c++;
                arr[i][j] = matr[i][j] == 0 ? c == 3 ? 1 : 0 : c == 2 || c == 3 ? 1 : 0;
            }
        }
        matr = arr;
        document.getElementById("LifeC").innerText = LifeC;
        drawRect();
        setTime = setTimeout(scanCanvas, delay*1000);
    }
};
});